]>
git.cameronkatri.com Git - bsdgames-darwin.git/blob - hack/extern.h
1 /* $NetBSD: extern.h,v 1.1 1997/10/19 16:57:28 christos Exp $ */
4 * Copyright (c) 1997 Christos Zoulas. All rights reserved.
6 * Redistribution and use in source and binary forms, with or without
7 * modification, are permitted provided that the following conditions
9 * 1. Redistributions of source code must retain the above copyright
10 * notice, this list of conditions and the following disclaimer.
11 * 2. Redistributions in binary form must reproduce the above copyright
12 * notice, this list of conditions and the following disclaimer in the
13 * documentation and/or other materials provided with the distribution.
14 * 3. All advertising materials mentioning features or use of this software
15 * must display the following acknowledgement:
16 * This product includes software developed by Christos Zoulas.
17 * 4. The name of the author may not be used to endorse or promote products
18 * derived from this software without specific prior written permission.
20 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
21 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
22 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
23 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
24 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
25 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
26 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
27 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
28 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
29 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
41 long *alloc
__P((unsigned));
42 long *alloc
__P((unsigned));
43 long *enlarge
__P((char *, unsigned));
46 int doapply
__P((void));
47 int holetime
__P((void));
48 void dighole
__P((void));
51 void savebones
__P((void));
52 int getbones
__P((void));
55 void unsee
__P((void));
56 void seeoff
__P((int));
57 void domove
__P((void));
58 void movobj
__P((struct obj
*, int, int));
59 int dopickup
__P((void));
60 void pickup
__P((int));
61 void lookaround
__P((void));
62 int monster_nearby
__P((void));
63 int cansee
__P((xchar
, xchar
));
64 int rroom
__P((int, int));
65 int cansee
__P((xchar
, xchar
));
67 void setsee
__P((void));
68 void setsee
__P((void));
69 void nomul
__P((int));
72 void losestr
__P((int));
73 void losehp
__P((int, char *));
74 void losehp_m
__P((int, struct monst
*));
75 void losexp
__P((void));
76 int inv_weight
__P((void));
77 int inv_cnt
__P((void));
78 long newuexp
__P((void));
81 void rhack
__P((char *));
82 int doextcmd
__P((void));
84 char unctrl
__P((int));
85 int movecmd
__P((int));
86 int getdir
__P((boolean
));
87 void confdir
__P((void));
88 int finddir
__P((void));
89 int isroom
__P((int, int));
90 int isok
__P((int, int));
93 int dodrop
__P((void));
94 void dropx
__P((struct obj
*));
95 void dropy
__P((struct obj
*));
96 int doddrop
__P((void));
97 int dodown
__P((void));
99 void goto_level
__P((int, boolean
));
100 int donull
__P((void));
101 int dopray
__P((void));
102 int dothrow
__P((void));
103 struct obj
*splitobj
__P((struct obj
*, int));
104 void more_experienced
__P((int, int));
105 void set_wounded_legs
__P((long, int));
106 void heal_legs
__P((void));
109 coord getpos
__P((int, char *));
110 int do_mname
__P((void));
111 void do_oname
__P((struct obj
*));
112 int ddocall
__P((void));
113 void docall
__P((struct obj
*));
114 char *xmonnam
__P((struct monst
*, int));
115 char *lmonnam
__P((struct monst
*));
116 char *monnam
__P((struct monst
*));
117 char *Monnam
__P((struct monst
*));
118 char *amonnam
__P((struct monst
*, char *));
119 char *Amonnam
__P((struct monst
*, char *));
120 char *Xmonnam
__P((struct monst
*));
121 char *visctrl
__P((int));
124 void off_msg
__P((struct obj
*));
125 int doremarm
__P((void));
126 int doremring
__P((void));
127 int dorr
__P((struct obj
*));
128 int cursed
__P((struct obj
*));
129 int armoroff
__P((struct obj
*));
130 int doweararm
__P((void));
131 int dowearring
__P((void));
132 void ringoff
__P((struct obj
*));
133 void find_ac
__P((void));
134 void glibr
__P((void));
135 struct obj
*some_armor
__P((void));
136 void corrode_armor
__P((void));
139 void makedog
__P((void));
140 void initedog
__P((struct monst
*));
141 void losedogs
__P((void));
142 void keepdogs
__P((void));
143 void fall_down
__P((struct monst
*));
144 int dogfood
__P((struct obj
*));
145 int dog_move
__P((struct monst
*, int));
146 int inroom
__P((xchar
, xchar
));
147 int tamedog
__P((struct monst
*, struct obj
*));
150 void init_uhunger
__P((void));
151 int opentin
__P((void));
152 int Meatdone
__P((void));
153 int doeat
__P((void));
154 void gethungry
__P((void));
155 void morehungry
__P((int));
156 void lesshungry
__P((int));
157 int unfaint
__P((void));
158 void newuhs
__P((boolean
));
159 int poisonous
__P((struct obj
*));
160 int eatcorpse
__P((struct obj
*));
163 int dodone
__P((void));
164 void done1
__P((int));
165 void done_intr
__P((int));
166 void done_hangup
__P((int));
167 void done_in_by
__P((struct monst
*));
168 void done
__P((char *));
169 void topten
__P((void));
170 void outheader
__P((void));
172 int outentry
__P((int, struct toptenentry
*, int));
173 char *itoa
__P((int));
174 char *ordin
__P((int));
175 void clearlocks
__P((void));
176 void hangup
__P((int));
177 char *eos
__P((char *));
178 void charcat
__P((char *, int));
179 void prscore
__P((int, char **));
182 struct engr
*engr_at
__P((xchar
, xchar
));
183 int sengr_at
__P((char *, xchar
, xchar
));
184 void u_wipe_engr
__P((int));
185 void wipe_engr_at
__P((xchar
, xchar
, xchar
));
186 void read_engr_at
__P((int, int));
187 void make_engr_at
__P((int, int, char *));
188 int doengrave
__P((void));
189 void save_engravings
__P((int));
190 void rest_engravings
__P((int));
191 void del_engr
__P((struct engr
*));
194 int hitmm
__P((struct monst
*, struct monst
*));
195 void mondied
__P((struct monst
*));
196 void monstone
__P((struct monst
*));
197 int fightm
__P((struct monst
*));
198 int thitu
__P((int, int, char *));
199 boolean hmon
__P((struct monst
*, struct obj
*, int));
200 int attack
__P((struct monst
*));
203 struct obj
*addinv
__P((struct obj
*));
204 void useup
__P((struct obj
*));
205 void freeinv
__P((struct obj
*));
206 void delobj
__P((struct obj
*));
207 void freeobj
__P((struct obj
*));
208 void freegold
__P((struct gold
*));
209 void deltrap
__P((struct trap
*));
210 struct monst
*m_at
__P((int, int));
211 struct obj
*o_at
__P((int, int));
212 struct obj
*sobj_at
__P((int, int, int));
213 int carried
__P((struct obj
*));
214 int carrying
__P((int));
215 struct obj
*o_on
__P((unsigned int, struct obj
*));
216 struct trap
*t_at
__P((int, int));
217 struct gold
*g_at
__P((int, int));
218 struct obj
*mkgoldobj
__P((long));
219 struct obj
*getobj
__P((char *, char *));
220 int ckunpaid
__P((struct obj
*));
221 int ggetobj
__P((char *, int (*fn
)(struct obj
*), int));
222 int askchain
__P((struct obj
*, char *, int, int (*)(struct obj
*),
223 int (*)(struct obj
*), int));
224 char obj_to_let
__P((struct obj
*));
225 void prinv
__P((struct obj
*));
226 int ddoinv
__P((void));
227 void doinv
__P((char *));
228 int dotypeinv
__P((void));
229 int dolook
__P((void));
230 void stackobj
__P((struct obj
*));
231 int merged
__P((struct obj
*, struct obj
*, int));
232 int countgold
__P((void));
233 int doprgold
__P((void));
234 int doprwep
__P((void));
235 int doprarm
__P((void));
236 int doprring
__P((void));
237 int digit
__P((int));
240 void getioctls
__P((void));
241 void setioctls
__P((void));
242 int dosuspend
__P((void));
245 void savelev
__P((int, xchar
));
246 void bwrite
__P((int, char *, unsigned));
247 void saveobjchn
__P((int, struct obj
*));
248 void savemonchn
__P((int, struct monst
*));
249 void savegoldchn
__P((int, struct gold
*));
250 void savetrapchn
__P((int, struct trap
*));
251 void getlev
__P((int, int, xchar
));
252 void mread
__P((int, char *, unsigned));
253 void mklev
__P((void));
257 void askname
__P((void));
258 void impossible
__P((const char *, ...))
259 __attribute__((__format__(__printf__
, 1, 2)));
260 void stop_occupation
__P((void));
263 struct monst
*makemon
__P((struct permonst
*, int, int));
264 coord enexto
__P((xchar
, xchar
));
265 int goodpos
__P((int, int));
266 void rloc
__P((struct monst
*));
267 struct monst
*mkmon_at
__P((int, int, int));
270 int mhitu
__P((struct monst
*));
271 int hitu
__P((struct monst
*, int));
274 void makelevel
__P((void));
275 int makerooms
__P((void));
276 void addrs
__P((int, int, int, int));
277 void addrsx
__P((int, int, int, int, boolean
));
279 int comp
__P((const void *, const void *));
280 coord finddpos
__P((int, int, int, int));
281 int okdoor
__P((int, int));
282 void dodoor
__P((int, int, struct mkroom
*));
283 void dosdoor
__P((int, int, struct mkroom
*, int));
284 int maker
__P((schar
, schar
, schar
, schar
));
285 void makecorridors
__P((void));
286 void join
__P((int, int));
287 void make_niches
__P((void));
288 void makevtele
__P((void));
289 void makeniche
__P((boolean
));
290 void mktrap
__P((int, int, struct mkroom
*));
293 void makemaz
__P((void));
294 void walkfrom
__P((int, int));
295 void move
__P((int *, int *, int));
296 int okay
__P((int, int, int));
297 coord mazexy
__P((void));
300 struct obj
*mkobj_at
__P((int, int, int));
301 void mksobj_at
__P((int, int, int));
302 struct obj
*mkobj
__P((int));
303 struct obj
*mksobj
__P((int));
304 int letter
__P((int));
305 int weight
__P((struct obj
*));
306 void mkgold
__P((long, int, int));
309 void mkshop
__P((void));
310 void mkzoo
__P((int));
311 struct permonst
*morguemon
__P((void));
312 void mkswamp
__P((void));
313 int nexttodoor
__P((int, int));
314 int has_dnstairs
__P((struct mkroom
*));
315 int has_upstairs
__P((struct mkroom
*));
316 int isbig
__P((struct mkroom
*));
317 int dist2
__P((int, int, int, int));
321 void movemon
__P((void));
322 void justswld
__P((struct monst
*, char *));
323 void youswld
__P((struct monst
*, int, int, char *));
324 int dochugw
__P((struct monst
*));
325 int dochug
__P((struct monst
*));
326 int m_move
__P((struct monst
*, int));
327 void mpickgold
__P((struct monst
*));
328 void mpickgems
__P((struct monst
*));
329 int mfndpos
__P((struct monst
*, coord
[9 ], int[9 ], int));
330 int dist
__P((int, int));
331 void poisoned
__P((char *, char *));
332 void mondead
__P((struct monst
*));
333 void replmon
__P((struct monst
*, struct monst
*));
334 void relmon
__P((struct monst
*));
335 void monfree
__P((struct monst
*));
336 void dmonsfree
__P((void));
337 void unstuck
__P((struct monst
*));
338 void killed
__P((struct monst
*));
339 void kludge
__P((char *, char *));
340 void rescham
__P((void));
341 int newcham
__P((struct monst
*, struct permonst
*));
342 void mnexto
__P((struct monst
*));
343 int ishuman
__P((struct monst
*));
344 void setmangry
__P((struct monst
*));
345 int canseemon
__P((struct monst
*));
350 int letindex
__P((int));
351 void init_objects
__P((void));
352 int probtype
__P((int));
353 void setgemprobs
__P((void));
354 void oinit
__P((void));
355 void savenames
__P((int));
356 void restnames
__P((int));
357 int dodiscovered
__P((void));
358 int interesting_to_discover
__P((int));
361 char *strprepend
__P((char *, char *));
362 char *sitoa
__P((int));
363 char *typename
__P((int));
364 char *xname
__P((struct obj
*));
365 char *doname
__P((struct obj
*));
366 void setan
__P((char *, char *));
367 char *aobjnam
__P((struct obj
*, char *));
368 char *Doname
__P((struct obj
*));
369 struct obj
*readobjnam
__P((char *));
372 void initoptions
__P((void));
373 void parseoptions
__P((char *, boolean
));
374 int doset
__P((void));
377 int dowhatis
__P((void));
378 void intruph
__P((int));
379 void page_more
__P((FILE *, int));
380 void set_whole_screen
__P((void));
381 int readnews
__P((void));
382 void set_pager
__P((int));
383 int page_line
__P((char *));
384 void cornline
__P((int, char *));
385 int dohelp
__P((void));
386 int page_file
__P((char *, boolean
));
387 int dosh
__P((void));
388 int child
__P((int));
391 int dodrink
__P((void));
392 void pluslvl
__P((void));
393 void strange_feeling
__P((struct obj
*, char *));
394 void potionhit
__P((struct monst
*, struct obj
*));
395 void potionbreathe
__P((struct obj
*));
396 int dodip
__P((void));
397 void ghost_from_bottle
__P((void));
400 void swallowed
__P((void));
401 void panic
__P((const char *, ...))
402 __attribute__((__format__(__printf__
, 1, 2)));
403 void atl
__P((int, int, int));
404 void on_scr
__P((int, int));
405 void tmp_at
__P((schar
, schar
));
406 void Tmp_at
__P((schar
, schar
));
407 void setclipped
__P((void));
408 void at
__P((xchar
, xchar
, int));
409 void prme
__P((void));
410 int doredraw
__P((void));
411 void docrt
__P((void));
412 void docorner
__P((int, int));
413 void curs_on_u
__P((void));
414 void pru
__P((void));
415 void prl
__P((int, int));
416 char news0
__P((xchar
, xchar
));
417 void newsym
__P((int, int));
418 void mnewsym
__P((int, int));
419 void nosee
__P((int, int));
420 void prl1
__P((int, int));
421 void nose1
__P((int, int));
422 int vism_at
__P((int, int));
423 void pobj
__P((struct obj
*));
424 void unpobj
__P((struct obj
*));
425 void seeobjs
__P((void));
426 void seemons
__P((void));
427 void pmon
__P((struct monst
*));
428 void unpmon
__P((struct monst
*));
429 void nscr
__P((void));
430 void cornbot
__P((int));
431 void bot
__P((void));
432 void mstatusline
__P((struct monst
*));
433 void cls
__P((void));
436 int doread
__P((void));
437 int identify
__P((struct obj
*));
438 void litroom
__P((boolean
));
439 int monstersym
__P((int));
442 void outrip
__P((void));
443 void center
__P((int, char *));
446 void init_rumors
__P((FILE *));
447 int skipline
__P((FILE *));
448 void outline
__P((FILE *));
449 void outrumor
__P((void));
453 int dosave
__P((void));
454 void hangup
__P((int));
455 int dosave0
__P((int));
456 int dorecover
__P((int));
457 struct obj
*restobjchn
__P((int));
458 struct monst
*restmonchn
__P((int));
461 int findit
__P((void));
462 int dosearch
__P((void));
463 int doidtrap
__P((void));
464 void wakeup
__P((struct monst
*));
465 void seemimic
__P((struct monst
*));
468 void obfree
__P((struct obj
*, struct obj
*));
469 int inshop
__P((void));
470 int dopay
__P((void));
471 void paybill
__P((void));
472 void replshk
__P((struct monst
*, struct monst
*));
473 char *shkname
__P((struct monst
*));
474 void shkdead
__P((struct monst
*));
475 void replshk
__P((struct monst
*, struct monst
*));
476 int inshop
__P((void));
477 void obfree
__P((struct obj
*, struct obj
*));
478 int dopay
__P((void));
480 struct obj
*bp_to_obj
__P((struct bill_x
*));
481 void addtobill
__P((struct obj
*));
482 void splitbill
__P((struct obj
*, struct obj
*));
483 void subfrombill
__P((struct obj
*));
484 int doinvbill
__P((int));
485 int shkcatch
__P((struct obj
*));
486 int shk_move
__P((struct monst
*));
487 void shopdig
__P((int));
488 int online
__P((int, int));
489 int follower
__P((struct monst
*));
492 void findname
__P((char *, int));
495 long somegold
__P((void));
496 void stealgold
__P((struct monst
*));
497 int stealarm
__P((void));
498 int steal
__P((struct monst
*));
499 void mpickobj
__P((struct monst
*, struct obj
*));
500 int stealamulet
__P((struct monst
*));
501 void relobj
__P((struct monst
*, int));
504 void startup
__P((void));
505 void start_screen
__P((void));
506 void end_screen
__P((void));
507 void curs
__P((int, int));
508 void nocmov
__P((int, int));
509 void cmov
__P((int, int));
510 void xputc
__P((int));
511 void xputs
__P((char *));
512 void cl_end
__P((void));
513 void clear_screen
__P((void));
514 void home
__P((void));
515 void standoutbeg
__P((void));
516 void standoutend
__P((void));
517 void backsp
__P((void));
518 void bell
__P((void));
519 void delay_output
__P((void));
520 void cl_eos
__P((void));
523 void timeout
__P((void));
524 void stoned_dialogue
__P((void));
527 int doredotopl
__P((void));
528 void redotoplin
__P((void));
529 void remember_topl
__P((void));
530 void addtopl
__P((char *));
531 void xmore
__P((char *));
532 void more
__P((void));
533 void cmore
__P((char *));
534 void clrlin
__P((void));
535 void pline
__P((const char *, ...))
536 __attribute__((__format__(__printf__
, 1, 2)));
537 void vpline
__P((const char *, va_list));
538 void putsym
__P((int));
539 void putstr
__P((char *));
542 void initrack
__P((void));
543 void settrack
__P((void));
544 coord
*gettrack
__P((int, int));
547 struct trap
*maketrap
__P((int, int, int));
548 void dotrap
__P((struct trap
*));
549 int mintrap
__P((struct monst
*));
550 void selftouch
__P((char *));
551 void float_up
__P((void));
552 void float_down
__P((void));
553 void vtele
__P((void));
554 void tele
__P((void));
555 void teleds
__P((int, int));
556 int teleok
__P((int, int));
557 int dotele
__P((void));
558 void placebc
__P((int));
559 void unplacebc
__P((void));
560 void level_tele
__P((void));
561 void drown
__P((void));
564 void gettty
__P((void));
565 void settty
__P((char *));
566 void setctty
__P((void));
567 void setftty
__P((void));
568 void error
__P((const char *, ...))
569 __attribute__((__format__(__printf__
, 1, 2),__noreturn__
));
570 void getlin
__P((char *));
571 void getret
__P((void));
572 void cgetret
__P((char *));
573 void xwaitforspace
__P((char *));
574 char *parse
__P((void));
575 char readchar
__P((void));
576 void end_of_input
__P((void));
579 void u_init
__P((void));
581 void ini_inv
__P((struct trobj
*));
582 void wiz_inv
__P((void));
583 void plnamesuffix
__P((void));
584 int role_index
__P((int));
587 void setrandom
__P((void));
588 struct tm
*getlt
__P((void));
589 int getyear
__P((void));
590 char *getdate
__P((void));
591 int phase_of_the_moon
__P((void));
592 int night
__P((void));
593 int midnight
__P((void));
594 void gethdate
__P((char *));
595 int uptodate
__P((int));
596 int veryold
__P((int));
597 void getlock
__P((void));
598 void getmailstatus
__P((void));
599 void ckmailstatus
__P((void));
600 void newmail
__P((void));
601 void mdrush
__P((struct monst
*, boolean
));
602 void readmail
__P((void));
603 void regularize
__P((char *));
606 void setgd
__P((void));
607 int gd_move
__P((void));
608 void gddead
__P((void));
609 void replgd
__P((struct monst
*, struct monst
*));
610 void invault
__P((void));
611 void setgd
__P((void));
612 void invault
__P((void));
613 int gd_move
__P((void));
614 void replgd
__P((struct monst
*, struct monst
*));
617 int doversion
__P((void));
620 void setuwep
__P((struct obj
*));
621 int dowield
__P((void));
622 void corrode_weapon
__P((void));
623 int chwepon
__P((struct obj
*, int));
626 void amulet
__P((void));
627 int wiz_hit
__P((struct monst
*));
628 void inrange
__P((struct monst
*));
629 void aggravate
__P((void));
630 void clonewiz
__P((struct monst
*));
634 int getwn
__P((struct monst
*));
635 void initworm
__P((struct monst
*));
636 void worm_move
__P((struct monst
*));
637 void worm_nomove
__P((struct monst
*));
638 void wormdead
__P((struct monst
*));
639 void wormhit
__P((struct monst
*));
640 void wormsee
__P((unsigned));
642 void pwseg
__P((struct wseg
*));
643 void cutworm
__P((struct monst
*, xchar
, xchar
, uchar
));
644 void remseg
__P((struct wseg
*));
648 void setworn
__P((struct obj
*, long));
649 void setnotworn
__P((struct obj
*));
652 void bhitm
__P((struct monst
*, struct obj
*));
653 int bhito
__P((struct obj
*, struct obj
*));
654 int dozap
__P((void));
655 char *exclam
__P((int));
656 void hit
__P((char *, struct monst
*, char *));
657 void miss
__P((char *, struct monst
*));
658 struct monst
*bhit
__P((int, int, int, int,
659 void (*)(struct monst
*, struct obj
*),
660 int (*)(struct obj
*, struct obj
*),
662 struct monst
*boomhit
__P((int, int));
663 char dirlet
__P((int, int));
664 void buzz
__P((int, xchar
, xchar
, int, int));
665 int zhit
__P((struct monst
*, int));
666 int revive
__P((struct obj
*));
667 void rloco
__P((struct obj
*));
668 void fracture_rock
__P((struct obj
*));
669 void burn_scrolls
__P((void));
672 int rn1
__P((int, int));
675 int d
__P((int, int));
676 #endif /* _EXTERN_H_ */