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[bsdgames-darwin.git] / rogue / save.c
1 /* $NetBSD: save.c,v 1.10 2006/03/17 23:04:01 abs Exp $ */
2
3 /*
4 * Copyright (c) 1988, 1993
5 * The Regents of the University of California. All rights reserved.
6 *
7 * This code is derived from software contributed to Berkeley by
8 * Timothy C. Stoehr.
9 *
10 * Redistribution and use in source and binary forms, with or without
11 * modification, are permitted provided that the following conditions
12 * are met:
13 * 1. Redistributions of source code must retain the above copyright
14 * notice, this list of conditions and the following disclaimer.
15 * 2. Redistributions in binary form must reproduce the above copyright
16 * notice, this list of conditions and the following disclaimer in the
17 * documentation and/or other materials provided with the distribution.
18 * 3. Neither the name of the University nor the names of its contributors
19 * may be used to endorse or promote products derived from this software
20 * without specific prior written permission.
21 *
22 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
23 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
24 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
25 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
26 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
27 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
28 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
29 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
30 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
31 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
32 * SUCH DAMAGE.
33 */
34
35 #include <sys/cdefs.h>
36 #ifndef lint
37 #if 0
38 static char sccsid[] = "@(#)save.c 8.1 (Berkeley) 5/31/93";
39 #else
40 __RCSID("$NetBSD: save.c,v 1.10 2006/03/17 23:04:01 abs Exp $");
41 #endif
42 #endif /* not lint */
43
44 /*
45 * save.c
46 *
47 * This source herein may be modified and/or distributed by anybody who
48 * so desires, with the following restrictions:
49 * 1.) No portion of this notice shall be removed.
50 * 2.) Credit shall not be taken for the creation of this source.
51 * 3.) This code is not to be traded, sold, or used for personal
52 * gain or profit.
53 *
54 */
55
56 #include <stdio.h>
57 #include "rogue.h"
58
59 short write_failed = 0;
60 char *save_file = (char *) 0;
61
62 void
63 save_game()
64 {
65 char fname[64];
66
67 if (!get_input_line("file name?", save_file, fname, "game not saved",
68 0, 1)) {
69 return;
70 }
71 check_message();
72 message(fname, 0);
73 save_into_file(fname);
74 }
75
76 void
77 save_into_file(sfile)
78 const char *sfile;
79 {
80 FILE *fp;
81 int file_id;
82 char *name_buffer;
83 size_t len;
84 char *hptr;
85 struct rogue_time rt_buf;
86
87 if (sfile[0] == '~') {
88 if ((hptr = md_getenv("HOME")) != NULL) {
89 len = strlen(hptr) + strlen(sfile);
90 name_buffer = md_malloc(len);
91 if (name_buffer == NULL) {
92 message("out of memory for save file name", 0);
93 sfile = error_file;
94 } else {
95 (void) strcpy(name_buffer, hptr);
96 (void) strcat(name_buffer, sfile+1);
97 sfile = name_buffer;
98 }
99 }
100 }
101 if (((fp = fopen(sfile, "w")) == NULL) ||
102 ((file_id = md_get_file_id(sfile)) == -1)) {
103 if (fp)
104 fclose(fp);
105 message("problem accessing the save file", 0);
106 return;
107 }
108 md_ignore_signals();
109 write_failed = 0;
110 (void) xxx(1);
111 r_write(fp, (char *) &detect_monster, sizeof(detect_monster));
112 r_write(fp, (char *) &cur_level, sizeof(cur_level));
113 r_write(fp, (char *) &max_level, sizeof(max_level));
114 write_string(hunger_str, fp);
115 write_string(login_name, fp);
116 r_write(fp, (char *) &party_room, sizeof(party_room));
117 write_pack(&level_monsters, fp);
118 write_pack(&level_objects, fp);
119 r_write(fp, (char *) &file_id, sizeof(file_id));
120 rw_dungeon(fp, 1);
121 r_write(fp, (char *) &foods, sizeof(foods));
122 r_write(fp, (char *) &rogue, sizeof(fighter));
123 write_pack(&rogue.pack, fp);
124 rw_id(id_potions, fp, POTIONS, 1);
125 rw_id(id_scrolls, fp, SCROLS, 1);
126 rw_id(id_wands, fp, WANDS, 1);
127 rw_id(id_rings, fp, RINGS, 1);
128 r_write(fp, (char *) traps, (MAX_TRAPS * sizeof(trap)));
129 r_write(fp, (char *) is_wood, (WANDS * sizeof(boolean)));
130 r_write(fp, (char *) &cur_room, sizeof(cur_room));
131 rw_rooms(fp, 1);
132 r_write(fp, (char *) &being_held, sizeof(being_held));
133 r_write(fp, (char *) &bear_trap, sizeof(bear_trap));
134 r_write(fp, (char *) &halluc, sizeof(halluc));
135 r_write(fp, (char *) &blind, sizeof(blind));
136 r_write(fp, (char *) &confused, sizeof(confused));
137 r_write(fp, (char *) &levitate, sizeof(levitate));
138 r_write(fp, (char *) &haste_self, sizeof(haste_self));
139 r_write(fp, (char *) &see_invisible, sizeof(see_invisible));
140 r_write(fp, (char *) &detect_monster, sizeof(detect_monster));
141 r_write(fp, (char *) &wizard, sizeof(wizard));
142 r_write(fp, (char *) &score_only, sizeof(score_only));
143 r_write(fp, (char *) &m_moves, sizeof(m_moves));
144 md_gct(&rt_buf);
145 rt_buf.second += 10; /* allow for some processing time */
146 r_write(fp, (char *) &rt_buf, sizeof(rt_buf));
147 fclose(fp);
148
149 if (write_failed) {
150 (void) md_df(sfile); /* delete file */
151 } else {
152 clean_up("");
153 }
154 }
155
156 void
157 restore(fname)
158 const char *fname;
159 {
160 FILE *fp;
161 struct rogue_time saved_time, mod_time;
162 char buf[4];
163 char tbuf[40];
164 int new_file_id, saved_file_id;
165
166 fp = NULL;
167 if (((new_file_id = md_get_file_id(fname)) == -1) ||
168 ((fp = fopen(fname, "r")) == NULL)) {
169 clean_up("cannot open file");
170 }
171 if (md_link_count(fname) > 1) {
172 clean_up("file has link");
173 }
174 (void) xxx(1);
175 r_read(fp, (char *) &detect_monster, sizeof(detect_monster));
176 r_read(fp, (char *) &cur_level, sizeof(cur_level));
177 r_read(fp, (char *) &max_level, sizeof(max_level));
178 read_string(hunger_str, fp, sizeof hunger_str);
179
180 (void) strlcpy(tbuf, login_name, sizeof tbuf);
181 read_string(login_name, fp, sizeof login_name);
182 if (strcmp(tbuf, login_name)) {
183 clean_up("you're not the original player");
184 }
185
186 r_read(fp, (char *) &party_room, sizeof(party_room));
187 read_pack(&level_monsters, fp, 0);
188 read_pack(&level_objects, fp, 0);
189 r_read(fp, (char *) &saved_file_id, sizeof(saved_file_id));
190 if (new_file_id != saved_file_id) {
191 clean_up("sorry, saved game is not in the same file");
192 }
193 rw_dungeon(fp, 0);
194 r_read(fp, (char *) &foods, sizeof(foods));
195 r_read(fp, (char *) &rogue, sizeof(fighter));
196 read_pack(&rogue.pack, fp, 1);
197 rw_id(id_potions, fp, POTIONS, 0);
198 rw_id(id_scrolls, fp, SCROLS, 0);
199 rw_id(id_wands, fp, WANDS, 0);
200 rw_id(id_rings, fp, RINGS, 0);
201 r_read(fp, (char *) traps, (MAX_TRAPS * sizeof(trap)));
202 r_read(fp, (char *) is_wood, (WANDS * sizeof(boolean)));
203 r_read(fp, (char *) &cur_room, sizeof(cur_room));
204 rw_rooms(fp, 0);
205 r_read(fp, (char *) &being_held, sizeof(being_held));
206 r_read(fp, (char *) &bear_trap, sizeof(bear_trap));
207 r_read(fp, (char *) &halluc, sizeof(halluc));
208 r_read(fp, (char *) &blind, sizeof(blind));
209 r_read(fp, (char *) &confused, sizeof(confused));
210 r_read(fp, (char *) &levitate, sizeof(levitate));
211 r_read(fp, (char *) &haste_self, sizeof(haste_self));
212 r_read(fp, (char *) &see_invisible, sizeof(see_invisible));
213 r_read(fp, (char *) &detect_monster, sizeof(detect_monster));
214 r_read(fp, (char *) &wizard, sizeof(wizard));
215 r_read(fp, (char *) &score_only, sizeof(score_only));
216 r_read(fp, (char *) &m_moves, sizeof(m_moves));
217 r_read(fp, (char *) &saved_time, sizeof(saved_time));
218
219 if (fread(buf, sizeof(char), 1, fp) > 0) {
220 clear();
221 clean_up("extra characters in file");
222 }
223
224 md_gfmt(fname, &mod_time); /* get file modification time */
225
226 if (has_been_touched(&saved_time, &mod_time)) {
227 clear();
228 clean_up("sorry, file has been touched");
229 }
230 if ((!wizard) && !md_df(fname)) {
231 clean_up("cannot delete file");
232 }
233 msg_cleared = 0;
234 ring_stats(0);
235 fclose(fp);
236 }
237
238 void
239 write_pack(pack, fp)
240 const object *pack;
241 FILE *fp;
242 {
243 object t;
244
245 while ((pack = pack->next_object) != NULL) {
246 r_write(fp, (const char *) pack, sizeof(object));
247 }
248 t.ichar = t.what_is = 0;
249 r_write(fp, (const char *) &t, sizeof(object));
250 }
251
252 void
253 read_pack(pack, fp, is_rogue)
254 object *pack;
255 FILE *fp;
256 boolean is_rogue;
257 {
258 object read_obj, *new_obj;
259
260 for (;;) {
261 r_read(fp, (char *) &read_obj, sizeof(object));
262 if (read_obj.ichar == 0) {
263 pack->next_object = (object *) 0;
264 break;
265 }
266 new_obj = alloc_object();
267 *new_obj = read_obj;
268 if (is_rogue) {
269 if (new_obj->in_use_flags & BEING_WORN) {
270 do_wear(new_obj);
271 } else if (new_obj->in_use_flags & BEING_WIELDED) {
272 do_wield(new_obj);
273 } else if (new_obj->in_use_flags & (ON_EITHER_HAND)) {
274 do_put_on(new_obj,
275 ((new_obj->in_use_flags & ON_LEFT_HAND) ? 1 : 0));
276 }
277 }
278 pack->next_object = new_obj;
279 pack = new_obj;
280 }
281 }
282
283 void
284 rw_dungeon(fp, rw)
285 FILE *fp;
286 boolean rw;
287 {
288 short i, j;
289 char buf[DCOLS];
290
291 for (i = 0; i < DROWS; i++) {
292 if (rw) {
293 r_write(fp, (char *) dungeon[i], (DCOLS * sizeof(dungeon[0][0])));
294 for (j = 0; j < DCOLS; j++) {
295 buf[j] = mvinch(i, j);
296 }
297 r_write(fp, buf, DCOLS);
298 } else {
299 r_read(fp, (char *) dungeon[i], (DCOLS * sizeof(dungeon[0][0])));
300 r_read(fp, buf, DCOLS);
301 for (j = 0; j < DCOLS; j++) {
302 mvaddch(i, j, buf[j]);
303 }
304 }
305 }
306 }
307
308 void
309 rw_id(id_table, fp, n, wr)
310 struct id id_table[];
311 FILE *fp;
312 int n;
313 boolean wr;
314 {
315 short i;
316
317 for (i = 0; i < n; i++) {
318 if (wr) {
319 r_write(fp, (const char *) &(id_table[i].value), sizeof(short));
320 r_write(fp, (const char *) &(id_table[i].id_status),
321 sizeof(unsigned short));
322 write_string(id_table[i].title, fp);
323 } else {
324 r_read(fp, (char *) &(id_table[i].value), sizeof(short));
325 r_read(fp, (char *) &(id_table[i].id_status),
326 sizeof(unsigned short));
327 read_string(id_table[i].title, fp, MAX_ID_TITLE_LEN);
328 }
329 }
330 }
331
332 void
333 write_string(s, fp)
334 char *s;
335 FILE *fp;
336 {
337 short n;
338
339 n = strlen(s) + 1;
340 xxxx(s, n);
341 r_write(fp, (char *) &n, sizeof(short));
342 r_write(fp, s, n);
343 }
344
345 void
346 read_string(s, fp, len)
347 char *s;
348 FILE *fp;
349 size_t len;
350 {
351 short n;
352
353 r_read(fp, (char *) &n, sizeof(short));
354 if (n > len)
355 clean_up("read_string: corrupt game file");
356 r_read(fp, s, n);
357 xxxx(s, n);
358 }
359
360 void
361 rw_rooms(fp, rw)
362 FILE *fp;
363 boolean rw;
364 {
365 short i;
366
367 for (i = 0; i < MAXROOMS; i++) {
368 rw ? r_write(fp, (char *) (rooms + i), sizeof(room)) :
369 r_read(fp, (char *) (rooms + i), sizeof(room));
370 }
371 }
372
373 void
374 r_read(fp, buf, n)
375 FILE *fp;
376 char *buf;
377 int n;
378 {
379 if (fread(buf, sizeof(char), n, fp) != (size_t)n) {
380 clean_up("read() failed, don't know why");
381 }
382 }
383
384 void
385 r_write(fp, buf, n)
386 FILE *fp;
387 const char *buf;
388 int n;
389 {
390 if (!write_failed) {
391 if (fwrite(buf, sizeof(char), n, fp) != (size_t)n) {
392 message("write() failed, don't know why", 0);
393 sound_bell();
394 write_failed = 1;
395 }
396 }
397 }
398
399 boolean
400 has_been_touched(saved_time, mod_time)
401 const struct rogue_time *saved_time, *mod_time;
402 {
403 if (saved_time->year < mod_time->year) {
404 return(1);
405 } else if (saved_time->year > mod_time->year) {
406 return(0);
407 }
408 if (saved_time->month < mod_time->month) {
409 return(1);
410 } else if (saved_time->month > mod_time->month) {
411 return(0);
412 }
413 if (saved_time->day < mod_time->day) {
414 return(1);
415 } else if (saved_time->day > mod_time->day) {
416 return(0);
417 }
418 if (saved_time->hour < mod_time->hour) {
419 return(1);
420 } else if (saved_time->hour > mod_time->hour) {
421 return(0);
422 }
423 if (saved_time->minute < mod_time->minute) {
424 return(1);
425 } else if (saved_time->minute > mod_time->minute) {
426 return(0);
427 }
428 if (saved_time->second < mod_time->second) {
429 return(1);
430 }
431 return(0);
432 }