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[bsdgames-darwin.git] / dm / dm.c
1 /* $NetBSD: dm.c,v 1.26 2008/07/20 01:03:21 lukem Exp $ */
2
3 /*
4 * Copyright (c) 1987, 1993
5 * The Regents of the University of California. All rights reserved.
6 *
7 * Redistribution and use in source and binary forms, with or without
8 * modification, are permitted provided that the following conditions
9 * are met:
10 * 1. Redistributions of source code must retain the above copyright
11 * notice, this list of conditions and the following disclaimer.
12 * 2. Redistributions in binary form must reproduce the above copyright
13 * notice, this list of conditions and the following disclaimer in the
14 * documentation and/or other materials provided with the distribution.
15 * 3. Neither the name of the University nor the names of its contributors
16 * may be used to endorse or promote products derived from this software
17 * without specific prior written permission.
18 *
19 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
20 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
21 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
22 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
23 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
24 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
25 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
26 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
27 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
28 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
29 * SUCH DAMAGE.
30 */
31
32 #include <sys/cdefs.h>
33 #ifndef lint
34 __COPYRIGHT("@(#) Copyright (c) 1987, 1993\
35 The Regents of the University of California. All rights reserved.");
36 #endif /* not lint */
37
38 #ifndef lint
39 #if 0
40 static char sccsid[] = "@(#)dm.c 8.1 (Berkeley) 5/31/93";
41 #else
42 __RCSID("$NetBSD: dm.c,v 1.26 2008/07/20 01:03:21 lukem Exp $");
43 #endif
44 #endif /* not lint */
45
46 #include <sys/param.h>
47 #include <sys/file.h>
48 #include <sys/time.h>
49 #include <sys/resource.h>
50
51 #include <err.h>
52 #include <ctype.h>
53 #include <errno.h>
54 #include <pwd.h>
55 #include <stdio.h>
56 #include <stdlib.h>
57 #include <string.h>
58 #include <time.h>
59 #include <unistd.h>
60
61 #include "utmpentry.h"
62 #include "pathnames.h"
63
64 static time_t now; /* current time value */
65 static int priority = 0; /* priority game runs at */
66 static char *game, /* requested game */
67 *gametty; /* from tty? */
68
69 void c_day(const char *, const char *, const char *);
70 void c_game(const char *, const char *, const char *, const char *);
71 void c_tty(const char *);
72 const char *hour(int);
73 double load(void);
74 void nogamefile(void);
75 void play(char **) __dead;
76 void read_config(void);
77 int users(void);
78
79 int
80 main(int argc __unused, char *argv[])
81 {
82 char *cp;
83
84 nogamefile();
85 game = (cp = strrchr(*argv, '/')) ? ++cp : *argv;
86
87 if (!strcmp(game, "dm"))
88 exit(0);
89
90 gametty = ttyname(0);
91 unsetenv("TZ");
92 (void)time(&now);
93 read_config();
94 #ifdef LOG
95 logfile();
96 #endif
97 play(argv);
98 /*NOTREACHED*/
99 return (0);
100 }
101
102 /*
103 * play --
104 * play the game
105 */
106 void
107 play(char **args)
108 {
109 char pbuf[MAXPATHLEN];
110
111 snprintf(pbuf, sizeof(pbuf), "%s%s", _PATH_HIDE, game);
112 if (priority > 0) /* < 0 requires root */
113 (void)setpriority(PRIO_PROCESS, 0, priority);
114 execv(pbuf, args);
115 err(1, "%s", pbuf);
116 }
117
118 /*
119 * read_config --
120 * read through config file, looking for key words.
121 */
122 void
123 read_config(void)
124 {
125 FILE *cfp;
126 char lbuf[BUFSIZ], f1[40], f2[40], f3[40], f4[40], f5[40];
127
128 if (!(cfp = fopen(_PATH_CONFIG, "r")))
129 return;
130 while (fgets(lbuf, sizeof(lbuf), cfp))
131 switch (*lbuf) {
132 case 'b': /* badtty */
133 if (sscanf(lbuf, "%39s%39s", f1, f2) != 2 ||
134 strcasecmp(f1, "badtty"))
135 break;
136 c_tty(f2);
137 break;
138 case 'g': /* game */
139 if (sscanf(lbuf, "%39s%39s%39s%39s%39s",
140 f1, f2, f3, f4, f5) != 5 || strcasecmp(f1, "game"))
141 break;
142 c_game(f2, f3, f4, f5);
143 break;
144 case 't': /* time */
145 if (sscanf(lbuf, "%39s%39s%39s%39s", f1, f2, f3, f4) != 4 ||
146 strcasecmp(f1, "time"))
147 break;
148 c_day(f2, f3, f4);
149 }
150 (void)fclose(cfp);
151 }
152
153 /*
154 * c_day --
155 * if day is today, see if okay to play
156 */
157 void
158 c_day(const char *s_day, const char *s_start, const char *s_stop)
159 {
160 static const char *const days[] = {
161 "sunday", "monday", "tuesday", "wednesday",
162 "thursday", "friday", "saturday",
163 };
164 static struct tm *ct;
165 int start, stop;
166
167 if (!ct)
168 ct = localtime(&now);
169 if (strcasecmp(s_day, days[ct->tm_wday]))
170 return;
171 if (!isdigit((unsigned char)*s_start) ||
172 !isdigit((unsigned char)*s_stop))
173 return;
174 start = atoi(s_start);
175 stop = atoi(s_stop);
176 if (ct->tm_hour >= start && ct->tm_hour < stop) {
177 if (start == 0 && stop == 24)
178 errx(0, "Sorry, games are not available today.");
179 else
180 errx(0, "Sorry, games are not available from %s to %s today.",
181 hour(start), hour(stop));
182 }
183 }
184
185 /*
186 * c_tty --
187 * decide if this tty can be used for games.
188 */
189 void
190 c_tty(const char *tty)
191 {
192 static int first = 1;
193 static char *p_tty;
194
195 if (first) {
196 p_tty = strrchr(gametty, '/');
197 first = 0;
198 }
199
200 if (!strcmp(gametty, tty) || (p_tty && !strcmp(p_tty, tty)))
201 errx(1, "Sorry, you may not play games on %s.", gametty);
202 }
203
204 /*
205 * c_game --
206 * see if game can be played now.
207 */
208 void
209 c_game(const char *s_game, const char *s_load, const char *s_users,
210 const char *s_priority)
211 {
212 static int found;
213
214 if (found)
215 return;
216 if (strcmp(game, s_game) && strcasecmp("default", s_game))
217 return;
218 ++found;
219 if (isdigit((unsigned char)*s_load) && atoi(s_load) < load())
220 errx(0, "Sorry, the load average is too high right now.");
221 if (isdigit((unsigned char)*s_users) && atoi(s_users) <= users())
222 errx(0, "Sorry, there are too many users logged on right now.");
223 if (isdigit((unsigned char)*s_priority))
224 priority = atoi(s_priority);
225 }
226
227 /*
228 * load --
229 * return 15 minute load average
230 */
231 double
232 load(void)
233 {
234 double avenrun[3];
235
236 if (getloadavg(avenrun, sizeof(avenrun)/sizeof(avenrun[0])) < 0)
237 err(1, "getloadavg() failed");
238 return (avenrun[2]);
239 }
240
241 /*
242 * users --
243 * return current number of users
244 * todo: check idle time; if idle more than X minutes, don't
245 * count them.
246 */
247 int
248 users(void)
249 {
250 struct utmpentry *ep;
251 int nusers;
252
253 nusers = getutentries(NULL, &ep);
254 return nusers;
255 }
256
257 void
258 nogamefile(void)
259 {
260 int fd, n;
261 char buf[BUFSIZ];
262
263 if ((fd = open(_PATH_NOGAMES, O_RDONLY, 0)) >= 0) {
264 #define MESG "Sorry, no games right now.\n\n"
265 (void)write(2, MESG, sizeof(MESG) - 1);
266 while ((n = read(fd, buf, sizeof(buf))) > 0)
267 (void)write(2, buf, n);
268 exit(1);
269 }
270 }
271
272 /*
273 * hour --
274 * print out the hour in human form
275 */
276 const char *
277 hour(int h)
278 {
279 static const char *const hours[] = {
280 "midnight", "1am", "2am", "3am", "4am", "5am",
281 "6am", "7am", "8am", "9am", "10am", "11am",
282 "noon", "1pm", "2pm", "3pm", "4pm", "5pm",
283 "6pm", "7pm", "8pm", "9pm", "10pm", "11pm", "midnight" };
284
285 if (h < 0 || h > 24)
286 return ("BAD TIME");
287 else
288 return (hours[h]);
289 }
290
291 #ifdef LOG
292 /*
293 * logfile --
294 * log play of game
295 */
296 logfile(void)
297 {
298 struct passwd *pw;
299 FILE *lp;
300 uid_t uid;
301 int lock_cnt;
302
303 if (lp = fopen(_PATH_LOG, "a")) {
304 for (lock_cnt = 0;; ++lock_cnt) {
305 if (!flock(fileno(lp), LOCK_EX))
306 break;
307 if (lock_cnt == 4) {
308 warnx("log lock");
309 (void)fclose(lp);
310 return;
311 }
312 sleep((u_int)1);
313 }
314 if (pw = getpwuid(uid = getuid()))
315 fputs(pw->pw_name, lp);
316 else
317 fprintf(lp, "%u", uid);
318 fprintf(lp, "\t%s\t%s\t%s", game, gametty, ctime(&now));
319 (void)fclose(lp);
320 (void)flock(fileno(lp), LOCK_UN);
321 }
322 }
323 #endif /* LOG */