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1 /* $NetBSD: box.h,v 1.1.1.1 2003/12/26 17:57:03 christos Exp $ */
2
3 /*-
4 * Copyright (c) 2003 The NetBSD Foundation, Inc.
5 * All rights reserved.
6 *
7 * This code is derived from software contributed to The NetBSD Foundation
8 * by Christos Zoulas.
9 *
10 * Redistribution and use in source and binary forms, with or without
11 * modification, are permitted provided that the following conditions
12 * are met:
13 * 1. Redistributions of source code must retain the above copyright
14 * notice, this list of conditions and the following disclaimer.
15 * 2. Redistributions in binary form must reproduce the above copyright
16 * notice, this list of conditions and the following disclaimer in the
17 * documentation and/or other materials provided with the distribution.
18 * 3. All advertising materials mentioning features or use of this software
19 * must display the following acknowledgement:
20 * This product includes software developed by the NetBSD
21 * Foundation, Inc. and its contributors.
22 * 4. Neither the name of The NetBSD Foundation nor the names of its
23 * contributors may be used to endorse or promote products derived
24 * from this software without specific prior written permission.
25 *
26 * THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS
27 * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
28 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
29 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS
30 * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
31 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
32 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
33 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
34 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
35 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
36 * POSSIBILITY OF SUCH DAMAGE.
37 */
38
39 /*
40 * box.C: Single box utilities; A box is an entity with four edges, four
41 * corners, and a center that maps directly to a board
42 */
43
44 #ifndef _H_BOX
45 #define _H_BOX
46
47 #include <stdlib.h>
48
49 class BOARD;
50
51 class POINT {
52 public:
53 int x;
54 int y;
55 };
56
57 class BOX {
58 public:
59 enum EDGE {
60 first = 0,
61 top = 0,
62 bottom = 1,
63 left = 2,
64 right = 3,
65 last = 4,
66 };
67
68 BOX(size_t py, size_t px, BOARD& b);
69
70 void reset(void); // Clear a box
71 void paint(void); // Paint a box
72
73 // Member access
74 int& name(void);
75 int& edge(int e);
76
77 // Edge maniputations
78 void set(int e);
79 void clr(int e);
80 int isset(int e) const;
81
82 int count(void) const; // Count the number of edges in use
83
84 // Useful constants
85 // Relative coordinates of the edges from the center of the box.
86 static const POINT edges[BOX::last];
87 // Relative coordinates of the corners from the center of the box.
88 static const POINT corners[BOX::last];
89 // Character symbols of the four edges
90 static const int syms[BOX::last];
91
92 private:
93 void addcorner(size_t y, size_t x); // add a corner character
94
95 size_t _centerx; // Coordinates of the center in board units
96 size_t _centery;
97 BOARD& _b; // The board we refer to
98 };
99
100 #endif