]>
git.cameronkatri.com Git - bsdgames-darwin.git/blob - cribbage/support.c
1 /* $NetBSD: support.c,v 1.12 2006/03/20 12:32:21 rtr Exp $ */
4 * Copyright (c) 1980, 1993
5 * The Regents of the University of California. All rights reserved.
7 * Redistribution and use in source and binary forms, with or without
8 * modification, are permitted provided that the following conditions
10 * 1. Redistributions of source code must retain the above copyright
11 * notice, this list of conditions and the following disclaimer.
12 * 2. Redistributions in binary form must reproduce the above copyright
13 * notice, this list of conditions and the following disclaimer in the
14 * documentation and/or other materials provided with the distribution.
15 * 3. Neither the name of the University nor the names of its contributors
16 * may be used to endorse or promote products derived from this software
17 * without specific prior written permission.
19 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
20 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
21 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
22 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
23 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
24 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
25 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
26 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
27 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
28 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
32 #include <sys/cdefs.h>
35 static char sccsid
[] = "@(#)support.c 8.1 (Berkeley) 5/31/93";
37 __RCSID("$NetBSD: support.c,v 1.12 2006/03/20 12:32:21 rtr Exp $");
49 #define NTV 10 /* number scores to test */
51 /* score to test reachability of, and order to test them in */
52 const int tv
[NTV
] = {8, 7, 9, 6, 11, 12, 13, 14, 10, 5};
55 * computer chooses what to play in pegging...
56 * only called if no playable card will score points
59 cchose(const CARD h
[], int n
, int s
)
65 if (s
< 4) { /* try for good value */
66 if ((j
= anysumto(h
, n
, s
, 4)) >= 0)
68 if ((j
= anysumto(h
, n
, s
, 3)) >= 0 && s
== 0)
71 if (s
> 0 && s
< 20) {
72 /* try for retaliation to 31 */
73 for (i
= 1; i
<= 10; i
++) {
74 if ((j
= anysumto(h
, n
, s
, 21 - i
)) >= 0) {
75 if ((l
= numofval(h
, n
, i
)) > 0) {
76 if (l
> 1 || VAL(h
[j
].rank
) != i
)
83 /* for retaliation after 15 */
84 for (i
= 0; i
< NTV
; i
++) {
85 if ((j
= anysumto(h
, n
, s
, tv
[i
])) >= 0) {
86 if ((l
= numofval(h
, n
, 15 - tv
[i
])) > 0) {
88 VAL(h
[j
].rank
) != 15 - tv
[i
])
95 /* remember: h is sorted */
96 for (i
= n
- 1; i
>= 0; --i
) {
97 l
= s
+ VAL(h
[i
].rank
);
100 if (l
!= 5 && l
!= 10 && l
!= 21) {
107 for (i
= n
- 1; i
>= 0; --i
) {
108 l
= s
+ VAL(h
[i
].rank
);
113 if (l
!= 5 && l
!= 21) {
119 printf("\ncchose: internal error %d %d\n", j
, n
);
127 * Evaluate and score a player hand or crib
130 plyrhand(const CARD hand
[], const char *s
)
132 static char prompt
[BUFSIZ
];
136 prhand(hand
, CINHAND
, Playwin
, FALSE
);
137 (void) sprintf(prompt
, "Your %s scores ", s
);
138 i
= scorehand(hand
, turnover
, CINHAND
, strcmp(s
, "crib") == 0, explain
);
139 if ((j
= number(0, 29, prompt
)) == 19)
143 win
= chkscr(&pscore
, i
);
144 msg("It's really only %d points; I get %d", i
, 2);
146 win
= chkscr(&cscore
, 2);
148 win
= chkscr(&pscore
, j
);
149 msg("You should have taken %d, not %d!", i
, j
);
152 msg("Explanation: %s", explan
);
155 win
= chkscr(&pscore
, i
);
161 * Handle scoring and displaying the computers hand
164 comphand(const CARD h
[], const char *s
)
168 j
= scorehand(h
, turnover
, CINHAND
, strcmp(s
, "crib") == 0, FALSE
);
169 prhand(h
, CINHAND
, Compwin
, FALSE
);
170 msg("My %s scores %d", s
, (j
== 0 ? 19 : j
));
171 return (chkscr(&cscore
, j
));
176 * Add inc to scr and test for > glimit, printing on the scoring
177 * board while we're at it.
179 int Lastscore
[2] = {-1, -1};
182 chkscr(int *scr
, int inc
)
186 myturn
= (scr
== &cscore
);
188 prpeg(Lastscore
[(int)myturn
], '.', myturn
);
189 Lastscore
[(int)myturn
] = *scr
;
191 prpeg(*scr
, PEG
, myturn
);
194 return (*scr
>= glimit
);
199 * Put out the peg character on the score board and put the
200 * score up on the board.
203 prpeg(int curscore
, int pegc
, BOOLEAN myturn
)
212 if (curscore
<= 0 || curscore
>= glimit
) {
222 x
= (curscore
- 1) % 30;
223 if (curscore
> 90 || (curscore
> 30 && curscore
<= 60)) {
231 mvprintw(SCORE_Y
+ (myturn
? 7 : 1), SCORE_X
+ 10, "%3d", curscore
);
235 * cdiscard -- the computer figures out what is the best discard for
236 * the crib and puts the best two cards at the end
239 cdiscard(BOOLEAN mycrib
)
241 CARD d
[CARDS
], h
[FULLHAND
], cb
[2];
245 static int undo1
[15] = {0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 3, 3, 4};
246 static int undo2
[15] = {1, 2, 3, 4, 5, 2, 3, 4, 5, 3, 4, 5, 4, 5, 5};
250 for (i
= 0; i
< knownum
; i
++) { /* get all other cards */
251 cremove(known
[i
], d
, nc
--);
253 for (i
= 0; i
< 15; i
++)
256 for (i
= 0; i
< (FULLHAND
- 1); i
++) {
258 for (j
= i
+ 1; j
< FULLHAND
; j
++) {
260 for (k
= 0; k
< FULLHAND
; k
++)
262 cremove(chand
[i
], h
, FULLHAND
);
263 cremove(chand
[j
], h
, FULLHAND
- 1);
264 for (k
= 0; k
< nc
; k
++) {
266 scorehand(h
, d
[k
], CINHAND
, TRUE
, FALSE
);
268 sums
[ns
] += adjust(cb
, d
[k
]);
270 sums
[ns
] -= adjust(cb
, d
[k
]);
276 for (i
= 1; i
< 15; i
++)
277 if (sums
[i
] > sums
[j
])
279 for (k
= 0; k
< FULLHAND
; k
++)
281 cremove(h
[undo1
[j
]], chand
, FULLHAND
);
282 cremove(h
[undo2
[j
]], chand
, FULLHAND
- 1);
283 chand
[4] = h
[undo1
[j
]];
284 chand
[5] = h
[undo2
[j
]];
288 * returns true if some card in hand can be played without exceeding 31
291 anymove(const CARD hand
[], int n
, int sum
)
298 for (i
= 1; i
< n
; i
++) {
299 if (hand
[i
].rank
< j
)
302 return (sum
+ VAL(j
) <= 31);
306 * anysumto returns the index (0 <= i < n) of the card in hand that brings
307 * the s up to t, or -1 if there is none
310 anysumto(const CARD hand
[], int n
, int s
, int t
)
314 for (i
= 0; i
< n
; i
++) {
315 if (s
+ VAL(hand
[i
].rank
) == t
)
322 * return the number of cards in h having the given rank value
325 numofval(const CARD h
[], int n
, int v
)
330 for (i
= 0; i
< n
; i
++) {
331 if (VAL(h
[i
].rank
) == v
)
338 * makeknown remembers all n cards in h for future recall
341 makeknown(const CARD h
[], int n
)
345 for (i
= 0; i
< n
; i
++)
346 known
[knownum
++] = h
[i
];