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[bsdgames-darwin.git] / hack / hack.mkmaze.c
1 /* $NetBSD: hack.mkmaze.c,v 1.6 2003/04/02 18:36:38 jsm Exp $ */
2
3 /*
4 * Copyright (c) 1985, Stichting Centrum voor Wiskunde en Informatica,
5 * Amsterdam
6 * All rights reserved.
7 *
8 * Redistribution and use in source and binary forms, with or without
9 * modification, are permitted provided that the following conditions are
10 * met:
11 *
12 * - Redistributions of source code must retain the above copyright notice,
13 * this list of conditions and the following disclaimer.
14 *
15 * - Redistributions in binary form must reproduce the above copyright
16 * notice, this list of conditions and the following disclaimer in the
17 * documentation and/or other materials provided with the distribution.
18 *
19 * - Neither the name of the Stichting Centrum voor Wiskunde en
20 * Informatica, nor the names of its contributors may be used to endorse or
21 * promote products derived from this software without specific prior
22 * written permission.
23 *
24 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
25 * IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
26 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
27 * PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER
28 * OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
29 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
30 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
31 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
32 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
33 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
34 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
35 */
36
37 /*
38 * Copyright (c) 1982 Jay Fenlason <hack@gnu.org>
39 * All rights reserved.
40 *
41 * Redistribution and use in source and binary forms, with or without
42 * modification, are permitted provided that the following conditions
43 * are met:
44 * 1. Redistributions of source code must retain the above copyright
45 * notice, this list of conditions and the following disclaimer.
46 * 2. Redistributions in binary form must reproduce the above copyright
47 * notice, this list of conditions and the following disclaimer in the
48 * documentation and/or other materials provided with the distribution.
49 * 3. The name of the author may not be used to endorse or promote products
50 * derived from this software without specific prior written permission.
51 *
52 * THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES,
53 * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
54 * AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
55 * THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
56 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
57 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
58 * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
59 * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
60 * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
61 * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
62 */
63
64 #include <sys/cdefs.h>
65 #ifndef lint
66 __RCSID("$NetBSD: hack.mkmaze.c,v 1.6 2003/04/02 18:36:38 jsm Exp $");
67 #endif /* not lint */
68
69 #include "hack.h"
70 #include "extern.h"
71 #include "def.mkroom.h" /* not really used */
72 const struct permonst hell_hound =
73 {"hell hound", 'd', 12, 14, 2, 3, 6, 0};
74
75 void
76 makemaz()
77 {
78 int x, y;
79 int zx, zy;
80 coord mm;
81 boolean al = (dlevel >= 30 && !flags.made_amulet);
82
83 for (x = 2; x < COLNO - 1; x++)
84 for (y = 2; y < ROWNO - 1; y++)
85 levl[x][y].typ = (x % 2 && y % 2) ? 0 : HWALL;
86 if (al) {
87 struct monst *mtmp;
88
89 zx = 2 * (COLNO / 4) - 1;
90 zy = 2 * (ROWNO / 4) - 1;
91 for (x = zx - 2; x < zx + 4; x++)
92 for (y = zy - 2; y <= zy + 2; y++) {
93 levl[x][y].typ =
94 (y == zy - 2 || y == zy + 2 || x == zx - 2 || x == zx + 3) ? POOL :
95 (y == zy - 1 || y == zy + 1 || x == zx - 1 || x == zx + 2) ? HWALL :
96 ROOM;
97 }
98 (void) mkobj_at(AMULET_SYM, zx, zy);
99 flags.made_amulet = 1;
100 walkfrom(zx + 4, zy);
101 if ((mtmp = makemon(&hell_hound, zx, zy)) != NULL)
102 mtmp->msleep = 1;
103 if ((mtmp = makemon(PM_WIZARD, zx + 1, zy)) != NULL) {
104 mtmp->msleep = 1;
105 flags.no_of_wizards = 1;
106 }
107 } else {
108 mm = mazexy();
109 zx = mm.x;
110 zy = mm.y;
111 walkfrom(zx, zy);
112 (void) mksobj_at(WAN_WISHING, zx, zy);
113 (void) mkobj_at(ROCK_SYM, zx, zy); /* put a rock on top of
114 * it */
115 }
116
117 for (x = 2; x < COLNO - 1; x++)
118 for (y = 2; y < ROWNO - 1; y++) {
119 switch (levl[x][y].typ) {
120 case HWALL:
121 levl[x][y].scrsym = '-';
122 break;
123 case ROOM:
124 levl[x][y].scrsym = '.';
125 break;
126 }
127 }
128 for (x = rn1(8, 11); x; x--) {
129 mm = mazexy();
130 (void) mkobj_at(rn2(2) ? GEM_SYM : 0, mm.x, mm.y);
131 }
132 for (x = rn1(10, 2); x; x--) {
133 mm = mazexy();
134 (void) mkobj_at(ROCK_SYM, mm.x, mm.y);
135 }
136 mm = mazexy();
137 (void) makemon(PM_MINOTAUR, mm.x, mm.y);
138 for (x = rn1(5, 7); x; x--) {
139 mm = mazexy();
140 (void) makemon((struct permonst *) 0, mm.x, mm.y);
141 }
142 for (x = rn1(6, 7); x; x--) {
143 mm = mazexy();
144 mkgold(0L, mm.x, mm.y);
145 }
146 for (x = rn1(6, 7); x; x--)
147 mktrap(0, 1, (struct mkroom *) 0);
148 mm = mazexy();
149 levl[(xupstair = mm.x)][(yupstair = mm.y)].scrsym = '<';
150 levl[xupstair][yupstair].typ = STAIRS;
151 xdnstair = ydnstair = 0;
152 }
153
154 void
155 walkfrom(x, y)
156 int x, y;
157 {
158 int q, a, dir;
159 int dirs[4];
160 levl[x][y].typ = ROOM;
161 while (1) {
162 q = 0;
163 for (a = 0; a < 4; a++)
164 if (okay(x, y, a))
165 dirs[q++] = a;
166 if (!q)
167 return;
168 dir = dirs[rn2(q)];
169 move(&x, &y, dir);
170 levl[x][y].typ = ROOM;
171 move(&x, &y, dir);
172 walkfrom(x, y);
173 }
174 }
175
176 void
177 move(x, y, dir)
178 int *x, *y;
179 int dir;
180 {
181 switch (dir) {
182 case 0:
183 --(*y);
184 break;
185 case 1:
186 (*x)++;
187 break;
188 case 2:
189 (*y)++;
190 break;
191 case 3:
192 --(*x);
193 break;
194 }
195 }
196
197 int
198 okay(x, y, dir)
199 int x, y;
200 int dir;
201 {
202 move(&x, &y, dir);
203 move(&x, &y, dir);
204 if (x < 3 || y < 3 || x > COLNO - 3 || y > ROWNO - 3 || levl[x][y].typ != 0)
205 return (0);
206 else
207 return (1);
208 }
209
210 coord
211 mazexy()
212 {
213 coord mm;
214 mm.x = 3 + 2 * rn2(COLNO / 2 - 2);
215 mm.y = 3 + 2 * rn2(ROWNO / 2 - 2);
216 return mm;
217 }