From 853b013d3c0127fb2c04a7cfeab23c77d52fc51f Mon Sep 17 00:00:00 2001 From: Cameron Katri Date: Sun, 13 Jun 2021 00:51:49 -0400 Subject: Hold ball away from face --- Assets/Scripts/Controllers/AIController.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'Assets/Scripts/Controllers/AIController.cs') diff --git a/Assets/Scripts/Controllers/AIController.cs b/Assets/Scripts/Controllers/AIController.cs index cdfc9a8..a7de4fb 100644 --- a/Assets/Scripts/Controllers/AIController.cs +++ b/Assets/Scripts/Controllers/AIController.cs @@ -95,10 +95,10 @@ namespace Controllers flipper.transform.localScale = new Vector3(1f, 1f, 1f); else flipper.transform.localScale = new Vector3(-1f, 1f, 1f); + + game.enemy.Move(transform.position + new Vector3(0f, BoxCollider.size.y * 3/4, 0f) + (transform.right * (0.5f * (turn && currentTurn ? -1 : 1)))); turn = currentTurn; - game.enemy.Move(transform.position + new Vector3(0f, BoxCollider.size.y * 3/4, 0f)); - leftLeg.top.transform.localRotation = Quaternion.Euler(0, 0, maxLegAngle * Mathf.Sin(animationStep * legSpeed)); leftLeg.bottom.transform.localRotation = Quaternion.Euler(0, 0, maxLegAngle + maxLegAngle * Mathf.Sin(animationStep * legSpeed)); rightLeg.top.transform.localRotation = Quaternion.Euler(0, 0, maxLegAngle * Mathf.Sin(animationStep * -legSpeed)); -- cgit v1.2.3-56-ge451