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git.cameronkatri.com Git - bsdgames-darwin.git/blob - robots/extern.c
1 /* $NetBSD: extern.c,v 1.7 1999/09/18 19:38:53 jsm Exp $ */
4 * Copyright (c) 1980, 1993
5 * The Regents of the University of California. All rights reserved.
7 * Redistribution and use in source and binary forms, with or without
8 * modification, are permitted provided that the following conditions
10 * 1. Redistributions of source code must retain the above copyright
11 * notice, this list of conditions and the following disclaimer.
12 * 2. Redistributions in binary form must reproduce the above copyright
13 * notice, this list of conditions and the following disclaimer in the
14 * documentation and/or other materials provided with the distribution.
15 * 3. All advertising materials mentioning features or use of this software
16 * must display the following acknowledgement:
17 * This product includes software developed by the University of
18 * California, Berkeley and its contributors.
19 * 4. Neither the name of the University nor the names of its contributors
20 * may be used to endorse or promote products derived from this software
21 * without specific prior written permission.
23 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
24 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
25 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
26 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
27 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
28 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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30 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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32 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
36 #include <sys/cdefs.h>
39 static char sccsid
[] = "@(#)extern.c 8.1 (Berkeley) 5/31/93";
41 __RCSID("$NetBSD: extern.c,v 1.7 1999/09/18 19:38:53 jsm Exp $");
47 bool Dead
; /* Player is now dead */
48 bool Full_clear
= TRUE
; /* Lots of junk for init_field to clear */
49 bool Jump
= FALSE
; /* Jump while running, counting, or waiting */
50 bool Newscore
; /* There was a new score added */
52 bool Pattern_roll
= FALSE
; /* Auto play for YHBJNLUK pattern */
54 bool Real_time
= FALSE
; /* Play in real time? */
55 bool Auto_bot
= FALSE
; /* Automatic mover */
56 bool Running
= FALSE
; /* Currently in the middle of a run */
58 bool Stand_still
= FALSE
; /* Auto play for standing still pattern */
60 bool Teleport
= FALSE
; /* Teleport automatically when player must */
61 bool Waiting
; /* Player is waiting for end */
62 bool Was_bonus
= FALSE
; /* Was a bonus last level */
64 char Cnt_move
; /* Command which has preceded the count */
65 char Field
[Y_FIELDSIZE
][X_FIELDSIZE
]; /* the playing field itslef */
66 const char *Next_move
; /* Next move to be used in the pattern */
67 const char *Move_list
= "YHBJNLUK";/* List of moves in the pattern */
68 char Run_ch
; /* Character for the direction we are running */
70 int Count
= 0; /* Command count */
71 int Level
; /* Current level */
72 int Num_robots
; /* Number of robots left */
73 int Num_scrap
; /* Number of scrap heaps */
74 int Num_scores
; /* Number of scores posted */
75 int Num_games
; /* Number of games to play */
76 u_int32_t Score
; /* Current score */
77 int Start_level
= 1; /* Level on which to start */
78 int Wait_bonus
; /* bonus for waiting */
80 COORD Max
; /* Max area robots take up */
81 COORD Min
; /* Min area robots take up */
82 COORD My_pos
; /* Player's current position */
83 COORD Robots
[MAXROBOTS
]; /* Robots' current positions */
84 COORD Scrap
[MAXROBOTS
]; /* ScrapHeap' current position */
86 jmp_buf End_move
; /* Jump to on Real_time */