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git.cameronkatri.com Git - bsdgames-darwin.git/blob - trek/play.c
1 /* $NetBSD: play.c,v 1.7 2001/02/05 01:12:46 christos Exp $ */
4 * Copyright (c) 1980, 1993
5 * The Regents of the University of California. All rights reserved.
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8 * modification, are permitted provided that the following conditions
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11 * notice, this list of conditions and the following disclaimer.
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15 * 3. All advertising materials mentioning features or use of this software
16 * must display the following acknowledgement:
17 * This product includes software developed by the University of
18 * California, Berkeley and its contributors.
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20 * may be used to endorse or promote products derived from this software
21 * without specific prior written permission.
23 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
24 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
25 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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36 #include <sys/cdefs.h>
39 static char sccsid
[] = "@(#)play.c 8.1 (Berkeley) 5/31/93";
41 __RCSID("$NetBSD: play.c,v 1.7 2001/02/05 01:12:46 christos Exp $");
51 ** INSTRUCTION READ AND MAIN PLAY LOOP
53 ** Well folks, this is it. Here we have the guts of the game.
54 ** This routine executes moves. It sets up per-move variables,
55 ** gets the command, and executes the command. After the command,
56 ** it calls events() to use up time, attack() to have Klingons
57 ** attack if the move was not free, and checkcond() to check up
58 ** on how we are doing after the move.
63 const struct cvntab Comtab
[] =
65 { "abandon", "", abandon
, 0 },
66 { "ca", "pture", capture
, 0 },
67 { "cl", "oak", shield
, -1 },
68 { "c", "omputer", computer
, 0 },
69 { "da", "mages", dcrept
, 0 },
70 { "destruct", "", destruct
, 0 },
71 { "do", "ck", dock
, 0 },
72 { "help", "", help
, 0 },
73 { "i", "mpulse", impulse
, 0 },
74 { "l", "rscan", lrscan
, 0 },
75 { "m", "ove", dowarp
, 0 },
76 { "p", "hasers", phaser
, 0 },
77 { "ram", "", dowarp
, 1 },
78 { "dump", "", dumpgame
, 0 },
79 { "r", "est", rest
, 0 },
80 { "sh", "ield", shield
, 0 },
81 { "s", "rscan", srscan
, 0 },
82 { "st", "atus", srscan
, -1 },
83 { "terminate", "", myreset
, 0 },
84 { "t", "orpedo", torped
, 0 },
85 { "u", "ndock", undock
, 0 },
86 { "v", "isual", visual
, 0 },
87 { "w", "arp", setwarp
, 0 },
88 { NULL
, NULL
, NULL
, 0 }
94 int v
__attribute__((__unused__
));
103 const struct cvntab
*r
;
113 r
= getcodpar("\nCommand", Comtab
);
114 (*r
->value
)(r
->value2
);