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1 /* $NetBSD: score.c,v 1.14 2008/01/14 03:50:02 dholland Exp $ */
2
3 /*
4 * Copyright (c) 1988, 1993
5 * The Regents of the University of California. All rights reserved.
6 *
7 * This code is derived from software contributed to Berkeley by
8 * Timothy C. Stoehr.
9 *
10 * Redistribution and use in source and binary forms, with or without
11 * modification, are permitted provided that the following conditions
12 * are met:
13 * 1. Redistributions of source code must retain the above copyright
14 * notice, this list of conditions and the following disclaimer.
15 * 2. Redistributions in binary form must reproduce the above copyright
16 * notice, this list of conditions and the following disclaimer in the
17 * documentation and/or other materials provided with the distribution.
18 * 3. Neither the name of the University nor the names of its contributors
19 * may be used to endorse or promote products derived from this software
20 * without specific prior written permission.
21 *
22 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
23 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
24 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
25 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
26 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
27 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
28 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
29 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
30 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
31 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
32 * SUCH DAMAGE.
33 */
34
35 #include <sys/cdefs.h>
36 #ifndef lint
37 #if 0
38 static char sccsid[] = "@(#)score.c 8.1 (Berkeley) 5/31/93";
39 #else
40 __RCSID("$NetBSD: score.c,v 1.14 2008/01/14 03:50:02 dholland Exp $");
41 #endif
42 #endif /* not lint */
43
44 /*
45 * score.c
46 *
47 * This source herein may be modified and/or distributed by anybody who
48 * so desires, with the following restrictions:
49 * 1.) No portion of this notice shall be removed.
50 * 2.) Credit shall not be taken for the creation of this source.
51 * 3.) This code is not to be traded, sold, or used for personal
52 * gain or profit.
53 *
54 */
55
56 #include <stdio.h>
57 #include "rogue.h"
58 #include "pathnames.h"
59
60 void
61 killed_by(const object *monster, short other)
62 {
63 const char *mechanism = "killed by something unknown (?)";
64 char mechanism_buf[128];
65 const char *article;
66 char message_buf[128];
67
68 md_ignore_signals();
69
70 if (other != QUIT) {
71 rogue.gold = ((rogue.gold * 9) / 10);
72 }
73
74 if (other) {
75 switch(other) {
76 case HYPOTHERMIA:
77 mechanism = "died of hypothermia";
78 break;
79 case STARVATION:
80 mechanism = "died of starvation";
81 break;
82 case POISON_DART:
83 mechanism = "killed by a dart";
84 break;
85 case QUIT:
86 mechanism = "quit";
87 break;
88 case KFIRE:
89 mechanism = "killed by fire";
90 break;
91 }
92 } else {
93 if (is_vowel(m_names[monster->m_char - 'A'][0])) {
94 article = "an";
95 } else {
96 article = "a";
97 }
98 snprintf(mechanism_buf, sizeof(mechanism_buf),
99 "Killed by %s %s",
100 article, m_names[monster->m_char - 'A']);
101 mechanism = mechanism_buf;
102 }
103 snprintf(message_buf, sizeof(message_buf),
104 "%s with %ld gold", mechanism, rogue.gold);
105
106 if ((!other) && (!no_skull)) {
107 clear();
108 mvaddstr(4, 32, "__---------__");
109 mvaddstr(5, 30, "_~ ~_");
110 mvaddstr(6, 29, "/ \\");
111 mvaddstr(7, 28, "~ ~");
112 mvaddstr(8, 27, "/ \\");
113 mvaddstr(9, 27, "| XXXX XXXX |");
114 mvaddstr(10, 27, "| XXXX XXXX |");
115 mvaddstr(11, 27, "| XXX XXX |");
116 mvaddstr(12, 28, "\\ @ /");
117 mvaddstr(13, 29, "--\\ @@@ /--");
118 mvaddstr(14, 30, "| | @@@ | |");
119 mvaddstr(15, 30, "| | | |");
120 mvaddstr(16, 30, "| vvVvvvvvvvVvv |");
121 mvaddstr(17, 30, "| ^^^^^^^^^^^ |");
122 mvaddstr(18, 31, "\\_ _/");
123 mvaddstr(19, 33, "~---------~");
124 center(21, nick_name);
125 center(22, message_buf);
126 } else {
127 messagef(0, "%s", message_buf);
128 }
129 messagef(0, "%s", ""); /* gcc objects to just "" */
130 put_scores(monster, other);
131 }
132
133 void
134 win(void)
135 {
136 unwield(rogue.weapon); /* disarm and relax */
137 unwear(rogue.armor);
138 un_put_on(rogue.left_ring);
139 un_put_on(rogue.right_ring);
140
141 clear();
142 mvaddstr(10, 11, "@ @ @@@ @ @ @ @ @ @@@ @ @ @");
143 mvaddstr(11, 11, " @ @ @ @ @ @ @ @ @ @ @ @@ @ @");
144 mvaddstr(12, 11, " @ @ @ @ @ @ @ @ @ @ @ @ @ @");
145 mvaddstr(13, 11, " @ @ @ @ @ @ @ @ @ @ @ @@");
146 mvaddstr(14, 11, " @ @@@ @@@ @@ @@ @@@ @ @ @");
147 mvaddstr(17, 11, "Congratulations, you have been admitted to the");
148 mvaddstr(18, 11, "Fighters' Guild. You return home, sell all your");
149 mvaddstr(19, 11, "treasures at great profit and retire into comfort.");
150 messagef(0, "%s", ""); /* gcc objects to just "" */
151 messagef(0, "%s", ""); /* gcc objects to just "" */
152 id_all();
153 sell_pack();
154 put_scores(NULL, WIN);
155 }
156
157 void
158 quit(boolean from_intrpt)
159 {
160 char buf[DCOLS];
161 short i, orow, ocol;
162 boolean mc;
163
164 orow = ocol = 0;
165 mc = FALSE;
166 md_ignore_signals();
167
168 if (from_intrpt) {
169 orow = rogue.row;
170 ocol = rogue.col;
171
172 mc = msg_cleared;
173
174 for (i = 0; i < DCOLS; i++) {
175 buf[i] = mvinch(0, i);
176 }
177 }
178 check_message();
179 messagef(1, "really quit?");
180 if (rgetchar() != 'y') {
181 md_heed_signals();
182 check_message();
183 if (from_intrpt) {
184 for (i = 0; i < DCOLS; i++) {
185 mvaddch(0, i, buf[i]);
186 }
187 msg_cleared = mc;
188 move(orow, ocol);
189 refresh();
190 }
191 return;
192 }
193 if (from_intrpt) {
194 clean_up(byebye_string);
195 }
196 check_message();
197 killed_by(NULL, QUIT);
198 }
199
200 /*
201 * The score file on disk is up to ten entries of the form
202 * score block [80 bytes]
203 * nickname block [30 bytes]
204 *
205 * The score block is to be parsed as follows:
206 * bytes 0-1 Rank (" 1" to "10")
207 * bytes 2-4 space padding
208 * bytes 5-15 Score/gold
209 * byte 15 up to a ':' Login name
210 * past the ':' Death mechanism
211 *
212 * The nickname block is an alternate name to be printed in place of the
213 * login name. Both blocks are supposed to contain a null-terminator.
214 */
215
216 struct score_entry {
217 long gold;
218 char username[80];
219 char death[80];
220 char nickname[30];
221 };
222
223 #define NUM_SCORE_ENTRIES 10
224
225 static void make_score(struct score_entry *, const object *, int);
226
227 static
228 void
229 pad_spaces(char *str, size_t len)
230 {
231 size_t x;
232 for (x=strlen(str); x<len-1; x++) {
233 str[x] = ' ';
234 }
235 str[len-1] = 0;
236 }
237
238 static
239 void
240 unpad_spaces(char *str)
241 {
242 size_t x;
243 for (x=strlen(str); x>0 && str[x-1]==' '; x--);
244 str[x] = 0;
245 }
246
247 static
248 int
249 read_score_entry(struct score_entry *se, FILE *fp)
250 {
251 char score_block[80];
252 char nickname_block[30];
253 size_t n, x;
254
255 n = fread(score_block, 1, sizeof(score_block), fp);
256 if (n==0) {
257 /* EOF */
258 return 0;
259 }
260 if (n != sizeof(score_block)) {
261 sf_error();
262 }
263
264 n = fread(nickname_block, 1, sizeof(nickname_block), fp);
265 if (n != sizeof(nickname_block)) {
266 sf_error();
267 }
268
269 xxxx(score_block, sizeof(score_block));
270 xxxx(nickname_block, sizeof(nickname_block));
271
272 /* Ensure null termination */
273 score_block[sizeof(score_block)-1] = 0;
274 nickname_block[sizeof(nickname_block)-1] = 0;
275
276 /* If there are other nulls in the score block, file is corrupt */
277 if (strlen(score_block)!=sizeof(score_block)-1) {
278 sf_error();
279 }
280 /* but this is NOT true of the nickname block */
281
282 /* quash trailing spaces */
283 unpad_spaces(score_block);
284 unpad_spaces(nickname_block);
285
286 for (x=5; score_block[x] == ' '; x++);
287 se->gold = lget_number(score_block+x);
288
289 for (x=15; score_block[x] != 0 && score_block[x] != ':'; x++);
290 if (score_block[x] == 0) {
291 sf_error();
292 }
293 score_block[x++] = 0;
294 strlcpy(se->username, score_block+15, sizeof(se->username));
295
296 strlcpy(se->death, score_block+x, sizeof(se->death));
297 strlcpy(se->nickname, nickname_block, sizeof(se->nickname));
298
299 return 1;
300 }
301
302 static
303 void
304 write_score_entry(const struct score_entry *se, int rank, FILE *fp)
305 {
306 char score_block[80];
307 char nickname_block[30];
308
309 /* avoid writing crap to score file */
310 memset(score_block, 0, sizeof(score_block));
311 memset(nickname_block, 0, sizeof(nickname_block));
312
313 snprintf(score_block, sizeof(score_block),
314 "%2d %6ld %s: %s",
315 rank+1, se->gold, se->username, se->death);
316 strlcpy(nickname_block, se->nickname, sizeof(nickname_block));
317
318 /* pad blocks out with spaces */
319 pad_spaces(score_block, sizeof(score_block));
320 /*pad_spaces(nickname_block, sizeof(nickname_block)); -- wrong! */
321
322 xxxx(score_block, sizeof(score_block));
323 xxxx(nickname_block, sizeof(nickname_block));
324
325 fwrite(score_block, 1, sizeof(score_block), fp);
326 fwrite(nickname_block, 1, sizeof(nickname_block), fp);
327 }
328
329 void
330 put_scores(const object *monster, short other)
331 {
332 short i, rank=-1, found_player = -1, numscores = 0;
333 struct score_entry scores[NUM_SCORE_ENTRIES];
334 const char *name;
335 FILE *fp;
336 boolean dopause = score_only;
337
338 md_lock(1);
339
340 setegid(egid);
341 if ((fp = fopen(_PATH_SCOREFILE, "r+")) == NULL &&
342 (fp = fopen(_PATH_SCOREFILE, "w+")) == NULL) {
343 setegid(gid);
344 messagef(0, "cannot read/write/create score file");
345 sf_error();
346 }
347 setegid(gid);
348 rewind(fp);
349 (void)xxx(1);
350
351 for (numscores = 0; numscores < NUM_SCORE_ENTRIES; numscores++) {
352 if (read_score_entry(&scores[numscores], fp) == 0) {
353 break;
354 }
355 }
356
357 /* Search the score list. */
358 for (i=0; i<numscores; i++) {
359 if (!strcmp(scores[i].username, login_name)) {
360 /* found our score */
361 if (rogue.gold < scores[i].gold) {
362 /* we didn't do as well as last time */
363 score_only = 1;
364 } else {
365 /* we did better; mark entry for removal */
366 found_player = i;
367 }
368 break;
369 }
370 }
371
372 /* Remove a superseded entry, if any. */
373 if (found_player != -1) {
374 numscores--;
375 for (i = found_player; i < numscores; i++) {
376 scores[i] = scores[i+1];
377 }
378 }
379
380 /* If we're going to insert ourselves, do it now */
381 if (!score_only) {
382
383 /* if we aren't better than anyone, add at end. */
384 rank = numscores;
385
386 /* Otherwise, find our slot. */
387 for (i = 0; i < numscores; i++) {
388 if (rogue.gold >= scores[i].gold) {
389 rank = i;
390 break;
391 }
392 }
393
394 if (rank < NUM_SCORE_ENTRIES) {
395 /* Open up a slot */
396 for (i = numscores; i > rank; i--) {
397 scores[i] = scores[i-1];
398 }
399 numscores++;
400
401 /* Put our info in the slot */
402 make_score(&scores[rank], monster, other);
403 }
404
405 /* Now rewrite the score file */
406
407 md_ignore_signals();
408 rewind(fp);
409 (void)xxx(1);
410
411 for (i = 0; i < numscores; i++) {
412 write_score_entry(&scores[i], i, fp);
413 }
414 }
415 md_lock(0);
416 fclose(fp);
417
418 /* Display the scores */
419
420 clear();
421 mvaddstr(3, 30, "Top Ten Rogueists");
422 mvaddstr(8, 0, "Rank Score Name");
423
424 for (i = 0; i < numscores; i++) {
425 if (i == rank) {
426 standout();
427 }
428
429 if (scores[i].nickname[0]) {
430 name = scores[i].nickname;
431 } else {
432 name = scores[i].username;
433 }
434
435 mvprintw(i+10, 0, "%2d %6ld %s: %s",
436 i+1, scores[i].gold, name, scores[i].death);
437
438 if (i == rank) {
439 standend();
440 }
441 }
442 refresh();
443 messagef(0, "%s", ""); /* gcc objects to just "" */
444 if (dopause) {
445 messagef(0, "%s", "");
446 }
447 clean_up("");
448 }
449
450 static
451 void
452 make_score(struct score_entry *se, const object *monster, int other)
453 {
454 const char *death = "bolts from the blue (?)";
455 const char *hasamulet;
456 char deathbuf[80];
457
458 se->gold = rogue.gold;
459 strlcpy(se->username, login_name, sizeof(se->username));
460
461 if (other) {
462 switch(other) {
463 case HYPOTHERMIA:
464 death = "died of hypothermia";
465 break;
466 case STARVATION:
467 death = "died of starvation";
468 break;
469 case POISON_DART:
470 death = "killed by a dart";
471 break;
472 case QUIT:
473 death = "quit";
474 break;
475 case WIN:
476 death = "a total winner";
477 break;
478 case KFIRE:
479 death = "killed by fire";
480 break;
481 }
482 } else {
483 const char *mn, *article;
484
485 mn = m_names[monster->m_char - 'A'];
486 if (is_vowel(mn[0])) {
487 article = "an";
488 } else {
489 article = "a";
490 }
491
492 snprintf(deathbuf, sizeof(deathbuf),
493 "killed by %s %s", article, mn);
494 death = deathbuf;
495 }
496
497 if (other != WIN && has_amulet()) {
498 hasamulet = " with amulet";
499 } else {
500 hasamulet = "";
501 }
502
503 snprintf(se->death, sizeof(se->death), "%s on level %d%s",
504 death, max_level, hasamulet);
505
506 strlcpy(se->nickname, nick_name, sizeof(se->nickname));
507 }
508
509 boolean
510 is_vowel(short ch)
511 {
512 return( (ch == 'a') ||
513 (ch == 'e') ||
514 (ch == 'i') ||
515 (ch == 'o') ||
516 (ch == 'u') );
517 }
518
519 void
520 sell_pack(void)
521 {
522 object *obj;
523 short row = 2, val;
524 char buf[DCOLS];
525
526 obj = rogue.pack.next_object;
527
528 clear();
529 mvaddstr(1, 0, "Value Item");
530
531 while (obj) {
532 if (obj->what_is != FOOD) {
533 obj->identified = 1;
534 val = get_value(obj);
535 rogue.gold += val;
536
537 if (row < DROWS) {
538 get_desc(obj, buf, sizeof(buf));
539 mvprintw(row++, 0, "%5d %s", val, buf);
540 }
541 }
542 obj = obj->next_object;
543 }
544 refresh();
545 if (rogue.gold > MAX_GOLD) {
546 rogue.gold = MAX_GOLD;
547 }
548 messagef(0, "%s", ""); /* gcc objects to just "" */
549 }
550
551 int
552 get_value(const object *obj)
553 {
554 short wc;
555 int val;
556
557 val = 0;
558 wc = obj->which_kind;
559
560 switch(obj->what_is) {
561 case WEAPON:
562 val = id_weapons[wc].value;
563 if ((wc == ARROW) || (wc == DAGGER) || (wc == SHURIKEN) ||
564 (wc == DART)) {
565 val *= obj->quantity;
566 }
567 val += (obj->d_enchant * 85);
568 val += (obj->hit_enchant * 85);
569 break;
570 case ARMOR:
571 val = id_armors[wc].value;
572 val += (obj->d_enchant * 75);
573 if (obj->is_protected) {
574 val += 200;
575 }
576 break;
577 case WAND:
578 val = id_wands[wc].value * (obj->class + 1);
579 break;
580 case SCROL:
581 val = id_scrolls[wc].value * obj->quantity;
582 break;
583 case POTION:
584 val = id_potions[wc].value * obj->quantity;
585 break;
586 case AMULET:
587 val = 5000;
588 break;
589 case RING:
590 val = id_rings[wc].value * (obj->class + 1);
591 break;
592 }
593 if (val <= 0) {
594 val = 10;
595 }
596 return(val);
597 }
598
599 void
600 id_all(void)
601 {
602 short i;
603
604 for (i = 0; i < SCROLS; i++) {
605 id_scrolls[i].id_status = IDENTIFIED;
606 }
607 for (i = 0; i < WEAPONS; i++) {
608 id_weapons[i].id_status = IDENTIFIED;
609 }
610 for (i = 0; i < ARMORS; i++) {
611 id_armors[i].id_status = IDENTIFIED;
612 }
613 for (i = 0; i < WANDS; i++) {
614 id_wands[i].id_status = IDENTIFIED;
615 }
616 for (i = 0; i < POTIONS; i++) {
617 id_potions[i].id_status = IDENTIFIED;
618 }
619 }
620
621 void
622 xxxx(char *buf, short n)
623 {
624 short i;
625 unsigned char c;
626
627 for (i = 0; i < n; i++) {
628
629 /* It does not matter if accuracy is lost during this assignment */
630 c = (unsigned char)xxx(0);
631
632 buf[i] ^= c;
633 }
634 }
635
636 long
637 xxx(boolean st)
638 {
639 static long f, s;
640 long r;
641
642 if (st) {
643 f = 37;
644 s = 7;
645 return(0L);
646 }
647 r = ((f * s) + 9337) % 8887;
648 f = s;
649 s = r;
650 return(r);
651 }
652
653 void
654 center(short row, const char *buf)
655 {
656 short margin;
657
658 margin = ((DCOLS - strlen(buf)) / 2);
659 mvaddstr(row, margin, buf);
660 }
661
662 void
663 sf_error(void)
664 {
665 md_lock(0);
666 messagef(1, "%s", ""); /* gcc objects to just "" */
667 clean_up("sorry, score file is out of order");
668 }