]> git.cameronkatri.com Git - bsdgames-darwin.git/blob - adventure/hdr.h
Be more verbose about teleports, and fix a minor problem in autobot mode.
[bsdgames-darwin.git] / adventure / hdr.h
1 /* $NetBSD: hdr.h,v 1.9 2001/02/05 00:20:05 christos Exp $ */
2
3 /*-
4 * Copyright (c) 1991, 1993
5 * The Regents of the University of California. All rights reserved.
6 *
7 * The game adventure was originally written in Fortran by Will Crowther
8 * and Don Woods. It was later translated to C and enhanced by Jim
9 * Gillogly. This code is derived from software contributed to Berkeley
10 * by Jim Gillogly at The Rand Corporation.
11 *
12 * Redistribution and use in source and binary forms, with or without
13 * modification, are permitted provided that the following conditions
14 * are met:
15 * 1. Redistributions of source code must retain the above copyright
16 * notice, this list of conditions and the following disclaimer.
17 * 2. Redistributions in binary form must reproduce the above copyright
18 * notice, this list of conditions and the following disclaimer in the
19 * documentation and/or other materials provided with the distribution.
20 * 3. All advertising materials mentioning features or use of this software
21 * must display the following acknowledgement:
22 * This product includes software developed by the University of
23 * California, Berkeley and its contributors.
24 * 4. Neither the name of the University nor the names of its contributors
25 * may be used to endorse or promote products derived from this software
26 * without specific prior written permission.
27 *
28 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
29 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
30 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
31 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
32 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
33 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
34 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
35 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
36 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
37 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
38 * SUCH DAMAGE.
39 *
40 * @(#)hdr.h 8.1 (Berkeley) 5/31/93
41 */
42
43 /* ADVENTURE -- Jim Gillogly, Jul 1977
44 * This program is a re-write of ADVENT, written in FORTRAN mostly by
45 * Don Woods of SAIL. In most places it is as nearly identical to the
46 * original as possible given the language and word-size differences.
47 * A few places, such as the message arrays and travel arrays were changed
48 * to reflect the smaller core size and word size. The labels of the
49 * original are reflected in this version, so that the comments of the
50 * fortran are still applicable here.
51 *
52 * The data file distributed with the fortran source is assumed to be called
53 * "glorkz" in the directory where the program is first run.
54 *
55 * The original FORTRAN version can be found at
56 * <URL:ftp://ftp.gmd.de/if-archive/games/source/advent-original.tar.gz>.
57 */
58
59 /* hdr.h: included by c advent files */
60
61 #include <signal.h>
62
63 extern int datfd; /* message file descriptor */
64 extern volatile sig_atomic_t delhit;
65 extern int yea;
66 extern char data_file[]; /* Virtual data file */
67
68 #define TAB 011
69 #define LF 012
70 #define FLUSHLINE do { int flushline_ch; while ((flushline_ch = getchar()) != EOF && flushline_ch != '\n'); } while (0)
71 #define FLUSHLF while (next()!=LF)
72
73 extern int loc, newloc, oldloc, oldlc2, wzdark, gaveup, kq, k, k2;
74 extern char *wd1, *wd2; /* the complete words */
75 extern int verb, obj, spk;
76 extern int blklin;
77 extern int saveday, savet, mxscor, latncy;
78
79 #define SHORT 50 /* How short is a demo game? */
80
81 #define MAXSTR 20 /* max length of user's words */
82
83 #define HTSIZE 512 /* max number of vocab words */
84 extern struct hashtab { /* hash table for vocabulary */
85 int val; /* word type &index (ktab) */
86 char *atab; /* pointer to actual string */
87 } voc[HTSIZE];
88 #define SEED 1815622 /* "Encryption" seed */
89
90 struct text
91 {
92 char *seekadr;/* Msg start in virtual disk */
93 int txtlen; /* length of msg starting here */
94 };
95
96 #define RTXSIZ 205
97 extern struct text rtext[RTXSIZ]; /* random text messages */
98
99 #define MAGSIZ 35
100 extern struct text mtext[MAGSIZ]; /* magic messages */
101
102 extern int clsses;
103 #define CLSMAX 12
104 extern struct text ctext[CLSMAX]; /* classes of adventurer */
105 extern int cval[CLSMAX];
106
107 extern struct text ptext[101]; /* object descriptions */
108
109 #define LOCSIZ 141 /* number of locations */
110 extern struct text ltext[LOCSIZ]; /* long loc description */
111 extern struct text stext[LOCSIZ]; /* short loc descriptions */
112
113 extern struct travlist { /* direcs & conditions of travel */
114 struct travlist *next; /* ptr to next list entry */
115 int conditions; /* m in writeup (newloc / 1000) */
116 int tloc; /* n in writeup (newloc % 1000) */
117 int tverb; /* the verb that takes you there */
118 } *travel[LOCSIZ], *tkk; /* travel is closer to keys(...) */
119
120 extern int atloc[LOCSIZ];
121
122 extern int plac[101]; /* initial object placement */
123 extern int fixd[101], fixed[101]; /* location fixed? */
124
125 extern int actspk[35]; /* rtext msg for verb <n> */
126
127 extern int cond[LOCSIZ]; /* various condition bits */
128
129 extern int setbit[16]; /* bit defn masks 1,2,4,... */
130
131 extern int hntmax;
132 extern int hints[20][5]; /* info on hints */
133 extern int hinted[20], hintlc[20];
134
135 extern int place[101], prop[101], links[201];
136 extern int abb[LOCSIZ];
137
138 extern int maxtrs, tally, tally2; /* treasure values */
139
140 #define FALSE 0
141 #define TRUE 1
142
143 extern int keys, lamp, grate, cage, rod, rod2, steps, /* mnemonics */
144 bird, door, pillow, snake, fissur, tablet, clam, oyster,
145 magzin, dwarf, knife, food, bottle, water, oil, plant, plant2,
146 axe, mirror, dragon, chasm, troll, troll2, bear, messag,
147 vend, batter, nugget, coins, chest, eggs, tridnt, vase,
148 emrald, pyram, pearl, rug, chain, spices, back, look, cave,
149 null, entrnc, dprssn, enter, stream, pour, say, lock, throw,
150 find, invent;
151
152 extern int chloc, chloc2, dseen[7], dloc[7], /* dwarf stuff */
153 odloc[7], dflag, daltlc;
154
155 extern int tk[21], stick, dtotal, attack;
156 extern int turns, lmwarn, iwest, knfloc, detail, /* various flags and
157 * counters */
158 abbnum, maxdie, numdie, holdng, dkill, foobar, bonus, clock1,
159 clock2, saved, closng, panic, closed, scorng;
160
161 extern int demo, limit;
162
163 #define DECR(a,b,c,d,e) decr(a+'+',b+'-',c+'#',d+'&',e+'%')