]> git.cameronkatri.com Git - bsdgames-darwin.git/blob - rogue/save.c
WARNSify
[bsdgames-darwin.git] / rogue / save.c
1 /* $NetBSD: save.c,v 1.3 1995/04/22 10:28:21 cgd Exp $ */
2
3 /*
4 * Copyright (c) 1988, 1993
5 * The Regents of the University of California. All rights reserved.
6 *
7 * This code is derived from software contributed to Berkeley by
8 * Timothy C. Stoehr.
9 *
10 * Redistribution and use in source and binary forms, with or without
11 * modification, are permitted provided that the following conditions
12 * are met:
13 * 1. Redistributions of source code must retain the above copyright
14 * notice, this list of conditions and the following disclaimer.
15 * 2. Redistributions in binary form must reproduce the above copyright
16 * notice, this list of conditions and the following disclaimer in the
17 * documentation and/or other materials provided with the distribution.
18 * 3. All advertising materials mentioning features or use of this software
19 * must display the following acknowledgement:
20 * This product includes software developed by the University of
21 * California, Berkeley and its contributors.
22 * 4. Neither the name of the University nor the names of its contributors
23 * may be used to endorse or promote products derived from this software
24 * without specific prior written permission.
25 *
26 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
27 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
28 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
29 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
30 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
31 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
32 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
33 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
34 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
35 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
36 * SUCH DAMAGE.
37 */
38
39 #ifndef lint
40 #if 0
41 static char sccsid[] = "@(#)save.c 8.1 (Berkeley) 5/31/93";
42 #else
43 static char rcsid[] = "$NetBSD: save.c,v 1.3 1995/04/22 10:28:21 cgd Exp $";
44 #endif
45 #endif /* not lint */
46
47 /*
48 * save.c
49 *
50 * This source herein may be modified and/or distributed by anybody who
51 * so desires, with the following restrictions:
52 * 1.) No portion of this notice shall be removed.
53 * 2.) Credit shall not be taken for the creation of this source.
54 * 3.) This code is not to be traded, sold, or used for personal
55 * gain or profit.
56 *
57 */
58
59 #include <stdio.h>
60 #include "rogue.h"
61
62 short write_failed = 0;
63 char *save_file = (char *) 0;
64
65 extern boolean detect_monster;
66 extern short cur_level, max_level;
67 extern char hunger_str[];
68 extern char login_name[];
69 extern short party_room;
70 extern short foods;
71 extern boolean is_wood[];
72 extern short cur_room;
73 extern boolean being_held;
74 extern short bear_trap;
75 extern short halluc;
76 extern short blind;
77 extern short confused;
78 extern short levitate;
79 extern short haste_self;
80 extern boolean see_invisible;
81 extern boolean detect_monster;
82 extern boolean wizard;
83 extern boolean score_only;
84 extern short m_moves;
85
86 extern boolean msg_cleared;
87
88 save_game()
89 {
90 char fname[64];
91
92 if (!get_input_line("file name?", save_file, fname, "game not saved",
93 0, 1)) {
94 return;
95 }
96 check_message();
97 message(fname, 0);
98 save_into_file(fname);
99 }
100
101 save_into_file(sfile)
102 char *sfile;
103 {
104 FILE *fp;
105 int file_id;
106 char name_buffer[80];
107 char *hptr;
108 struct rogue_time rt_buf;
109
110 if (sfile[0] == '~') {
111 if (hptr = md_getenv("HOME")) {
112 (void) strcpy(name_buffer, hptr);
113 (void) strcat(name_buffer, sfile+1);
114 sfile = name_buffer;
115 }
116 }
117 if ( ((fp = fopen(sfile, "w")) == NULL) ||
118 ((file_id = md_get_file_id(sfile)) == -1)) {
119 message("problem accessing the save file", 0);
120 return;
121 }
122 md_ignore_signals();
123 write_failed = 0;
124 (void) xxx(1);
125 r_write(fp, (char *) &detect_monster, sizeof(detect_monster));
126 r_write(fp, (char *) &cur_level, sizeof(cur_level));
127 r_write(fp, (char *) &max_level, sizeof(max_level));
128 write_string(hunger_str, fp);
129 write_string(login_name, fp);
130 r_write(fp, (char *) &party_room, sizeof(party_room));
131 write_pack(&level_monsters, fp);
132 write_pack(&level_objects, fp);
133 r_write(fp, (char *) &file_id, sizeof(file_id));
134 rw_dungeon(fp, 1);
135 r_write(fp, (char *) &foods, sizeof(foods));
136 r_write(fp, (char *) &rogue, sizeof(fighter));
137 write_pack(&rogue.pack, fp);
138 rw_id(id_potions, fp, POTIONS, 1);
139 rw_id(id_scrolls, fp, SCROLS, 1);
140 rw_id(id_wands, fp, WANDS, 1);
141 rw_id(id_rings, fp, RINGS, 1);
142 r_write(fp, (char *) traps, (MAX_TRAPS * sizeof(trap)));
143 r_write(fp, (char *) is_wood, (WANDS * sizeof(boolean)));
144 r_write(fp, (char *) &cur_room, sizeof(cur_room));
145 rw_rooms(fp, 1);
146 r_write(fp, (char *) &being_held, sizeof(being_held));
147 r_write(fp, (char *) &bear_trap, sizeof(bear_trap));
148 r_write(fp, (char *) &halluc, sizeof(halluc));
149 r_write(fp, (char *) &blind, sizeof(blind));
150 r_write(fp, (char *) &confused, sizeof(confused));
151 r_write(fp, (char *) &levitate, sizeof(levitate));
152 r_write(fp, (char *) &haste_self, sizeof(haste_self));
153 r_write(fp, (char *) &see_invisible, sizeof(see_invisible));
154 r_write(fp, (char *) &detect_monster, sizeof(detect_monster));
155 r_write(fp, (char *) &wizard, sizeof(wizard));
156 r_write(fp, (char *) &score_only, sizeof(score_only));
157 r_write(fp, (char *) &m_moves, sizeof(m_moves));
158 md_gct(&rt_buf);
159 rt_buf.second += 10; /* allow for some processing time */
160 r_write(fp, (char *) &rt_buf, sizeof(rt_buf));
161 fclose(fp);
162
163 if (write_failed) {
164 (void) md_df(sfile); /* delete file */
165 } else {
166 clean_up("");
167 }
168 }
169
170 restore(fname)
171 char *fname;
172 {
173 FILE *fp;
174 struct rogue_time saved_time, mod_time;
175 char buf[4];
176 char tbuf[40];
177 int new_file_id, saved_file_id;
178
179 if ( ((new_file_id = md_get_file_id(fname)) == -1) ||
180 ((fp = fopen(fname, "r")) == NULL)) {
181 clean_up("cannot open file");
182 }
183 if (md_link_count(fname) > 1) {
184 clean_up("file has link");
185 }
186 (void) xxx(1);
187 r_read(fp, (char *) &detect_monster, sizeof(detect_monster));
188 r_read(fp, (char *) &cur_level, sizeof(cur_level));
189 r_read(fp, (char *) &max_level, sizeof(max_level));
190 read_string(hunger_str, fp);
191
192 (void) strcpy(tbuf, login_name);
193 read_string(login_name, fp);
194 if (strcmp(tbuf, login_name)) {
195 clean_up("you're not the original player");
196 }
197
198 r_read(fp, (char *) &party_room, sizeof(party_room));
199 read_pack(&level_monsters, fp, 0);
200 read_pack(&level_objects, fp, 0);
201 r_read(fp, (char *) &saved_file_id, sizeof(saved_file_id));
202 if (new_file_id != saved_file_id) {
203 clean_up("sorry, saved game is not in the same file");
204 }
205 rw_dungeon(fp, 0);
206 r_read(fp, (char *) &foods, sizeof(foods));
207 r_read(fp, (char *) &rogue, sizeof(fighter));
208 read_pack(&rogue.pack, fp, 1);
209 rw_id(id_potions, fp, POTIONS, 0);
210 rw_id(id_scrolls, fp, SCROLS, 0);
211 rw_id(id_wands, fp, WANDS, 0);
212 rw_id(id_rings, fp, RINGS, 0);
213 r_read(fp, (char *) traps, (MAX_TRAPS * sizeof(trap)));
214 r_read(fp, (char *) is_wood, (WANDS * sizeof(boolean)));
215 r_read(fp, (char *) &cur_room, sizeof(cur_room));
216 rw_rooms(fp, 0);
217 r_read(fp, (char *) &being_held, sizeof(being_held));
218 r_read(fp, (char *) &bear_trap, sizeof(bear_trap));
219 r_read(fp, (char *) &halluc, sizeof(halluc));
220 r_read(fp, (char *) &blind, sizeof(blind));
221 r_read(fp, (char *) &confused, sizeof(confused));
222 r_read(fp, (char *) &levitate, sizeof(levitate));
223 r_read(fp, (char *) &haste_self, sizeof(haste_self));
224 r_read(fp, (char *) &see_invisible, sizeof(see_invisible));
225 r_read(fp, (char *) &detect_monster, sizeof(detect_monster));
226 r_read(fp, (char *) &wizard, sizeof(wizard));
227 r_read(fp, (char *) &score_only, sizeof(score_only));
228 r_read(fp, (char *) &m_moves, sizeof(m_moves));
229 r_read(fp, (char *) &saved_time, sizeof(saved_time));
230
231 if (fread(buf, sizeof(char), 1, fp) > 0) {
232 clear();
233 clean_up("extra characters in file");
234 }
235
236 md_gfmt(fname, &mod_time); /* get file modification time */
237
238 if (has_been_touched(&saved_time, &mod_time)) {
239 clear();
240 clean_up("sorry, file has been touched");
241 }
242 if ((!wizard) && !md_df(fname)) {
243 clean_up("cannot delete file");
244 }
245 msg_cleared = 0;
246 ring_stats(0);
247 fclose(fp);
248 }
249
250 write_pack(pack, fp)
251 object *pack;
252 FILE *fp;
253 {
254 object t;
255
256 while (pack = pack->next_object) {
257 r_write(fp, (char *) pack, sizeof(object));
258 }
259 t.ichar = t.what_is = 0;
260 r_write(fp, (char *) &t, sizeof(object));
261 }
262
263 read_pack(pack, fp, is_rogue)
264 object *pack;
265 FILE *fp;
266 boolean is_rogue;
267 {
268 object read_obj, *new_obj;
269
270 for (;;) {
271 r_read(fp, (char *) &read_obj, sizeof(object));
272 if (read_obj.ichar == 0) {
273 pack->next_object = (object *) 0;
274 break;
275 }
276 new_obj = alloc_object();
277 *new_obj = read_obj;
278 if (is_rogue) {
279 if (new_obj->in_use_flags & BEING_WORN) {
280 do_wear(new_obj);
281 } else if (new_obj->in_use_flags & BEING_WIELDED) {
282 do_wield(new_obj);
283 } else if (new_obj->in_use_flags & (ON_EITHER_HAND)) {
284 do_put_on(new_obj,
285 ((new_obj->in_use_flags & ON_LEFT_HAND) ? 1 : 0));
286 }
287 }
288 pack->next_object = new_obj;
289 pack = new_obj;
290 }
291 }
292
293 rw_dungeon(fp, rw)
294 FILE *fp;
295 boolean rw;
296 {
297 short i, j;
298 char buf[DCOLS];
299
300 for (i = 0; i < DROWS; i++) {
301 if (rw) {
302 r_write(fp, (char *) dungeon[i], (DCOLS * sizeof(dungeon[0][0])));
303 for (j = 0; j < DCOLS; j++) {
304 buf[j] = mvinch(i, j);
305 }
306 r_write(fp, buf, DCOLS);
307 } else {
308 r_read(fp, (char *) dungeon[i], (DCOLS * sizeof(dungeon[0][0])));
309 r_read(fp, buf, DCOLS);
310 for (j = 0; j < DCOLS; j++) {
311 mvaddch(i, j, buf[j]);
312 }
313 }
314 }
315 }
316
317 rw_id(id_table, fp, n, wr)
318 struct id id_table[];
319 FILE *fp;
320 int n;
321 boolean wr;
322 {
323 short i;
324
325 for (i = 0; i < n; i++) {
326 if (wr) {
327 r_write(fp, (char *) &(id_table[i].value), sizeof(short));
328 r_write(fp, (char *) &(id_table[i].id_status),
329 sizeof(unsigned short));
330 write_string(id_table[i].title, fp);
331 } else {
332 r_read(fp, (char *) &(id_table[i].value), sizeof(short));
333 r_read(fp, (char *) &(id_table[i].id_status),
334 sizeof(unsigned short));
335 read_string(id_table[i].title, fp);
336 }
337 }
338 }
339
340 write_string(s, fp)
341 char *s;
342 FILE *fp;
343 {
344 short n;
345
346 n = strlen(s) + 1;
347 xxxx(s, n);
348 r_write(fp, (char *) &n, sizeof(short));
349 r_write(fp, s, n);
350 }
351
352 read_string(s, fp)
353 char *s;
354 FILE *fp;
355 {
356 short n;
357
358 r_read(fp, (char *) &n, sizeof(short));
359 r_read(fp, s, n);
360 xxxx(s, n);
361 }
362
363 rw_rooms(fp, rw)
364 FILE *fp;
365 boolean rw;
366 {
367 short i;
368
369 for (i = 0; i < MAXROOMS; i++) {
370 rw ? r_write(fp, (char *) (rooms + i), sizeof(room)) :
371 r_read(fp, (char *) (rooms + i), sizeof(room));
372 }
373 }
374
375 r_read(fp, buf, n)
376 FILE *fp;
377 char *buf;
378 int n;
379 {
380 if (fread(buf, sizeof(char), n, fp) != n) {
381 clean_up("read() failed, don't know why");
382 }
383 }
384
385 r_write(fp, buf, n)
386 FILE *fp;
387 char *buf;
388 int n;
389 {
390 if (!write_failed) {
391 if (fwrite(buf, sizeof(char), n, fp) != n) {
392 message("write() failed, don't know why", 0);
393 sound_bell();
394 write_failed = 1;
395 }
396 }
397 }
398
399 boolean
400 has_been_touched(saved_time, mod_time)
401 struct rogue_time *saved_time, *mod_time;
402 {
403 if (saved_time->year < mod_time->year) {
404 return(1);
405 } else if (saved_time->year > mod_time->year) {
406 return(0);
407 }
408 if (saved_time->month < mod_time->month) {
409 return(1);
410 } else if (saved_time->month > mod_time->month) {
411 return(0);
412 }
413 if (saved_time->day < mod_time->day) {
414 return(1);
415 } else if (saved_time->day > mod_time->day) {
416 return(0);
417 }
418 if (saved_time->hour < mod_time->hour) {
419 return(1);
420 } else if (saved_time->hour > mod_time->hour) {
421 return(0);
422 }
423 if (saved_time->minute < mod_time->minute) {
424 return(1);
425 } else if (saved_time->minute > mod_time->minute) {
426 return(0);
427 }
428 if (saved_time->second < mod_time->second) {
429 return(1);
430 }
431 return(0);
432 }