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Make the default WARNS for games 4. The only game that needs to set WARNS
[bsdgames-darwin.git] / atc / extern.h
1 /* $NetBSD: extern.h,v 1.13 2005/08/10 17:53:28 rpaulo Exp $ */
2
3 /*-
4 * Copyright (c) 1990, 1993
5 * The Regents of the University of California. All rights reserved.
6 *
7 * This code is derived from software contributed to Berkeley by
8 * Ed James.
9 *
10 * Redistribution and use in source and binary forms, with or without
11 * modification, are permitted provided that the following conditions
12 * are met:
13 * 1. Redistributions of source code must retain the above copyright
14 * notice, this list of conditions and the following disclaimer.
15 * 2. Redistributions in binary form must reproduce the above copyright
16 * notice, this list of conditions and the following disclaimer in the
17 * documentation and/or other materials provided with the distribution.
18 * 3. Neither the name of the University nor the names of its contributors
19 * may be used to endorse or promote products derived from this software
20 * without specific prior written permission.
21 *
22 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
23 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
24 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
25 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
26 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
27 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
28 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
29 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
30 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
31 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
32 * SUCH DAMAGE.
33 *
34 * @(#)extern.h 8.1 (Berkeley) 5/31/93
35 */
36
37 /*
38 * Copyright (c) 1987 by Ed James, UC Berkeley. All rights reserved.
39 *
40 * Copy permission is hereby granted provided that this notice is
41 * retained on all partial or complete copies.
42 *
43 * For more info on this and all of my stuff, mail edjames@berkeley.edu.
44 */
45
46 extern char GAMES[];
47 extern const char *filename;
48
49 extern int clck, safe_planes, start_time, test_mode;
50
51 #if 0
52 extern FILE *filein, *fileout;
53 #endif
54
55 extern C_SCREEN screen, *sp;
56
57 extern LIST air, ground;
58
59 extern struct termios tty_start, tty_new;
60
61 extern DISPLACEMENT displacement[MAXDIR];
62
63 int addplane(void);
64 void append(LIST *, PLANE *);
65 void check_adir(int, int, int);
66 void check_edge(int, int);
67 void check_edir(int, int, int);
68 void check_line(int, int, int, int);
69 void check_linepoint(int, int);
70 void check_point(int, int);
71 int checkdefs(void);
72 int compar(const void *, const void *);
73 void delete(LIST *, PLANE *);
74 int dir_deg(int);
75 int dir_no(int);
76 void done_screen(void);
77 void draw_all(void);
78 void draw_line(WINDOW *, int, int, int, int, const char *);
79 void erase_all(void);
80 int getAChar(void);
81 int getcommand(void);
82 int gettoken(void);
83 void init_gr(void);
84 void ioaddstr(int, const char *);
85 void ioclrtobot(void);
86 void ioclrtoeol(int);
87 void ioerror(int, int, const char *);
88 void iomove(int);
89 int list_games(void);
90 int log_score(int);
91 void log_score_quit(int) __attribute__((__noreturn__));
92 void loser(const PLANE *, const char *) __attribute__((__noreturn__));
93 int main(int, char *[]);
94 char name(const PLANE *);
95 int next_plane(void);
96 void noise(void);
97 int number(int);
98 void open_score_file(void);
99 void planewin(void);
100 int pop(void);
101 void push(int, int);
102 void quit(int);
103 int read_file(const char *);
104 void redraw(void);
105 void rezero(void);
106 void setup_screen(const C_SCREEN *);
107 int too_close(const PLANE *p1, const PLANE *p2, int);
108 void update(int);
109 int yyerror(const char *);
110 int yylex(void);
111 #ifndef YYEMPTY
112 int yyparse(void);
113 #endif
114 const char *Left(int);
115 const char *Right(int);
116 const char *airport(int);
117 const char *beacon(int);
118 const char *benum(int);
119 const char *circle(int);
120 const char *climb(int);
121 const char *command(const PLANE *);
122 const char *default_game(void);
123 const char *delayb(int);
124 const char *descend(int);
125 const char *ex_it(int);
126 PLANE *findplane(int);
127 const char *ignore(int);
128 const char *left(int);
129 const char *mark(int);
130 PLANE *newplane(void);
131 const char *okay_game(const char *);
132 const char *rel_dir(int);
133 const char *right(int);
134 const char *setalt(int);
135 const char *setplane(int);
136 const char *setrelalt(int);
137 const char *timestr(int);
138 const char *to_dir(int);
139 const char *turn(int);
140 const char *unmark(int);