]>
git.cameronkatri.com Git - bsdgames-darwin.git/blob - sail/globals.c
1 /* $NetBSD: globals.c,v 1.12 2001/01/04 05:34:56 jwise Exp $ */
4 * Copyright (c) 1983, 1993
5 * The Regents of the University of California. All rights reserved.
7 * Redistribution and use in source and binary forms, with or without
8 * modification, are permitted provided that the following conditions
10 * 1. Redistributions of source code must retain the above copyright
11 * notice, this list of conditions and the following disclaimer.
12 * 2. Redistributions in binary form must reproduce the above copyright
13 * notice, this list of conditions and the following disclaimer in the
14 * documentation and/or other materials provided with the distribution.
15 * 3. All advertising materials mentioning features or use of this software
16 * must display the following acknowledgement:
17 * This product includes software developed by the University of
18 * California, Berkeley and its contributors.
19 * 4. Neither the name of the University nor the names of its contributors
20 * may be used to endorse or promote products derived from this software
21 * without specific prior written permission.
23 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
24 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
25 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
26 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
27 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
28 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
29 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
30 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
31 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
32 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
36 #include <sys/cdefs.h>
39 static char sccsid
[] = "@(#)globals.c 8.2 (Berkeley) 4/28/95";
41 __RCSID("$NetBSD: globals.c,v 1.12 2001/01/04 05:34:56 jwise Exp $");
45 #include <sys/types.h>
49 struct scenario scene
[] = {
56 * struct ship ship[NSHIP];
58 { 5, 3, 5, 2, "Ranger vs. Drake",
60 { "Ranger", specs
+0, N_A
, 7, 20, 4, 0 },
61 { "Drake", specs
+1, N_B
, 7, 31, 5, 0 }
64 { 1, 3, 6, 2, "The Battle of Flamborough Head",
66 { "Bonhomme Rich", specs
+2, N_A
, 13, 40, 2, 0 },
67 { "Serapis", specs
+3, N_B
, 2, 42, 2, 0 }
70 { 5, 5, 5, 10, "Arbuthnot and Des Touches",
72 { "America", specs
+4, N_B
, 7, 37, 4, 0 },
73 { "Befford", specs
+5, N_B
, 5, 35, 4, 0 },
74 { "Adamant", specs
+6, N_B
, 3, 33, 4, 0 },
75 { "London", specs
+7, N_B
, 1, 31, 4, 0 },
76 { "Royal Oak", specs
+8, N_B
, -1, 29, 4, 0 },
77 { "Neptune", specs
+9, N_F
, 6, 44, 4, 0 },
78 { "Duc Bougogne", specs
+10, N_F
, 8, 46, 4, 0 },
79 { "Conquerant", specs
+48, N_F
, 10, 48, 4, 0 },
80 { "Provence", specs
+11, N_F
, 12, 50, 4, 0 },
81 { "Romulus", specs
+12, N_F
, 20, 58, 4, 0 }
84 { 1, 3, 5, 10, "Suffren and Hughes",
86 { "Monmouth", specs
+52, N_B
, 9, 45, 2, 0 },
87 { "Hero", specs
+5, N_B
, 13, 49, 2, 0 },
88 { "Isis", specs
+6, N_B
, 12, 48, 2, 0 },
89 { "Superb", specs
+50, N_B
, 10, 46, 2, 0 },
90 { "Burford", specs
+48, N_B
, 11, 47, 2, 0 },
91 { "Flamband", specs
+13, N_F
, 7, 59, 4, 0 },
92 { "Annibal", specs
+9, N_F
, 4, 56, 4, 0 },
93 { "Severe", specs
+11, N_F
, 2, 54, 4, 0 },
94 { "Brilliant", specs
+49, N_F
, -1, 51, 4, 0 },
95 { "Sphinx", specs
+51, N_F
, -5, 47, 4, 0 }
98 { 1, 3, 4, 2, "Nymphe vs. Cleopatre",
100 { "Nymphe", specs
+14, N_B
, 13, 30, 2, 0 },
101 { "Cleopatre", specs
+15, N_F
, 3, 41, 2, 0 }
104 { 1, 3, 5, 2, "Mars vs. Hercule",
106 { "Mars", specs
+16, N_B
, 13, 30, 2, 0 },
107 { "Hercule", specs
+17, N_F
, 3, 41, 2, 0 }
110 { 5, 3, 5, 2, "Ambuscade vs. Baionnaise",
112 { "Ambuscade", specs
+18, N_B
, 13, 30, 2, 0 },
113 { "Baionnaise", specs
+19, N_F
, 3, 41, 2, 0 }
116 { 1, 5, 6, 2, "Constellation vs. Insurgent",
118 { "Constellation", specs
+20, N_A
, 9, 50, 8, 0 },
119 { "Insurgent", specs
+22, N_F
, 4, 24, 2, 0 }
122 { 1, 3, 5, 2, "Constellation vs. Vengeance",
124 { "Constellation", specs
+20, N_A
, 12, 40, 2, 0 },
125 { "Vengeance", specs
+21, N_F
, 1, 43, 2, 0 }
128 { 1, 3, 6, 10, "The Battle of Lissa",
130 { "Amphion", specs
+23, N_B
, 8, 50, 4, 0 },
131 { "Active", specs
+24, N_B
, 6, 48, 4, 0 },
132 { "Volage", specs
+25, N_B
, 4, 46, 4, 0 },
133 { "Cerberus", specs
+26, N_B
, 2, 44, 4, 0 },
134 { "Favorite", specs
+27, N_F
, 9, 34, 2, 0 },
135 { "Flore", specs
+21, N_F
, 13, 39, 2, 0 },
136 { "Danae", specs
+64, N_F
, 15, 37, 2, 0 },
137 { "Bellona", specs
+28, N_F
, 17, 35, 2, 0 },
138 { "Corona", specs
+29, N_F
, 12, 31, 2, 0 },
139 { "Carolina", specs
+30, N_F
, 15, 28, 2, 0 }
142 { 2, 5, 6, 2, "Constitution vs. Guerriere",
144 { "Constitution", specs
+31, N_A
, 7, 35, 1, 0 },
145 { "Guerriere", specs
+32, N_B
, 7, 47, 4, 0 }
148 { 1, 3, 5, 2, "United States vs. Macedonian",
150 { "United States", specs
+33, N_A
, 1, 52, 6, 0 },
151 { "Macedonian", specs
+34, N_B
, 14, 40, 1, 0 }
154 { 1, 3, 6, 2, "Constitution vs. Java",
156 { "Constitution", specs
+31, N_A
, 1, 40, 2, 0 },
157 { "Java", specs
+35, N_B
, 11, 40, 2, 0 }
160 { 1, 3, 5, 2, "Chesapeake vs. Shannon",
162 { "Chesapeake", specs
+36, N_A
, 13, 40, 2, 0 },
163 { "Shannon", specs
+37, N_B
, 1, 42, 2, 0 }
166 { 1, 1, 6, 5, "The Battle of Lake Erie",
168 { "Lawrence", specs
+38, N_A
, 4, 55, 8, 0 },
169 { "Niagara", specs
+42, N_A
, 7, 61, 8, 0 },
170 { "Lady Prevost", specs
+39, N_B
, 4, 25, 2, 0 },
171 { "Detroit", specs
+40, N_B
, 7, 22, 2, 0 },
172 { "Q. Charlotte", specs
+41, N_B
, 10, 19, 2, 0 }
175 { 1, 1, 5, 2, "Wasp vs. Reindeer",
177 { "Wasp", specs
+42, N_A
, 3, 41, 2, 0 },
178 { "Reindeer", specs
+43, N_B
, 10, 48, 2, 0 }
181 { 1, 2, 5, 3, "Constitution vs. Cyane and Levant",
183 { "Constitution", specs
+31, N_A
, 10, 45, 2, 0 },
184 { "Cyane", specs
+44, N_B
, 3, 37, 2, 0 },
185 { "Levant", specs
+45, N_B
, 5, 35, 2, 0 }
188 { 5, 5, 5, 3, "Pellew vs. Droits de L'Homme",
190 { "Indefatigable", specs
+46, N_B
, 12, 45, 6, 0 },
191 { "Amazon", specs
+47, N_B
, 9, 48, 6, 0 },
192 { "Droits L'Hom", specs
+48, N_F
, 3, 28, 5, 0 }
195 { 2, 2, 3, 10, "Algeciras",
197 { "Caesar", specs
+49, N_B
, 7, 70, 6, 0 },
198 { "Pompee", specs
+50, N_B
, 5, 72, 6, 0 },
199 { "Spencer", specs
+5, N_B
, 3, 74, 6, 0 },
200 { "Hannibal", specs
+7, N_B
, 1, 76, 6, 0 },
201 { "Real-Carlos", specs
+53, N_S
, 9, 20, 3, 0 },
202 { "San Fernando", specs
+54, N_S
, 11, 16, 3, 0 },
203 { "Argonauta", specs
+55, N_S
, 10, 14, 4, 0 },
204 { "San Augustine", specs
+56, N_S
, 6, 22, 4, 0 },
205 { "Indomptable", specs
+51, N_F
, 7, 23, 5, 0 },
206 { "Desaix", specs
+52, N_F
, 7, 27, 7, 0 }
209 { 5, 3, 6, 7, "Lake Champlain",
211 { "Saratoga", specs
+60, N_A
, 8, 10, 1, 0 },
212 { "Eagle", specs
+61, N_A
, 9, 13, 2, 0 },
213 { "Ticonderoga", specs
+62, N_A
, 12, 17, 3, 0 },
214 { "Preble", specs
+63, N_A
, 14, 20, 2, 0 },
215 { "Confiance", specs
+57, N_B
, 4, 70, 6, 0 },
216 { "Linnet", specs
+58, N_B
, 7, 68, 6, 0 },
217 { "Chubb", specs
+59, N_B
, 10, 65, 6, 0 }
220 { 5, 3, 6, 4, "Last Voyage of the USS President",
222 { "President", specs
+67, N_A
, 12, 42, 5, 0 },
223 { "Endymion", specs
+64, N_B
, 5, 42, 5, 0 },
224 { "Pomone", specs
+65, N_B
, 7, 82, 6, 0 },
225 { "Tenedos", specs
+66, N_B
, 7, -1, 4, 0 }
228 { 7, 5, 5, 2, "Hornblower and the Natividad",
230 { "Lydia", specs
+68, N_B
, 12, 40, 2, 0 },
231 { "Natividad", specs
+69, N_S
, 2, 40, 4, 0 }
234 { 1, 3, 6, 2, "Curse of the Flying Dutchman",
236 { "Piece of Cake", specs
+19, N_S
, 7, 40, 2, 0 },
237 { "Flying Dutchy", specs
+71, N_F
, 7, 41, 1, 0 }
240 { 1, 4, 1, 4, "The South Pacific",
242 { "USS Scurvy", specs
+70, N_A
, 7, 40, 1, 0 },
243 { "HMS Tahiti", specs
+71, N_B
, 12, 60, 1, 0 },
244 { "Australian", specs
+18, N_S
, 5, 20, 8, 0 },
245 { "Bikini Atoll", specs
+63, N_F
, 2, 60, 4, 0 }
248 { 7, 3, 6, 5, "Hornblower and the battle of Rosas bay",
250 { "Sutherland", specs
+5, N_B
, 13, 30, 2, 0 },
251 { "Turenne", specs
+10, N_F
, 9, 35, 6, 0 },
252 { "Nightmare", specs
+9, N_F
, 7, 37, 6, 0 },
253 { "Paris", specs
+53, N_F
, 3, 45, 4, 0 },
254 { "Napoleon", specs
+56, N_F
, 1, 40, 6, 0 }
257 { 6, 4, 7, 5, "Cape Horn",
259 { "Concord", specs
+51, N_A
, 3, 20, 4, 0 },
260 { "Berkeley", specs
+7, N_A
, 5, 50, 5, 0 },
261 { "Thames", specs
+71, N_B
, 10, 40, 1, 0 },
262 { "Madrid", specs
+53, N_S
, 13, 60, 8, 0 },
263 { "Musket", specs
+10, N_F
, 10, 60, 7, 0 }
266 { 8, 3, 7, 3, "New Orleans",
268 { "Alligator", specs
+71, N_A
, 13, 5, 1, 0 },
269 { "Firefly", specs
+50, N_B
, 10, 20, 8, 0 },
270 { "Cypress", specs
+46, N_B
, 5, 10, 6, 0 }
273 { 5, 3, 7, 3, "Botany Bay",
275 { "Shark", specs
+11, N_B
, 6, 15, 4, 0 },
276 { "Coral Snake", specs
+31, N_F
, 3, 30, 6, 0 },
277 { "Sea Lion", specs
+33, N_F
, 13, 50, 8, 0 }
280 { 4, 3, 6, 4, "Voyage to the Bottom of the Sea",
282 { "Seaview", specs
+71, N_A
, 6, 3, 3, 0 },
283 { "Flying Sub", specs
+64, N_A
, 8, 3, 3, 0 },
284 { "Mermaid", specs
+70, N_B
, 2, 5, 5, 0 },
285 { "Giant Squid", specs
+53, N_S
, 10, 30, 8, 0 }
288 { 7, 3, 6, 3, "Frigate Action",
290 { "Killdeer", specs
+21, N_A
, 7, 20, 8, 0 },
291 { "Sandpiper", specs
+27, N_B
, 5, 40, 8, 0 },
292 { "Curlew", specs
+34, N_S
, 10, 60, 8, 0 }
295 { 7, 2, 5, 6, "The Battle of Midway",
297 { "Enterprise", specs
+49, N_A
, 10, 70, 8, 0 },
298 { "Yorktown", specs
+51, N_A
, 3, 70, 7, 0 },
299 { "Hornet", specs
+52, N_A
, 6, 70, 7, 0 },
300 { "Akagi", specs
+53, N_J
, 6, 10, 4, 0 },
301 { "Kaga", specs
+54, N_J
, 4, 12, 4, 0 },
302 { "Soryu", specs
+55, N_J
, 2, 14, 4, 0 }
305 { 1, 3, 4, 8, "Star Trek",
307 { "Enterprise", specs
+76, N_D
,-10, 60, 7, 0 },
308 { "Yorktown", specs
+77, N_D
, 0, 70, 7, 0 },
309 { "Reliant", specs
+78, N_D
, 10, 70, 7, 0 },
310 { "Galileo", specs
+79, N_D
, 20, 60, 7, 0 },
311 { "Kobayashi Maru", specs
+80, N_K
, 0,120, 7, 0 },
312 { "Klingon II", specs
+81, N_K
, 10,120, 7, 0 },
313 { "Red Orion", specs
+82, N_O
, 0, 0, 3, 0 },
314 { "Blue Orion", specs
+83, N_O
, 10, 0, 3, 0 }
318 int nscene
= sizeof scene
/ sizeof (struct scenario
);
320 struct shipspecs specs
[] = {
321 /* bs fs ta guns hull crew1 crew3 gunR carR rig2 rig4 pts */
322 /* class qual crew2 gunL carL rig1 rig3 */
323 /*00*/{ 4, 7, 3, 19, 5, 5, 4, 2, 2, 2, 2, 2, 0, 0, 4, 4, 4, 4, 7 },
324 /*01*/{ 4, 7, 3, 17, 5, 5, 4, 2, 2, 2, 0, 0, 4, 4, 3, 3, 3, 3, 6 },
325 /*02*/{ 3, 5, 2, 42, 4, 7, 4, 2, 2, 2, 2, 2, 0, 0, 5, 5, 5, -1, 11 },
326 /*03*/{ 4, 6, 3, 44, 3, 7, 4, 2, 2, 2, 3, 3, 0, 0, 5, 5, 5, 5, 12 },
327 /*04*/{ 3, 5, 2, 64, 2, 17, 4, 8, 6, 6, 12, 12, 2, 2, 7, 7, 7, -1, 20 },
328 /*05*/{ 3, 5, 2, 74, 2, 20, 4, 8, 8, 8, 16, 16, 2, 2, 7, 7, 7, -1, 26 },
329 /*06*/{ 3, 5, 2, 50, 2, 12, 4, 6, 4, 4, 8, 8, 2, 2, 6, 6, 6, -1, 17 },
330 /*07*/{ 3, 5, 1, 98, 1, 23, 4, 10, 10, 10, 18, 18, 2, 2, 8, 8, 8, -1, 28 },
331 /*08*/{ 3, 5, 2, 74, 2, 20, 4, 8, 8, 8, 16, 16, 2, 2, 7, 7, 7, -1, 26 },
332 /*09*/{ 3, 5, 2, 74, 2, 21, 3, 10, 10, 8, 20, 20, 0, 0, 7, 7, 7, -1, 24 },
333 /*10*/{ 3, 5, 1, 80, 1, 23, 3, 12, 12, 10, 22, 22, 0, 0, 7, 7, 7, -1, 27 },
334 /*11*/{ 3, 5, 2, 64, 2, 18, 3, 8, 8, 6, 12, 12, 0, 0, 7, 7, 7, -1, 18 },
335 /*12*/{ 3, 5, 2, 44, 2, 11, 3, 4, 4, 4, 6, 6, 2, 2, 5, 5, 5, -1, 10 },
336 /*13*/{ 3, 5, 2, 50, 2, 14, 3, 6, 6, 4, 8, 8, 0, 0, 6, 6, 6, -1, 14 },
337 /*14*/{ 4, 6, 3, 36, 3, 11, 4, 4, 4, 2, 4, 4, 2, 2, 5, 5, 5, 5, 11 },
338 /*15*/{ 4, 6, 3, 36, 3, 11, 3, 4, 4, 4, 4, 4, 2, 2, 5, 5, 5, 5, 10 },
339 /*16*/{ 3, 5, 2, 74, 2, 21, 4, 10, 8, 8, 18, 18, 2, 2, 7, 7, 7, -1, 26 },
340 /*17*/{ 3, 5, 2, 74, 2, 21, 3, 10, 10, 8, 20, 20, 2, 2, 7, 7, 7, -1, 23 },
341 /*18*/{ 4, 6, 3, 32, 3, 8, 3, 4, 2, 2, 4, 4, 2, 2, 5, 5, 5, 5, 9 },
342 /*19*/{ 4, 6, 3, 24, 4, 6, 3, 4, 4, 4, 2, 2, 0, 0, 4, 4, 4, 4, 9 },
343 /*20*/{ 4, 7, 3, 38, 4, 14, 5, 6, 4, 4, 4, 4, 6, 6, 5, 5, 5, 5, 17 },
344 /*21*/{ 4, 6, 3, 40, 3, 15, 3, 8, 6, 6, 6, 6, 4, 4, 5, 5, 5, 5, 15 },
345 /*22*/{ 4, 7, 3, 36, 4, 11, 3, 6, 6, 4, 4, 4, 2, 2, 5, 5, 5, 5, 11 },
346 /*23*/{ 4, 6, 3, 32, 3, 11, 5, 4, 4, 2, 4, 4, 2, 2, 5, 5, 5, 5, 13 },
347 /*24*/{ 4, 6, 3, 38, 3, 14, 5, 4, 4, 4, 6, 6, 4, 4, 5, 5, 5, 5, 18 },
348 /*25*/{ 4, 6, 3, 22, 3, 6, 5, 2, 2, 2, 0, 0, 8, 8, 4, 4, 4, 4, 11 },
349 /*26*/{ 4, 6, 3, 32, 3, 11, 5, 4, 4, 2, 4, 4, 2, 2, 5, 5, 5, 5, 13 },
350 /*27*/{ 4, 6, 3, 40, 3, 14, 3, 6, 6, 4, 6, 6, 4, 4, 5, 5, 5, 5, 15 },
351 /*28*/{ 4, 6, 3, 32, 3, 11, 2, 4, 4, 4, 4, 4, 0, 0, 5, 5, 5, 5, 9 },
352 /*29*/{ 4, 6, 3, 40, 3, 14, 2, 6, 6, 4, 6, 6, 4, 4, 5, 5, 5, 5, 12 },
353 /*30*/{ 4, 6, 3, 32, 3, 8, 2, 4, 4, 1, 2, 2, 0, 0, 4, 4, 4, 4, 7 },
354 /*31*/{ 4, 7, 3, 44, 4, 18, 5, 6, 6, 6, 8, 8, 6, 6, 6, 6, 6, 6, 24 },
355 /*32*/{ 4, 6, 3, 38, 3, 14, 4, 4, 4, 2, 6, 6, 4, 4, 5, 5, 5, 5, 15 },
356 /*33*/{ 4, 5, 3, 44, 3, 18, 5, 8, 6, 6, 8, 8, 8, 8, 6, 6, 6, 6, 24 },
357 /*34*/{ 4, 6, 3, 38, 3, 14, 4, 4, 4, 4, 6, 6, 4, 4, 5, 5, 5, 5, 16 },
358 /*35*/{ 4, 7, 3, 38, 4, 14, 4, 6, 6, 6, 6, 6, 6, 6, 5, 5, 5, 5, 19 },
359 /*36*/{ 4, 6, 3, 38, 3, 14, 3, 6, 6, 4, 6, 6, 6, 6, 5, 5, 5, 5, 14 },
360 /*37*/{ 4, 6, 3, 38, 3, 14, 5, 6, 4, 4, 6, 6, 6, 6, 5, 5, 5, 5, 17 },
361 /*38*/{ 4, 7, 3, 20, 5, 6, 4, 4, 2, 2, 0, 0, 6, 6, 4, 4, 4, 4, 9 },
362 /*39*/{ 4, 7, 3, 13, 6, 3, 4, 0, 2, 2, 0, 0, 2, 2, 2, 2, 2, 2, 5 },
363 /*40*/{ 4, 7, 3, 19, 5, 5, 4, 2, 2, 2, 2, 2, 0, 0, 4, 4, 4, 4, 7 },
364 /*41*/{ 4, 7, 3, 17, 5, 5, 4, 2, 2, 2, 2, 2, 0, 0, 3, 3, 3, 3, 6 },
365 /*42*/{ 4, 7, 3, 20, 5, 6, 5, 4, 2, 2, 0, 0, 6, 6, 4, 4, 4, 4, 12 },
366 /*43*/{ 4, 7, 3, 18, 5, 5, 5, 2, 2, 2, 0, 0, 6, 6, 4, 4, 4, 4, 9 },
367 /*44*/{ 4, 7, 3, 24, 5, 6, 4, 4, 2, 2, 0, 0,10,10, 4, 4, 4, 4, 11 },
368 /*45*/{ 4, 7, 3, 20, 5, 6, 4, 2, 2, 2, 0, 0, 8, 8, 4, 4, 4, 4, 10 },
369 /*46*/{ 4, 6, 3, 44, 3, 11, 5, 4, 4, 4, 4, 4, 2, 2, 5, 5, 5, 5, 14 },
370 /*47*/{ 4, 6, 3, 36, 3, 12, 4, 4, 4, 4, 6, 6, 2, 2, 5, 5, 5, 5, 14 },
371 /*48*/{ 3, 5, 2, 74, 2, 21, 3, 10, 8, 8, 20, 20, 2, 2, 4, 4, 7, -1, 24 },
372 /*49*/{ 3, 5, 2, 80, 2, 24, 4, 10, 8, 8, 20, 20, 2, 2, 8, 8, 8, -1, 31 },
373 /*50*/{ 3, 5, 2, 74, 2, 21, 4, 8, 8, 6, 16, 16, 4, 4, 7, 7, 7, -1, 27 },
374 /*51*/{ 3, 5, 2, 80, 2, 24, 3, 12, 12, 10, 22, 22, 2, 2, 7, 7, 7, -1, 27 },
375 /*52*/{ 3, 5, 2, 74, 2, 21, 3, 10, 10, 8, 20, 20, 2, 2, 7, 7, 7, -1, 24 },
376 /*53*/{ 3, 5, 1, 112, 1, 27, 2, 12, 12, 12, 24, 24, 0, 0, 9, 9, 9, -1, 27 },
377 /*54*/{ 3, 5, 1, 96, 1, 24, 2, 12, 12, 10, 20, 20, 0, 0, 8, 8, 8, -1, 24 },
378 /*55*/{ 3, 5, 2, 80, 2, 23, 2, 10, 10, 8, 20, 20, 0, 0, 7, 7, 7, -1, 23 },
379 /*56*/{ 3, 5, 2, 74, 2, 21, 2, 10, 8, 8, 16, 16, 4, 4, 7, 7, 7, -1, 20 },
380 /*57*/{ 4, 6, 3, 37, 3, 12, 4, 4, 4, 2, 6, 6, 4, 4, 5, 5, 5, 5, 14 },
381 /*58*/{ 4, 7, 3, 16, 5, 5, 5, 2, 2, 2, 0, 0, 4, 4, 4, 4, 4, 4, 10 },
382 /*59*/{ 4, 7, 3, 11, 6, 3, 4, 2, 2, 2, 0, 0, 2, 2, 2, 2, 2, 2, 5 },
383 /*60*/{ 4, 7, 3, 26, 5, 6, 4, 4, 2, 2, 2, 2, 6, 6, 4, 4, 4, 4, 12 },
384 /*61*/{ 4, 7, 3, 20, 5, 6, 4, 4, 2, 2, 0, 0, 6, 6, 4, 4, 4, 4, 11 },
385 /*62*/{ 4, 7, 3, 17, 5, 5, 4, 2, 2, 2, 0, 0, 6, 6, 4, 4, 4, 4, 9 },
386 /*63*/{ 4, 7, 3, 7, 6, 3, 4, 0, 2, 2, 0, 0, 2, 2, 2, 2, 2, 2, 4 },
387 /*64*/{ 4, 6, 3, 40, 3, 15, 4, 4, 4, 4, 8, 8, 6, 6, 5, 5, 5, 5, 17 },
388 /*65*/{ 4, 6, 3, 44, 3, 15, 4, 8, 8, 6, 10, 10, 2, 2, 6, 6, 6, 6, 20 },
389 /*66*/{ 4, 6, 3, 38, 3, 14, 4, 4, 4, 4, 6, 6, 6, 6, 5, 5, 5, 5, 15 },
390 /*67*/{ 4, 5, 3, 44, 3, 18, 5, 8, 6, 6, 8, 8, 8, 8, 6, 6, 6, 6, 24 },
391 /*68*/{ 4, 6, 3, 36, 3, 9, 5, 4, 4, 2, 4, 4, 2, 2, 5, 5, 5, 5, 13 },
392 /*69*/{ 3, 5, 2, 50, 2, 14, 2, 6, 6, 6, 8, 8, 0, 0, 6, 6, 6, -1, 14 },
393 /*70*/{ 3, 5, 1, 136, 1, 30, 1, 8, 14, 14, 28, 28, 0, 0, 9, 9, 9, -1, 27 },
394 /*71*/{ 3, 5, 1, 120, 1, 27, 5, 16, 14, 14, 28, 28, 2, 2, 9, 9, 9, -1, 43 },
395 /*72*/{ 3, 5, 1, 120, 2, 21, 5, 15, 17, 15, 25, 25, 7, 7, 9, 9, 9, -1, 36 },
396 /*73*/{ 3, 5, 1, 90, 3, 18, 4, 13, 15, 13, 20, 20, 6, 6, 5, 5, 5, 5, 28 },
397 /*74*/{ 4, 7, 3, 6, 6, 3, 4, 2, 2, 2, 20, 20, 6, 6, 2, 2, 3, 3, 5 },
398 /*75*/{ 3, 5, 1, 110, 2, 20, 4, 14, 15, 11, 26, 26, 8, 8, 7, 8, 9, -1, 34 },
399 /*76*/{ 4, 7, 3, 450, 1, 99, 5, 50, 40, 40, 50, 50,25,25, 9, 9, 9, -1, 75 },
400 /*77*/{ 4, 7, 3, 450, 1, 99, 5, 50, 40, 40, 50, 50,25,25, 9, 9, 9, -1, 75 },
401 /*78*/{ 4, 7, 3, 450, 1, 99, 5, 50, 40, 40, 50, 50,25,25, 9, 9, 9, -1, 75 },
402 /*79*/{ 4, 7, 3, 450, 1, 99, 5, 50, 40, 40, 50, 50,25,25, 9, 9, 9, -1, 75 },
403 /*80*/{ 4, 7, 3, 450, 1, 99, 5, 50, 40, 40, 50, 50,25,25, 9, 9, 9, -1, 75 },
404 /*81*/{ 4, 7, 3, 450, 1, 99, 5, 50, 40, 40, 50, 50,25,25, 9, 9, 9, -1, 75 },
405 /*82*/{ 4, 7, 3, 450, 1, 99, 5, 50, 40, 40, 50, 50,25,25, 9, 9, 9, -1, 75 },
406 /*83*/{ 4, 7, 3, 450, 1, 99, 5, 50, 40, 40, 50, 50,25,25, 9, 9, 9, -1, 75 }
407 /* bs fs ta guns hull crew1 crew3 gunR carR rig2 rig4 pts */
408 /* class qual crew2 gunL carL rig1 rig3 */
411 const struct windeffects WET
[7][6] = {
412 { {9,9,9,9}, {9,9,9,9}, {9,9,9,9}, {9,9,9,9}, {9,9,9,9}, {9,9,9,9} },
413 { {3,2,2,0}, {3,2,1,0}, {3,2,1,0}, {3,2,1,0}, {2,1,0,0}, {2,1,0,0} },
414 { {1,1,1,0}, {1,1,0,0}, {1,0,0,0}, {1,0,0,0}, {1,0,0,0}, {1,0,0,0} },
415 { {0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {0,0,0,0} },
416 { {0,0,0,0}, {1,0,0,0}, {1,1,0,0}, {1,1,0,0}, {2,2,1,0}, {2,2,1,0} },
417 { {1,0,0,0}, {1,1,0,0}, {1,1,1,0}, {1,1,1,0}, {3,2,2,0}, {3,2,2,0} },
418 { {2,1,1,0}, {3,2,1,0}, {3,2,1,0}, {3,2,1,0}, {3,3,2,0}, {3,3,2,0} }
421 const struct Tables RigTable
[11][6] = {
422 { {0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {0,0,0,1}, {0,0,1,0} },
423 { {0,0,0,0}, {0,0,0,0}, {0,0,0,1}, {0,0,1,0}, {1,0,0,1}, {0,1,1,1} },
424 { {0,0,0,0}, {0,0,0,1}, {0,0,1,1}, {0,1,0,1}, {0,1,0,1}, {1,0,1,2} },
425 { {0,0,0,0}, {0,0,1,1}, {0,1,0,1}, {0,0,0,2}, {0,1,0,2}, {1,0,1,2} },
426 { {0,1,0,1}, {1,0,0,1}, {0,1,1,2}, {0,1,0,2}, {0,0,1,3}, {1,0,1,4} },
427 { {0,0,1,1}, {0,1,0,2}, {1,0,0,3}, {0,1,1,3}, {1,0,0,4}, {1,1,1,4} },
428 { {0,0,1,2}, {0,1,1,2}, {1,1,0,3}, {0,1,0,4}, {1,0,0,4}, {1,0,1,5} },
429 { {0,0,1,2}, {0,1,0,3}, {1,1,0,3}, {1,0,2,4}, {0,2,1,5}, {2,1,0,5} },
430 { {0,2,1,3}, {1,0,0,3}, {2,1,0,4}, {0,1,1,4}, {0,1,0,5}, {1,0,2,6} },
431 { {1,1,0,4}, {1,0,1,4}, {2,0,0,5}, {0,2,1,5}, {0,1,2,6}, {0,2,0,7} },
432 { {1,0,1,5}, {0,2,0,6}, {1,2,0,6}, {1,1,1,6}, {2,0,2,6}, {1,1,2,7} }
434 const struct Tables HullTable
[11][6] = {
435 { {0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {1,0,0,0}, {0,1,0,0} },
436 { {0,0,0,0}, {0,0,0,0}, {0,1,0,0}, {1,1,0,0}, {1,0,1,0}, {1,0,1,1} },
437 { {0,1,0,0}, {1,0,0,0}, {1,1,0,0}, {1,0,1,0}, {1,0,1,1}, {2,1,0,0} },
438 { {0,1,1,0}, {1,0,0,0}, {1,1,1,0}, {2,0,0,1}, {2,0,1,0}, {2,2,0,0} },
439 { {0,1,1,0}, {1,0,0,1}, {2,1,0,1}, {2,2,1,0}, {3,0,1,0}, {3,1,0,0} },
440 { {1,1,1,0}, {2,0,2,1}, {2,1,1,0}, {2,2,0,0}, {3,1,0,1}, {3,1,1,0} },
441 { {1,2,2,0}, {2,0,2,1}, {2,1,0,1}, {2,2,0,0}, {3,1,1,0}, {4,2,1,0} },
442 { {2,1,1,0}, {2,0,1,1}, {3,2,2,0}, {3,2,0,0}, {4,2,1,0}, {4,2,1,1} },
443 { {2,1,2,0}, {3,1,1,1}, {3,2,2,0}, {4,2,1,0}, {4,1,0,2}, {4,2,2,0} },
444 { {2,3,1,0}, {3,2,2,0}, {3,2,2,1}, {4,2,2,0}, {4,1,0,3}, {5,1,2,0} },
445 { {2,2,4,0}, {3,3,1,1}, {4,2,1,1}, {5,1,0,2}, {5,1,2,1}, {6,2,2,0} },
448 const char AMMO
[9][4] = {
460 const char HDT
[9][10] = {
461 { 1, 0,-1,-2,-3,-3,-4,-4,-4,-4 },
462 { 1, 1, 0,-1,-2,-2,-3,-3,-3,-3 },
463 { 2, 1, 0,-1,-2,-2,-3,-3,-3,-3 },
464 { 2, 2, 1, 0,-1,-1,-2,-2,-2,-2 },
465 { 3, 2, 1, 0,-1,-1,-2,-2,-2,-2 },
466 { 3, 3, 2, 1, 0, 0,-1,-1,-1,-1 },
467 { 4, 3, 2, 1, 0, 0,-1,-1,-1,-1 },
468 { 4, 4, 3, 2, 1, 1, 0, 0, 0, 0 },
469 { 5, 4, 3, 2, 1, 1, 0, 0, 0, 0 }
472 const char HDTrake
[9][10] = {
473 { 2, 1, 0,-1,-2,-2,-3,-3,-3,-3 },
474 { 2, 2, 1, 0,-1,-1,-2,-2,-2,-2 },
475 { 3, 2, 1, 0,-1,-1,-2,-2,-2,-2 },
476 { 4, 3, 2, 1, 0, 0,-1,-1,-1,-1 },
477 { 5, 4, 3, 2, 1, 1, 0, 0, 0, 0 },
478 { 6, 5, 4, 3, 2, 2, 1, 1, 1, 1 },
479 { 7, 6, 5, 4, 3, 3, 2, 2, 2, 2 },
480 { 8, 7, 6, 5, 4, 4, 3, 3, 3, 3 },
481 { 9, 8, 7, 6, 5, 5, 4, 4, 4, 4 }
484 const char QUAL
[9][5] = {
496 const char MT
[9][3] = {
508 const char rangeofshot
[] = {
516 const char *const countryname
[] = {
517 "American", "British", "Spanish", "French", "Japanese",
518 "Federation", "Klingon", "Orion"
521 const char *const classname
[] = {
531 const char *const directionname
[] = {
533 "off the starboard bow",
534 "off the starboard beam",
535 "off the starboard quarter",
537 "off the port quarter",
543 const char *const qualname
[] = { "dead", "mutinous", "green", "mundane", "crack", "elite" };
545 const char loadname
[] = { '-', 'G', 'C', 'R', 'D', 'E' };
547 const char dr
[] = { 0, 1, 1, 0, -1, -1, -1, 0, 1 };
548 const char dc
[] = { 0, 0, -1, -1, -1, 0, 1, 1, 1 };
553 int randomize
; /* -x, give first available ship */
554 int longfmt
; /* -l, print score in long format */
555 int nobells
; /* -b, don't ring bell before Signal */
560 struct scenario
*cc
; /* the current scenario */
561 struct ship
*ls
; /* &cc->ship[cc->vessels] */