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1 /* $NetBSD: warp.c,v 1.3 1995/04/22 10:59:40 cgd Exp $ */
2
3 /*
4 * Copyright (c) 1980, 1993
5 * The Regents of the University of California. All rights reserved.
6 *
7 * Redistribution and use in source and binary forms, with or without
8 * modification, are permitted provided that the following conditions
9 * are met:
10 * 1. Redistributions of source code must retain the above copyright
11 * notice, this list of conditions and the following disclaimer.
12 * 2. Redistributions in binary form must reproduce the above copyright
13 * notice, this list of conditions and the following disclaimer in the
14 * documentation and/or other materials provided with the distribution.
15 * 3. All advertising materials mentioning features or use of this software
16 * must display the following acknowledgement:
17 * This product includes software developed by the University of
18 * California, Berkeley and its contributors.
19 * 4. Neither the name of the University nor the names of its contributors
20 * may be used to endorse or promote products derived from this software
21 * without specific prior written permission.
22 *
23 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
24 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
25 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
26 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
27 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
28 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
29 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
30 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
31 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
32 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
33 * SUCH DAMAGE.
34 */
35
36 #ifndef lint
37 #if 0
38 static char sccsid[] = "@(#)warp.c 8.1 (Berkeley) 5/31/93";
39 #else
40 static char rcsid[] = "$NetBSD: warp.c,v 1.3 1995/04/22 10:59:40 cgd Exp $";
41 #endif
42 #endif /* not lint */
43
44 # include "trek.h"
45
46 /*
47 ** MOVE UNDER WARP POWER
48 **
49 ** This is both the "move" and the "ram" commands, differing
50 ** only in the flag 'fl'. It is also used for automatic
51 ** emergency override mode, when 'fl' is < 0 and 'c' and 'd'
52 ** are the course and distance to be moved. If 'fl' >= 0,
53 ** the course and distance are asked of the captain.
54 **
55 ** The guts of this routine are in the routine move(), which
56 ** is shared with impulse(). Also, the working part of this
57 ** routine is very small; the rest is to handle the slight chance
58 ** that you may be moving at some riduculous speed. In that
59 ** case, there is code to handle time warps, etc.
60 */
61
62 warp(fl, c, d)
63 int fl, c;
64 double d;
65 {
66 int course;
67 double power;
68 double dist;
69 double time;
70 double speed;
71 double frac;
72 register int percent;
73 register int i;
74 extern double move();
75
76 if (Ship.cond == DOCKED)
77 return (printf("%s is docked\n", Ship.shipname));
78 if (damaged(WARP))
79 {
80 return (out(WARP));
81 }
82 if (fl < 0)
83 {
84 course = c;
85 dist = d;
86 }
87 else
88 if (getcodi(&course, &dist))
89 return;
90
91 /* check to see that we are not using an absurd amount of power */
92 power = (dist + 0.05) * Ship.warp3;
93 percent = 100 * power / Ship.energy + 0.5;
94 if (percent >= 85)
95 {
96 printf("Scotty: That would consume %d%% of our remaining energy.\n",
97 percent);
98 if (!getynpar("Are you sure that is wise"))
99 return;
100 }
101
102 /* compute the speed we will move at, and the time it will take */
103 speed = Ship.warp2 / Param.warptime;
104 time = dist / speed;
105
106 /* check to see that that value is not ridiculous */
107 percent = 100 * time / Now.time + 0.5;
108 if (percent >= 85)
109 {
110 printf("Spock: That would take %d%% of our remaining time.\n",
111 percent);
112 if (!getynpar("Are you sure that is wise"))
113 return;
114 }
115
116 /* compute how far we will go if we get damages */
117 if (Ship.warp > 6.0 && ranf(100) < 20 + 15 * (Ship.warp - 6.0))
118 {
119 frac = franf();
120 dist *= frac;
121 time *= frac;
122 damage(WARP, (frac + 1.0) * Ship.warp * (franf() + 0.25) * 0.20);
123 }
124
125 /* do the move */
126 Move.time = move(fl, course, time, speed);
127
128 /* see how far we actually went, and decrement energy appropriately */
129 dist = Move.time * speed;
130 Ship.energy -= dist * Ship.warp3 * (Ship.shldup + 1);
131
132 /* test for bizarre events */
133 if (Ship.warp <= 9.0)
134 return;
135 printf("\n\n ___ Speed exceeding warp nine ___\n\n");
136 sleep(2);
137 printf("Ship's safety systems malfunction\n");
138 sleep(2);
139 printf("Crew experiencing extreme sensory distortion\n");
140 sleep(4);
141 if (ranf(100) >= 100 * dist)
142 {
143 return (printf("Equilibrium restored -- all systems normal\n"));
144 }
145
146 /* select a bizzare thing to happen to us */
147 percent = ranf(100);
148 if (percent < 70)
149 {
150 /* time warp */
151 if (percent < 35 || !Game.snap)
152 {
153 /* positive time warp */
154 time = (Ship.warp - 8.0) * dist * (franf() + 1.0);
155 Now.date += time;
156 printf("Positive time portal entered -- it is now Stardate %.2f\n",
157 Now.date);
158 for (i = 0; i < MAXEVENTS; i++)
159 {
160 percent = Event[i].evcode;
161 if (percent == E_FIXDV || percent == E_LRTB)
162 Event[i].date += time;
163 }
164 return;
165 }
166
167 /* s/he got lucky: a negative time portal */
168 time = Now.date;
169 i = (int) Etc.snapshot;
170 bmove(i, Quad, sizeof Quad);
171 bmove(i += sizeof Quad, Event, sizeof Event);
172 bmove(i += sizeof Event, &Now, sizeof Now);
173 printf("Negative time portal entered -- it is now Stardate %.2f\n",
174 Now.date);
175 for (i = 0; i < MAXEVENTS; i++)
176 if (Event[i].evcode == E_FIXDV)
177 reschedule(&Event[i], Event[i].date - time);
178 return;
179 }
180
181 /* test for just a lot of damage */
182 if (percent < 80)
183 lose(L_TOOFAST);
184 printf("Equilibrium restored -- extreme damage occured to ship systems\n");
185 for (i = 0; i < NDEV; i++)
186 damage(i, (3.0 * (franf() + franf()) + 1.0) * Param.damfac[i]);
187 Ship.shldup = 0;
188 }