X-Git-Url: https://git.cameronkatri.com/gmtk-gamejam.git/blobdiff_plain/af13ca7f36f617c95e3932bb3282e7a5ffa8d2fe..13b102b0055d1780255d083f01ae5672ccc7ade7:/Assets/Scripts/Controllers/Ball.cs diff --git a/Assets/Scripts/Controllers/Ball.cs b/Assets/Scripts/Controllers/Ball.cs index ae0656f..01d9bf4 100644 --- a/Assets/Scripts/Controllers/Ball.cs +++ b/Assets/Scripts/Controllers/Ball.cs @@ -9,12 +9,15 @@ namespace Controllers internal GameController controller; [SerializeField] private float shotForce; + [SerializeField] private AudioSource ballHitSound; + [SerializeField] private AudioClip ballHitClip; public Rigidbody2D Rigidbody => _rigidbody != null ? _rigidbody : _rigidbody = GetComponent(); private Rigidbody2D _rigidbody; private void OnCollisionEnter2D(Collision2D other) { + ballHitSound.PlayOneShot(ballHitClip); controller.BallDropped(); }