aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/Assets/VFX/Spotlight.prefab
diff options
context:
space:
mode:
Diffstat (limited to 'Assets/VFX/Spotlight.prefab')
-rw-r--r--Assets/VFX/Spotlight.prefab99
1 files changed, 99 insertions, 0 deletions
diff --git a/Assets/VFX/Spotlight.prefab b/Assets/VFX/Spotlight.prefab
new file mode 100644
index 0000000..b14832f
--- /dev/null
+++ b/Assets/VFX/Spotlight.prefab
@@ -0,0 +1,99 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!1 &8510117601769056542
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 8510117601769056536}
+ - component: {fileID: 8510117601769056537}
+ - component: {fileID: 3618198041311457927}
+ m_Layer: 0
+ m_Name: Spotlight
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &8510117601769056536
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8510117601769056542}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 3, y: 3, z: 1}
+ m_Children: []
+ m_Father: {fileID: 0}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!212 &8510117601769056537
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8510117601769056542}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 1250091925
+ m_SortingLayer: -1
+ m_SortingOrder: 2
+ m_Sprite: {fileID: -2413806693520163455, guid: ebe73ca9363db456bacf42c025bb4847, type: 3}
+ m_Color: {r: 1, g: 1, b: 1, a: 0.101960786}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1, y: 1}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
+--- !u!114 &3618198041311457927
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8510117601769056542}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 009879624ac3468bb1654968528afdc3, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ duration: 7
+ speed: 10