]> git.cameronkatri.com Git - bsdgames-darwin.git/blob - robots/play_level.c
clean up import
[bsdgames-darwin.git] / robots / play_level.c
1 /* $NetBSD: play_level.c,v 1.3 1995/04/22 10:09:03 cgd Exp $ */
2
3 /*
4 * Copyright (c) 1980, 1993
5 * The Regents of the University of California. All rights reserved.
6 *
7 * Redistribution and use in source and binary forms, with or without
8 * modification, are permitted provided that the following conditions
9 * are met:
10 * 1. Redistributions of source code must retain the above copyright
11 * notice, this list of conditions and the following disclaimer.
12 * 2. Redistributions in binary form must reproduce the above copyright
13 * notice, this list of conditions and the following disclaimer in the
14 * documentation and/or other materials provided with the distribution.
15 * 3. All advertising materials mentioning features or use of this software
16 * must display the following acknowledgement:
17 * This product includes software developed by the University of
18 * California, Berkeley and its contributors.
19 * 4. Neither the name of the University nor the names of its contributors
20 * may be used to endorse or promote products derived from this software
21 * without specific prior written permission.
22 *
23 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
24 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
25 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
26 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
27 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
28 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
29 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
30 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
31 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
32 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
33 * SUCH DAMAGE.
34 */
35
36 #ifndef lint
37 #if 0
38 static char sccsid[] = "@(#)play_level.c 8.1 (Berkeley) 5/31/93";
39 #else
40 static char rcsid[] = "$NetBSD: play_level.c,v 1.3 1995/04/22 10:09:03 cgd Exp $";
41 #endif
42 #endif /* not lint */
43
44 # include "robots.h"
45
46 /*
47 * play_level:
48 * Let the player play the current level
49 */
50 play_level()
51 {
52 register COORD *cp;
53 register int y, x, bonus;
54
55 move(My_pos.y, My_pos.x);
56 addch(PLAYER);
57 refresh();
58 for (cp = Robots; cp < &Robots[MAXROBOTS]; cp++) {
59 if (cp->y < 0)
60 continue;
61 move(cp->y, cp->x);
62 addch(ROBOT);
63 }
64 refresh();
65 # ifdef DEBUG
66 standout();
67 move(Min.y, Min.x);
68 addch(inch());
69 move(Max.y, Max.x);
70 addch(inch());
71 standend();
72 # endif DEBUG
73 setjmp(End_move);
74 flush_in();
75 while (!Dead && Num_robots > 0) {
76 move(My_pos.y, My_pos.x);
77 if (!jumping())
78 refresh();
79 get_move();
80 if (Real_time)
81 alarm(0);
82 if (Field[My_pos.y][My_pos.x] != 0)
83 Dead = TRUE;
84 if (!Dead)
85 move_robots(FALSE);
86 if (Was_bonus) {
87 move(Y_PROMPT, X_PROMPT);
88 clrtoeol();
89 move(Y_PROMPT + 1, X_PROMPT);
90 clrtoeol();
91 Was_bonus = FALSE;
92 }
93 }
94
95 /*
96 * if the player didn't die, add on the possible bonuses
97 */
98
99 if (!Dead) {
100 Was_bonus = FALSE;
101
102 if (Level == Start_level && Start_level > 1) {
103 move(Y_PROMPT, X_PROMPT);
104 printw("Advance bonus: %d", S_BONUS);
105 refresh();
106 add_score(S_BONUS);
107 Was_bonus = TRUE;
108 }
109
110 if (Wait_bonus != 0) {
111 if (!Was_bonus)
112 move(Y_PROMPT, X_PROMPT);
113 else
114 move(Y_PROMPT + 1, X_PROMPT);
115 printw("Wait bonus: %d", Wait_bonus);
116 refresh();
117 add_score(Wait_bonus);
118 Was_bonus = TRUE;
119 }
120 }
121 }