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1 /* Header: us.c,v 7.0.1.3 87/01/13 17:13:21 lwall Exp */
2
3 /* Log: us.c,v
4 * Revision 7.0.1.3 87/01/13 17:13:21 lwall
5 * Partially fixed ^S behavior. It now just ignores ^S.
6 *
7 * Revision 7.0.1.2 86/12/12 17:06:09 lwall
8 * Baseline for net release.
9 *
10 * Revision 7.0.1.1 86/10/16 10:53:50 lwall
11 * Added Damage. Fixed random bugs.
12 *
13 * Revision 7.0 86/10/08 15:14:21 lwall
14 * Split into separate files. Added amoebas and pirates.
15 *
16 */
17
18 #include "EXTERN.h"
19 #include "warp.h"
20 #include "bang.h"
21 #include "object.h"
22 #include "play.h"
23 #include "sig.h"
24 #include "term.h"
25 #include "util.h"
26 #include "weapon.h"
27 #include "INTERN.h"
28 #include "us.h"
29
30 void
31 us_init()
32 {
33 ;
34 }
35
36 void
37 do_direction(dy,dx)
38 int dy, dx;
39 {
40 Reg1 int decr;
41 Reg2 OBJECT *obj;
42
43 if (status < 2) {
44 if (cloaking) {
45 char ch;
46
47 cloaked = FALSE;
48 ch = (ent->energy >= 500?'E':'e');
49 if (ch != ent->image) {
50 setimage(ent, ch);
51 }
52 }
53 decr = 5+abs(evely)+abs(evelx)+tractor*tractor;
54 if (ent->energy >= decr) {
55 ent->energy -= decr;
56 if (tractor) {
57 if (!damage || !damflag[NOTRACTORS]) {
58 if (!rand_mod(50)) {
59 damage++;
60 damflag[NOTRACTORS] = rand_mod(smarts+10)+2;
61 }
62 if (tract(ent,dy,dx,tractor)) {
63 evely += tractor*dy;
64 evelx += tractor*dx;
65 }
66 }
67 }
68 else if (!damage ||
69 (!entmode && !damflag[NOIMPULSE]) ||
70 (entmode && !damflag[NOWARP]) ) {
71 if (!rand_mod(30+500/(abs(evely)+abs(evelx)+1))) {
72 damage++;
73 damflag[entmode?NOWARP:NOIMPULSE] = rand_mod(smarts+10)+2;
74 }
75 evely += dy;
76 evelx += dx;
77 }
78 if (inumthols &&
79 (obj=occupant[(ent->posy+evely+YSIZE00)%YSIZE]
80 [(ent->posx+evelx+XSIZE00)%XSIZE] ) &&
81 obj->type == Web)
82 evely = evelx = 0;
83 }
84 }
85 else if (status == 2) {
86 decr = 500+abs(bvely)*5+abs(bvelx)*5+tractor*tractor*100;
87 if (base->energy >= decr) {
88 base->energy -= decr;
89 if (tractor) {
90 if (tract(base,dy,dx,tractor)) {
91 bvely += tractor*dy;
92 bvelx += tractor*dx;
93 }
94 }
95 else {
96 bvely += dy;
97 bvelx += dx;
98 }
99 if (inumthols &&
100 (obj=occupant[(base->posy+bvely+YSIZE00)%YSIZE]
101 [(base->posx+bvelx+XSIZE00)%XSIZE] ) &&
102 obj->type == Web)
103 bvely = bvelx = 0;
104 }
105 }
106 tractor = 0;
107 }
108
109 void
110 ctrl_direction(dy,dx)
111 int dy, dx;
112 {
113 if (status < 2) {
114 if (cloaking) {
115 char ch;
116
117 cloaked = FALSE;
118 ch = (ent->energy >= 500?'E':'e');
119 if (ch != ent->image) {
120 setimage(ent, ch);
121 }
122 }
123 if (!damage || !damflag[NOPHASERS]) {
124 if (!rand_mod(200)) {
125 damage++;
126 damflag[NOPHASERS] = rand_mod(smarts+10)+2;
127 }
128 fire_phaser(ent, dy, dx);
129 }
130 }
131 else if (status == 2)
132 fire_phaser(base, dy, dx);
133 }
134
135 void
136 shift_direction(dy,dx)
137 int dy, dx;
138 {
139 if (status < 2) {
140 if (cloaking) {
141 char ch;
142
143 cloaked = FALSE;
144 ch = (ent->energy >= 500?'E':'e');
145 if (ch != ent->image) {
146 setimage(ent, ch);
147 }
148 }
149 if (!damage || !damflag[NOTORPS]) {
150 if (!rand_mod(300)) {
151 damage++;
152 damflag[NOTORPS] = rand_mod(smarts+10)+2;
153 }
154 fire_torp(ent, dy, dx);
155 }
156 }
157 else if (status == 2)
158 fire_torp(base, dy, dx);
159 }
160
161 void
162 get_commands(done)
163 bool *done;
164 {
165 static char ch[80];
166 Reg1 int i;
167 Reg2 int count;
168 Reg3 bool ctrla = FALSE;
169 char numdestructs = 0, numzaps = 0;
170
171 top:
172 while (count = read_nd(ch,(sizeof ch))) {
173 for (i=0; i<count; i++) {
174 if (ch[i] == 'Q') {
175 bombed_out = TRUE;
176 *done = TRUE;
177 keepgoing = FALSE;
178 return;
179 }
180 if (ch[i] == 'q' || ch[i] == BREAKCH || ch[i] == INTRCH) {
181 int x;
182 static char quest[] = "Do you wish to escape from reality? ";
183
184 if (timer >= whenok) {
185 mvaddstr(12,22,quest);
186 do {
187 getcmd(&ch[i]);
188 } while (ch[i] != 'y' && ch[i] != 'n');
189 if (ch[i] == 'y') {
190 bombed_out = TRUE;
191 *done = TRUE;
192 return;
193 }
194 else {
195 for (x=11; x<=28; x++) {
196 mvaddch(12,x*2,
197 occupant[11][x]
198 ? occupant[11][x]->image
199 : numamoebas
200 ? amb[11][x]
201 : ' ');
202 addspace();
203 }
204 roundsleep(2);
205 whenok = timer + 10;
206 goto top;
207 }
208 }
209 else {
210 write(1,"\07",1);
211 goto top;
212 }
213 }
214 }
215 for (i=0; i<count; i++) {
216 if (ctrla) {
217 switch (ch[i]) {
218 case '1': case 'b':
219 ctrl_direction(1, -1);
220 break;
221 case '2': case 'j':
222 ctrl_direction(1, 0);
223 break;
224 case '3': case 'n':
225 ctrl_direction(1, 1);
226 break;
227 case '4': case 'h':
228 ctrl_direction(0, -1);
229 break;
230 case '6': case 'l':
231 ctrl_direction(0, 1);
232 break;
233 case '7': case 'y':
234 ctrl_direction(-1, -1);
235 break;
236 case '8': case 'k':
237 ctrl_direction(-1, 0);
238 break;
239 case '9': case 'u':
240 ctrl_direction(-1, 1);
241 break;
242 case 'r':
243 rewrite();
244 roundsleep(3);
245 ctrla = FALSE;
246 goto top;
247 case 'w':
248 clear();
249 while (!input_pending())
250 sleep(1);
251 rewrite();
252 roundsleep(3);
253 ctrla = FALSE;
254 goto top;
255 #ifdef SIGTSTP
256 case 'z':
257 clear();
258 mytstp();
259 sleep(4);
260 ctrla = FALSE;
261 goto top;
262 #endif
263 default:
264 break;
265 }
266 ctrla = FALSE;
267 }
268 else {
269 switch (ch[i]) {
270 case 'Z':
271 clear();
272 mytstp();
273 sleep(4);
274 goto top;
275 case 'i':
276 if (ent && (!damage || !damflag[NOIMPULSE])) {
277 entmode = 0;
278 status = 0;
279 }
280 break;
281 case 'w':
282 if (ent && (!damage || !damflag[NOWARP])) {
283 entmode = 1;
284 status = 1;
285 }
286 break;
287 case 'p':
288 if (base) {
289 status = 2;
290 }
291 break;
292 case 'o':
293 if (status < 2) {
294 if (base)
295 status = 2;
296 }
297 else if (status == 2) {
298 if (ent)
299 status = entmode;
300 }
301 break;
302 case 'v':
303 if (ent) {
304 status = entmode;
305 }
306 cloaking=FALSE;
307 cloaked=FALSE;
308 break;
309 case 'c':
310 if (ent) {
311 status = entmode;
312 if (ent->energy >= 250)
313 cloaking = TRUE;
314 }
315 break;
316 case 'z':
317 if (ent && (!damage || !damflag[NOZAPPER])) {
318 ++numzaps;
319 if (!rand_mod(100/numzaps)) {
320 damage++;
321 damflag[NOZAPPER] = rand_mod(smarts+10)+2;
322 }
323 if (nxtbang && bangm[nxtbang-1] < 0)
324 --nxtbang; /* consolidate zaps */
325 make_blast(evely*2+ent->posy,evelx*2+ent->posx,
326 -5000000L, 3*numzaps);
327 ent->energy /= 2;
328 }
329 break;
330 case 'D':
331 if (status < 2 && (!damage || !damflag[NODESTRUCT])) {
332 if (ent && !rand_mod(10)) {
333 damage++;
334 damflag[NODESTRUCT] = rand_mod(smarts+10)+2;
335 }
336 if (++numdestructs <= 2)
337 make_blast(evely*2+ent->posy,evelx*2+ent->posx,
338 15000L, 3);
339 ent->energy /= 4;
340 }
341 else if (status == 2) {
342 if (numdestructs)
343 base->energy = base->energy / 2;
344 if (++numdestructs <= 2)
345 make_blast(base->posy, base->posx, 15000L, 5);
346 }
347 break;
348 case 'd':
349 if ((!damage || !damflag[NODESTRUCT]) && (base||ent)) {
350 Reg4 OBJECT *obj;
351 int x, y;
352
353 if (ent && !rand_mod(200)) {
354 damage++;
355 damflag[NODESTRUCT] = rand_mod(smarts+10)+2;
356 }
357 for (obj = root.prev;
358 obj != &root;
359 obj = obj->prev) {
360 if (obj->image == '+') {
361 blast[y=(obj->posy+obj->vely+YSIZE00)%YSIZE]
362 [x=(obj->posx+obj->velx+XSIZE00)%XSIZE]
363 += 1;
364 yblasted[y] |= 1;
365 xblasted[x] |= 1;
366 blasted = TRUE;
367 obj->mass = (massacre?3000:4000);
368 }
369 }
370 }
371 break;
372 case 's':
373 if ((!damage || !damflag[NODESTRUCT]) && (base||ent)) {
374 Reg4 OBJECT *obj;
375 if (ent && !rand_mod(200)) {
376 damage++;
377 damflag[NODESTRUCT] = rand_mod(smarts+10)+2;
378 }
379 for (obj = root.prev;
380 obj->type == Torp || obj->type == Web ||
381 obj->type == Star;
382 obj = obj->prev) {
383 if (obj->image == '+')
384 obj->vely = obj->velx = 0;
385 }
386 }
387 break;
388 case '\001':
389 ctrla = TRUE;
390 break;
391 case '\002':
392 case '\003':
393 case '\004':
394 case '\005':
395 case '\006':
396 case '\007':
397 case '\010':
398 case '\011':
399 case '\012':
400 case '\013':
401 case '\014':
402 case '\015':
403 case '\016':
404 case '\017':
405 case '\020':
406 case '\021':
407 case '\022':
408 case '\023':
409 case '\024':
410 case '\025':
411 case '\026':
412 case '\027':
413 case '\030':
414 case '\031':
415 case '\032':
416 ch[i] += 96;
417 i--;
418 ctrla = TRUE;
419 break;
420 case '\033':
421 tractor = 0;
422 break;
423 case 'a':
424 tractor++;
425 break;
426 case 'r':
427 tractor--;
428 break;
429 case '1': case 'b':
430 do_direction(1,-1);
431 break;
432 case '2': case 'j':
433 do_direction(1,0);
434 break;
435 case '3': case 'n':
436 do_direction(1,1);
437 break;
438 case '4': case 'h':
439 do_direction(0,-1);
440 break;
441 case '6': case 'l':
442 do_direction(0,1);
443 break;
444 case '7': case 'y':
445 do_direction(-1,-1);
446 break;
447 case '8': case 'k':
448 do_direction(-1,0);
449 break;
450 case '9': case 'u':
451 do_direction(-1,1);
452 break;
453 case '0': case 'S':
454 if (status < 2) {
455 evely = 0;
456 evelx = 0;
457 }
458 break;
459 case '-':
460 if (status < 2 && ent->energy >= 10) {
461 evely *= -1;
462 evelx *= -1;
463 ent->energy -= 10;
464 }
465 break;
466 case '%': case '\177': case '_':
467 shift_direction(0, -1);
468 shift_direction(0, 1);
469 shift_direction(-1, 0);
470 shift_direction(1, 0);
471 shift_direction(-1, -1);
472 shift_direction(-1, 1);
473 shift_direction(1, -1);
474 shift_direction(1, 1);
475 break;
476 case '!': case 'B':
477 shift_direction(1, -1);
478 break;
479 case '@': case 'J':
480 shift_direction(1, 0);
481 break;
482 case '#': case 'N':
483 shift_direction(1, 1);
484 break;
485 case '$': case 'H':
486 shift_direction(0, -1);
487 break;
488 case '^': case 'L':
489 shift_direction(0, 1);
490 break;
491 case '&': case 'Y':
492 shift_direction(-1, -1);
493 break;
494 case '*': case 'K':
495 shift_direction(-1, 0);
496 break;
497 case '(': case 'U':
498 shift_direction(-1, 1);
499 break;
500 case '?':
501 helper();
502 roundsleep(3);
503 goto top;
504 default:
505 break;
506 }
507 }
508 }
509 }
510 }