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1 /* $NetBSD: extern.h,v 1.8 1998/03/29 04:49:06 mrg Exp $ */
2
3 /*
4 * Copyright (c) 1983, 1993
5 * The Regents of the University of California. All rights reserved.
6 *
7 * Redistribution and use in source and binary forms, with or without
8 * modification, are permitted provided that the following conditions
9 * are met:
10 * 1. Redistributions of source code must retain the above copyright
11 * notice, this list of conditions and the following disclaimer.
12 * 2. Redistributions in binary form must reproduce the above copyright
13 * notice, this list of conditions and the following disclaimer in the
14 * documentation and/or other materials provided with the distribution.
15 * 3. All advertising materials mentioning features or use of this software
16 * must display the following acknowledgement:
17 * This product includes software developed by the University of
18 * California, Berkeley and its contributors.
19 * 4. Neither the name of the University nor the names of its contributors
20 * may be used to endorse or promote products derived from this software
21 * without specific prior written permission.
22 *
23 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
24 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
25 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
26 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
27 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
28 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
29 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
30 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
31 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
32 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
33 * SUCH DAMAGE.
34 *
35 * @(#)externs.h 8.1 (Berkeley) 5/31/93
36 */
37
38 #include <sys/time.h>
39
40 #include <ctype.h>
41 #include <err.h>
42 #include <pwd.h>
43 #include <signal.h>
44 #include <stdio.h>
45 #include <stdlib.h>
46 #include <string.h>
47 #include <unistd.h>
48
49 #define BITS (8 * sizeof (int))
50
51 #define OUTSIDE (position > 68 && position < 246 && position != 218)
52 #define rnd(x) (rand() % (x))
53 #define max(a,b) ((a) < (b) ? (b) : (a))
54 #define testbit(array, index) (array[index/BITS] & (1 << (index % BITS)))
55 #define setbit(array, index) (array[index/BITS] |= (1 << (index % BITS)))
56 #define clearbit(array, index) (array[index/BITS] &= ~(1 << (index % BITS)))
57
58 /* well known rooms */
59 #define FINAL 275
60 #define GARDEN 197
61 #define POOLS 126
62 #define DOCK 93
63
64 /* word types */
65 #define VERB 0
66 #define OBJECT 1
67 #define NOUNS 2
68 #define PREPS 3
69 #define ADJS 4
70 #define CONJ 5
71
72 /* words numbers */
73 #define KNIFE 0
74 #define SWORD 1
75 #define LAND 2
76 #define WOODSMAN 3
77 #define TWO_HANDED 4
78 #define CLEAVER 5
79 #define BROAD 6
80 #define MAIL 7
81 #define HELM 8
82 #define SHIELD 9
83 #define MAID 10
84 #define BODY 10
85 #define VIPER 11
86 #define LAMPON 12
87 #define SHOES 13
88 #define CYLON 14
89 #define PAJAMAS 15
90 #define ROBE 16
91 #define AMULET 17
92 #define MEDALION 18
93 #define TALISMAN 19
94 #define DEADWOOD 20
95 #define MALLET 21
96 #define LASER 22
97 #define BATHGOD 23
98 #define NORMGOD 24
99 #define GRENADE 25
100 #define CHAIN 26
101 #define ROPE 27
102 #define LEVIS 28
103 #define MACE 29
104 #define SHOVEL 30
105 #define HALBERD 31
106 #define COMPASS 32
107 #define CRASH 33
108 #define ELF 34
109 #define FOOT 35
110 #define COINS 36
111 #define MATCHES 37
112 #define MAN 38
113 #define PAPAYAS 39
114 #define PINEAPPLE 40
115 #define KIWI 41
116 #define COCONUTS 42
117 #define MANGO 43
118 #define RING 44
119 #define POTION 45
120 #define BRACELET 46
121 #define GIRL 47
122 #define GIRLTALK 48
123 #define DARK 49
124 #define TIMER 50
125 #define CHAR 53
126 #define BOMB 54
127 #define DEADGOD 55
128 #define DEADTIME 56
129 #define DEADNATIVE 57
130 #define NATIVE 58
131 #define HORSE 59
132 #define CAR 60
133 #define POT 61
134 #define BAR 62
135 #define BLOCK 63
136 #define NUMOFOBJECTS 64
137 /* non-objects below */
138 #define UP 1000
139 #define DOWN 1001
140 #define AHEAD 1002
141 #define BACK 1003
142 #define RIGHT 1004
143 #define LEFT 1005
144 #define TAKE 1006
145 #define USE 1007
146 #define LOOK 1008
147 #define QUIT 1009
148 #define NORTH 1010
149 #define SOUTH 1011
150 #define EAST 1012
151 #define WEST 1013
152 #define SU 1014
153 #define DROP 1015
154 #define TAKEOFF 1016
155 #define DRAW 1017
156 #define PUTON 1018
157 #define WEARIT 1019
158 #define PUT 1020
159 #define INVEN 1021
160 #define EVERYTHING 1022
161 #define AND 1023
162 #define KILL 1024
163 #define RAVAGE 1025
164 #define UNDRESS 1026
165 #define THROW 1027
166 #define LAUNCH 1028
167 #define LANDIT 1029
168 #define LIGHT 1030
169 #define FOLLOW 1031
170 #define KISS 1032
171 #define LOVE 1033
172 #define GIVE 1034
173 #define SMITE 1035
174 #define SHOOT 1036
175 #define ON 1037
176 #define OFF 1038
177 #define TIME 1039
178 #define SLEEP 1040
179 #define DIG 1041
180 #define EAT 1042
181 #define SWIM 1043
182 #define DRINK 1044
183 #define DOOR 1045
184 #define SAVE 1046
185 #define RIDE 1047
186 #define DRIVE 1048
187 #define SCORE 1049
188 #define BURY 1050
189 #define JUMP 1051
190 #define KICK 1052
191
192 /* injuries */
193 #define ARM 6 /* broken arm */
194 #define RIBS 7 /* broken ribs */
195 #define SPINE 9 /* broken back */
196 #define SKULL 11 /* fractured skull */
197 #define INCISE 10 /* deep incisions */
198 #define NECK 12 /* broken NECK */
199 #define NUMOFINJURIES 13
200
201 /* notes */
202 #define CANTLAUNCH 0
203 #define LAUNCHED 1
204 #define CANTSEE 2
205 #define CANTMOVE 3
206 #define JINXED 4
207 #define DUG 5
208 #define NUMOFNOTES 6
209
210 /* fundamental constants */
211 #define NUMOFROOMS 275
212 #define NUMOFWORDS ((NUMOFOBJECTS + BITS - 1) / BITS)
213 #define LINELENGTH 81
214
215 #define TODAY 0
216 #define TONIGHT 1
217 #define CYCLE 100
218
219 /* initial variable values */
220 #define TANKFULL 250
221 #define TORPEDOES 10
222 #define MAXWEIGHT 60
223 #define MAXCUMBER 10
224
225 struct room {
226 char *name;
227 int link[8];
228 #define north link[0]
229 #define south link[1]
230 #define east link[2]
231 #define west link[3]
232 #define up link[4]
233 #define access link[5]
234 #define down link[6]
235 #define flyhere link[7]
236 char *desc;
237 unsigned int objects[NUMOFWORDS];
238 };
239 extern struct room dayfile[];
240 extern struct room nightfile[];
241 struct room *location;
242
243 /* object characteristics */
244 char *objdes[NUMOFOBJECTS];
245 char *objsht[NUMOFOBJECTS];
246 char *ouch[NUMOFINJURIES];
247 int objwt[NUMOFOBJECTS];
248 int objcumber[NUMOFOBJECTS];
249
250 /* current input line */
251 #define NWORD 20 /* words per line */
252 char words[NWORD][15];
253 int wordvalue[NWORD];
254 int wordtype[NWORD];
255 int wordcount, wordnumber;
256
257 /* state of the game */
258 int ourtime;
259 int position;
260 int direction;
261 int left, right, ahead, back;
262 int ourclock, fuel, torps;
263 int carrying, encumber;
264 int rythmn;
265 int followfight;
266 int ate;
267 int snooze;
268 int meetgirl;
269 int followgod;
270 int godready;
271 int win;
272 int wintime;
273 int wiz;
274 int tempwiz;
275 int matchlight, matchcount;
276 int loved;
277 int pleasure, power, ego;
278 int WEIGHT;
279 int CUMBER;
280 int notes[NUMOFNOTES];
281 unsigned int inven[NUMOFWORDS];
282 unsigned int wear[NUMOFWORDS];
283 char beenthere[NUMOFROOMS + 1];
284 char injuries[NUMOFINJURIES];
285
286 char uname[9];
287
288 struct wlist {
289 char *string;
290 int value, article;
291 struct wlist *next;
292 };
293 #define HASHSIZE 256
294 #define HASHMUL 81
295 #define HASHMASK (HASHSIZE - 1)
296 struct wlist *hashtab[HASHSIZE];
297 extern struct wlist wlist[];
298
299 struct objs {
300 short room;
301 short obj;
302 };
303 extern struct objs dayobjs[];
304 extern struct objs nightobjs[];
305
306 void blast __P((void));
307 void bury __P((void));
308 int card __P((char *, int));
309 int checkout __P((char *));
310 void chime __P((void));
311 void convert __P((int));
312 void crash __P((void));
313 int cypher __P((void));
314 void die __P((void));
315 void diesig __P((int));
316 void dig __P((void));
317 int draw __P((void));
318 void drink __P((void));
319 int drive __P((void));
320 int drop __P((char *));
321 int eat __P((void));
322 void endfly __P((void));
323 int fight __P((int, int));
324 int follow __P((void));
325 void getutmp __P((char *));
326 int give __P((void));
327 int hash __P((char *));
328 void initialize __P((char));
329 void install __P((struct wlist *));
330 int jump __P((void));
331 void kiss __P((void));
332 int land __P((void));
333 int launch __P((void));
334 void light __P((void));
335 void live __P((void));
336 void love __P((void));
337 int move __P((int, int));
338 void moveenemy __P((int));
339 void murder __P((void));
340 void news __P((void));
341 void newway __P((int));
342 void notarget __P((void));
343 void parse __P((void));
344 void post __P((char));
345 void printobjs __P((void));
346 int put __P((void));
347 int puton __P((void));
348 void ravage __P((void));
349 void restore __P((void));
350 int ride __P((void));
351 void save __P((void));
352 void screen __P((void));
353 int shoot __P((void));
354 void succumb __P((int));
355 int take __P((unsigned int[]));
356 int takeoff __P((void));
357 void target __P((void));
358 int throw __P((char *));
359 int ucard __P((unsigned int *));
360 int use __P((void));
361 int visual __P((void));
362 int wearit __P((void));
363 void whichway __P((struct room));
364 int wizard __P((char *));
365 void wordinit __P((void));
366 void writedes __P((void));
367 int zzz __P((void));
368 char *getcom __P((char *, int, char *, char *));
369 char *getword __P((char *, char *, int));
370 char *rate __P((void));
371 char *truedirec __P((int, char));
372 struct wlist *lookup __P((char *));