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1 /* $NetBSD: help.c,v 1.4 1997/10/12 21:24:53 christos Exp $ */
2
3 /*
4 * Copyright (c) 1980, 1993
5 * The Regents of the University of California. All rights reserved.
6 *
7 * Redistribution and use in source and binary forms, with or without
8 * modification, are permitted provided that the following conditions
9 * are met:
10 * 1. Redistributions of source code must retain the above copyright
11 * notice, this list of conditions and the following disclaimer.
12 * 2. Redistributions in binary form must reproduce the above copyright
13 * notice, this list of conditions and the following disclaimer in the
14 * documentation and/or other materials provided with the distribution.
15 * 3. All advertising materials mentioning features or use of this software
16 * must display the following acknowledgement:
17 * This product includes software developed by the University of
18 * California, Berkeley and its contributors.
19 * 4. Neither the name of the University nor the names of its contributors
20 * may be used to endorse or promote products derived from this software
21 * without specific prior written permission.
22 *
23 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
24 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
25 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
26 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
27 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
28 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
29 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
30 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
31 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
32 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
33 * SUCH DAMAGE.
34 */
35
36 #include <sys/cdefs.h>
37 #ifndef lint
38 #if 0
39 static char sccsid[] = "@(#)help.c 8.1 (Berkeley) 5/31/93";
40 #else
41 __RCSID("$NetBSD: help.c,v 1.4 1997/10/12 21:24:53 christos Exp $");
42 #endif
43 #endif /* not lint */
44
45 #include <stdio.h>
46 #include <math.h>
47 #include <unistd.h>
48 #include "trek.h"
49
50 /*
51 ** call starbase for help
52 **
53 ** First, the closest starbase is selected. If there is a
54 ** a starbase in your own quadrant, you are in good shape.
55 ** This distance takes quadrant distances into account only.
56 **
57 ** A magic number is computed based on the distance which acts
58 ** as the probability that you will be rematerialized. You
59 ** get three tries.
60 **
61 ** When it is determined that you should be able to be remater-
62 ** ialized (i.e., when the probability thing mentioned above
63 ** comes up positive), you are put into that quadrant (anywhere).
64 ** Then, we try to see if there is a spot adjacent to the star-
65 ** base. If not, you can't be rematerialized!!! Otherwise,
66 ** it drops you there. It only tries five times to find a spot
67 ** to drop you. After that, it's your problem.
68 */
69
70 char *Cntvect[3] =
71 {"first", "second", "third"};
72
73 /*ARGSUSED*/
74 void
75 help(v)
76 int v;
77 {
78 int i;
79 double dist, x;
80 int dx = 0, dy = 0;
81 int j, l = 0;
82
83 /* check to see if calling for help is reasonable ... */
84 if (Ship.cond == DOCKED) {
85 printf("Uhura: But Captain, we're already docked\n");
86 return;
87 }
88
89 /* or possible */
90 if (damaged(SSRADIO)) {
91 out(SSRADIO);
92 return;
93 }
94 if (Now.bases <= 0) {
95 printf("Uhura: I'm not getting any response from starbase\n");
96 return;
97 }
98
99 /* tut tut, there goes the score */
100 Game.helps += 1;
101
102 /* find the closest base */
103 dist = 1e50;
104 if (Quad[Ship.quadx][Ship.quady].bases <= 0)
105 {
106 /* there isn't one in this quadrant */
107 for (i = 0; i < Now.bases; i++)
108 {
109 /* compute distance */
110 dx = Now.base[i].x - Ship.quadx;
111 dy = Now.base[i].y - Ship.quady;
112 x = dx * dx + dy * dy;
113 x = sqrt(x);
114
115 /* see if better than what we already have */
116 if (x < dist)
117 {
118 dist = x;
119 l = i;
120 }
121 }
122
123 /* go to that quadrant */
124 Ship.quadx = Now.base[l].x;
125 Ship.quady = Now.base[l].y;
126 initquad(1);
127 }
128 else
129 {
130 dist = 0.0;
131 }
132
133 /* dematerialize the Enterprise */
134 Sect[Ship.sectx][Ship.secty] = EMPTY;
135 printf("Starbase in %d,%d responds\n", Ship.quadx, Ship.quady);
136
137 /* this next thing acts as a probability that it will work */
138 x = pow(1.0 - pow(0.94, dist), 0.3333333);
139
140 /* attempt to rematerialize */
141 for (i = 0; i < 3; i++)
142 {
143 sleep(2);
144 printf("%s attempt to rematerialize ", Cntvect[i]);
145 if (franf() > x)
146 {
147 /* ok, that's good. let's see if we can set her down */
148 for (j = 0; j < 5; j++)
149 {
150 dx = Etc.starbase.x + ranf(3) - 1;
151 if (dx < 0 || dx >= NSECTS)
152 continue;
153 dy = Etc.starbase.y + ranf(3) - 1;
154 if (dy < 0 || dy >= NSECTS || Sect[dx][dy] != EMPTY)
155 continue;
156 break;
157 }
158 if (j < 5)
159 {
160 /* found an empty spot */
161 printf("succeeds\n");
162 Ship.sectx = dx;
163 Ship.secty = dy;
164 Sect[dx][dy] = Ship.ship;
165 dock(0);
166 compkldist(0);
167 return;
168 }
169 /* the starbase must have been surrounded */
170 }
171 printf("fails\n");
172 }
173
174 /* one, two, three strikes, you're out */
175 lose(L_NOHELP);
176 }