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1 /* $NetBSD: scores.c,v 1.15 2009/05/25 04:33:53 dholland Exp $ */
2
3 /*-
4 * Copyright (c) 1992, 1993
5 * The Regents of the University of California. All rights reserved.
6 *
7 * This code is derived from software contributed to Berkeley by
8 * Chris Torek and Darren F. Provine.
9 *
10 * Redistribution and use in source and binary forms, with or without
11 * modification, are permitted provided that the following conditions
12 * are met:
13 * 1. Redistributions of source code must retain the above copyright
14 * notice, this list of conditions and the following disclaimer.
15 * 2. Redistributions in binary form must reproduce the above copyright
16 * notice, this list of conditions and the following disclaimer in the
17 * documentation and/or other materials provided with the distribution.
18 * 3. Neither the name of the University nor the names of its contributors
19 * may be used to endorse or promote products derived from this software
20 * without specific prior written permission.
21 *
22 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
23 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
24 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
25 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
26 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
27 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
28 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
29 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
30 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
31 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
32 * SUCH DAMAGE.
33 *
34 * @(#)scores.c 8.1 (Berkeley) 5/31/93
35 */
36
37 /*
38 * Score code for Tetris, by Darren Provine (kilroy@gboro.glassboro.edu)
39 * modified 22 January 1992, to limit the number of entries any one
40 * person has.
41 *
42 * Major whacks since then.
43 */
44 #include <err.h>
45 #include <errno.h>
46 #include <fcntl.h>
47 #include <pwd.h>
48 #include <stdio.h>
49 #include <stdlib.h>
50 #include <string.h>
51 #include <sys/stat.h>
52 #include <time.h>
53 #include <termcap.h>
54 #include <unistd.h>
55
56 #include "pathnames.h"
57 #include "screen.h"
58 #include "scores.h"
59 #include "tetris.h"
60
61 /*
62 * Within this code, we can hang onto one extra "high score", leaving
63 * room for our current score (whether or not it is high).
64 *
65 * We also sometimes keep tabs on the "highest" score on each level.
66 * As long as the scores are kept sorted, this is simply the first one at
67 * that level.
68 */
69 #define NUMSPOTS (MAXHISCORES + 1)
70 #define NLEVELS (MAXLEVEL + 1)
71
72 static time_t now;
73 static int nscores;
74 static int gotscores;
75 static struct highscore scores[NUMSPOTS];
76
77 static int checkscores(struct highscore *, int);
78 static int cmpscores(const void *, const void *);
79 static void getscores(FILE **);
80 static void printem(int, int, struct highscore *, int, const char *);
81 static char *thisuser(void);
82
83 /*
84 * Read the score file. Can be called from savescore (before showscores)
85 * or showscores (if savescore will not be called). If the given pointer
86 * is not NULL, sets *fpp to an open file pointer that corresponds to a
87 * read/write score file that is locked with LOCK_EX. Otherwise, the
88 * file is locked with LOCK_SH for the read and closed before return.
89 *
90 * Note, we assume closing the stdio file releases the lock.
91 */
92 static void
93 getscores(FILE **fpp)
94 {
95 int sd, mint, lck;
96 mode_t mask;
97 const char *mstr, *human;
98 FILE *sf;
99
100 if (fpp != NULL) {
101 mint = O_RDWR | O_CREAT;
102 mstr = "r+";
103 human = "read/write";
104 lck = LOCK_EX;
105 } else {
106 mint = O_RDONLY;
107 mstr = "r";
108 human = "reading";
109 lck = LOCK_SH;
110 }
111 setegid(egid);
112 mask = umask(S_IWOTH);
113 sd = open(_PATH_SCOREFILE, mint, 0666);
114 (void)umask(mask);
115 if (sd < 0) {
116 if (fpp == NULL) {
117 nscores = 0;
118 setegid(gid);
119 return;
120 }
121 err(1, "cannot open %s for %s", _PATH_SCOREFILE, human);
122 }
123 if ((sf = fdopen(sd, mstr)) == NULL) {
124 err(1, "cannot fdopen %s for %s", _PATH_SCOREFILE, human);
125 }
126 setegid(gid);
127
128 /*
129 * Grab a lock.
130 */
131 if (flock(sd, lck))
132 warn("warning: score file %s cannot be locked",
133 _PATH_SCOREFILE);
134
135 nscores = fread(scores, sizeof(scores[0]), MAXHISCORES, sf);
136 if (ferror(sf)) {
137 err(1, "error reading %s", _PATH_SCOREFILE);
138 }
139
140 if (fpp)
141 *fpp = sf;
142 else
143 (void)fclose(sf);
144 }
145
146 void
147 savescore(int level)
148 {
149 struct highscore *sp;
150 int i;
151 int change;
152 FILE *sf;
153 const char *me;
154
155 getscores(&sf);
156 gotscores = 1;
157 (void)time(&now);
158
159 /*
160 * Allow at most one score per person per level -- see if we
161 * can replace an existing score, or (easiest) do nothing.
162 * Otherwise add new score at end (there is always room).
163 */
164 change = 0;
165 me = thisuser();
166 for (i = 0, sp = &scores[0]; i < nscores; i++, sp++) {
167 if (sp->hs_level != level || strcmp(sp->hs_name, me) != 0)
168 continue;
169 if (score > sp->hs_score) {
170 (void)printf("%s bettered %s %d score of %d!\n",
171 "\nYou", "your old level", level,
172 sp->hs_score * sp->hs_level);
173 sp->hs_score = score; /* new score */
174 sp->hs_time = now; /* and time */
175 change = 1;
176 } else if (score == sp->hs_score) {
177 (void)printf("%s tied %s %d high score.\n",
178 "\nYou", "your old level", level);
179 sp->hs_time = now; /* renew it */
180 change = 1; /* gotta rewrite, sigh */
181 } /* else new score < old score: do nothing */
182 break;
183 }
184 if (i >= nscores) {
185 strcpy(sp->hs_name, me);
186 sp->hs_level = level;
187 sp->hs_score = score;
188 sp->hs_time = now;
189 nscores++;
190 change = 1;
191 }
192
193 if (change) {
194 /*
195 * Sort & clean the scores, then rewrite.
196 */
197 nscores = checkscores(scores, nscores);
198 rewind(sf);
199 if (fwrite(scores, sizeof(*sp), nscores, sf) != (size_t)nscores ||
200 fflush(sf) == EOF)
201 warnx("error writing %s: %s -- %s",
202 _PATH_SCOREFILE, strerror(errno),
203 "high scores may be damaged");
204 }
205 (void)fclose(sf); /* releases lock */
206 }
207
208 /*
209 * Get login name, or if that fails, get something suitable.
210 * The result is always trimmed to fit in a score.
211 */
212 static char *
213 thisuser(void)
214 {
215 const char *p;
216 struct passwd *pw;
217 size_t l;
218 static char u[sizeof(scores[0].hs_name)];
219
220 if (u[0])
221 return (u);
222 p = getlogin();
223 if (p == NULL || *p == '\0') {
224 pw = getpwuid(getuid());
225 if (pw != NULL)
226 p = pw->pw_name;
227 else
228 p = " ???";
229 }
230 l = strlen(p);
231 if (l >= sizeof(u))
232 l = sizeof(u) - 1;
233 memcpy(u, p, l);
234 u[l] = '\0';
235 return (u);
236 }
237
238 /*
239 * Score comparison function for qsort.
240 *
241 * If two scores are equal, the person who had the score first is
242 * listed first in the highscore file.
243 */
244 static int
245 cmpscores(const void *x, const void *y)
246 {
247 const struct highscore *a, *b;
248 long l;
249
250 a = x;
251 b = y;
252 l = (long)b->hs_level * b->hs_score - (long)a->hs_level * a->hs_score;
253 if (l < 0)
254 return (-1);
255 if (l > 0)
256 return (1);
257 if (a->hs_time < b->hs_time)
258 return (-1);
259 if (a->hs_time > b->hs_time)
260 return (1);
261 return (0);
262 }
263
264 /*
265 * If we've added a score to the file, we need to check the file and ensure
266 * that this player has only a few entries. The number of entries is
267 * controlled by MAXSCORES, and is to ensure that the highscore file is not
268 * monopolised by just a few people. People who no longer have accounts are
269 * only allowed the highest score. Scores older than EXPIRATION seconds are
270 * removed, unless they are someone's personal best.
271 * Caveat: the highest score on each level is always kept.
272 */
273 static int
274 checkscores(struct highscore *hs, int num)
275 {
276 struct highscore *sp;
277 int i, j, k, numnames;
278 int levelfound[NLEVELS];
279 struct peruser {
280 char *name;
281 int times;
282 } count[NUMSPOTS];
283 struct peruser *pu;
284
285 /*
286 * Sort so that highest totals come first.
287 *
288 * levelfound[i] becomes set when the first high score for that
289 * level is encountered. By definition this is the highest score.
290 */
291 qsort((void *)hs, nscores, sizeof(*hs), cmpscores);
292 for (i = MINLEVEL; i < NLEVELS; i++)
293 levelfound[i] = 0;
294 numnames = 0;
295 for (i = 0, sp = hs; i < num;) {
296 /*
297 * This is O(n^2), but do you think we care?
298 */
299 for (j = 0, pu = count; j < numnames; j++, pu++)
300 if (strcmp(sp->hs_name, pu->name) == 0)
301 break;
302 if (j == numnames) {
303 /*
304 * Add new user, set per-user count to 1.
305 */
306 pu->name = sp->hs_name;
307 pu->times = 1;
308 numnames++;
309 } else {
310 /*
311 * Two ways to keep this score:
312 * - Not too many (per user), still has acct, &
313 * score not dated; or
314 * - High score on this level.
315 */
316 if ((pu->times < MAXSCORES &&
317 getpwnam(sp->hs_name) != NULL &&
318 sp->hs_time + EXPIRATION >= now) ||
319 levelfound[sp->hs_level] == 0)
320 pu->times++;
321 else {
322 /*
323 * Delete this score, do not count it,
324 * do not pass go, do not collect $200.
325 */
326 num--;
327 for (k = i; k < num; k++)
328 hs[k] = hs[k + 1];
329 continue;
330 }
331 }
332 if (sp->hs_level < NLEVELS && sp->hs_level >= 0)
333 levelfound[sp->hs_level] = 1;
334 i++, sp++;
335 }
336 return (num > MAXHISCORES ? MAXHISCORES : num);
337 }
338
339 /*
340 * Show current scores. This must be called after savescore, if
341 * savescore is called at all, for two reasons:
342 * - Showscores munches the time field.
343 * - Even if that were not the case, a new score must be recorded
344 * before it can be shown anyway.
345 */
346 void
347 showscores(int level)
348 {
349 struct highscore *sp;
350 int i, n, c;
351 const char *me;
352 int levelfound[NLEVELS];
353
354 if (!gotscores)
355 getscores((FILE **)NULL);
356 (void)printf("\n\t\t\t Tetris High Scores\n");
357
358 /*
359 * If level == 0, the person has not played a game but just asked for
360 * the high scores; we do not need to check for printing in highlight
361 * mode. If SOstr is null, we can't do highlighting anyway.
362 */
363 me = level && SOstr ? thisuser() : NULL;
364
365 /*
366 * Set times to 0 except for high score on each level.
367 */
368 for (i = MINLEVEL; i < NLEVELS; i++)
369 levelfound[i] = 0;
370 for (i = 0, sp = scores; i < nscores; i++, sp++) {
371 if (sp->hs_level < NLEVELS && sp->hs_level >= 0) {
372 if (levelfound[sp->hs_level])
373 sp->hs_time = 0;
374 else {
375 sp->hs_time = 1;
376 levelfound[sp->hs_level] = 1;
377 }
378 }
379 }
380
381 /*
382 * Page each screenful of scores.
383 */
384 for (i = 0, sp = scores; i < nscores; sp += n) {
385 n = 40;
386 if (i + n > nscores)
387 n = nscores - i;
388 printem(level, i + 1, sp, n, me);
389 if ((i += n) < nscores) {
390 (void)printf("\nHit RETURN to continue.");
391 (void)fflush(stdout);
392 while ((c = getchar()) != '\n')
393 if (c == EOF)
394 break;
395 (void)printf("\n");
396 }
397 }
398 }
399
400 static void
401 printem(int level, int offset, struct highscore *hs, int n, const char *me)
402 {
403 struct highscore *sp;
404 int nrows, row, col, item, i, highlight;
405 char buf[100];
406 #define TITLE "Rank Score Name (points/level)"
407
408 /*
409 * This makes a nice two-column sort with headers, but it's a bit
410 * convoluted...
411 */
412 printf("%s %s\n", TITLE, n > 1 ? TITLE : "");
413
414 highlight = 0;
415 nrows = (n + 1) / 2;
416
417 for (row = 0; row < nrows; row++) {
418 for (col = 0; col < 2; col++) {
419 item = col * nrows + row;
420 if (item >= n) {
421 /*
422 * Can only occur on trailing columns.
423 */
424 (void)putchar('\n');
425 continue;
426 }
427 sp = &hs[item];
428 (void)snprintf(buf, sizeof(buf),
429 "%3d%c %6d %-11s (%6d on %d)",
430 item + offset, sp->hs_time ? '*' : ' ',
431 sp->hs_score * sp->hs_level,
432 sp->hs_name, sp->hs_score, sp->hs_level);
433 /*
434 * Highlight if appropriate. This works because
435 * we only get one score per level.
436 */
437 if (me != NULL &&
438 sp->hs_level == level &&
439 sp->hs_score == score &&
440 strcmp(sp->hs_name, me) == 0) {
441 putpad(SOstr);
442 highlight = 1;
443 }
444 (void)printf("%s", buf);
445 if (highlight) {
446 putpad(SEstr);
447 highlight = 0;
448 }
449
450 /* fill in spaces so column 1 lines up */
451 if (col == 0)
452 for (i = 40 - strlen(buf); --i >= 0;)
453 (void)putchar(' ');
454 else /* col == 1 */
455 (void)putchar('\n');
456 }
457 }
458 }