]> git.cameronkatri.com Git - bsdgames-darwin.git/blob - dab/algor.cc
XXX: GCC uninitialized
[bsdgames-darwin.git] / dab / algor.cc
1 /* $NetBSD: algor.cc,v 1.3 2006/05/14 03:20:42 christos Exp $ */
2
3 /*-
4 * Copyright (c) 2003 The NetBSD Foundation, Inc.
5 * All rights reserved.
6 *
7 * This code is derived from software contributed to The NetBSD Foundation
8 * by Christos Zoulas.
9 *
10 * Redistribution and use in source and binary forms, with or without
11 * modification, are permitted provided that the following conditions
12 * are met:
13 * 1. Redistributions of source code must retain the above copyright
14 * notice, this list of conditions and the following disclaimer.
15 * 2. Redistributions in binary form must reproduce the above copyright
16 * notice, this list of conditions and the following disclaimer in the
17 * documentation and/or other materials provided with the distribution.
18 * 3. All advertising materials mentioning features or use of this software
19 * must display the following acknowledgement:
20 * This product includes software developed by the NetBSD
21 * Foundation, Inc. and its contributors.
22 * 4. Neither the name of The NetBSD Foundation nor the names of its
23 * contributors may be used to endorse or promote products derived
24 * from this software without specific prior written permission.
25 *
26 * THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS
27 * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
28 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
29 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS
30 * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
31 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
32 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
33 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
34 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
35 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
36 * POSSIBILITY OF SUCH DAMAGE.
37 */
38
39 /*
40 * algor.C: Computer algorithm
41 */
42 #include "defs.h"
43 RCSID("$NetBSD: algor.cc,v 1.3 2006/05/14 03:20:42 christos Exp $")
44
45 #include "algor.h"
46 #include "board.h"
47 #include "box.h"
48 #include "random.h"
49
50 ALGOR::ALGOR(const char c) : PLAYER(c)
51 {
52 #ifdef notyet
53 // Single Edges = (x + y) * 2
54 _edge1 = (_b.nx() * _b.ny()) * 2;
55 // Shared Edges = (x * (y - 1)) + ((x - 1) * y)
56 _edge2 = (_b.nx() * (_b.ny() - 1)) + ((_b.nx() - 1) * _b.ny());
57 // Maximum Edges filled before closure = x * y * 2
58 _maxedge = _b.nx() * _b.ny() * 2;
59 #endif
60 }
61
62 // Find the first closure, i.e. a box that has 3 edges
63 int ALGOR::find_closure(size_t& y, size_t& x, int& dir, BOARD& b)
64 {
65 RANDOM rdy(b.ny()), rdx(b.nx());
66
67 for (y = rdy(); y < b.ny(); y = rdy()) {
68 rdx.clear();
69 for (x = rdx(); x < b.nx(); x = rdx()) {
70 BOX box(y, x, b);
71 if (box.count() == 3) {
72 for (dir = BOX::first; dir < BOX::last; dir++)
73 if (!box.isset(dir))
74 return 1;
75 b.abort("find_closure: 3 sided box[%d,%d] has no free sides",
76 y, x);
77 }
78 }
79 }
80 return 0;
81 }
82
83 #if 0
84 size_t ALGOR::find_single()
85 {
86 size_t ne;
87
88 // Find the number of single edges in use
89 for (size_t x = 0; x < b.nx(); x++) {
90 BOX tbox(0, x, b);
91 ne += tbox.isset(BOX::top);
92 BOX bbox(b.ny() - 1, x, b);
93 ne += bbox.isset(BOX::bottom);
94 }
95 for (size_t y = 0; y < _b.ny(); y++) {
96 BOX lbox(y, 0, b);
97 ne += lbox.isset(BOX::left);
98 BOX rbox(y,_b.nx() - 1, b);
99 ne += rbox.isset(BOX::right);
100 }
101 return ne;
102 }
103 #endif
104
105
106 // Count a closure, by counting all boxes that we can close in the current
107 // move
108 size_t ALGOR::count_closure(size_t& y, size_t& x, int& dir, BOARD& b)
109 {
110 size_t i = 0;
111 size_t tx, ty;
112 int tdir, mv;
113
114 while (find_closure(ty, tx, tdir, b)) {
115 if (i == 0) {
116 // Mark the beginning of the closure
117 x = tx;
118 y = ty;
119 dir = tdir;
120 }
121 if ((mv = b.domove(ty, tx, tdir, getWho())) == -1)
122 b.abort("count_closure: Invalid move (%d, %d, %d)", y, x, dir);
123 else
124 i += mv;
125 }
126 return i;
127 }
128
129
130 /*
131 * Find the largest closure, by closing all possible closures.
132 * return the number of boxes closed in the maximum closure,
133 * and the first box of the maximum closure in (x, y, dir)
134 */
135 size_t ALGOR::find_max_closure(size_t& y, size_t& x, int& dir, const BOARD& b)
136 {
137 BOARD nb(b);
138 int maxdir = -1;
139 size_t nbox, maxbox = 0;
140 size_t maxx = ~0, maxy = ~0;
141 size_t tx = 0, ty = 0; /* XXX: GCC */
142 int tdir = 0; /* XXX: GCC */
143
144 while ((nbox = count_closure(ty, tx, tdir, nb)) != 0)
145 if (nbox > maxbox) {
146 // This closure is better, update max
147 maxbox = nbox;
148 maxx = tx;
149 maxy = ty;
150 maxdir = tdir;
151 }
152
153 // Return the max found
154 y = maxy;
155 x = maxx;
156 dir = maxdir;
157 return maxbox;
158 }
159
160
161 // Find if a turn does not result in a capture on the given box
162 // and return the direction if found.
163 int ALGOR::try_good_turn(BOX& box, size_t y, size_t x, int& dir, BOARD& b)
164 {
165 // Sanity check; we must have a good box
166 if (box.count() >= 2)
167 b.abort("try_good_turn: box[%d,%d] has more than 2 sides occupied",
168 y, x);
169
170 // Make sure we don't make a closure in an adjacent box.
171 // We use a random direction to randomize the game
172 RANDOM rd(BOX::last);
173 for (dir = rd(); dir < BOX::last; dir = rd())
174 if (!box.isset(dir)) {
175 size_t by = y + BOX::edges[dir].y;
176 size_t bx = x + BOX::edges[dir].x;
177 if (!b.bounds(by, bx))
178 return 1;
179
180 BOX nbox(by, bx, b);
181 if (nbox.count() < 2)
182 return 1;
183 }
184
185 return 0;
186 }
187
188
189 // Try to find a turn that does not result in an opponent closure, and
190 // return it in (x, y, dir); if not found return 0.
191 int ALGOR::find_good_turn(size_t& y, size_t& x, int& dir, const BOARD& b)
192 {
193 BOARD nb(b);
194 RANDOM rdy(b.ny()), rdx(b.nx());
195
196 for (y = rdy(); y < b.ny(); y = rdy()) {
197 rdx.clear();
198 for (x = rdx(); x < b.nx(); x = rdx()) {
199 BOX box(y, x, nb);
200 if (box.count() < 2 && try_good_turn(box, y, x, dir, nb))
201 return 1;
202 }
203 }
204 return 0;
205 }
206
207 // On a box with 2 edges, return the first or the last free edge, depending
208 // on the order specified
209 int ALGOR::try_bad_turn(BOX& box, size_t& y, size_t& x, int& dir, BOARD& b,
210 int last)
211 {
212 if (4 - box.count() <= last)
213 b.abort("try_bad_turn: Called at [%d,%d] for %d with %d",
214 y, x, last, box.count());
215 for (dir = BOX::first; dir < BOX::last; dir++)
216 if (!box.isset(dir)) {
217 if (!last)
218 return 1;
219 else
220 last--;
221 }
222 return 0;
223 }
224
225 // Find a box that has 2 edges and return the first free edge of that
226 // box or the last free edge of that box
227 int ALGOR::find_bad_turn(size_t& y, size_t& x, int& dir, BOARD& b, int last)
228 {
229 RANDOM rdy(b.ny()), rdx(b.nx());
230 for (y = rdy(); y < b.ny(); y = rdy()) {
231 rdx.clear();
232 for (x = rdx(); x < b.nx(); x = rdx()) {
233 BOX box(y, x, b);
234 if ((4 - box.count()) > last &&
235 try_bad_turn(box, y, x, dir, b, last))
236 return 1;
237 }
238 }
239 return 0;
240 }
241
242 size_t ALGOR::find_min_closure1(size_t& y, size_t& x, int& dir, const BOARD& b,
243 int last)
244 {
245 BOARD nb(b);
246 int tdir, mindir = -1, mv;
247 // number of boxes per closure
248 size_t nbox, minbox = nb.nx() * nb.ny() + 1;
249 size_t tx, ty, minx = ~0, miny = ~0;
250 int xdir = 0; /* XXX: GCC */
251
252 while (find_bad_turn(ty, tx, tdir, nb, last)) {
253
254 // Play a bad move that would cause the opponent's closure
255 if ((mv = nb.domove(ty, tx, tdir, getWho())) != 0)
256 b.abort("find_min_closure1: Invalid move %d (%d, %d, %d)", mv,
257 ty, tx, tdir);
258
259 // Count the opponent's closure
260 if ((nbox = count_closure(y, x, xdir, nb)) == 0)
261 b.abort("find_min_closure1: no closure found");
262
263 if (nbox <= minbox) {
264 // This closure has fewer boxes
265 minbox = nbox;
266 minx = tx;
267 miny = ty;
268 mindir = tdir;
269 }
270 }
271
272 y = miny;
273 x = minx;
274 dir = mindir;
275 return minbox;
276 }
277
278
279 // Search for the move that makes the opponent close the least number of
280 // boxes; returns 1 if a move found, 0 otherwise
281 size_t ALGOR::find_min_closure(size_t& y, size_t& x, int& dir, const BOARD& b)
282 {
283 size_t x1, y1;
284 int dir1;
285 size_t count = b.ny() * b.nx() + 1, count1;
286
287 for (size_t i = 0; i < 3; i++)
288 if (count > (count1 = find_min_closure1(y1, x1, dir1, b, i))) {
289 count = count1;
290 y = y1;
291 x = x1;
292 dir = dir1;
293 }
294
295 return count != b.ny() * b.nx() + 1;
296 }
297
298 // Return a move in (y, x, dir)
299 void ALGOR::play(const BOARD& b, size_t& y, size_t& x, int& dir)
300 {
301 // See if we can close the largest closure available
302 if (find_max_closure(y, x, dir, b))
303 return;
304
305 #ifdef notyet
306 size_t sgl = find_single();
307 size_t dbl = find_double();
308 #endif
309
310 // See if we can play an edge without giving the opponent a box
311 if (find_good_turn(y, x, dir, b))
312 return;
313
314 // Too bad, find the move that gives the opponent the fewer boxes
315 if (find_min_closure(y, x, dir, b))
316 return;
317 }