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1 /* $NetBSD: extern.h,v 1.12 2008/02/19 06:05:26 dholland Exp $ */
2
3 /*
4 * Copyright (c) 1997 Christos Zoulas. All rights reserved.
5 *
6 * Redistribution and use in source and binary forms, with or without
7 * modification, are permitted provided that the following conditions
8 * are met:
9 * 1. Redistributions of source code must retain the above copyright
10 * notice, this list of conditions and the following disclaimer.
11 * 2. Redistributions in binary form must reproduce the above copyright
12 * notice, this list of conditions and the following disclaimer in the
13 * documentation and/or other materials provided with the distribution.
14 * 3. All advertising materials mentioning features or use of this software
15 * must display the following acknowledgement:
16 * This product includes software developed by Christos Zoulas.
17 * 4. The name of the author may not be used to endorse or promote products
18 * derived from this software without specific prior written permission.
19 *
20 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
21 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
22 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
23 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
24 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
25 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
26 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
27 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
28 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
29 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
30 */
31
32 /* action.c */
33 void act_remove_gems(int);
34 void act_sit_throne(int);
35 void act_drink_fountain(void);
36 void act_wash_fountain(void);
37 void act_desecrate_altar(void);
38 void act_donation_pray(void);
39 void act_just_pray(void);
40 void act_ignore_altar(void);
41 void act_open_chest(int, int);
42
43 /* bill.c */
44 void mailbill(void);
45
46 /* config.c */
47
48 /* create.c */
49 void makeplayer(void);
50 void newcavelevel(int);
51 void eat(int, int);
52 int fillmonst(int);
53
54 /* data.c */
55
56 /* diag.c */
57 void diag(void);
58 int dcount(int);
59 void diagdrawscreen(void);
60 int savegame(char *);
61 void restoregame(char *);
62
63 /* display.c */
64 void bottomline(void);
65 void bottomhp(void);
66 void bottomspell(void);
67 void bottomdo(void);
68 void bot_linex(void);
69 void bottomgold(void);
70 void draws(int, int, int, int);
71 void drawscreen(void);
72 void showcell(int, int);
73 void show1cell(int, int);
74 void showplayer(void);
75 int moveplayer(int);
76 void seemagic(int);
77
78 /* fortune.c */
79 const char *fortune(void);
80
81 /* global.c */
82 void raiselevel(void);
83 void loselevel(void);
84 void raiseexperience(long);
85 void loseexperience(long);
86 void losehp(int);
87 void losemhp(int);
88 void raisehp(int);
89 void raisemhp(int);
90 void raisemspells(int);
91 void losemspells(int);
92 int makemonst(int);
93 void positionplayer(void);
94 void recalc(void);
95 void quit(void);
96 void more(void);
97 int take(int, int);
98 int drop_object(int);
99 void enchantarmor(void);
100 void enchweapon(void);
101 int pocketfull(void);
102 int nearbymonst(void);
103 int stealsomething(void);
104 int emptyhanded(void);
105 void creategem(void);
106 void adjustcvalues(int, int);
107 int getpassword(void);
108 int getyn(void);
109 int packweight(void);
110 int rnd(int);
111 int rund(int);
112
113 /* help.c */
114 void help(void);
115 void welcome(void);
116 void retcont(void);
117
118 /* io.c */
119 void setupvt100(void);
120 void clearvt100(void);
121 int ttgetch(void);
122 void scbr(void);
123 void sncbr(void);
124 void newgame(void);
125 void lprintf(const char *, ...) __attribute__((__format__(__printf__, 1, 2)));
126 void lprint(long);
127 void lwrite(char *, int);
128 long lgetc(void);
129 long larn_lrint(void);
130 void lrfill(char *, int);
131 char *lgetw(void);
132 char *lgetl(void);
133 int lcreat(char *);
134 int lopen(char *);
135 int lappend(char *);
136 void lrclose(void);
137 void lwclose(void);
138 void lprcat(const char *);
139 void cursor(int, int);
140 void cursors(void);
141 void init_term(void);
142 void cl_line(int, int);
143 void cl_up(int, int);
144 void cl_dn(int, int);
145 void standout(const char *);
146 void set_score_output(void);
147 void lflush(void);
148 char *tmcapcnv(char *, char *);
149 void beep(void);
150
151 /* main.c */
152 int main(int, char **);
153 void showstr(void);
154 void qshowstr(void);
155 void t_setup(int);
156 void t_endup(int);
157 void showwear(void);
158 void showwield(void);
159 void showread(void);
160 void showeat(void);
161 void showquaff(void);
162 void show1(int, const char *[]);
163 void show3(int);
164 void randmonst(void);
165 void parse(void);
166 void parse2(void);
167 void run(int);
168 void wield(void);
169 void ydhi(int);
170 void ycwi(int);
171 void wear(void);
172 void dropobj(void);
173 void readscr(void);
174 void eatcookie(void);
175 void quaff(void);
176 unsigned long readnum(long);
177 void szero(char *);
178
179 /* monster.c */
180 void createmonster(int);
181 void createitem(int, int);
182 void cast(void);
183 void speldamage(int);
184 void loseint(void);
185 int isconfuse(void);
186 int nospell(int, int);
187 int fullhit(int);
188 void direct(int, int, const char *, int);
189 void godirect(int, int, const char *, int, int);
190 void ifblind(int, int);
191 void tdirect(int);
192 void omnidirect(int, int, const char *);
193 int vxy(int *, int *);
194 void dirpoly(int);
195 void hitmonster(int, int);
196 int hitm(int, int, int);
197 void hitplayer(int, int);
198 void dropgold(int);
199 void something(int);
200 int newobject(int, int *);
201 void checkloss(int);
202 int annihilate(void);
203 int newsphere(int, int, int, int);
204 int rmsphere(int, int);
205 void sphboom(int, int);
206 void genmonst(void);
207
208 /* moreobj.c */
209 void oaltar(void);
210 void othrone(int);
211 void odeadthrone(void);
212 void ochest(void);
213 void ofountain(void);
214 void fntchange(int);
215
216 /* movem.c */
217 void movemonst(void);
218 void movemt(int, int);
219 void mmove(int, int, int, int);
220 void movsphere(void);
221
222 /* nap.c */
223 void nap(int);
224
225 /* object.c */
226 void lookforobject(void);
227 void finditem(int);
228 void ostairs(int);
229 void oteleport(int);
230 void opotion(int);
231 void quaffpotion(int);
232 void oscroll(int);
233 void adjusttime(long);
234 void read_scroll(int);
235 void oorb(void);
236 void opit(void);
237 void obottomless(void);
238 void oelevator(int);
239 void ostatue(void);
240 void omirror(void);
241 void obook(void);
242 void readbook(int);
243 void ocookie(void);
244 void ogold(int);
245 void ohome(void);
246 void iopts(void);
247 void ignore(void);
248
249 /* regen.c */
250 void regen(void);
251
252 /* savelev.c */
253 void savelevel(void);
254 void getlevel(void);
255
256 /* scores.c */
257 int readboard(void);
258 int writeboard(void);
259 int makeboard(void);
260 int hashewon(void);
261 long paytaxes(long);
262 int winshou(void);
263 int shou(int);
264 void showscores(void);
265 void showallscores(void);
266 int sortboard(void);
267 void newscore(long, char *, int, int);
268 void new1sub(long, int, char *, long);
269 void new2sub(long, int, char *, int);
270 void died(int);
271 void diedsub(int);
272 void diedlog(void);
273 int getplid(char *);
274
275 /* signal.c */
276 void sigsetup(void);
277
278 /* store.c */
279 void dnd_2hed(void);
280 void dnd_hed(void);
281 void dndstore(void);
282 void sch_hed(void);
283 void oschool(void);
284 void obank(void);
285 void obank2(void);
286 void ointerest(void);
287 void obanksub(void);
288 void appraise(int);
289 void otradepost(void);
290 void cnsitm(void);
291 void olrs(void);
292
293 /* tok.c */
294 int yylex(void);
295 void flushall(void);
296 void sethard(int);
297 void readopts(void);