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1 /* $NetBSD: prop.c,v 1.17 2008/02/24 01:57:34 dholland Exp $ */
2
3 /*
4 * Copyright (c) 1980, 1993
5 * The Regents of the University of California. All rights reserved.
6 *
7 * Redistribution and use in source and binary forms, with or without
8 * modification, are permitted provided that the following conditions
9 * are met:
10 * 1. Redistributions of source code must retain the above copyright
11 * notice, this list of conditions and the following disclaimer.
12 * 2. Redistributions in binary form must reproduce the above copyright
13 * notice, this list of conditions and the following disclaimer in the
14 * documentation and/or other materials provided with the distribution.
15 * 3. Neither the name of the University nor the names of its contributors
16 * may be used to endorse or promote products derived from this software
17 * without specific prior written permission.
18 *
19 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
20 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
21 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
22 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
23 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
24 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
25 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
26 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
27 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
28 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
29 * SUCH DAMAGE.
30 */
31
32 #include <sys/cdefs.h>
33 #ifndef lint
34 #if 0
35 static char sccsid[] = "@(#)prop.c 8.1 (Berkeley) 5/31/93";
36 #else
37 __RCSID("$NetBSD: prop.c,v 1.17 2008/02/24 01:57:34 dholland Exp $");
38 #endif
39 #endif /* not lint */
40
41 #include <stdlib.h>
42
43 #include "monop.h"
44
45 static int value(SQUARE *);
46
47 /*
48 * This routine deals with buying property, setting all the
49 * appropriate flags.
50 */
51 void
52 buy(playernum, sqrp)
53 int playernum;
54 SQUARE *sqrp;
55 {
56 trading = FALSE;
57 sqrp->owner = playernum;
58 add_list(playernum, &(play[playernum].own_list), cur_p->loc);
59 }
60
61 /*
62 * This routine adds an item to the list.
63 */
64 void
65 add_list(plr, head, op_sqr)
66 int plr;
67 OWN **head;
68 int op_sqr;
69 {
70 int val;
71 OWN *tp, *last_tp;
72 OWN *op;
73
74 op = (OWN *)calloc(1, sizeof (OWN));
75 if (op == NULL)
76 errx(1, "out of memory");
77 op->sqr = &board[op_sqr];
78 val = value(op->sqr);
79 last_tp = NULL;
80 for (tp = *head; tp && value(tp->sqr) < val; tp = tp->next)
81 if (val == value(tp->sqr)) {
82 free(op);
83 return;
84 }
85 else
86 last_tp = tp;
87 op->next = tp;
88 if (last_tp != NULL)
89 last_tp->next = op;
90 else
91 *head = op;
92 if (!trading)
93 set_ownlist(plr);
94 }
95
96 /*
97 * This routine deletes property from the list.
98 */
99 void
100 del_list(plr, head, op_sqr)
101 int plr;
102 OWN **head;
103 short op_sqr;
104 {
105 OWN *op, *last_op;
106
107 switch (board[op_sqr].type) {
108 case PRPTY:
109 board[op_sqr].desc->mon_desc->num_own--;
110 break;
111 case RR:
112 play[plr].num_rr--;
113 break;
114 case UTIL:
115 play[plr].num_util--;
116 break;
117 }
118 last_op = NULL;
119 for (op = *head; op; op = op->next)
120 if (op->sqr == &board[op_sqr])
121 break;
122 else
123 last_op = op;
124 if (op == NULL)
125 return;
126 if (last_op == NULL)
127 *head = op->next;
128 else {
129 last_op->next = op->next;
130 free(op);
131 }
132 }
133
134 /*
135 * This routine calculates the value for sorting of the
136 * given square.
137 */
138 static int
139 value(sqp)
140 SQUARE *sqp;
141 {
142 int sqr;
143
144 sqr = sqnum(sqp);
145 switch (sqp->type) {
146 case SAFE:
147 return 0;
148 default: /* Specials, etc */
149 return 1;
150 case UTIL:
151 if (sqr == 12)
152 return 2;
153 else
154 return 3;
155 case RR:
156 return 4 + sqr/10;
157 case PRPTY:
158 return 8 + (sqp->desc) - prop;
159 }
160 }
161
162 /*
163 * This routine accepts bids for the current piece of property.
164 */
165 void
166 bid()
167 {
168 static bool in[MAX_PL];
169 int i, num_in, cur_max;
170 char buf[257];
171 int cur_bid;
172
173 printf("\nSo it goes up for auction. Type your bid after your name\n");
174 for (i = 0; i < num_play; i++)
175 in[i] = TRUE;
176 i = -1;
177 cur_max = 0;
178 num_in = num_play;
179 while (num_in > 1 || (cur_max == 0 && num_in > 0)) {
180 i = (i + 1) % num_play;
181 if (in[i]) {
182 do {
183 (void)snprintf(buf, sizeof(buf), "%s: ",
184 name_list[i]);
185 cur_bid = get_int(buf);
186 if (cur_bid == 0) {
187 in[i] = FALSE;
188 if (--num_in == 0)
189 break;
190 } else if (cur_bid <= cur_max) {
191 printf("You must bid higher than %d "
192 "to stay in\n", cur_max);
193 printf("(bid of 0 drops you out)\n");
194 } else if (cur_bid > play[i].money) {
195 printf("You can't bid more than your cash ($%d)\n",
196 play[i].money);
197 cur_bid = -1;
198 }
199 } while (cur_bid != 0 && cur_bid <= cur_max);
200 cur_max = (cur_bid ? cur_bid : cur_max);
201 }
202 }
203 if (cur_max != 0) {
204 while (!in[i])
205 i = (i + 1) % num_play;
206 printf("It goes to %s (%d) for $%d\n",play[i].name,i+1,cur_max);
207 buy(i, &board[cur_p->loc]);
208 play[i].money -= cur_max;
209 }
210 else
211 printf("Nobody seems to want it, so we'll leave it for "
212 "later\n");
213 }
214
215 /*
216 * This routine calculates the value of the property
217 * of given player.
218 */
219 int
220 prop_worth(plp)
221 PLAY *plp;
222 {
223 OWN *op;
224 int worth;
225
226 worth = 0;
227 for (op = plp->own_list; op; op = op->next) {
228 if (op->sqr->type == PRPTY && op->sqr->desc->monop)
229 worth += op->sqr->desc->mon_desc->h_cost * 50 *
230 op->sqr->desc->houses;
231 worth += op->sqr->cost;
232 }
233 return worth;
234 }