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1 /*
2 * Copyright (c) 1980 Regents of the University of California.
3 * All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
7 * are met:
8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright
11 * notice, this list of conditions and the following disclaimer in the
12 * documentation and/or other materials provided with the distribution.
13 * 3. All advertising materials mentioning features or use of this software
14 * must display the following acknowledgement:
15 * This product includes software developed by the University of
16 * California, Berkeley and its contributors.
17 * 4. Neither the name of the University nor the names of its contributors
18 * may be used to endorse or promote products derived from this software
19 * without specific prior written permission.
20 *
21 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
22 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
23 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
24 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
25 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
26 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
27 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
28 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
29 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
30 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
31 * SUCH DAMAGE.
32 */
33
34 #ifndef lint
35 /*static char sccsid[] = "from: @(#)torped.c 5.4 (Berkeley) 6/1/90";*/
36 static char rcsid[] = "$Id: torped.c,v 1.2 1993/08/01 18:49:55 mycroft Exp $";
37 #endif /* not lint */
38
39 # include <stdio.h>
40 # include "trek.h"
41
42 /*
43 ** PHOTON TORPEDO CONTROL
44 **
45 ** Either one or three photon torpedoes are fired. If three
46 ** are fired, it is called a "burst" and you also specify
47 ** a spread angle.
48 **
49 ** Torpedoes are never 100% accurate. There is always a random
50 ** cludge factor in their course which is increased if you have
51 ** your shields up. Hence, you will find that they are more
52 ** accurate at close range. However, they have the advantage that
53 ** at long range they don't lose any of their power as phasers
54 ** do, i.e., a hit is a hit is a hit, by any other name.
55 **
56 ** When the course spreads too much, you get a misfire, and the
57 ** course is randomized even more. You also have the chance that
58 ** the misfire damages your torpedo tubes.
59 */
60
61
62 torped()
63 {
64 register int ix, iy;
65 double x, y, dx, dy;
66 double angle;
67 int course, course2;
68 register int k;
69 double bigger;
70 double sectsize;
71 int burst;
72 int n;
73
74 if (Ship.cloaked)
75 {
76 return (printf("Federation regulations do not permit attack while cloaked.\n"));
77 }
78 if (check_out(TORPED))
79 return;
80 if (Ship.torped <= 0)
81 {
82 return (printf("All photon torpedos expended\n"));
83 }
84
85 /* get the course */
86 course = getintpar("Torpedo course");
87 if (course < 0 || course > 360)
88 return;
89 burst = -1;
90
91 /* need at least three torpedoes for a burst */
92 if (Ship.torped < 3)
93 {
94 printf("No-burst mode selected\n");
95 burst = 0;
96 }
97 else
98 {
99 /* see if the user wants one */
100 if (!testnl())
101 {
102 k = ungetc(cgetc(0), stdin);
103 if (k >= '0' && k <= '9')
104 burst = 1;
105 }
106 }
107 if (burst < 0)
108 {
109 burst = getynpar("Do you want a burst");
110 }
111 if (burst)
112 {
113 burst = getintpar("burst angle");
114 if (burst <= 0)
115 return;
116 if (burst > 15)
117 return (printf("Maximum burst angle is 15 degrees\n"));
118 }
119 sectsize = NSECTS;
120 n = -1;
121 if (burst)
122 {
123 n = 1;
124 course -= burst;
125 }
126 for (; n && n <= 3; n++)
127 {
128 /* select a nice random course */
129 course2 = course + randcourse(n);
130 angle = course2 * 0.0174532925; /* convert to radians */
131 dx = -cos(angle);
132 dy = sin(angle);
133 bigger = fabs(dx);
134 x = fabs(dy);
135 if (x > bigger)
136 bigger = x;
137 dx /= bigger;
138 dy /= bigger;
139 x = Ship.sectx + 0.5;
140 y = Ship.secty + 0.5;
141 if (Ship.cond != DOCKED)
142 Ship.torped -= 1;
143 printf("Torpedo track");
144 if (n > 0)
145 printf(", torpedo number %d", n);
146 printf(":\n%6.1f\t%4.1f\n", x, y);
147 while (1)
148 {
149 ix = x += dx;
150 iy = y += dy;
151 if (x < 0.0 || x >= sectsize || y < 0.0 || y >= sectsize)
152 {
153 printf("Torpedo missed\n");
154 break;
155 }
156 printf("%6.1f\t%4.1f\n", x, y);
157 switch (Sect[ix][iy])
158 {
159 case EMPTY:
160 continue;
161
162 case HOLE:
163 printf("Torpedo disappears into a black hole\n");
164 break;
165
166 case KLINGON:
167 for (k = 0; k < Etc.nkling; k++)
168 {
169 if (Etc.klingon[k].x != ix || Etc.klingon[k].y != iy)
170 continue;
171 Etc.klingon[k].power -= 500 + ranf(501);
172 if (Etc.klingon[k].power > 0)
173 {
174 printf("*** Hit on Klingon at %d,%d: extensive damages\n",
175 ix, iy);
176 break;
177 }
178 killk(ix, iy);
179 break;
180 }
181 break;
182
183 case STAR:
184 nova(ix, iy);
185 break;
186
187 case INHABIT:
188 kills(ix, iy, -1);
189 break;
190
191 case BASE:
192 killb(Ship.quadx, Ship.quady);
193 Game.killb += 1;
194 break;
195 default:
196 printf("Unknown object %c at %d,%d destroyed\n",
197 Sect[ix][iy], ix, iy);
198 Sect[ix][iy] = EMPTY;
199 break;
200 }
201 break;
202 }
203 if (damaged(TORPED) || Quad[Ship.quadx][Ship.quady].stars < 0)
204 break;
205 course += burst;
206 }
207 Move.free = 0;
208 }
209
210
211 /*
212 ** RANDOMIZE COURSE
213 **
214 ** This routine randomizes the course for torpedo number 'n'.
215 ** Other things handled by this routine are misfires, damages
216 ** to the tubes, etc.
217 */
218
219 randcourse(n)
220 int n;
221 {
222 double r;
223 register int d;
224
225 d = ((franf() + franf()) - 1.0) * 20;
226 if (abs(d) > 12)
227 {
228 printf("Photon tubes misfire");
229 if (n < 0)
230 printf("\n");
231 else
232 printf(" on torpedo %d\n", n);
233 if (ranf(2))
234 {
235 damage(TORPED, 0.2 * abs(d) * (franf() + 1.0));
236 }
237 d *= 1.0 + 2.0 * franf();
238 }
239 if (Ship.shldup || Ship.cond == DOCKED)
240 {
241 r = Ship.shield;
242 r = 1.0 + r / Param.shield;
243 if (Ship.cond == DOCKED)
244 r = 2.0;
245 d *= r;
246 }
247 return (d);
248 }