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32 .\" @(#)larn.6 5.4 (Berkeley) 8/1/91
39 .Nd Exploring the caverns of Larn
49 is a fantasy games in which your child has contracted
50 a strange disease, and none of your home remedies
51 seem to have any effect. You set out to find a remedy in a limited
52 amount of time, and to collect gold along the way of course!
60 option restores a checkpointed game after it has died.
64 option sets the hardness of the game.
68 option suppresses the welcome message at start up, putting you directly
73 option prints the command line options.
77 option specifies a different options file than
81 These are the movement commands:
82 .Bl -column " print program version" " give present pack weight"
83 h move to the left H run left . stay here
84 j move down J run down Z teleport yourself
85 k move up K run up c cast a spell
86 l move to the right L run right r read a scroll
87 y move northwest Y run northwest q quaff a potion
88 u move northeast U run northeast W wear armor
89 b move southwest B run southwest T take off armor
90 n move southeast N run southeast w wield a weapon
91 ^ identify a trap g give present pack weight P give tax status
92 d drop an item i inventory your pockets Q quit the game
93 v print program version S save the game D list all items found
94 ? this help screen A create diagnostic file e eat something
101 may be used to set a few options for
103 A sequence of words terminated by whitespace is used to specify options.
105 .Bl -tag -width "savefile: xsave-file-namex" -compact
110 Select bold display of objects.
112 Select inverse video display of objects.
114 Do not display intro message.
115 .It enable-checkpointing
116 Turn on periodic checkpointing.
118 Disable beeping of the terminal.
120 Choose your sex to be a man.
122 Choose your sex to be a woman.
123 .It name: \*qyour name\*q
124 Choose your playing name.
125 .It monster: \*qmonst name\*q
126 Choose a name for a monster.
127 .It savefile: \*qsave-file-name\*q
128 Define what the savegame filename will be.
131 Your name and monster names must be enclosed in double quotation marks and may
132 be up to 34 characters long. Longer names are truncated.
133 Anything enclosed in quotation marks is considered one word, and must be
134 separated from other words by whitespace.
139 if you type '*' as your amount, all your gold gets dropped.
140 In general, typing in '*' means all of what your interested in. This is true
141 when visiting the bank, or when contributing at altars.
143 You can get out of the store, trading post, school, or home by hitting
146 When casting a spell, if you need a list of spells you can cast, type \fBD\fP
147 as the first letter of your spell. The available list of spells will be shown,
148 after which you may enter the spell code. This only works on the 1st letter
149 of the spell you are casting.
153 .Bl -tag -width "/var/games/larn.scores" -compact
154 .It Pa /var/games/larn.scores