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1 /*
2 * Copyright (c) 1980 Regents of the University of California.
3 * All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
7 * are met:
8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright
11 * notice, this list of conditions and the following disclaimer in the
12 * documentation and/or other materials provided with the distribution.
13 * 3. All advertising materials mentioning features or use of this software
14 * must display the following acknowledgement:
15 * This product includes software developed by the University of
16 * California, Berkeley and its contributors.
17 * 4. Neither the name of the University nor the names of its contributors
18 * may be used to endorse or promote products derived from this software
19 * without specific prior written permission.
20 *
21 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
22 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
23 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
24 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
25 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
26 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
27 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
28 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
29 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
30 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
31 * SUCH DAMAGE.
32 */
33
34 #ifndef lint
35 /*static char sccsid[] = "from: @(#)warp.c 5.4 (Berkeley) 6/1/90";*/
36 static char rcsid[] = "$Id: warp.c,v 1.2 1993/08/01 18:49:52 mycroft Exp $";
37 #endif /* not lint */
38
39 # include "trek.h"
40
41 /*
42 ** MOVE UNDER WARP POWER
43 **
44 ** This is both the "move" and the "ram" commands, differing
45 ** only in the flag 'fl'. It is also used for automatic
46 ** emergency override mode, when 'fl' is < 0 and 'c' and 'd'
47 ** are the course and distance to be moved. If 'fl' >= 0,
48 ** the course and distance are asked of the captain.
49 **
50 ** The guts of this routine are in the routine move(), which
51 ** is shared with impulse(). Also, the working part of this
52 ** routine is very small; the rest is to handle the slight chance
53 ** that you may be moving at some riduculous speed. In that
54 ** case, there is code to handle time warps, etc.
55 */
56
57 warp(fl, c, d)
58 int fl, c;
59 double d;
60 {
61 int course;
62 double power;
63 double dist;
64 double time;
65 double speed;
66 double frac;
67 register int percent;
68 register int i;
69 extern double move();
70
71 if (Ship.cond == DOCKED)
72 return (printf("%s is docked\n", Ship.shipname));
73 if (damaged(WARP))
74 {
75 return (out(WARP));
76 }
77 if (fl < 0)
78 {
79 course = c;
80 dist = d;
81 }
82 else
83 if (getcodi(&course, &dist))
84 return;
85
86 /* check to see that we are not using an absurd amount of power */
87 power = (dist + 0.05) * Ship.warp3;
88 percent = 100 * power / Ship.energy + 0.5;
89 if (percent >= 85)
90 {
91 printf("Scotty: That would consume %d%% of our remaining energy.\n",
92 percent);
93 if (!getynpar("Are you sure that is wise"))
94 return;
95 }
96
97 /* compute the speed we will move at, and the time it will take */
98 speed = Ship.warp2 / Param.warptime;
99 time = dist / speed;
100
101 /* check to see that that value is not ridiculous */
102 percent = 100 * time / Now.time + 0.5;
103 if (percent >= 85)
104 {
105 printf("Spock: That would take %d%% of our remaining time.\n",
106 percent);
107 if (!getynpar("Are you sure that is wise"))
108 return;
109 }
110
111 /* compute how far we will go if we get damages */
112 if (Ship.warp > 6.0 && ranf(100) < 20 + 15 * (Ship.warp - 6.0))
113 {
114 frac = franf();
115 dist *= frac;
116 time *= frac;
117 damage(WARP, (frac + 1.0) * Ship.warp * (franf() + 0.25) * 0.20);
118 }
119
120 /* do the move */
121 Move.time = move(fl, course, time, speed);
122
123 /* see how far we actually went, and decrement energy appropriately */
124 dist = Move.time * speed;
125 Ship.energy -= dist * Ship.warp3 * (Ship.shldup + 1);
126
127 /* test for bizarre events */
128 if (Ship.warp <= 9.0)
129 return;
130 printf("\n\n ___ Speed exceeding warp nine ___\n\n");
131 sleep(2);
132 printf("Ship's safety systems malfunction\n");
133 sleep(2);
134 printf("Crew experiencing extreme sensory distortion\n");
135 sleep(4);
136 if (ranf(100) >= 100 * dist)
137 {
138 return (printf("Equilibrium restored -- all systems normal\n"));
139 }
140
141 /* select a bizzare thing to happen to us */
142 percent = ranf(100);
143 if (percent < 70)
144 {
145 /* time warp */
146 if (percent < 35 || !Game.snap)
147 {
148 /* positive time warp */
149 time = (Ship.warp - 8.0) * dist * (franf() + 1.0);
150 Now.date += time;
151 printf("Positive time portal entered -- it is now Stardate %.2f\n",
152 Now.date);
153 for (i = 0; i < MAXEVENTS; i++)
154 {
155 percent = Event[i].evcode;
156 if (percent == E_FIXDV || percent == E_LRTB)
157 Event[i].date += time;
158 }
159 return;
160 }
161
162 /* s/he got lucky: a negative time portal */
163 time = Now.date;
164 i = (int) Etc.snapshot;
165 bmove(i, Quad, sizeof Quad);
166 bmove(i += sizeof Quad, Event, sizeof Event);
167 bmove(i += sizeof Event, &Now, sizeof Now);
168 printf("Negative time portal entered -- it is now Stardate %.2f\n",
169 Now.date);
170 for (i = 0; i < MAXEVENTS; i++)
171 if (Event[i].evcode == E_FIXDV)
172 reschedule(&Event[i], Event[i].date - time);
173 return;
174 }
175
176 /* test for just a lot of damage */
177 if (percent < 80)
178 lose(L_TOOFAST);
179 printf("Equilibrium restored -- extreme damage occured to ship systems\n");
180 for (i = 0; i < NDEV; i++)
181 damage(i, (3.0 * (franf() + franf()) + 1.0) * Param.damfac[i]);
182 Ship.shldup = 0;
183 }