]>
git.cameronkatri.com Git - bsdgames-darwin.git/blob - battlestar/com3.c
1 /* $NetBSD: com3.c,v 1.5 1997/10/10 11:39:22 lukem Exp $ */
4 * Copyright (c) 1983, 1993
5 * The Regents of the University of California. All rights reserved.
7 * Redistribution and use in source and binary forms, with or without
8 * modification, are permitted provided that the following conditions
10 * 1. Redistributions of source code must retain the above copyright
11 * notice, this list of conditions and the following disclaimer.
12 * 2. Redistributions in binary form must reproduce the above copyright
13 * notice, this list of conditions and the following disclaimer in the
14 * documentation and/or other materials provided with the distribution.
15 * 3. All advertising materials mentioning features or use of this software
16 * must display the following acknowledgement:
17 * This product includes software developed by the University of
18 * California, Berkeley and its contributors.
19 * 4. Neither the name of the University nor the names of its contributors
20 * may be used to endorse or promote products derived from this software
21 * without specific prior written permission.
23 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
24 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
25 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
26 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
27 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
28 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
29 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
30 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
31 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
32 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
36 #include <sys/cdefs.h>
39 static char sccsid
[] = "@(#)com3.c 8.2 (Berkeley) 4/28/95";
41 __RCSID("$NetBSD: com3.c,v 1.5 1997/10/10 11:39:22 lukem Exp $");
50 if (testbit(inven
,SHOVEL
)){
54 case 144: /* copse near beach */
56 setbit(location
[position
].objects
,DEADWOOD
);
57 setbit(location
[position
].objects
,COMPASS
);
58 setbit(location
[position
].objects
,KNIFE
);
59 setbit(location
[position
].objects
,MACE
);
65 puts("Nothing happens.");
69 puts("You don't have a shovel.");
79 puts("Nothing happens.");
101 injuries
[12] = injuries
[8] = injuries
[7] = injuries
[6] = 1;
102 for (n
=0; n
< NUMOFOBJECTS
; n
++)
103 if (testbit(inven
,n
)){
105 setbit(location
[position
].objects
,n
);
117 if (testbit(inven
,SHOVEL
)){
118 while(wordtype
[++wordnumber
] != OBJECT
&& wordtype
[wordnumber
] != NOUNS
&& wordnumber
< wordcount
);
119 value
= wordvalue
[wordnumber
];
120 if (wordtype
[wordnumber
] == NOUNS
&& (testbit(location
[position
].objects
,value
) || value
== BODY
))
123 wordtype
[wordnumber
] = OBJECT
;
124 if (testbit(inven
,MAID
) || testbit(location
[position
].objects
,MAID
))
126 if (testbit(inven
,DEADWOOD
) || testbit(location
[position
].objects
,DEADWOOD
))
128 if (testbit(inven
,DEADGOD
) || testbit(location
[position
].objects
,DEADGOD
))
130 if (testbit(inven
,DEADTIME
) || testbit(location
[position
].objects
,DEADTIME
))
132 if (testbit(inven
,DEADNATIVE
) || testbit(location
[position
].objects
,DEADNATIVE
))
138 puts("She screams as you wrestle her into the hole.");
145 wordtype
[wordnumber
] = OBJECT
;
151 if (wordtype
[wordnumber
] == OBJECT
&& position
> 88 && (testbit(inven
,value
) || testbit(location
[position
].objects
,value
))){
153 if (testbit(inven
,value
)){
154 clearbit(inven
,value
);
155 carrying
-= objwt
[value
];
156 encumber
-= objcumber
[value
];
158 clearbit(location
[position
].objects
,value
);
166 printf("The %s should rest easier now.\n",objsht
[value
]);
170 puts("It doesn't seem to work.");
173 puts("You aren't holding a shovel.");
181 if (testbit(inven
,POTION
)){
182 puts("The cool liquid runs down your throat but turns to fire and you choke.");
183 puts("The heat reaches your limbs and tingles your spirit. You feel like falling");
185 clearbit(inven
, POTION
);
188 for (n
=0; n
< NUMOFINJURIES
; n
++)
194 puts("I'm not thirsty.");
200 int firstnumber
, value
;
204 if (!testbit(inven
,LASER
))
205 puts("You aren't holding a blaster.");
207 firstnumber
= wordnumber
;
208 while(wordtype
[++wordnumber
] == ADJS
);
209 while(wordnumber
<=wordcount
&& wordtype
[wordnumber
] == OBJECT
){
210 value
= wordvalue
[wordnumber
];
211 printf("%s:\n", objsht
[value
]);
212 for (n
=0; objsht
[value
][n
]; n
++);
213 if (testbit(location
[position
].objects
,value
)){
214 clearbit(location
[position
].objects
,value
);
216 printf("The %s explode%s\n",objsht
[value
],(objsht
[value
][n
-1]=='s' ? (objsht
[value
][n
-2]=='s' ? "s." : ".") : "s."));
221 printf("I dont see any %s around here.\n", objsht
[value
]);
222 if (wordnumber
< wordcount
- 1 && wordvalue
[++wordnumber
] == AND
)
227 /* special cases with their own return()'s */
229 if (wordnumber
<= wordcount
&& wordtype
[wordnumber
] == NOUNS
){
231 switch(wordvalue
[wordnumber
]){
237 puts("The door is unhinged.");
238 location
[189].north
= 231;
239 location
[231].south
= 189;
240 whichway(location
[position
]);
243 puts("The wooden door splinters.");
244 location
[30].west
= 25;
245 whichway(location
[position
]);
248 puts("The laser blast has no effect on the door.");
251 puts("The blast hits the door and it explodes into flame. The magnesium burns");
252 puts("so rapidly that we have no chance to escape.");
255 puts("Nothing happens.");
260 if (testbit(location
[position
].objects
,BATHGOD
)){
261 puts("The goddess is hit in the chest and splashes back against the rocks.");
262 puts("Dark blood oozes from the charred blast hole. Her naked body floats in the");
263 puts("pools and then off downstream.");
264 clearbit(location
[position
].objects
,BATHGOD
);
265 setbit(location
[180].objects
,DEADGOD
);
269 } else if (testbit(location
[position
].objects
,NORMGOD
)){
270 puts("The blast catches the goddess in the stomach, knocking her to the ground.");
271 puts("She writhes in the dirt as the agony of death taunts her.");
272 puts("She has stopped moving.");
273 clearbit(location
[position
].objects
,NORMGOD
);
274 setbit(location
[position
].objects
,DEADGOD
);
282 puts("I don't see any goddess around here.");
286 if (testbit(location
[position
].objects
,TIMER
)){
287 puts("The old man slumps over the bar.");
291 clearbit(location
[position
].objects
,TIMER
);
292 setbit(location
[position
].objects
,DEADTIME
);
294 else puts("What old timer?");
297 if (testbit(location
[position
].objects
,MAN
)){
298 puts("The man falls to the ground with blood pouring all over his white suit.");
299 puts("Your fantasy is over.");
302 else puts("What man?");
305 if (testbit(location
[position
].objects
,NATIVE
)){
306 puts("The girl is blown backwards several feet and lies in a pool of blood.");
307 clearbit(location
[position
].objects
,NATIVE
);
308 setbit(location
[position
].objects
,DEADNATIVE
);
312 } else puts("There is no girl here.");
319 printf("You can't shoot the %s.\n",objsht
[wordvalue
[wordnumber
]]);
322 else puts("You must be a looney.");