]> git.cameronkatri.com Git - bsdgames-darwin.git/blob - larn/tok.c
oops, we do need privs. do the right seteuid() thing.
[bsdgames-darwin.git] / larn / tok.c
1 #ifndef lint
2 static char rcsid[] = "$NetBSD: tok.c,v 1.4 1995/04/24 12:24:14 cgd Exp $";
3 #endif /* not lint */
4
5 /* tok.c Larn is copyrighted 1986 by Noah Morgan. */
6 #include <sys/types.h>
7 #ifdef SYSV
8 #include <fcntl.h>
9 #include <termio.h>
10 #else SYSV
11 #include <sys/ioctl.h>
12 #endif SYSV
13 #include "header.h"
14 #include <string.h>
15
16 static char lastok=0;
17 int yrepcount=0,dayplay=0;
18 #ifndef FLUSHNO
19 #define FLUSHNO 5
20 #endif FLUSHNO
21 static int flushno=FLUSHNO; /* input queue flushing threshold */
22 #define MAXUM 52 /* maximum number of user re-named monsters */
23 #define MAXMNAME 40 /* max length of a monster re-name */
24 static char usermonster[MAXUM][MAXMNAME]; /* the user named monster name goes here */
25 static char usermpoint=0; /* the user monster pointer */
26
27 /*
28 lexical analyzer for larn
29 */
30 yylex()
31 {
32 char cc;
33 int ic;
34 if (hit2flag) { hit2flag=0; yrepcount=0; return(' '); }
35 if (yrepcount>0) { --yrepcount; return(lastok); } else yrepcount=0;
36 if (yrepcount==0) { bottomdo(); showplayer(); } /* show where the player is */
37 lflush();
38 while (1)
39 {
40 c[BYTESIN]++;
41 if (ckpflag)
42 if ((c[BYTESIN] % 400) == 0) /* check for periodic checkpointing */
43 {
44 #ifndef DOCHECKPOINTS
45 savegame(ckpfile);
46 #else
47 wait(0); /* wait for other forks to finish */
48 if (fork() == 0) { savegame(ckpfile); exit(); }
49 #endif
50
51
52 #ifdef TIMECHECK
53 if (dayplay==0)
54 if (playable())
55 {
56 cursor(1,19);
57 lprcat("\nSorry, but it is now time for work. Your game has been saved.\n"); beep();
58 lflush(); savegame(savefilename); wizard=nomove=1; sleep(4);
59 died(-257);
60 }
61 #endif TIMECHECK
62
63 }
64
65 do /* if keyboard input buffer is too big, flush some of it */
66 {
67 ioctl(0,FIONREAD,&ic);
68 if (ic>flushno) read(0,&cc,1);
69 }
70 while (ic>flushno);
71
72 if (read(0,&cc,1) != 1) return(lastok = -1);
73
74 if (cc == 'Y'-64) /* control Y -- shell escape */
75 {
76 resetscroll(); clear(); /* scrolling region, home, clear, no attributes */
77 if ((ic=fork())==0) /* child */
78 {
79 execl("/bin/csh",0); exit();
80 }
81 wait(0);
82 if (ic<0) /* error */
83 {
84 write(2,"Can't fork off a shell!\n",25); sleep(2);
85 }
86
87 setscroll();
88 return(lastok = 'L'-64); /* redisplay screen */
89 }
90
91 if ((cc <= '9') && (cc >= '0'))
92 { yrepcount = yrepcount*10 + cc - '0'; }
93 else { if (yrepcount>0) --yrepcount; return(lastok = cc); }
94 }
95 }
96
97 /*
98 * flushall() Function to flush all type-ahead in the input buffer
99 */
100 flushall()
101 {
102 char cc;
103 int ic;
104 for (;;) /* if keyboard input buffer is too big, flush some of it */
105 {
106 ioctl(0,FIONREAD,&ic);
107 if (ic<=0) return;
108 while (ic>0) { read(0,&cc,1); --ic; } /* gobble up the byte */
109 }
110 }
111
112 /*
113 function to set the desired hardness
114 enter with hard= -1 for default hardness, else any desired hardness
115 */
116 sethard(hard)
117 int hard;
118 {
119 register int j,k,i;
120 j=c[HARDGAME]; hashewon();
121 if (restorflag==0) /* don't set c[HARDGAME] if restoring game */
122 {
123 if (hard >= 0) c[HARDGAME]= hard;
124 }
125 else c[HARDGAME]=j; /* set c[HARDGAME] to proper value if restoring game */
126
127 if (k=c[HARDGAME])
128 for (j=0; j<=MAXMONST+8; j++)
129 {
130 i = ((6+k)*monster[j].hitpoints+1)/6;
131 monster[j].hitpoints = (i<0) ? 32767 : i;
132 i = ((6+k)*monster[j].damage+1)/5;
133 monster[j].damage = (i>127) ? 127 : i;
134 i = (10*monster[j].gold)/(10+k);
135 monster[j].gold = (i>32767) ? 32767 : i;
136 i = monster[j].armorclass - k;
137 monster[j].armorclass = (i< -127) ? -127 : i;
138 i = (7*monster[j].experience)/(7+k) + 1;
139 monster[j].experience = (i<=0) ? 1 : i;
140 }
141 }
142
143 /*
144 function to read and process the larn options file
145 */
146 readopts()
147 {
148 register char *i;
149 register int j,k;
150 int flag;
151 flag=1; /* set to 0 if he specifies a name for his character */
152 if (lopen(optsfile) < 0)
153 {
154 strcpy(logname,loginname); return; /* user name if no character name */
155 }
156 i = " ";
157 while (*i)
158 {
159 if ((i=(char *)lgetw()) == 0) break; /* check for EOF */
160 while ((*i==' ') || (*i=='\t')) i++; /* eat leading whitespace */
161 switch(*i)
162 {
163 case 'b': if (strcmp(i,"bold-objects") == 0) boldon=1;
164 break;
165
166 case 'e': if (strcmp(i,"enable-checkpointing") == 0) ckpflag=1;
167 break;
168
169 case 'i': if (strcmp(i,"inverse-objects") == 0) boldon=0;
170 break;
171
172 case 'f': if (strcmp(i,"female") == 0) sex=0; /* male or female */
173 break;
174
175 case 'm': if (strcmp(i,"monster:")== 0) /* name favorite monster */
176 {
177 if ((i=lgetw())==0) break;
178 if (strlen(i)>=MAXMNAME) i[MAXMNAME-1]=0;
179 strcpy(usermonster[usermpoint],i);
180 if (usermpoint >= MAXUM) break; /* defined all of em */
181 if (isalpha(j=usermonster[usermpoint][0]))
182 {
183 for (k=1; k<MAXMONST+8; k++) /* find monster */
184 if (monstnamelist[k] == j)
185 {
186 monster[k].name = &usermonster[usermpoint++][0];
187 break;
188 }
189 }
190 }
191 else if (strcmp(i,"male") == 0) sex=1;
192 break;
193
194 case 'n': if (strcmp(i,"name:") == 0) /* defining players name */
195 {
196 if ((i=lgetw())==0) break;
197 if (strlen(i)>=LOGNAMESIZE) i[LOGNAMESIZE-1]=0;
198 strcpy(logname,i); flag=0;
199 }
200 else if (strcmp(i,"no-introduction") == 0) nowelcome=1;
201 else if (strcmp(i,"no-beep") == 0) nobeep=1;
202 break;
203
204 case 'p': if (strcmp(i,"process-name:")== 0)
205 {
206 if ((i=lgetw())==0) break;
207 if (strlen(i)>=PSNAMESIZE) i[PSNAMESIZE-1]=0;
208 strcpy(psname,i);
209 }
210 else if (strcmp(i,"play-day-play") == 0) dayplay=1;
211 break;
212
213 case 's': if (strcmp(i,"savefile:") == 0) /* defining savefilename */
214 {
215 if ((i=lgetw())==0) break;
216 strcpy(savefilename,i); flag=0;
217 }
218 break;
219 };
220 }
221 if (flag) strcpy(logname,loginname);
222 }
223