1 .\" $NetBSD: huntd.6,v 1.3 1998/01/09 08:03:42 perry Exp $
4 .\" Copyright (c) 1985 Conrad C. Huang, Gregory S. Couch, Kenneth C.R.C. Arnold
5 .\" San Francisco, California
7 .\" Copyright (c) 1985 Regents of the University of California.
8 .\" All rights reserved. The Berkeley software License Agreement
9 .\" specifies the terms and conditions for redistribution.
11 .TH HUNTD 6 "21 August 1986"
14 huntd \- hunt daemon, back-end for hunt game
16 \fB/usr/games/huntd\fP [ \fB\-s\fP ] [ \fB\-p\fP port ]
20 controls the multi-player
23 When it starts up, it tries to notify all members of the
29 request from user ``Hunt Game''.
35 forever (server mode).
36 This is similar to running it under the control of
39 but it consumes a process table entry when no one is playing.
43 option changes the udp port number used to rendezvous with the player
44 process and thus allows for private games of hunt.
45 This option turns off the notification of players on the
54 you'll need to put the
59 hunt 26740/udp # multi-player/multi-host mazewars
64 hunt dgram udp wait nobody /usr/games/huntd HUNT
66 except for Suns which use
69 hunt udp /usr/games/huntd
71 Do not use any of the command line options \(em if you want
75 on a private port, change the port listed in
77 .SH "NETWORK RENDEZVOUS"
80 starts up, it broadcasts on the local area net
81 (using the broadcast address for each interface) to find a
86 hears the request, it sends back the port number for the
88 process to connect to.
93 on the local machine and trys to rendezvous with it.
95 hunt(6), talk(1), sendmail(8)
97 Conrad Huang, Ken Arnold, and Greg Couch;
99 University of California, San Francisco, Computer Graphics Lab