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1 /*
2 * Copyright (c) 1983 Regents of the University of California.
3 * All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
7 * are met:
8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright
11 * notice, this list of conditions and the following disclaimer in the
12 * documentation and/or other materials provided with the distribution.
13 * 3. All advertising materials mentioning features or use of this software
14 * must display the following acknowledgement:
15 * This product includes software developed by the University of
16 * California, Berkeley and its contributors.
17 * 4. Neither the name of the University nor the names of its contributors
18 * may be used to endorse or promote products derived from this software
19 * without specific prior written permission.
20 *
21 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
22 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
23 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
24 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
25 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
26 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
27 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
28 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
29 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
30 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
31 * SUCH DAMAGE.
32 */
33
34 #ifndef lint
35 static char sccsid[] = "@(#)move.c 5.4 (Berkeley) 6/1/90";
36 #endif /* not lint */
37
38 #include "mille.h"
39 #ifndef unctrl
40 #include "unctrl.h"
41 #endif
42
43 # ifdef attron
44 # include <term.h>
45 # define _tty cur_term->Nttyb
46 # endif attron
47
48 /*
49 * @(#)move.c 1.2 (Berkeley) 3/28/83
50 */
51
52 #undef CTRL
53 #define CTRL(c) (c - 'A' + 1)
54
55 char *Movenames[] = {
56 "M_DISCARD", "M_DRAW", "M_PLAY", "M_ORDER"
57 };
58
59 domove()
60 {
61 reg PLAY *pp;
62 reg int i, j;
63 reg bool goodplay;
64
65 pp = &Player[Play];
66 if (Play == PLAYER)
67 getmove();
68 else
69 calcmove();
70 Next = FALSE;
71 goodplay = TRUE;
72 switch (Movetype) {
73 case M_DISCARD:
74 if (haspicked(pp)) {
75 if (pp->hand[Card_no] == C_INIT)
76 if (Card_no == 6)
77 Finished = TRUE;
78 else
79 error("no card there");
80 else {
81 if (issafety(pp->hand[Card_no])) {
82 error("discard a safety?");
83 goodplay = FALSE;
84 break;
85 }
86 Discard = pp->hand[Card_no];
87 pp->hand[Card_no] = C_INIT;
88 Next = TRUE;
89 if (Play == PLAYER)
90 account(Discard);
91 }
92 }
93 else
94 error("must pick first");
95 break;
96 case M_PLAY:
97 goodplay = playcard(pp);
98 break;
99 case M_DRAW:
100 Card_no = 0;
101 if (Topcard <= Deck)
102 error("no more cards");
103 else if (haspicked(pp))
104 error("already picked");
105 else {
106 pp->hand[0] = *--Topcard;
107 #ifdef DEBUG
108 if (Debug)
109 fprintf(outf, "DOMOVE: Draw %s\n", C_name[*Topcard]);
110 #endif
111 acc:
112 if (Play == COMP) {
113 account(*Topcard);
114 if (issafety(*Topcard))
115 pp->safety[*Topcard-S_CONV] = S_IN_HAND;
116 }
117 if (pp->hand[1] == C_INIT && Topcard > Deck) {
118 Card_no = 1;
119 pp->hand[1] = *--Topcard;
120 #ifdef DEBUG
121 if (Debug)
122 fprintf(outf, "DOMOVE: Draw %s\n", C_name[*Topcard]);
123 #endif
124 goto acc;
125 }
126 pp->new_battle = FALSE;
127 pp->new_speed = FALSE;
128 }
129 break;
130
131 case M_ORDER:
132 break;
133 }
134 /*
135 * move blank card to top by one of two methods. If the
136 * computer's hand was sorted, the randomness for picking
137 * between equally valued cards would be lost
138 */
139 if (Order && Movetype != M_DRAW && goodplay && pp == &Player[PLAYER])
140 sort(pp->hand);
141 else
142 for (i = 1; i < HAND_SZ; i++)
143 if (pp->hand[i] == C_INIT) {
144 for (j = 0; pp->hand[j] == C_INIT; j++)
145 if (j >= HAND_SZ) {
146 j = 0;
147 break;
148 }
149 pp->hand[i] = pp->hand[j];
150 pp->hand[j] = C_INIT;
151 }
152 if (Topcard <= Deck)
153 check_go();
154 if (Next)
155 nextplay();
156 }
157
158 /*
159 * Check and see if either side can go. If they cannot,
160 * the game is over
161 */
162 check_go() {
163
164 reg CARD card;
165 reg PLAY *pp, *op;
166 reg int i;
167
168 for (pp = Player; pp < &Player[2]; pp++) {
169 op = (pp == &Player[COMP] ? &Player[PLAYER] : &Player[COMP]);
170 for (i = 0; i < HAND_SZ; i++) {
171 card = pp->hand[i];
172 if (issafety(card) || canplay(pp, op, card)) {
173 #ifdef DEBUG
174 if (Debug) {
175 fprintf(outf, "CHECK_GO: can play %s (%d), ", C_name[card], card);
176 fprintf(outf, "issafety(card) = %d, ", issafety(card));
177 fprintf(outf, "canplay(pp, op, card) = %d\n", canplay(pp, op, card));
178 }
179 #endif
180 return;
181 }
182 #ifdef DEBUG
183 else if (Debug)
184 fprintf(outf, "CHECK_GO: cannot play %s\n",
185 C_name[card]);
186 #endif
187 }
188 }
189 Finished = TRUE;
190 }
191
192 playcard(pp)
193 reg PLAY *pp;
194 {
195 reg int v;
196 reg CARD card;
197
198 /*
199 * check and see if player has picked
200 */
201 switch (pp->hand[Card_no]) {
202 default:
203 if (!haspicked(pp))
204 mustpick:
205 return error("must pick first");
206 case C_GAS_SAFE: case C_SPARE_SAFE:
207 case C_DRIVE_SAFE: case C_RIGHT_WAY:
208 break;
209 }
210
211 card = pp->hand[Card_no];
212 #ifdef DEBUG
213 if (Debug)
214 fprintf(outf, "PLAYCARD: Card = %s\n", C_name[card]);
215 #endif
216 Next = FALSE;
217 switch (card) {
218 case C_200:
219 if (pp->nummiles[C_200] == 2)
220 return error("only two 200's per hand");
221 case C_100: case C_75:
222 if (pp->speed == C_LIMIT)
223 return error("limit of 50");
224 case C_50:
225 if (pp->mileage + Value[card] > End)
226 return error("puts you over %d", End);
227 case C_25:
228 if (!pp->can_go)
229 return error("cannot move now");
230 pp->nummiles[card]++;
231 v = Value[card];
232 pp->total += v;
233 pp->hand_tot += v;
234 if ((pp->mileage += v) == End)
235 check_ext(FALSE);
236 break;
237
238 case C_GAS: case C_SPARE: case C_REPAIRS:
239 if (pp->battle != opposite(card))
240 return error("can't play \"%s\"", C_name[card]);
241 pp->battle = card;
242 if (pp->safety[S_RIGHT_WAY] == S_PLAYED)
243 pp->can_go = TRUE;
244 break;
245
246 case C_GO:
247 if (pp->battle != C_INIT && pp->battle != C_STOP
248 && !isrepair(pp->battle))
249 return error("cannot play \"Go\" on a \"%s\"",
250 C_name[pp->battle]);
251 pp->battle = C_GO;
252 pp->can_go = TRUE;
253 break;
254
255 case C_END_LIMIT:
256 if (pp->speed != C_LIMIT)
257 return error("not limited");
258 pp->speed = C_END_LIMIT;
259 break;
260
261 case C_EMPTY: case C_FLAT: case C_CRASH:
262 case C_STOP:
263 pp = &Player[other(Play)];
264 if (!pp->can_go)
265 return error("opponent cannot go");
266 else if (pp->safety[safety(card) - S_CONV] == S_PLAYED)
267 protected:
268 return error("opponent is protected");
269 pp->battle = card;
270 pp->new_battle = TRUE;
271 pp->can_go = FALSE;
272 pp = &Player[Play];
273 break;
274
275 case C_LIMIT:
276 pp = &Player[other(Play)];
277 if (pp->speed == C_LIMIT)
278 return error("opponent has limit");
279 if (pp->safety[S_RIGHT_WAY] == S_PLAYED)
280 goto protected;
281 pp->speed = C_LIMIT;
282 pp->new_speed = TRUE;
283 pp = &Player[Play];
284 break;
285
286 case C_GAS_SAFE: case C_SPARE_SAFE:
287 case C_DRIVE_SAFE: case C_RIGHT_WAY:
288 if (pp->battle == opposite(card)
289 || (card == C_RIGHT_WAY && pp->speed == C_LIMIT)) {
290 if (!(card == C_RIGHT_WAY && !isrepair(pp->battle))) {
291 pp->battle = C_GO;
292 pp->can_go = TRUE;
293 }
294 if (card == C_RIGHT_WAY && pp->speed == C_LIMIT)
295 pp->speed = C_INIT;
296 if (pp->new_battle
297 || (pp->new_speed && card == C_RIGHT_WAY)) {
298 pp->coups[card - S_CONV] = TRUE;
299 pp->total += SC_COUP;
300 pp->hand_tot += SC_COUP;
301 pp->coupscore += SC_COUP;
302 }
303 }
304 /*
305 * if not coup, must pick first
306 */
307 else if (pp->hand[0] == C_INIT && Topcard > Deck)
308 goto mustpick;
309 pp->safety[card - S_CONV] = S_PLAYED;
310 pp->total += SC_SAFETY;
311 pp->hand_tot += SC_SAFETY;
312 if ((pp->safescore += SC_SAFETY) == NUM_SAFE * SC_SAFETY) {
313 pp->total += SC_ALL_SAFE;
314 pp->hand_tot += SC_ALL_SAFE;
315 }
316 if (card == C_RIGHT_WAY) {
317 if (pp->speed == C_LIMIT)
318 pp->speed = C_INIT;
319 if (pp->battle == C_STOP || pp->battle == C_INIT) {
320 pp->can_go = TRUE;
321 pp->battle = C_INIT;
322 }
323 if (!pp->can_go && isrepair(pp->battle))
324 pp->can_go = TRUE;
325 }
326 Next = -1;
327 break;
328
329 case C_INIT:
330 error("no card there");
331 Next = -1;
332 break;
333 }
334 if (pp == &Player[PLAYER])
335 account(card);
336 pp->hand[Card_no] = C_INIT;
337 Next = (Next == -1 ? FALSE : TRUE);
338 return TRUE;
339 }
340
341 getmove()
342 {
343 reg char c, *sp;
344 #ifdef EXTRAP
345 static bool last_ex = FALSE; /* set if last command was E */
346
347 if (last_ex) {
348 undoex();
349 prboard();
350 last_ex = FALSE;
351 }
352 #endif
353 for (;;) {
354 prompt(MOVEPROMPT);
355 leaveok(Board, FALSE);
356 refresh();
357 while ((c = readch()) == killchar() || c == erasechar())
358 continue;
359 if (islower(c))
360 c = toupper(c);
361 if (isprint(c) && !isspace(c)) {
362 addch(c);
363 refresh();
364 }
365 switch (c) {
366 case 'P': /* Pick */
367 Movetype = M_DRAW;
368 goto ret;
369 case 'U': /* Use Card */
370 case 'D': /* Discard Card */
371 if ((Card_no = getcard()) < 0)
372 break;
373 Movetype = (c == 'U' ? M_PLAY : M_DISCARD);
374 goto ret;
375 case 'O': /* Order */
376 Order = !Order;
377 if (Window == W_SMALL) {
378 if (!Order)
379 mvwaddstr(Score, 12, 21,
380 "o: order hand");
381 else
382 mvwaddstr(Score, 12, 21,
383 "o: stop ordering");
384 wclrtoeol(Score);
385 }
386 Movetype = M_ORDER;
387 goto ret;
388 case 'Q': /* Quit */
389 rub(); /* Same as a rubout */
390 break;
391 case 'W': /* Window toggle */
392 Window = nextwin(Window);
393 newscore();
394 prscore(TRUE);
395 wrefresh(Score);
396 break;
397 case 'R': /* Redraw screen */
398 case CTRL('L'):
399 wrefresh(curscr);
400 break;
401 case 'S': /* Save game */
402 On_exit = FALSE;
403 save();
404 break;
405 case 'E': /* Extrapolate */
406 #ifdef EXTRAP
407 if (last_ex)
408 break;
409 Finished = TRUE;
410 if (Window != W_FULL)
411 newscore();
412 prscore(FALSE);
413 wrefresh(Score);
414 last_ex = TRUE;
415 Finished = FALSE;
416 #else
417 error("%c: command not implemented", c);
418 #endif
419 break;
420 case '\r': /* Ignore RETURNs and */
421 case '\n': /* Line Feeds */
422 case ' ': /* Spaces */
423 case '\0': /* and nulls */
424 break;
425 #ifdef DEBUG
426 case 'Z': /* Debug code */
427 if (!Debug && outf == NULL) {
428 char buf[MAXPATHLEN];
429
430 prompt(FILEPROMPT);
431 leaveok(Board, FALSE);
432 refresh();
433 sp = buf;
434 while ((*sp = readch()) != '\n') {
435 if (*sp == killchar())
436 goto over;
437 else if (*sp == erasechar()) {
438 if (--sp < buf)
439 sp = buf;
440 else {
441 addch('\b');
442 if (*sp < ' ')
443 addch('\b');
444 clrtoeol();
445 }
446 }
447 else
448 addstr(unctrl(*sp++));
449 refresh();
450 }
451 *sp = '\0';
452 leaveok(Board, TRUE);
453 if ((outf = fopen(buf, "w")) == NULL)
454 perror(buf);
455 setbuf(outf, (char *)NULL);
456 }
457 Debug = !Debug;
458 break;
459 #endif
460 default:
461 error("unknown command: %s", unctrl(c));
462 break;
463 }
464 }
465 ret:
466 leaveok(Board, TRUE);
467 }
468 /*
469 * return whether or not the player has picked
470 */
471 haspicked(pp)
472 reg PLAY *pp; {
473
474 reg int card;
475
476 if (Topcard <= Deck)
477 return TRUE;
478 switch (pp->hand[Card_no]) {
479 case C_GAS_SAFE: case C_SPARE_SAFE:
480 case C_DRIVE_SAFE: case C_RIGHT_WAY:
481 card = 1;
482 break;
483 default:
484 card = 0;
485 break;
486 }
487 return (pp->hand[card] != C_INIT);
488 }
489
490 account(card)
491 reg CARD card; {
492
493 reg CARD oppos;
494
495 if (card == C_INIT)
496 return;
497 ++Numseen[card];
498 if (Play == COMP)
499 switch (card) {
500 case C_GAS_SAFE:
501 case C_SPARE_SAFE:
502 case C_DRIVE_SAFE:
503 oppos = opposite(card);
504 Numgos += Numcards[oppos] - Numseen[oppos];
505 break;
506 case C_CRASH:
507 case C_FLAT:
508 case C_EMPTY:
509 case C_STOP:
510 Numgos++;
511 break;
512 }
513 }
514
515 prompt(promptno)
516 int promptno;
517 {
518 static char *names[] = {
519 ">>:Move:",
520 "Really?",
521 "Another hand?",
522 "Another game?",
523 "Save game?",
524 "Same file?",
525 "file:",
526 "Extension?",
527 "Overwrite file?",
528 };
529 static int last_prompt = -1;
530
531 if (promptno == last_prompt)
532 move(MOVE_Y, MOVE_X + strlen(names[promptno]) + 1);
533 else {
534 move(MOVE_Y, MOVE_X);
535 if (promptno == MOVEPROMPT)
536 standout();
537 addstr(names[promptno]);
538 if (promptno == MOVEPROMPT)
539 standend();
540 addch(' ');
541 last_prompt = promptno;
542 }
543 clrtoeol();
544 }
545
546 sort(hand)
547 reg CARD *hand;
548 {
549 reg CARD *cp, *tp;
550 reg CARD temp;
551
552 cp = hand;
553 hand += HAND_SZ;
554 for ( ; cp < &hand[-1]; cp++)
555 for (tp = cp + 1; tp < hand; tp++)
556 if (*cp > *tp) {
557 temp = *cp;
558 *cp = *tp;
559 *tp = temp;
560 }
561 }
562