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1 /* $NetBSD: hack.trap.c,v 1.7 2003/04/02 18:36:41 jsm Exp $ */
2
3 /*
4 * Copyright (c) 1985, Stichting Centrum voor Wiskunde en Informatica,
5 * Amsterdam
6 * All rights reserved.
7 *
8 * Redistribution and use in source and binary forms, with or without
9 * modification, are permitted provided that the following conditions are
10 * met:
11 *
12 * - Redistributions of source code must retain the above copyright notice,
13 * this list of conditions and the following disclaimer.
14 *
15 * - Redistributions in binary form must reproduce the above copyright
16 * notice, this list of conditions and the following disclaimer in the
17 * documentation and/or other materials provided with the distribution.
18 *
19 * - Neither the name of the Stichting Centrum voor Wiskunde en
20 * Informatica, nor the names of its contributors may be used to endorse or
21 * promote products derived from this software without specific prior
22 * written permission.
23 *
24 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
25 * IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
26 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
27 * PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER
28 * OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
29 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
30 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
31 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
32 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
33 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
34 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
35 */
36
37 /*
38 * Copyright (c) 1982 Jay Fenlason <hack@gnu.org>
39 * All rights reserved.
40 *
41 * Redistribution and use in source and binary forms, with or without
42 * modification, are permitted provided that the following conditions
43 * are met:
44 * 1. Redistributions of source code must retain the above copyright
45 * notice, this list of conditions and the following disclaimer.
46 * 2. Redistributions in binary form must reproduce the above copyright
47 * notice, this list of conditions and the following disclaimer in the
48 * documentation and/or other materials provided with the distribution.
49 * 3. The name of the author may not be used to endorse or promote products
50 * derived from this software without specific prior written permission.
51 *
52 * THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES,
53 * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
54 * AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
55 * THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
56 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
57 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
58 * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
59 * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
60 * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
61 * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
62 */
63
64 #include <sys/cdefs.h>
65 #ifndef lint
66 __RCSID("$NetBSD: hack.trap.c,v 1.7 2003/04/02 18:36:41 jsm Exp $");
67 #endif /* not lint */
68
69 #include <stdlib.h>
70 #include "hack.h"
71 #include "extern.h"
72 #include "def.mkroom.h"
73
74 const char vowels[] = "aeiou";
75
76 const char *const traps[] = {
77 " bear trap",
78 "n arrow trap",
79 " dart trap",
80 " trapdoor",
81 " teleportation trap",
82 " pit",
83 " sleeping gas trap",
84 " piercer",
85 " mimic"
86 };
87
88 struct trap *
89 maketrap(x, y, typ)
90 int x, y, typ;
91 {
92 struct trap *ttmp;
93
94 ttmp = newtrap();
95 ttmp->ttyp = typ;
96 ttmp->tseen = 0;
97 ttmp->once = 0;
98 ttmp->tx = x;
99 ttmp->ty = y;
100 ttmp->ntrap = ftrap;
101 ftrap = ttmp;
102 return (ttmp);
103 }
104
105 void
106 dotrap(trap)
107 struct trap *trap;
108 {
109 int ttype = trap->ttyp;
110
111 nomul(0);
112 if (trap->tseen && !rn2(5) && ttype != PIT)
113 pline("You escape a%s.", traps[ttype]);
114 else {
115 trap->tseen = 1;
116 switch (ttype) {
117 case SLP_GAS_TRAP:
118 pline("A cloud of gas puts you to sleep!");
119 nomul(-rnd(25));
120 break;
121 case BEAR_TRAP:
122 if (Levitation) {
123 pline("You float over a bear trap.");
124 break;
125 }
126 u.utrap = 4 + rn2(4);
127 u.utraptype = TT_BEARTRAP;
128 pline("A bear trap closes on your foot!");
129 break;
130 case PIERC:
131 deltrap(trap);
132 if (makemon(PM_PIERCER, u.ux, u.uy)) {
133 pline("A piercer suddenly drops from the ceiling!");
134 if (uarmh)
135 pline("Its blow glances off your helmet.");
136 else
137 (void) thitu(3, d(4, 6), "falling piercer");
138 }
139 break;
140 case ARROW_TRAP:
141 pline("An arrow shoots out at you!");
142 if (!thitu(8, rnd(6), "arrow")) {
143 mksobj_at(ARROW, u.ux, u.uy);
144 fobj->quan = 1;
145 }
146 break;
147 case TRAPDOOR:
148 if (!xdnstair) {
149 pline("A trap door in the ceiling opens and a rock falls on your head!");
150 if (uarmh)
151 pline("Fortunately, you are wearing a helmet!");
152 losehp(uarmh ? 2 : d(2, 10), "falling rock");
153 mksobj_at(ROCK, u.ux, u.uy);
154 fobj->quan = 1;
155 stackobj(fobj);
156 if (Invisible)
157 newsym(u.ux, u.uy);
158 } else {
159 int newlevel = dlevel + 1;
160 while (!rn2(4) && newlevel < 29)
161 newlevel++;
162 pline("A trap door opens up under you!");
163 if (Levitation || u.ustuck) {
164 pline("For some reason you don't fall in.");
165 break;
166 }
167 goto_level(newlevel, FALSE);
168 }
169 break;
170 case DART_TRAP:
171 pline("A little dart shoots out at you!");
172 if (thitu(7, rnd(3), "little dart")) {
173 if (!rn2(6))
174 poisoned("dart", "poison dart");
175 } else {
176 mksobj_at(DART, u.ux, u.uy);
177 fobj->quan = 1;
178 }
179 break;
180 case TELEP_TRAP:
181 if (trap->once) {
182 deltrap(trap);
183 newsym(u.ux, u.uy);
184 vtele();
185 } else {
186 newsym(u.ux, u.uy);
187 tele();
188 }
189 break;
190 case PIT:
191 if (Levitation) {
192 pline("A pit opens up under you!");
193 pline("You don't fall in!");
194 break;
195 }
196 pline("You fall into a pit!");
197 u.utrap = rn1(6, 2);
198 u.utraptype = TT_PIT;
199 losehp(rnd(6), "fall into a pit");
200 selftouch("Falling, you");
201 break;
202 default:
203 impossible("You hit a trap of type %u", trap->ttyp);
204 }
205 }
206 }
207
208 int
209 mintrap(mtmp)
210 struct monst *mtmp;
211 {
212 struct trap *trap = t_at(mtmp->mx, mtmp->my);
213 int wasintrap = mtmp->mtrapped;
214
215 if (!trap) {
216 mtmp->mtrapped = 0; /* perhaps teleported? */
217 } else if (wasintrap) {
218 if (!rn2(40))
219 mtmp->mtrapped = 0;
220 } else {
221 int tt = trap->ttyp;
222 int in_sight = cansee(mtmp->mx, mtmp->my);
223
224 if (mtmp->mtrapseen & (1 << tt)) {
225 /* he has been in such a trap - perhaps he escapes */
226 if (rn2(4))
227 return (0);
228 }
229 mtmp->mtrapseen |= (1 << tt);
230 switch (tt) {
231 case BEAR_TRAP:
232 if (strchr(mlarge, mtmp->data->mlet)) {
233 if (in_sight)
234 pline("%s is caught in a bear trap!",
235 Monnam(mtmp));
236 else if (mtmp->data->mlet == 'o')
237 pline("You hear the roaring of an angry bear!");
238 mtmp->mtrapped = 1;
239 }
240 break;
241 case PIT:
242 /* there should be a mtmp/data -> floating */
243 if (!strchr("EywBfk'& ", mtmp->data->mlet)) { /* ab */
244 mtmp->mtrapped = 1;
245 if (in_sight)
246 pline("%s falls in a pit!", Monnam(mtmp));
247 }
248 break;
249 case SLP_GAS_TRAP:
250 if (!mtmp->msleep && !mtmp->mfroz) {
251 mtmp->msleep = 1;
252 if (in_sight)
253 pline("%s suddenly falls asleep!",
254 Monnam(mtmp));
255 }
256 break;
257 case TELEP_TRAP:
258 rloc(mtmp);
259 if (in_sight && !cansee(mtmp->mx, mtmp->my))
260 pline("%s suddenly disappears!",
261 Monnam(mtmp));
262 break;
263 case ARROW_TRAP:
264 if (in_sight) {
265 pline("%s is hit by an arrow!",
266 Monnam(mtmp));
267 }
268 mtmp->mhp -= 3;
269 break;
270 case DART_TRAP:
271 if (in_sight) {
272 pline("%s is hit by a dart!",
273 Monnam(mtmp));
274 }
275 mtmp->mhp -= 2;
276 /* not mondied here !! */
277 break;
278 case TRAPDOOR:
279 if (!xdnstair) {
280 mtmp->mhp -= 10;
281 if (in_sight)
282 pline("A trap door in the ceiling opens and a rock hits %s!", monnam(mtmp));
283 break;
284 }
285 if (mtmp->data->mlet != 'w') {
286 fall_down(mtmp);
287 if (in_sight)
288 pline("Suddenly, %s disappears out of sight.", monnam(mtmp));
289 return (2); /* no longer on this level */
290 }
291 break;
292 case PIERC:
293 break;
294 default:
295 impossible("Some monster encountered a strange trap.");
296 }
297 }
298 return (mtmp->mtrapped);
299 }
300
301 void
302 selftouch(arg)
303 const char *arg;
304 {
305 if (uwep && uwep->otyp == DEAD_COCKATRICE) {
306 pline("%s touch the dead cockatrice.", arg);
307 pline("You turn to stone.");
308 killer = objects[uwep->otyp].oc_name;
309 done("died");
310 }
311 }
312
313 void
314 float_up()
315 {
316 if (u.utrap) {
317 if (u.utraptype == TT_PIT) {
318 u.utrap = 0;
319 pline("You float up, out of the pit!");
320 } else {
321 pline("You float up, only your leg is still stuck.");
322 }
323 } else
324 pline("You start to float in the air!");
325 }
326
327 void
328 float_down()
329 {
330 struct trap *trap;
331 pline("You float gently to the ground.");
332 if ((trap = t_at(u.ux, u.uy)) != NULL)
333 switch (trap->ttyp) {
334 case PIERC:
335 break;
336 case TRAPDOOR:
337 if (!xdnstair || u.ustuck)
338 break;
339 /* fall into next case */
340 default:
341 dotrap(trap);
342 }
343 pickup(1);
344 }
345
346 void
347 vtele()
348 {
349 struct mkroom *croom;
350 for (croom = &rooms[0]; croom->hx >= 0; croom++)
351 if (croom->rtype == VAULT) {
352 int x, y;
353
354 x = rn2(2) ? croom->lx : croom->hx;
355 y = rn2(2) ? croom->ly : croom->hy;
356 if (teleok(x, y)) {
357 teleds(x, y);
358 return;
359 }
360 }
361 tele();
362 }
363
364 void
365 tele()
366 {
367 coord cc;
368 int nux, nuy;
369
370 if (Teleport_control) {
371 pline("To what position do you want to be teleported?");
372 cc = getpos(1, "the desired position"); /* 1: force valid */
373 /*
374 * possible extensions: introduce a small error if magic
375 * power is low; allow transfer to solid rock
376 */
377 if (teleok(cc.x, cc.y)) {
378 teleds(cc.x, cc.y);
379 return;
380 }
381 pline("Sorry ...");
382 }
383 do {
384 nux = rnd(COLNO - 1);
385 nuy = rn2(ROWNO);
386 } while (!teleok(nux, nuy));
387 teleds(nux, nuy);
388 }
389
390 void
391 teleds(nux, nuy)
392 int nux, nuy;
393 {
394 if (Punished)
395 unplacebc();
396 unsee();
397 u.utrap = 0;
398 u.ustuck = 0;
399 u.ux = nux;
400 u.uy = nuy;
401 setsee();
402 if (Punished)
403 placebc(1);
404 if (u.uswallow) {
405 u.uswldtim = u.uswallow = 0;
406 docrt();
407 }
408 nomul(0);
409 if (levl[nux][nuy].typ == POOL && !Levitation)
410 drown();
411 (void) inshop();
412 pickup(1);
413 if (!Blind)
414 read_engr_at(u.ux, u.uy);
415 }
416
417 int
418 teleok(x, y)
419 int x, y;
420 { /* might throw him into a POOL */
421 return (isok(x, y) && !IS_ROCK(levl[x][y].typ) && !m_at(x, y) &&
422 !sobj_at(ENORMOUS_ROCK, x, y) && !t_at(x, y)
423 );
424 /* Note: gold is permitted (because of vaults) */
425 }
426
427 int
428 dotele()
429 {
430 if (
431 #ifdef WIZARD
432 !wizard &&
433 #endif /* WIZARD */
434 (!Teleportation || u.ulevel < 6 ||
435 (pl_character[0] != 'W' && u.ulevel < 10))) {
436 pline("You are not able to teleport at will.");
437 return (0);
438 }
439 if (u.uhunger <= 100 || u.ustr < 6) {
440 pline("You miss the strength for a teleport spell.");
441 return (1);
442 }
443 tele();
444 morehungry(100);
445 return (1);
446 }
447
448 void
449 placebc(attach)
450 int attach;
451 {
452 if (!uchain || !uball) {
453 impossible("Where are your chain and ball??");
454 return;
455 }
456 uball->ox = uchain->ox = u.ux;
457 uball->oy = uchain->oy = u.uy;
458 if (attach) {
459 uchain->nobj = fobj;
460 fobj = uchain;
461 if (!carried(uball)) {
462 uball->nobj = fobj;
463 fobj = uball;
464 }
465 }
466 }
467
468 void
469 unplacebc()
470 {
471 if (!carried(uball)) {
472 freeobj(uball);
473 unpobj(uball);
474 }
475 freeobj(uchain);
476 unpobj(uchain);
477 }
478
479 void
480 level_tele()
481 {
482 int newlevel;
483 if (Teleport_control) {
484 char buf[BUFSZ];
485
486 do {
487 pline("To what level do you want to teleport? [type a number] ");
488 getlin(buf);
489 } while (!digit(buf[0]) && (buf[0] != '-' || !digit(buf[1])));
490 newlevel = atoi(buf);
491 } else {
492 newlevel = 5 + rn2(20); /* 5 - 24 */
493 if (dlevel == newlevel) {
494 if (!xdnstair)
495 newlevel--;
496 else
497 newlevel++;
498 }
499 }
500 if (newlevel >= 30) {
501 if (newlevel > MAXLEVEL)
502 newlevel = MAXLEVEL;
503 pline("You arrive at the center of the earth ...");
504 pline("Unfortunately it is here that hell is located.");
505 if (Fire_resistance) {
506 pline("But the fire doesn't seem to harm you.");
507 } else {
508 pline("You burn to a crisp.");
509 dlevel = maxdlevel = newlevel;
510 killer = "visit to the hell";
511 done("burned");
512 }
513 }
514 if (newlevel < 0) {
515 newlevel = 0;
516 pline("You are now high above the clouds ...");
517 if (Levitation) {
518 pline("You float gently down to earth.");
519 done("escaped");
520 }
521 pline("Unfortunately, you don't know how to fly.");
522 pline("You fall down a few thousand feet and break your neck.");
523 dlevel = 0;
524 killer = "fall";
525 done("died");
526 }
527 goto_level(newlevel, FALSE); /* calls done("escaped") if
528 * newlevel==0 */
529 }
530
531 void
532 drown()
533 {
534 pline("You fall into a pool!");
535 pline("You can't swim!");
536 if (rn2(3) < u.uluck + 2) {
537 /* most scrolls become unreadable */
538 struct obj *obj;
539
540 for (obj = invent; obj; obj = obj->nobj)
541 if (obj->olet == SCROLL_SYM && rn2(12) > u.uluck)
542 obj->otyp = SCR_BLANK_PAPER;
543 /* we should perhaps merge these scrolls ? */
544
545 pline("You attempt a teleport spell."); /* utcsri!carroll */
546 (void) dotele();
547 if (levl[u.ux][u.uy].typ != POOL)
548 return;
549 }
550 pline("You drown ...");
551 killer = "pool of water";
552 done("drowned");
553 }