]>
git.cameronkatri.com Git - bsdgames-darwin.git/blob - rogue/save.c
2 * Copyright (c) 1988 The Regents of the University of California.
5 * This code is derived from software contributed to Berkeley by
8 * Redistribution and use in source and binary forms, with or without
9 * modification, are permitted provided that the following conditions
11 * 1. Redistributions of source code must retain the above copyright
12 * notice, this list of conditions and the following disclaimer.
13 * 2. Redistributions in binary form must reproduce the above copyright
14 * notice, this list of conditions and the following disclaimer in the
15 * documentation and/or other materials provided with the distribution.
16 * 3. All advertising materials mentioning features or use of this software
17 * must display the following acknowledgement:
18 * This product includes software developed by the University of
19 * California, Berkeley and its contributors.
20 * 4. Neither the name of the University nor the names of its contributors
21 * may be used to endorse or promote products derived from this software
22 * without specific prior written permission.
24 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
25 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
26 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
27 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
28 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
29 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
30 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
31 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
32 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
33 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
38 /*static char sccsid[] = "from: @(#)save.c 5.3 (Berkeley) 6/1/90";*/
39 static char rcsid
[] = "$Id: save.c,v 1.2 1993/08/01 18:52:14 mycroft Exp $";
45 * This source herein may be modified and/or distributed by anybody who
46 * so desires, with the following restrictions:
47 * 1.) No portion of this notice shall be removed.
48 * 2.) Credit shall not be taken for the creation of this source.
49 * 3.) This code is not to be traded, sold, or used for personal
57 short write_failed
= 0;
58 char *save_file
= (char *) 0;
60 extern boolean detect_monster
;
61 extern short cur_level
, max_level
;
62 extern char hunger_str
[];
63 extern char login_name
[];
64 extern short party_room
;
66 extern boolean is_wood
[];
67 extern short cur_room
;
68 extern boolean being_held
;
69 extern short bear_trap
;
72 extern short confused
;
73 extern short levitate
;
74 extern short haste_self
;
75 extern boolean see_invisible
;
76 extern boolean detect_monster
;
77 extern boolean wizard
;
78 extern boolean score_only
;
81 extern boolean msg_cleared
;
87 if (!get_input_line("file name?", save_file
, fname
, "game not saved",
93 save_into_file(fname
);
101 char name_buffer
[80];
103 struct rogue_time rt_buf
;
105 if (sfile
[0] == '~') {
106 if (hptr
= md_getenv("HOME")) {
107 (void) strcpy(name_buffer
, hptr
);
108 (void) strcat(name_buffer
, sfile
+1);
112 if ( ((fp
= fopen(sfile
, "w")) == NULL
) ||
113 ((file_id
= md_get_file_id(sfile
)) == -1)) {
114 message("problem accessing the save file", 0);
120 r_write(fp
, (char *) &detect_monster
, sizeof(detect_monster
));
121 r_write(fp
, (char *) &cur_level
, sizeof(cur_level
));
122 r_write(fp
, (char *) &max_level
, sizeof(max_level
));
123 write_string(hunger_str
, fp
);
124 write_string(login_name
, fp
);
125 r_write(fp
, (char *) &party_room
, sizeof(party_room
));
126 write_pack(&level_monsters
, fp
);
127 write_pack(&level_objects
, fp
);
128 r_write(fp
, (char *) &file_id
, sizeof(file_id
));
130 r_write(fp
, (char *) &foods
, sizeof(foods
));
131 r_write(fp
, (char *) &rogue
, sizeof(fighter
));
132 write_pack(&rogue
.pack
, fp
);
133 rw_id(id_potions
, fp
, POTIONS
, 1);
134 rw_id(id_scrolls
, fp
, SCROLS
, 1);
135 rw_id(id_wands
, fp
, WANDS
, 1);
136 rw_id(id_rings
, fp
, RINGS
, 1);
137 r_write(fp
, (char *) traps
, (MAX_TRAPS
* sizeof(trap
)));
138 r_write(fp
, (char *) is_wood
, (WANDS
* sizeof(boolean
)));
139 r_write(fp
, (char *) &cur_room
, sizeof(cur_room
));
141 r_write(fp
, (char *) &being_held
, sizeof(being_held
));
142 r_write(fp
, (char *) &bear_trap
, sizeof(bear_trap
));
143 r_write(fp
, (char *) &halluc
, sizeof(halluc
));
144 r_write(fp
, (char *) &blind
, sizeof(blind
));
145 r_write(fp
, (char *) &confused
, sizeof(confused
));
146 r_write(fp
, (char *) &levitate
, sizeof(levitate
));
147 r_write(fp
, (char *) &haste_self
, sizeof(haste_self
));
148 r_write(fp
, (char *) &see_invisible
, sizeof(see_invisible
));
149 r_write(fp
, (char *) &detect_monster
, sizeof(detect_monster
));
150 r_write(fp
, (char *) &wizard
, sizeof(wizard
));
151 r_write(fp
, (char *) &score_only
, sizeof(score_only
));
152 r_write(fp
, (char *) &m_moves
, sizeof(m_moves
));
154 rt_buf
.second
+= 10; /* allow for some processing time */
155 r_write(fp
, (char *) &rt_buf
, sizeof(rt_buf
));
159 (void) md_df(sfile
); /* delete file */
169 struct rogue_time saved_time
, mod_time
;
172 int new_file_id
, saved_file_id
;
174 if ( ((new_file_id
= md_get_file_id(fname
)) == -1) ||
175 ((fp
= fopen(fname
, "r")) == NULL
)) {
176 clean_up("cannot open file");
178 if (md_link_count(fname
) > 1) {
179 clean_up("file has link");
182 r_read(fp
, (char *) &detect_monster
, sizeof(detect_monster
));
183 r_read(fp
, (char *) &cur_level
, sizeof(cur_level
));
184 r_read(fp
, (char *) &max_level
, sizeof(max_level
));
185 read_string(hunger_str
, fp
);
187 (void) strcpy(tbuf
, login_name
);
188 read_string(login_name
, fp
);
189 if (strcmp(tbuf
, login_name
)) {
190 clean_up("you're not the original player");
193 r_read(fp
, (char *) &party_room
, sizeof(party_room
));
194 read_pack(&level_monsters
, fp
, 0);
195 read_pack(&level_objects
, fp
, 0);
196 r_read(fp
, (char *) &saved_file_id
, sizeof(saved_file_id
));
197 if (new_file_id
!= saved_file_id
) {
198 clean_up("sorry, saved game is not in the same file");
201 r_read(fp
, (char *) &foods
, sizeof(foods
));
202 r_read(fp
, (char *) &rogue
, sizeof(fighter
));
203 read_pack(&rogue
.pack
, fp
, 1);
204 rw_id(id_potions
, fp
, POTIONS
, 0);
205 rw_id(id_scrolls
, fp
, SCROLS
, 0);
206 rw_id(id_wands
, fp
, WANDS
, 0);
207 rw_id(id_rings
, fp
, RINGS
, 0);
208 r_read(fp
, (char *) traps
, (MAX_TRAPS
* sizeof(trap
)));
209 r_read(fp
, (char *) is_wood
, (WANDS
* sizeof(boolean
)));
210 r_read(fp
, (char *) &cur_room
, sizeof(cur_room
));
212 r_read(fp
, (char *) &being_held
, sizeof(being_held
));
213 r_read(fp
, (char *) &bear_trap
, sizeof(bear_trap
));
214 r_read(fp
, (char *) &halluc
, sizeof(halluc
));
215 r_read(fp
, (char *) &blind
, sizeof(blind
));
216 r_read(fp
, (char *) &confused
, sizeof(confused
));
217 r_read(fp
, (char *) &levitate
, sizeof(levitate
));
218 r_read(fp
, (char *) &haste_self
, sizeof(haste_self
));
219 r_read(fp
, (char *) &see_invisible
, sizeof(see_invisible
));
220 r_read(fp
, (char *) &detect_monster
, sizeof(detect_monster
));
221 r_read(fp
, (char *) &wizard
, sizeof(wizard
));
222 r_read(fp
, (char *) &score_only
, sizeof(score_only
));
223 r_read(fp
, (char *) &m_moves
, sizeof(m_moves
));
224 r_read(fp
, (char *) &saved_time
, sizeof(saved_time
));
226 if (fread(buf
, sizeof(char), 1, fp
) > 0) {
228 clean_up("extra characters in file");
231 md_gfmt(fname
, &mod_time
); /* get file modification time */
233 if (has_been_touched(&saved_time
, &mod_time
)) {
235 clean_up("sorry, file has been touched");
237 if ((!wizard
) && !md_df(fname
)) {
238 clean_up("cannot delete file");
251 while (pack
= pack
->next_object
) {
252 r_write(fp
, (char *) pack
, sizeof(object
));
254 t
.ichar
= t
.what_is
= 0;
255 r_write(fp
, (char *) &t
, sizeof(object
));
258 read_pack(pack
, fp
, is_rogue
)
263 object read_obj
, *new_obj
;
266 r_read(fp
, (char *) &read_obj
, sizeof(object
));
267 if (read_obj
.ichar
== 0) {
268 pack
->next_object
= (object
*) 0;
271 new_obj
= alloc_object();
274 if (new_obj
->in_use_flags
& BEING_WORN
) {
276 } else if (new_obj
->in_use_flags
& BEING_WIELDED
) {
278 } else if (new_obj
->in_use_flags
& (ON_EITHER_HAND
)) {
280 ((new_obj
->in_use_flags
& ON_LEFT_HAND
) ? 1 : 0));
283 pack
->next_object
= new_obj
;
295 for (i
= 0; i
< DROWS
; i
++) {
297 r_write(fp
, (char *) dungeon
[i
], (DCOLS
* sizeof(dungeon
[0][0])));
298 for (j
= 0; j
< DCOLS
; j
++) {
299 buf
[j
] = mvinch(i
, j
);
301 r_write(fp
, buf
, DCOLS
);
303 r_read(fp
, (char *) dungeon
[i
], (DCOLS
* sizeof(dungeon
[0][0])));
304 r_read(fp
, buf
, DCOLS
);
305 for (j
= 0; j
< DCOLS
; j
++) {
306 mvaddch(i
, j
, buf
[j
]);
312 rw_id(id_table
, fp
, n
, wr
)
313 struct id id_table
[];
320 for (i
= 0; i
< n
; i
++) {
322 r_write(fp
, (char *) &(id_table
[i
].value
), sizeof(short));
323 r_write(fp
, (char *) &(id_table
[i
].id_status
),
324 sizeof(unsigned short));
325 write_string(id_table
[i
].title
, fp
);
327 r_read(fp
, (char *) &(id_table
[i
].value
), sizeof(short));
328 r_read(fp
, (char *) &(id_table
[i
].id_status
),
329 sizeof(unsigned short));
330 read_string(id_table
[i
].title
, fp
);
343 r_write(fp
, (char *) &n
, sizeof(short));
353 r_read(fp
, (char *) &n
, sizeof(short));
364 for (i
= 0; i
< MAXROOMS
; i
++) {
365 rw
? r_write(fp
, (char *) (rooms
+ i
), sizeof(room
)) :
366 r_read(fp
, (char *) (rooms
+ i
), sizeof(room
));
375 if (fread(buf
, sizeof(char), n
, fp
) != n
) {
376 clean_up("read() failed, don't know why");
386 if (fwrite(buf
, sizeof(char), n
, fp
) != n
) {
387 message("write() failed, don't know why", 0);
395 has_been_touched(saved_time
, mod_time
)
396 struct rogue_time
*saved_time
, *mod_time
;
398 if (saved_time
->year
< mod_time
->year
) {
400 } else if (saved_time
->year
> mod_time
->year
) {
403 if (saved_time
->month
< mod_time
->month
) {
405 } else if (saved_time
->month
> mod_time
->month
) {
408 if (saved_time
->day
< mod_time
->day
) {
410 } else if (saved_time
->day
> mod_time
->day
) {
413 if (saved_time
->hour
< mod_time
->hour
) {
415 } else if (saved_time
->hour
> mod_time
->hour
) {
418 if (saved_time
->minute
< mod_time
->minute
) {
420 } else if (saved_time
->minute
> mod_time
->minute
) {
423 if (saved_time
->second
< mod_time
->second
) {