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1 .\" $NetBSD: battlestar.6,v 1.12 2002/09/26 18:31:59 wiz Exp $
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34 .\" @(#)battlestar.6 8.1 (Berkeley) 5/31/93
35 .\"
36 .Dd September 7, 2000
37 .Dt BATTLESTAR 6
38 .Os
39 .Sh NAME
40 .Nm battlestar
41 .Nd a tropical adventure game
42 .Sh SYNOPSIS
43 .Nm
44 .Op Fl r
45 .Op Ar saved-file
46 .Sh DESCRIPTION
47 .Nm
48 is an adventure game in the classic style.
49 However, it's slightly less of a puzzle and more a game of exploration.
50 There are a few magical words in the game, but on the whole, simple English
51 should suffice to make one's desires understandable to the parser.
52 .Sh THE SETTING
53 In the days before the darkness came, when battlestars ruled the heavens...
54 .Bd -literal -offset indent
55 Three He made and gave them to His daughters,
56 Beautiful nymphs, the goddesses of the waters.
57 One to bring good luck and simple feats of wonder,
58 Two to wash the lands and churn the waves asunder,
59 Three to rule the world and purge the skies with thunder.
60 .Ed
61 .Pp
62 In those times great wizards were known and their powers were beyond belief.
63 They could take any object from thin air, and, uttering the word
64 .Sq su
65 could disappear.
66 .Pp
67 In those times men were known for their lust of gold and desire to
68 wear fine weapons.
69 Swords and coats of mail were fashioned that could withstand a laser blast.
70 .Pp
71 But when the darkness fell, the rightful reigns were toppled.
72 Swords and helms and heads of state went rolling across the grass.
73 The entire fleet of battlestars was reduced to a single ship.
74 .Sh SAMPLE COMMANDS
75 .Bd -literal -offset indent
76 take --- take an object
77 drop --- drop an object
78
79 wear --- wear an object you are holding
80 draw --- carry an object you are wearing
81
82 puton --- take an object and wear it
83 take off -- draw an object and drop it
84
85 throw \*[Lt]object\*[Gt] \*[Lt]direction\*[Gt]
86
87 ! \*[Lt]shell esc\*[Gt]
88 .Ed
89 .Sh IMPLIED OBJECTS
90 .Bd -literal -offset indent
91 \*[Gt]-: take watermelon
92 watermelon:
93 Taken.
94 \*[Gt]-: eat
95 watermelon:
96 Eaten.
97 \*[Gt]-: take knife and sword and apple, drop all
98 knife:
99 Taken.
100 broadsword:
101 Taken.
102 apple:
103 Taken.
104 knife:
105 Dropped.
106 broadsword:
107 Dropped.
108 apple:
109 Dropped.
110 \*[Gt]-: get
111 knife:
112 Taken.
113 .Ed
114 .Pp
115 Notice that the "shadow" of the next word stays around if you
116 want to take advantage of it.
117 That is, saying "take knife" and then "drop"
118 will drop the knife you just took.
119 .Sh SCORE \*[Am] INVEN
120 The two commands
121 .Dq score
122 and
123 .Dq inven
124 will print out your current status in the game.
125 .Sh SAVING A GAME
126 The command
127 .Dq save
128 will save your game in a file called
129 .Pa .Bstar
130 in your home directory by default.
131 You can recover a saved game by using the
132 .Fl r
133 option when you start up the
134 game, or by giving the name of the saved file as an argument.
135 Save files will be saved to and restored from your home directory unless a
136 path is specified - i.e.,
137 .Dq Li battlestar -r savedgame
138 will look for
139 .Pa savedgame
140 in your home directory, but
141 .Dq Li battlestar -r ./savedgame
142 will look in the current directory.
143 .Dq Li battlestar -r
144 will look for the default file,
145 .Pa .Bstar
146 in your home directory.
147 .Sh DIRECTIONS
148 The compass directions N, S, E, and W can be used if you have a compass.
149 If you don't have a compass, you'll have to say R, L, A, or B, which
150 stand for Right, Left, Ahead, and Back.
151 Directions printed in room descriptions are
152 always printed in R, L, A, and B relative directions.
153 .Sh HISTORY
154 I wrote Battlestar in 1979 in order to experiment with the niceties of
155 the C Language.
156 Most interesting things that happen in the game are hardwired into the
157 code, so don't send me any hate mail about it!
158 Instead, enjoy art for art's sake!
159 .Sh AUTHOR
160 .An David Riggle
161 .Sh INSPIRATION \*[Am] ASSISTANCE
162 .Bl -item -compact
163 .It
164 Chris Guthrie
165 .It
166 Peter Da Silva
167 .It
168 Kevin Brown
169 .It
170 Edward Wang
171 .It
172 Ken Arnold \*[Am] Company
173 .El
174 .Sh BUGS
175 Countless.
176 .Sh FAN MAIL
177 Send to edward%ucbarpa@berkeley.arpa, chris%ucbcory@berkeley.arpa,
178 riggle.pa@xerox.arpa.