]> git.cameronkatri.com Git - bsdgames-darwin.git/blob - trek/main.c
Security improvements for games (largely from or inspired by OpenBSD).
[bsdgames-darwin.git] / trek / main.c
1 /* $NetBSD: main.c,v 1.7 1999/09/12 09:02:24 jsm Exp $ */
2
3 /*
4 * Copyright (c) 1980, 1993
5 * The Regents of the University of California. All rights reserved.
6 *
7 * Redistribution and use in source and binary forms, with or without
8 * modification, are permitted provided that the following conditions
9 * are met:
10 * 1. Redistributions of source code must retain the above copyright
11 * notice, this list of conditions and the following disclaimer.
12 * 2. Redistributions in binary form must reproduce the above copyright
13 * notice, this list of conditions and the following disclaimer in the
14 * documentation and/or other materials provided with the distribution.
15 * 3. All advertising materials mentioning features or use of this software
16 * must display the following acknowledgement:
17 * This product includes software developed by the University of
18 * California, Berkeley and its contributors.
19 * 4. Neither the name of the University nor the names of its contributors
20 * may be used to endorse or promote products derived from this software
21 * without specific prior written permission.
22 *
23 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
24 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
25 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
26 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
27 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
28 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
29 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
30 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
31 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
32 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
33 * SUCH DAMAGE.
34 */
35
36 #include <sys/cdefs.h>
37 #ifndef lint
38 __COPYRIGHT("@(#) Copyright (c) 1980, 1993\n\
39 The Regents of the University of California. All rights reserved.\n");
40 #endif /* not lint */
41
42 #ifndef lint
43 #if 0
44 static char sccsid[] = "@(#)main.c 8.1 (Berkeley) 5/31/93";
45 #else
46 __RCSID("$NetBSD: main.c,v 1.7 1999/09/12 09:02:24 jsm Exp $");
47 #endif
48 #endif /* not lint */
49
50 #include <stdio.h>
51 #include <setjmp.h>
52 #include <termios.h>
53 #include <stdlib.h>
54 #include <unistd.h>
55 #include <err.h>
56 #include <time.h>
57 #include "trek.h"
58 #include "getpar.h"
59
60 # define PRIO 00 /* default priority */
61
62 int Mother = 51 + (51 << 8);
63
64 /*
65 ** #### ##### # #### ##### #### ##### # #
66 ** # # # # # # # # # # # #
67 ** ### # ##### #### # #### ### ###
68 ** # # # # # # # # # # # #
69 ** #### # # # # # # # # ##### # #
70 **
71 ** C version by Eric P. Allman 5/76 (U.C. Berkeley) with help
72 ** from Jeff Poskanzer and Pete Rubinstein.
73 **
74 ** I also want to thank everyone here at Berkeley who
75 ** where crazy enough to play the undebugged game. I want to
76 ** particularly thank Nick Whyte, who made considerable
77 ** suggestions regarding the content of the game. Why, I'll
78 ** never forget the time he suggested the name for the
79 ** "capture" command.
80 **
81 ** Please send comments, questions, and suggestions about this
82 ** game to:
83 ** Eric P. Allman
84 ** Project INGRES
85 ** Electronics Research Laboratory
86 ** Cory Hall
87 ** University of California
88 ** Berkeley, California 94720
89 **
90 ** If you make ANY changes in the game, I sure would like to
91 ** know about them. It is sort of an ongoing project for me,
92 ** and I very much want to put in any bug fixes and improvements
93 ** that you might come up with.
94 **
95 ** FORTRASH version by Kay R. Fisher (DEC) "and countless others".
96 ** That was adapted from the "original BASIC program" (ha!) by
97 ** Mike Mayfield (Centerline Engineering).
98 **
99 ** Additional inspiration taken from FORTRAN version by
100 ** David Matuszek and Paul Reynolds which runs on the CDC
101 ** 7600 at Lawrence Berkeley Lab, maintained there by
102 ** Andy Davidson. This version is also available at LLL
103 ** and at LMSC. In all fairness, this version was the
104 ** major inspiration for this version of the game (trans-
105 ** lation: I ripped off a whole lot of code).
106 **
107 ** Minor other input from the "Battelle Version 7A" by Joe Miller
108 ** (Graphics Systems Group, Battelle-Columbus Labs) and
109 ** Ross Pavlac (Systems Programmer, Battelle Memorial
110 ** Institute). That version was written in December '74
111 ** and extensively modified June '75. It was adapted
112 ** from the FTN version by Ron Williams of CDC Sunnyvale,
113 ** which was adapted from the Basic version distributed
114 ** by DEC. It also had "neat stuff swiped" from T. T.
115 ** Terry and Jim Korp (University of Texas), Hicks (Penn
116 ** U.), and Rick Maus (Georgia Tech). Unfortunately, it
117 ** was not as readable as it could have been and so the
118 ** translation effort was severely hampered. None the
119 ** less, I got the idea of inhabited starsystems from this
120 ** version.
121 **
122 ** Permission is given for use, copying, and modification of
123 ** all or part of this program and related documentation,
124 ** provided that all reference to the authors are maintained.
125 **
126 **
127 **********************************************************************
128 **
129 ** NOTES TO THE MAINTAINER:
130 **
131 ** There is a compilation option xTRACE which must be set for any
132 ** trace information to be generated. It is probably defined in
133 ** the version that you get. It can be removed, however, if you
134 ** have trouble finding room in core.
135 **
136 ** Many things in trek are not as clear as they might be, but are
137 ** done to reduce space. I compile with the -f and -O flags. I
138 ** am constrained to running with non-seperated I/D space, since
139 ** we don't have doubleing point hardware here; even if we did, I
140 ** would like trek to be available to the large number of people
141 ** who either have an 11/40 or do not have FP hardware. I also
142 ** found it desirable to make the code run reentrant, so this
143 ** added even more space constraints.
144 **
145 ** I use the portable C library to do my I/O. This is done be-
146 ** cause I wanted the game easily transportable to other C
147 ** implementations, and because I was too lazy to do the doubleing
148 ** point input myself. Little did I know. The portable C library
149 ** released by Bell Labs has more bugs than you would believe, so
150 ** I ended up rewriting the whole blessed thing. Trek excercises
151 ** many of the bugs in it, as well as bugs in some of the section
152 ** III UNIX routines. We have fixed them here. One main problem
153 ** was a bug in alloc() that caused it to always ask for a large
154 ** hunk of memory, which worked fine unless you were almost out,
155 ** which I inevitably was. If you want the code for all of this
156 ** stuff, it is also available through me.
157 **
158 ***********************************************************************
159 */
160
161 jmp_buf env;
162
163 int main __P((int, char **));
164
165 int
166 main(argc, argv)
167 int argc;
168 char **argv;
169 {
170 time_t curtime;
171 long vect;
172 char opencode;
173 int prio;
174 int ac;
175 char **av;
176 struct termios argp;
177
178 /* Revoke setgid privileges */
179 setregid(getgid(), getgid());
180
181 av = argv;
182 ac = argc;
183 av++;
184 time(&curtime);
185 vect = (long) curtime;
186 srand(vect);
187 opencode = 'w';
188 prio = PRIO;
189
190 if (tcgetattr(1, &argp) == 0)
191 {
192 if (cfgetispeed(&argp) < B1200)
193 Etc.fast++;
194 }
195
196 while (ac > 1 && av[0][0] == '-')
197 {
198 switch (av[0][1])
199 {
200 case 'a': /* append to log file */
201 opencode = 'a';
202 break;
203
204 case 'f': /* set fast mode */
205 Etc.fast++;
206 break;
207
208 case 's': /* set slow mode */
209 Etc.fast = 0;
210 break;
211
212 # ifdef xTRACE
213 case 't': /* trace */
214 if (getuid() != Mother)
215 goto badflag;
216 Trace++;
217 break;
218 # endif
219
220 case 'p': /* set priority */
221 if (getuid() != Mother)
222 goto badflag;
223 prio = atoi(av[0] + 2);
224 break;
225
226 default:
227 badflag:
228 printf("Invalid option: %s\n", av[0]);
229
230 }
231 ac--;
232 av++;
233 }
234 if (ac > 2)
235 errx(1, "arg count");
236 /*
237 if (ac > 1)
238 f_log = fopen(av[0], opencode);
239 */
240
241 printf("\n * * * S T A R T R E K * * *\n\nPress return to continue.\n");
242
243 if (setjmp(env))
244 {
245 if ( !getynpar("Another game") )
246 exit(0);
247 }
248 do
249 {
250 setup();
251 play();
252 } while (getynpar("Another game"));
253
254 fflush(stdout);
255 return 0;
256 }