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1 /* $NetBSD: hack.fight.c,v 1.8 2008/01/28 06:55:41 dholland Exp $ */
2
3 /*
4 * Copyright (c) 1985, Stichting Centrum voor Wiskunde en Informatica,
5 * Amsterdam
6 * All rights reserved.
7 *
8 * Redistribution and use in source and binary forms, with or without
9 * modification, are permitted provided that the following conditions are
10 * met:
11 *
12 * - Redistributions of source code must retain the above copyright notice,
13 * this list of conditions and the following disclaimer.
14 *
15 * - Redistributions in binary form must reproduce the above copyright
16 * notice, this list of conditions and the following disclaimer in the
17 * documentation and/or other materials provided with the distribution.
18 *
19 * - Neither the name of the Stichting Centrum voor Wiskunde en
20 * Informatica, nor the names of its contributors may be used to endorse or
21 * promote products derived from this software without specific prior
22 * written permission.
23 *
24 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
25 * IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
26 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
27 * PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER
28 * OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
29 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
30 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
31 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
32 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
33 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
34 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
35 */
36
37 /*
38 * Copyright (c) 1982 Jay Fenlason <hack@gnu.org>
39 * All rights reserved.
40 *
41 * Redistribution and use in source and binary forms, with or without
42 * modification, are permitted provided that the following conditions
43 * are met:
44 * 1. Redistributions of source code must retain the above copyright
45 * notice, this list of conditions and the following disclaimer.
46 * 2. Redistributions in binary form must reproduce the above copyright
47 * notice, this list of conditions and the following disclaimer in the
48 * documentation and/or other materials provided with the distribution.
49 * 3. The name of the author may not be used to endorse or promote products
50 * derived from this software without specific prior written permission.
51 *
52 * THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES,
53 * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
54 * AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
55 * THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
56 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
57 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
58 * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
59 * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
60 * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
61 * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
62 */
63
64 #include <sys/cdefs.h>
65 #ifndef lint
66 __RCSID("$NetBSD: hack.fight.c,v 1.8 2008/01/28 06:55:41 dholland Exp $");
67 #endif /* not lint */
68
69 #include "hack.h"
70 #include "extern.h"
71
72 static boolean far_noise;
73 static long noisetime;
74
75 /* hitmm returns 0 (miss), 1 (hit), or 2 (kill) */
76 int
77 hitmm(magr, mdef)
78 struct monst *magr, *mdef;
79 {
80 const struct permonst *pa = magr->data, *pd = mdef->data;
81 int didhit;
82 schar tmp;
83 boolean vis;
84
85 if (strchr("Eauy", pa->mlet))
86 return (0);
87 if (magr->mfroz)
88 return (0); /* riv05!a3 */
89 tmp = pd->ac + pa->mlevel;
90 if (mdef->mconf || mdef->mfroz || mdef->msleep) {
91 tmp += 4;
92 if (mdef->msleep)
93 mdef->msleep = 0;
94 }
95 didhit = (tmp > rnd(20));
96 if (didhit)
97 mdef->msleep = 0;
98 vis = (cansee(magr->mx, magr->my) && cansee(mdef->mx, mdef->my));
99 if (vis) {
100 char buf[BUFSZ];
101 if (mdef->mimic)
102 seemimic(mdef);
103 if (magr->mimic)
104 seemimic(magr);
105 (void) sprintf(buf, "%s %s", Monnam(magr),
106 didhit ? "hits" : "misses");
107 pline("%s %s.", buf, monnam(mdef));
108 } else {
109 boolean far = (dist(magr->mx, magr->my) > 15);
110 if (far != far_noise || moves - noisetime > 10) {
111 far_noise = far;
112 noisetime = moves;
113 pline("You hear some noises%s.",
114 far ? " in the distance" : "");
115 }
116 }
117 if (didhit) {
118 if (magr->data->mlet == 'c' && !magr->cham) {
119 magr->mhpmax += 3;
120 if (vis)
121 pline("%s is turned to stone!", Monnam(mdef));
122 else if (mdef->mtame)
123 pline("You have a peculiarly sad feeling for a moment, then it passes.");
124 monstone(mdef);
125 didhit = 2;
126 } else if ((mdef->mhp -= d(pa->damn, pa->damd)) < 1) {
127 magr->mhpmax += 1 + rn2(pd->mlevel + 1);
128 if (magr->mtame && magr->mhpmax > 8 * pa->mlevel) {
129 if (pa == &li_dog)
130 magr->data = pa = &dog;
131 else if (pa == &dog)
132 magr->data = pa = &la_dog;
133 }
134 if (vis)
135 pline("%s is killed!", Monnam(mdef));
136 else if (mdef->mtame)
137 pline("You have a sad feeling for a moment, then it passes.");
138 mondied(mdef);
139 didhit = 2;
140 }
141 }
142 return (didhit);
143 }
144
145 /* drop (perhaps) a cadaver and remove monster */
146 void
147 mondied(mdef)
148 struct monst *mdef;
149 {
150 const struct permonst *pd = mdef->data;
151 if (letter(pd->mlet) && rn2(3)) {
152 (void) mkobj_at(pd->mlet, mdef->mx, mdef->my);
153 if (cansee(mdef->mx, mdef->my)) {
154 unpmon(mdef);
155 atl(mdef->mx, mdef->my, fobj->olet);
156 }
157 stackobj(fobj);
158 }
159 mondead(mdef);
160 }
161
162 /* drop a rock and remove monster */
163 void
164 monstone(mdef)
165 struct monst *mdef;
166 {
167 if (strchr(mlarge, mdef->data->mlet))
168 mksobj_at(ENORMOUS_ROCK, mdef->mx, mdef->my);
169 else
170 mksobj_at(ROCK, mdef->mx, mdef->my);
171 if (cansee(mdef->mx, mdef->my)) {
172 unpmon(mdef);
173 atl(mdef->mx, mdef->my, fobj->olet);
174 }
175 mondead(mdef);
176 }
177
178
179 int
180 fightm(mtmp)
181 struct monst *mtmp;
182 {
183 struct monst *mon;
184 for (mon = fmon; mon; mon = mon->nmon)
185 if (mon != mtmp) {
186 if (DIST(mon->mx, mon->my, mtmp->mx, mtmp->my) < 3)
187 if (rn2(4))
188 return (hitmm(mtmp, mon));
189 }
190 return (-1);
191 }
192
193 /* u is hit by sth, but not a monster */
194 int
195 thitu(tlev, dam, name)
196 int tlev, dam;
197 const char *name;
198 {
199 char buf[BUFSZ];
200 setan(name, buf);
201 if (u.uac + tlev <= rnd(20)) {
202 if (Blind)
203 pline("It misses.");
204 else
205 pline("You are almost hit by %s!", buf);
206 return (0);
207 } else {
208 if (Blind)
209 pline("You are hit!");
210 else
211 pline("You are hit by %s!", buf);
212 losehp(dam, name);
213 return (1);
214 }
215 }
216
217 char mlarge[] = "bCDdegIlmnoPSsTUwY',&";
218
219 boolean
220 hmon(mon, obj, thrown) /* return TRUE if mon still alive */
221 struct monst *mon;
222 struct obj *obj;
223 int thrown;
224 {
225 int tmp;
226 boolean hittxt = FALSE;
227
228 if (!obj) {
229 tmp = rnd(2); /* attack with bare hands */
230 if (mon->data->mlet == 'c' && !uarmg) {
231 pline("You hit the cockatrice with your bare hands.");
232 pline("You turn to stone ...");
233 done_in_by(mon);
234 }
235 } else if (obj->olet == WEAPON_SYM || obj->otyp == PICK_AXE) {
236 if (obj == uwep && (obj->otyp > SPEAR || obj->otyp < BOOMERANG))
237 tmp = rnd(2);
238 else {
239 if (strchr(mlarge, mon->data->mlet)) {
240 tmp = rnd(objects[obj->otyp].wldam);
241 if (obj->otyp == TWO_HANDED_SWORD)
242 tmp += d(2, 6);
243 else if (obj->otyp == FLAIL)
244 tmp += rnd(4);
245 } else {
246 tmp = rnd(objects[obj->otyp].wsdam);
247 }
248 tmp += obj->spe;
249 if (!thrown && obj == uwep && obj->otyp == BOOMERANG
250 && !rn2(3)) {
251 pline("As you hit %s, the boomerang breaks into splinters.",
252 monnam(mon));
253 freeinv(obj);
254 setworn((struct obj *) 0, obj->owornmask);
255 obfree(obj, (struct obj *) 0);
256 obj = NULL;
257 tmp++;
258 }
259 }
260 if (mon->data->mlet == 'O' && obj != NULL &&
261 obj->otyp == TWO_HANDED_SWORD &&
262 !strcmp(ONAME(obj), "Orcrist"))
263 tmp += rnd(10);
264 } else
265 switch (obj->otyp) {
266 case HEAVY_IRON_BALL:
267 tmp = rnd(25);
268 break;
269 case EXPENSIVE_CAMERA:
270 pline("You succeed in destroying your camera. Congratulations!");
271 freeinv(obj);
272 if (obj->owornmask)
273 setworn((struct obj *) 0, obj->owornmask);
274 obfree(obj, (struct obj *) 0);
275 return (TRUE);
276 case DEAD_COCKATRICE:
277 pline("You hit %s with the cockatrice corpse.",
278 monnam(mon));
279 if (mon->data->mlet == 'c') {
280 tmp = 1;
281 hittxt = TRUE;
282 break;
283 }
284 pline("%s is turned to stone!", Monnam(mon));
285 killed(mon);
286 return (FALSE);
287 case CLOVE_OF_GARLIC: /* no effect against demons */
288 if (strchr(UNDEAD, mon->data->mlet))
289 mon->mflee = 1;
290 tmp = 1;
291 break;
292 default:
293 /* non-weapons can damage because of their weight */
294 /* (but not too much) */
295 tmp = obj->owt / 10;
296 if (tmp < 1)
297 tmp = 1;
298 else
299 tmp = rnd(tmp);
300 if (tmp > 6)
301 tmp = 6;
302 }
303
304 /****** NOTE: perhaps obj is undefined!! (if !thrown && BOOMERANG) */
305
306 tmp += u.udaminc + dbon();
307 if (u.uswallow) {
308 if ((tmp -= u.uswldtim) <= 0) {
309 pline("Your arms are no longer able to hit.");
310 return (TRUE);
311 }
312 }
313 if (tmp < 1)
314 tmp = 1;
315 mon->mhp -= tmp;
316 if (mon->mhp < 1) {
317 killed(mon);
318 return (FALSE);
319 }
320 if (mon->mtame && (!mon->mflee || mon->mfleetim)) {
321 mon->mflee = 1; /* Rick Richardson */
322 mon->mfleetim += 10 * rnd(tmp);
323 }
324 if (!hittxt) {
325 if (thrown) {
326 /* this assumes that we cannot throw plural things */
327 if (obj == NULL)
328 panic("thrown non-object");
329 hit(xname(obj) /* or: objects[obj->otyp].oc_name */ ,
330 mon, exclam(tmp));
331 } else if (Blind)
332 pline("You hit it.");
333 else
334 pline("You hit %s%s", monnam(mon), exclam(tmp));
335 }
336 if (u.umconf && !thrown) {
337 if (!Blind) {
338 pline("Your hands stop glowing blue.");
339 if (!mon->mfroz && !mon->msleep)
340 pline("%s appears confused.", Monnam(mon));
341 }
342 mon->mconf = 1;
343 u.umconf = 0;
344 }
345 return (TRUE); /* mon still alive */
346 }
347
348 /* try to attack; return FALSE if monster evaded */
349 /* u.dx and u.dy must be set */
350 int
351 attack(mtmp)
352 struct monst *mtmp;
353 {
354 schar tmp;
355 boolean malive = TRUE;
356 const struct permonst *mdat;
357 mdat = mtmp->data;
358
359 u_wipe_engr(3); /* andrew@orca: prevent unlimited pick-axe
360 * attacks */
361
362 if (mdat->mlet == 'L' && !mtmp->mfroz && !mtmp->msleep &&
363 !mtmp->mconf && mtmp->mcansee && !rn2(7) &&
364 (m_move(mtmp, 0) == 2 /* he died */ || /* he moved: */
365 mtmp->mx != u.ux + u.dx || mtmp->my != u.uy + u.dy))
366 return (FALSE);
367
368 if (mtmp->mimic) {
369 if (!u.ustuck && !mtmp->mflee)
370 u.ustuck = mtmp;
371 switch (levl[u.ux + u.dx][u.uy + u.dy].scrsym) {
372 case '+':
373 pline("The door actually was a Mimic.");
374 break;
375 case '$':
376 pline("The chest was a Mimic!");
377 break;
378 default:
379 pline("Wait! That's a Mimic!");
380 }
381 wakeup(mtmp); /* clears mtmp->mimic */
382 return (TRUE);
383 }
384 wakeup(mtmp);
385
386 if (mtmp->mhide && mtmp->mundetected) {
387 struct obj *obj;
388
389 mtmp->mundetected = 0;
390 if ((obj = o_at(mtmp->mx, mtmp->my)) && !Blind)
391 pline("Wait! There's a %s hiding under %s!",
392 mdat->mname, doname(obj));
393 return (TRUE);
394 }
395 tmp = u.uluck + u.ulevel + mdat->ac + abon();
396 if (uwep) {
397 if (uwep->olet == WEAPON_SYM || uwep->otyp == PICK_AXE)
398 tmp += uwep->spe;
399 if (uwep->otyp == TWO_HANDED_SWORD)
400 tmp -= 1;
401 else if (uwep->otyp == DAGGER)
402 tmp += 2;
403 else if (uwep->otyp == CRYSKNIFE)
404 tmp += 3;
405 else if (uwep->otyp == SPEAR &&
406 strchr("XDne", mdat->mlet))
407 tmp += 2;
408 }
409 if (mtmp->msleep) {
410 mtmp->msleep = 0;
411 tmp += 2;
412 }
413 if (mtmp->mfroz) {
414 tmp += 4;
415 if (!rn2(10))
416 mtmp->mfroz = 0;
417 }
418 if (mtmp->mflee)
419 tmp += 2;
420 if (u.utrap)
421 tmp -= 3;
422
423 /* with a lot of luggage, your agility diminishes */
424 tmp -= (inv_weight() + 40) / 20;
425
426 if (tmp <= rnd(20) && !u.uswallow) {
427 if (Blind)
428 pline("You miss it.");
429 else
430 pline("You miss %s.", monnam(mtmp));
431 } else {
432 /* we hit the monster; be careful: it might die! */
433
434 if ((malive = hmon(mtmp, uwep, 0)) == TRUE) {
435 /* monster still alive */
436 if (!rn2(25) && mtmp->mhp < mtmp->mhpmax / 2) {
437 mtmp->mflee = 1;
438 if (!rn2(3))
439 mtmp->mfleetim = rnd(100);
440 if (u.ustuck == mtmp && !u.uswallow)
441 u.ustuck = 0;
442 }
443 #ifndef NOWORM
444 if (mtmp->wormno)
445 cutworm(mtmp, u.ux + u.dx, u.uy + u.dy,
446 uwep ? uwep->otyp : 0);
447 #endif /* NOWORM */
448 }
449 if (mdat->mlet == 'a') {
450 if (rn2(2)) {
451 pline("You are splashed by the blob's acid!");
452 losehp_m(rnd(6), mtmp);
453 if (!rn2(30))
454 corrode_armor();
455 }
456 if (!rn2(6))
457 corrode_weapon();
458 }
459 }
460 if (malive && mdat->mlet == 'E' && canseemon(mtmp)
461 && !mtmp->mcan && rn2(3)) {
462 if (mtmp->mcansee) {
463 pline("You are frozen by the floating eye's gaze!");
464 nomul((u.ulevel > 6 || rn2(4)) ? rn1(20, -21) : -200);
465 } else {
466 pline("The blinded floating eye cannot defend itself.");
467 if (!rn2(500))
468 if ((int) u.uluck > LUCKMIN)
469 u.uluck--;
470 }
471 }
472 return (TRUE);
473 }