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1 /*
2 * Copyright (c) 1980 Regents of the University of California.
3 * All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
7 * are met:
8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright
11 * notice, this list of conditions and the following disclaimer in the
12 * documentation and/or other materials provided with the distribution.
13 * 3. All advertising materials mentioning features or use of this software
14 * must display the following acknowledgement:
15 * This product includes software developed by the University of
16 * California, Berkeley and its contributors.
17 * 4. Neither the name of the University nor the names of its contributors
18 * may be used to endorse or promote products derived from this software
19 * without specific prior written permission.
20 *
21 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
22 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
23 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
24 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
25 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
26 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
27 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
28 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
29 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
30 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
31 * SUCH DAMAGE.
32 */
33
34 #ifndef lint
35 /*static char sccsid[] = "from: @(#)support.c 5.6 (Berkeley) 2/28/91";*/
36 static char rcsid[] = "$Id: support.c,v 1.2 1993/08/01 18:55:09 mycroft Exp $";
37 #endif /* not lint */
38
39 #include <curses.h>
40 #include "deck.h"
41 #include "cribbage.h"
42 #include "cribcur.h"
43
44
45 #define NTV 10 /* number scores to test */
46
47 /* score to test reachability of, and order to test them in */
48 int tv[ NTV ] = { 8, 7, 9, 6, 11, 12, 13, 14, 10, 5 };
49
50
51 /*
52 * computer chooses what to play in pegging...
53 * only called if no playable card will score points
54 */
55
56 cchose( h, n, s )
57
58 CARD h[];
59 int n;
60 int s;
61 {
62 register int i, j, l;
63
64 if( n <= 1 ) return( 0 );
65 if( s < 4 ) { /* try for good value */
66 if( ( j = anysumto(h, n, s, 4) ) >= 0 ) return( j );
67 if( ( j = anysumto(h, n, s, 3) ) >= 0 && s == 0 )
68 return( j );
69 }
70 if( s > 0 && s < 20 ) {
71 for( i = 1; i <= 10; i++ ) { /* try for retaliation to 31 */
72 if( ( j = anysumto(h, n, s, 21-i) ) >= 0 ) {
73 if( ( l = numofval(h, n, i) ) > 0 ) {
74 if( l > 1 || VAL( h[j].rank ) != i ) return( j );
75 }
76 }
77 }
78 }
79 if( s < 15 ) {
80 for( i = 0; i < NTV; i++ ) { /* for retaliation after 15 */
81 if( ( j = anysumto(h, n, s, tv[i]) ) >= 0 ) {
82 if( ( l = numofval(h, n, 15-tv[i]) ) > 0 ) {
83 if( l > 1 || VAL( h[j].rank ) != 15-tv[i] ) return( j );
84 }
85 }
86 }
87 }
88 j = -1;
89 for( i = n - 1; i >= 0; --i ) { /* remember: h is sorted */
90 l = s + VAL( h[i].rank );
91 if( l > 31 ) continue;
92 if( l != 5 && l != 10 && l != 21 ) {
93 j = i;
94 break;
95 }
96 }
97 if( j >= 0 ) return( j );
98 for( i = n - 1; i >= 0; --i ) {
99 l = s + VAL( h[i].rank );
100 if( l > 31 ) continue;
101 if( j < 0 ) j = i;
102 if( l != 5 && l != 21 ) {
103 j = i;
104 break;
105 }
106 }
107 return( j );
108 }
109
110
111
112 /*
113 * plyrhand:
114 * Evaluate and score a player hand or crib
115 */
116 plyrhand(hand, s)
117 CARD hand[];
118 char *s;
119 {
120 register int i, j;
121 register BOOLEAN win;
122 static char prompt[BUFSIZ];
123
124 prhand(hand, CINHAND, Playwin, FALSE);
125 (void)sprintf(prompt, "Your %s scores ", s);
126 i = scorehand(hand, turnover, CINHAND, strcmp(s, "crib") == 0, explain);
127 if ((j = number(0, 29, prompt)) == 19)
128 j = 0;
129 if (i != j) {
130 if (i < j) {
131 win = chkscr(&pscore, i);
132 msg("It's really only %d points; I get %d", i, 2);
133 if (!win)
134 win = chkscr(&cscore, 2);
135 }
136 else {
137 win = chkscr(&pscore, j);
138 msg("You should have taken %d, not %d!", i, j);
139 }
140 if (explain)
141 msg("Explanation: %s", expl);
142 do_wait();
143 }
144 else
145 win = chkscr(&pscore, i);
146 return win;
147 }
148
149 /*
150 * comphand:
151 * Handle scoring and displaying the computers hand
152 */
153 comphand(h, s)
154 CARD h[];
155 char *s;
156 {
157 register int j;
158
159 j = scorehand(h, turnover, CINHAND, strcmp(s, "crib") == 0, FALSE);
160 prhand(h, CINHAND, Compwin, FALSE);
161 msg("My %s scores %d", s, (j == 0 ? 19 : j));
162 return chkscr(&cscore, j);
163 }
164
165 /*
166 * chkscr:
167 * Add inc to scr and test for > glimit, printing on the scoring
168 * board while we're at it.
169 */
170
171 int Lastscore[2] = {-1, -1};
172
173 chkscr(scr, inc)
174 int *scr, inc;
175 {
176 BOOLEAN myturn;
177
178 myturn = (scr == &cscore);
179 if (inc != 0) {
180 prpeg(Lastscore[myturn], '.', myturn);
181 Lastscore[myturn] = *scr;
182 *scr += inc;
183 prpeg(*scr, PEG, myturn);
184 refresh();
185 }
186 return (*scr >= glimit);
187 }
188
189 /*
190 * prpeg:
191 * Put out the peg character on the score board and put the
192 * score up on the board.
193 */
194 prpeg(score, peg, myturn)
195 register int score;
196 char peg;
197 BOOLEAN myturn;
198 {
199 register int y, x;
200
201 if (!myturn)
202 y = SCORE_Y + 2;
203 else
204 y = SCORE_Y + 5;
205
206 if (score <= 0 || score >= glimit) {
207 if (peg == '.')
208 peg = ' ';
209 if (score == 0)
210 x = SCORE_X + 2;
211 else {
212 x = SCORE_X + 2;
213 y++;
214 }
215 }
216 else {
217 x = (score - 1) % 30;
218 if (score > 90 || (score > 30 && score <= 60)) {
219 y++;
220 x = 29 - x;
221 }
222 x += x / 5;
223 x += SCORE_X + 3;
224 }
225 mvaddch(y, x, peg);
226 mvprintw(SCORE_Y + (myturn ? 7 : 1), SCORE_X + 10, "%3d", score);
227 }
228
229 /*
230 * cdiscard -- the computer figures out what is the best discard for
231 * the crib and puts the best two cards at the end
232 */
233
234 cdiscard( mycrib )
235
236 BOOLEAN mycrib;
237 {
238 CARD d[ CARDS ], h[ FULLHAND ], cb[ 2 ];
239 register int i, j, k;
240 int nc, ns;
241 long sums[ 15 ];
242 static int undo1[15] = {0,0,0,0,0,1,1,1,1,2,2,2,3,3,4};
243 static int undo2[15] = {1,2,3,4,5,2,3,4,5,3,4,5,4,5,5};
244
245 makedeck( d );
246 nc = CARDS;
247 for( i = 0; i < knownum; i++ ) { /* get all other cards */
248 cremove( known[i], d, nc-- );
249 }
250 for( i = 0; i < 15; i++ ) sums[i] = 0L;
251 ns = 0;
252 for( i = 0; i < (FULLHAND - 1); i++ ) {
253 cb[0] = chand[i];
254 for( j = i + 1; j < FULLHAND; j++ ) {
255 cb[1] = chand[j];
256 for( k = 0; k < FULLHAND; k++ ) h[k] = chand[k];
257 cremove( chand[i], h, FULLHAND );
258 cremove( chand[j], h, FULLHAND - 1 );
259 for( k = 0; k < nc; k++ ) {
260 sums[ns] += scorehand( h, d[k], CINHAND, TRUE, FALSE );
261 if( mycrib ) sums[ns] += adjust( cb, d[k] );
262 else sums[ns] -= adjust( cb, d[k] );
263 }
264 ++ns;
265 }
266 }
267 j = 0;
268 for( i = 1; i < 15; i++ ) if( sums[i] > sums[j] ) j = i;
269 for( k = 0; k < FULLHAND; k++ ) h[k] = chand[k];
270 cremove( h[ undo1[j] ], chand, FULLHAND );
271 cremove( h[ undo2[j] ], chand, FULLHAND - 1 );
272 chand[4] = h[ undo1[j] ];
273 chand[5] = h[ undo2[j] ];
274 }
275
276
277
278 /*
279 * returns true if some card in hand can be played without exceeding 31
280 */
281
282 anymove( hand, n, sum )
283
284 CARD hand[];
285 int n;
286 int sum;
287 {
288 register int i, j;
289
290 if( n < 1 ) return( FALSE );
291 j = hand[0].rank;
292 for( i = 1; i < n; i++ ) {
293 if( hand[i].rank < j ) j = hand[i].rank;
294 }
295 return( sum + VAL( j ) <= 31 );
296 }
297
298
299
300 /*
301 * anysumto returns the index (0 <= i < n) of the card in hand that brings
302 * the s up to t, or -1 if there is none
303 */
304
305 anysumto( hand, n, s, t )
306
307 CARD hand[];
308 int n;
309 int s, t;
310 {
311 register int i;
312
313 for( i = 0; i < n; i++ ) {
314 if( s + VAL( hand[i].rank ) == t ) return( i );
315 }
316 return( -1 );
317 }
318
319
320
321
322 /*
323 * return the number of cards in h having the given rank value
324 */
325
326 numofval( h, n, v )
327
328 CARD h[];
329 int n;
330 int v;
331 {
332 register int i, j;
333
334 j = 0;
335 for( i = 0; i < n; i++ ) {
336 if( VAL( h[i].rank ) == v ) ++j;
337 }
338 return( j );
339 }
340
341
342
343 /*
344 * makeknown remembers all n cards in h for future recall
345 */
346
347 makeknown( h, n )
348
349 CARD h[];
350 int n;
351 {
352 register int i;
353
354 for( i = 0; i < n; i++ ) {
355 known[ knownum++ ] = h[i];
356 }
357 }
358