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Use defined constant FINAL instead of hardcoded 275. From OpenBSD.
[bsdgames-darwin.git] / battlestar / init.c
1 /* $NetBSD: init.c,v 1.12 2000/09/09 09:37:58 jsm Exp $ */
2
3 /*
4 * Copyright (c) 1983, 1993
5 * The Regents of the University of California. All rights reserved.
6 *
7 * Redistribution and use in source and binary forms, with or without
8 * modification, are permitted provided that the following conditions
9 * are met:
10 * 1. Redistributions of source code must retain the above copyright
11 * notice, this list of conditions and the following disclaimer.
12 * 2. Redistributions in binary form must reproduce the above copyright
13 * notice, this list of conditions and the following disclaimer in the
14 * documentation and/or other materials provided with the distribution.
15 * 3. All advertising materials mentioning features or use of this software
16 * must display the following acknowledgement:
17 * This product includes software developed by the University of
18 * California, Berkeley and its contributors.
19 * 4. Neither the name of the University nor the names of its contributors
20 * may be used to endorse or promote products derived from this software
21 * without specific prior written permission.
22 *
23 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
24 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
25 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
26 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
27 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
28 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
29 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
30 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
31 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
32 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
33 * SUCH DAMAGE.
34 */
35
36 #include <sys/cdefs.h>
37 #ifndef lint
38 #if 0
39 static char sccsid[] = "@(#)init.c 8.4 (Berkeley) 4/30/95";
40 #else
41 __RCSID("$NetBSD: init.c,v 1.12 2000/09/09 09:37:58 jsm Exp $");
42 #endif
43 #endif /* not lint */
44
45 #include "extern.h"
46
47 static int checkout __P((const char *));
48 static const char *getutmp __P((void));
49 static int wizard __P((const char *));
50
51 void
52 initialize(filename)
53 const char *filename;
54 {
55 const struct objs *p;
56 char *savefile;
57
58 puts("Version 4.2, fall 1984.");
59 puts("First Adventure game written by His Lordship, the honorable");
60 puts("Admiral D.W. Riggle\n");
61 location = dayfile;
62 srand(getpid());
63 username = getutmp();
64 wordinit();
65 if (filename == NULL) {
66 direction = NORTH;
67 ourtime = 0;
68 snooze = CYCLE * 1.5;
69 position = 22;
70 setbit(wear, PAJAMAS);
71 fuel = TANKFULL;
72 torps = TORPEDOES;
73 for (p = dayobjs; p->room != 0; p++)
74 setbit(location[p->room].objects, p->obj);
75 } else {
76 savefile = save_file_name(filename, strlen(filename));
77 restore(savefile);
78 free(savefile);
79 }
80 wiz = wizard(username);
81 signal(SIGINT, diesig);
82 }
83
84 static const char *
85 getutmp()
86 {
87 struct passwd *ptr;
88
89 ptr = getpwuid(getuid());
90 if (ptr == NULL)
91 return "";
92 else
93 return strdup(ptr->pw_name);
94 }
95
96 /* Hereditary wizards. A configuration file might make more sense. */
97 static const char *const list[] = {
98 "riggle",
99 "chris",
100 "edward",
101 "comay",
102 "yee",
103 "dmr",
104 "ken",
105 0
106 };
107
108 static const char *const badguys[] = {
109 "wnj",
110 "root",
111 "ted",
112 0
113 };
114
115 static int
116 wizard(uname)
117 const char *uname;
118 {
119 int flag;
120
121 if ((flag = checkout(uname)) != 0)
122 printf("You are the Great wizard %s.\n", uname);
123 return flag;
124 }
125
126 static int
127 checkout(uname)
128 const char *uname;
129 {
130 const char *const *ptr;
131
132 for (ptr = list; *ptr; ptr++)
133 if (strcmp(*ptr, uname) == 0)
134 return 1;
135 for (ptr = badguys; *ptr; ptr++)
136 if (strcmp(*ptr, uname) == 0) {
137 printf("You are the Poor anti-wizard %s. Good Luck!\n",
138 uname);
139 CUMBER = 3;
140 WEIGHT = 9; /* that'll get him! */
141 ourclock = 10;
142 setbit(location[7].objects, WOODSMAN); /* viper room */
143 setbit(location[20].objects, WOODSMAN); /* laser " */
144 setbit(location[13].objects, DARK); /* amulet " */
145 setbit(location[8].objects, ELF); /* closet */
146 return 0; /* anything else, Chris? */
147 }
148 return 0;
149 }