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1 /* $NetBSD: hack.u_init.c,v 1.7 2003/04/02 18:36:41 jsm Exp $ */
2
3 /*
4 * Copyright (c) 1985, Stichting Centrum voor Wiskunde en Informatica,
5 * Amsterdam
6 * All rights reserved.
7 *
8 * Redistribution and use in source and binary forms, with or without
9 * modification, are permitted provided that the following conditions are
10 * met:
11 *
12 * - Redistributions of source code must retain the above copyright notice,
13 * this list of conditions and the following disclaimer.
14 *
15 * - Redistributions in binary form must reproduce the above copyright
16 * notice, this list of conditions and the following disclaimer in the
17 * documentation and/or other materials provided with the distribution.
18 *
19 * - Neither the name of the Stichting Centrum voor Wiskunde en
20 * Informatica, nor the names of its contributors may be used to endorse or
21 * promote products derived from this software without specific prior
22 * written permission.
23 *
24 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
25 * IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
26 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
27 * PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER
28 * OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
29 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
30 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
31 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
32 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
33 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
34 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
35 */
36
37 /*
38 * Copyright (c) 1982 Jay Fenlason <hack@gnu.org>
39 * All rights reserved.
40 *
41 * Redistribution and use in source and binary forms, with or without
42 * modification, are permitted provided that the following conditions
43 * are met:
44 * 1. Redistributions of source code must retain the above copyright
45 * notice, this list of conditions and the following disclaimer.
46 * 2. Redistributions in binary form must reproduce the above copyright
47 * notice, this list of conditions and the following disclaimer in the
48 * documentation and/or other materials provided with the distribution.
49 * 3. The name of the author may not be used to endorse or promote products
50 * derived from this software without specific prior written permission.
51 *
52 * THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES,
53 * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
54 * AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
55 * THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
56 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
57 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
58 * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
59 * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
60 * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
61 * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
62 */
63
64 #include <sys/cdefs.h>
65 #ifndef lint
66 __RCSID("$NetBSD: hack.u_init.c,v 1.7 2003/04/02 18:36:41 jsm Exp $");
67 #endif /* not lint */
68
69 #include <ctype.h>
70 #include <signal.h>
71 #include <stdlib.h>
72 #include "hack.h"
73 #include "extern.h"
74
75 #define Strcpy (void) strcpy
76 #define Strcat (void) strcat
77 #define UNDEF_TYP 0
78 #define UNDEF_SPE '\177'
79
80 struct you zerou;
81 char pl_character[PL_CSIZ];
82 const char *(roles[]) = { /* must all have distinct first letter */
83 /* roles[4] may be changed to -woman */
84 "Tourist", "Speleologist", "Fighter", "Knight",
85 "Cave-man", "Wizard"
86 };
87 #define NR_OF_ROLES SIZE(roles)
88 char rolesyms[NR_OF_ROLES + 1]; /* filled by u_init() */
89
90 struct trobj {
91 uchar trotyp;
92 schar trspe;
93 char trolet;
94 Bitfield(trquan, 6);
95 Bitfield(trknown, 1);
96 };
97
98 #ifdef WIZARD
99 struct trobj Extra_objs[] = {
100 {0, 0, 0, 0, 0},
101 {0, 0, 0, 0, 0}
102 };
103 #endif /* WIZARD */
104
105 struct trobj Cave_man[] = {
106 {MACE, 1, WEAPON_SYM, 1, 1},
107 {BOW, 1, WEAPON_SYM, 1, 1},
108 {ARROW, 0, WEAPON_SYM, 25, 1}, /* quan is variable */
109 {LEATHER_ARMOR, 0, ARMOR_SYM, 1, 1},
110 {0, 0, 0, 0, 0}
111 };
112
113 struct trobj Fighter[] = {
114 {TWO_HANDED_SWORD, 0, WEAPON_SYM, 1, 1},
115 {RING_MAIL, 0, ARMOR_SYM, 1, 1},
116 {0, 0, 0, 0, 0}
117 };
118
119 struct trobj Knight[] = {
120 {LONG_SWORD, 0, WEAPON_SYM, 1, 1},
121 {SPEAR, 2, WEAPON_SYM, 1, 1},
122 {RING_MAIL, 1, ARMOR_SYM, 1, 1},
123 {HELMET, 0, ARMOR_SYM, 1, 1},
124 {SHIELD, 0, ARMOR_SYM, 1, 1},
125 {PAIR_OF_GLOVES, 0, ARMOR_SYM, 1, 1},
126 {0, 0, 0, 0, 0}
127 };
128
129 struct trobj Speleologist[] = {
130 {STUDDED_LEATHER_ARMOR, 0, ARMOR_SYM, 1, 1},
131 {UNDEF_TYP, 0, POTION_SYM, 2, 0},
132 {FOOD_RATION, 0, FOOD_SYM, 3, 1},
133 {PICK_AXE, UNDEF_SPE, TOOL_SYM, 1, 0},
134 {ICE_BOX, 0, TOOL_SYM, 1, 0},
135 {0, 0, 0, 0, 0}
136 };
137
138 struct trobj Tinopener[] = {
139 {CAN_OPENER, 0, TOOL_SYM, 1, 1},
140 {0, 0, 0, 0, 0}
141 };
142
143 struct trobj Tourist[] = {
144 {UNDEF_TYP, 0, FOOD_SYM, 10, 1},
145 {POT_EXTRA_HEALING, 0, POTION_SYM, 2, 0},
146 {EXPENSIVE_CAMERA, 0, TOOL_SYM, 1, 1},
147 {DART, 2, WEAPON_SYM, 25, 1}, /* quan is variable */
148 {0, 0, 0, 0, 0}
149 };
150
151 struct trobj Wizard[] = {
152 {ELVEN_CLOAK, 0, ARMOR_SYM, 1, 1},
153 {UNDEF_TYP, UNDEF_SPE, WAND_SYM, 2, 0},
154 {UNDEF_TYP, UNDEF_SPE, RING_SYM, 2, 0},
155 {UNDEF_TYP, UNDEF_SPE, POTION_SYM, 2, 0},
156 {UNDEF_TYP, UNDEF_SPE, SCROLL_SYM, 3, 0},
157 {0, 0, 0, 0, 0}
158 };
159
160 void
161 u_init()
162 {
163 int i;
164 char exper = 'y', pc;
165 if (flags.female) /* should have been set in HACKOPTIONS */
166 roles[4] = "Cave-woman";
167 for (i = 0; i < NR_OF_ROLES; i++)
168 rolesyms[i] = roles[i][0];
169 rolesyms[i] = 0;
170
171 if ((pc = pl_character[0]) != '\0') {
172 if (islower(pc))
173 pc = toupper(pc);
174 if ((i = role_index(pc)) >= 0)
175 goto got_suffix; /* implies experienced */
176 printf("\nUnknown role: %c\n", pc);
177 pl_character[0] = pc = 0;
178 }
179 printf("\nAre you an experienced player? [ny] ");
180
181 while (!strchr("ynYN \n\004", (exper = readchar())))
182 bell();
183 if (exper == '\004') /* Give him an opportunity to get out */
184 end_of_input();
185 printf("%c\n", exper); /* echo */
186 if (strchr("Nn \n", exper)) {
187 exper = 0;
188 goto beginner;
189 }
190 printf("\nTell me what kind of character you are:\n");
191 printf("Are you");
192 for (i = 0; i < NR_OF_ROLES; i++) {
193 printf(" a %s", roles[i]);
194 if (i == 2) /* %% */
195 printf(",\n\t");
196 else if (i < NR_OF_ROLES - 2)
197 printf(",");
198 else if (i == NR_OF_ROLES - 2)
199 printf(" or");
200 }
201 printf("? [%s] ", rolesyms);
202
203 while ((pc = readchar()) != '\0') {
204 if (islower(pc))
205 pc = toupper(pc);
206 if ((i = role_index(pc)) >= 0) {
207 printf("%c\n", pc); /* echo */
208 (void) fflush(stdout); /* should be seen */
209 break;
210 }
211 if (pc == '\n')
212 break;
213 if (pc == '\004') /* Give him the opportunity to get
214 * out */
215 end_of_input();
216 bell();
217 }
218 if (pc == '\n')
219 pc = 0;
220
221 beginner:
222 if (!pc) {
223 printf("\nI'll choose a character for you.\n");
224 i = rn2(NR_OF_ROLES);
225 pc = rolesyms[i];
226 printf("This game you will be a%s %s.\n",
227 exper ? "n experienced" : "",
228 roles[i]);
229 getret();
230 /* give him some feedback in case mklev takes much time */
231 (void) putchar('\n');
232 (void) fflush(stdout);
233 }
234 #if 0
235 /*
236 * Given the above code, I can't see why this would ever change
237 * anything; it does core pretty well, though. - cmh 4/20/93
238 */
239 if (exper) {
240 roles[i][0] = pc;
241 }
242 #endif
243
244 got_suffix:
245
246 (void) strncpy(pl_character, roles[i], PL_CSIZ - 1);
247 pl_character[PL_CSIZ - 1] = 0;
248 flags.beginner = 1;
249 u = zerou;
250 u.usym = '@';
251 u.ulevel = 1;
252 init_uhunger();
253 #ifdef QUEST
254 u.uhorizon = 6;
255 #endif /* QUEST */
256 uarm = uarm2 = uarmh = uarms = uarmg = uwep = uball = uchain =
257 uleft = uright = 0;
258
259 switch (pc) {
260 case 'c':
261 case 'C':
262 Cave_man[2].trquan = 12 + rnd(9) * rnd(9);
263 u.uhp = u.uhpmax = 16;
264 u.ustr = u.ustrmax = 18;
265 ini_inv(Cave_man);
266 break;
267 case 't':
268 case 'T':
269 Tourist[3].trquan = 20 + rnd(20);
270 u.ugold = u.ugold0 = rnd(1000);
271 u.uhp = u.uhpmax = 10;
272 u.ustr = u.ustrmax = 8;
273 ini_inv(Tourist);
274 if (!rn2(25))
275 ini_inv(Tinopener);
276 break;
277 case 'w':
278 case 'W':
279 for (i = 1; i <= 4; i++)
280 if (!rn2(5))
281 Wizard[i].trquan += rn2(3) - 1;
282 u.uhp = u.uhpmax = 15;
283 u.ustr = u.ustrmax = 16;
284 ini_inv(Wizard);
285 break;
286 case 's':
287 case 'S':
288 Fast = INTRINSIC;
289 Stealth = INTRINSIC;
290 u.uhp = u.uhpmax = 12;
291 u.ustr = u.ustrmax = 10;
292 ini_inv(Speleologist);
293 if (!rn2(10))
294 ini_inv(Tinopener);
295 break;
296 case 'k':
297 case 'K':
298 u.uhp = u.uhpmax = 12;
299 u.ustr = u.ustrmax = 10;
300 ini_inv(Knight);
301 break;
302 case 'f':
303 case 'F':
304 u.uhp = u.uhpmax = 14;
305 u.ustr = u.ustrmax = 17;
306 ini_inv(Fighter);
307 break;
308 default: /* impossible */
309 u.uhp = u.uhpmax = 12;
310 u.ustr = u.ustrmax = 16;
311 }
312 find_ac();
313 if (!rn2(20)) {
314 int d = rn2(7) - 2; /* biased variation */
315 u.ustr += d;
316 u.ustrmax += d;
317 }
318 #ifdef WIZARD
319 if (wizard)
320 wiz_inv();
321 #endif /* WIZARD */
322
323 /* make sure he can carry all he has - especially for T's */
324 while (inv_weight() > 0 && u.ustr < 118)
325 u.ustr++, u.ustrmax++;
326 }
327
328 void
329 ini_inv(trop)
330 struct trobj *trop;
331 {
332 struct obj *obj;
333 while (trop->trolet) {
334 obj = mkobj(trop->trolet);
335 obj->known = trop->trknown;
336 /* not obj->dknown = 1; - let him look at it at least once */
337 obj->cursed = 0;
338 if (obj->olet == WEAPON_SYM) {
339 obj->quan = trop->trquan;
340 trop->trquan = 1;
341 }
342 if (trop->trspe != UNDEF_SPE)
343 obj->spe = trop->trspe;
344 if (trop->trotyp != UNDEF_TYP)
345 obj->otyp = trop->trotyp;
346 else if (obj->otyp == WAN_WISHING) /* gitpyr!robert */
347 obj->otyp = WAN_DEATH;
348 obj->owt = weight(obj); /* defined after setting otyp+quan */
349 obj = addinv(obj);
350 if (obj->olet == ARMOR_SYM) {
351 switch (obj->otyp) {
352 case SHIELD:
353 if (!uarms)
354 setworn(obj, W_ARMS);
355 break;
356 case HELMET:
357 if (!uarmh)
358 setworn(obj, W_ARMH);
359 break;
360 case PAIR_OF_GLOVES:
361 if (!uarmg)
362 setworn(obj, W_ARMG);
363 break;
364 case ELVEN_CLOAK:
365 if (!uarm2)
366 setworn(obj, W_ARM);
367 break;
368 default:
369 if (!uarm)
370 setworn(obj, W_ARM);
371 }
372 }
373 if (obj->olet == WEAPON_SYM)
374 if (!uwep)
375 setuwep(obj);
376 #ifndef PYRAMID_BUG
377 if (--trop->trquan)
378 continue; /* make a similar object */
379 #else
380 if (trop->trquan) { /* check if zero first */
381 --trop->trquan;
382 if (trop->trquan)
383 continue; /* make a similar object */
384 }
385 #endif /* PYRAMID_BUG */
386 trop++;
387 }
388 }
389
390 #ifdef WIZARD
391 void
392 wiz_inv()
393 {
394 struct trobj *trop = &Extra_objs[0];
395 char *ep = getenv("INVENT");
396 int type;
397 while (ep && *ep) {
398 type = atoi(ep);
399 ep = strchr(ep, ',');
400 if (ep)
401 while (*ep == ',' || *ep == ' ')
402 ep++;
403 if (type <= 0 || type > NROFOBJECTS)
404 continue;
405 trop->trotyp = type;
406 trop->trolet = objects[type].oc_olet;
407 trop->trspe = 4;
408 trop->trknown = 1;
409 trop->trquan = 1;
410 ini_inv(trop);
411 }
412 /* give him a wand of wishing by default */
413 trop->trotyp = WAN_WISHING;
414 trop->trolet = WAND_SYM;
415 trop->trspe = 20;
416 trop->trknown = 1;
417 trop->trquan = 1;
418 ini_inv(trop);
419 }
420 #endif /* WIZARD */
421
422 void
423 plnamesuffix()
424 {
425 char *p;
426 if ((p = strrchr(plname, '-')) != NULL) {
427 *p = 0;
428 pl_character[0] = p[1];
429 pl_character[1] = 0;
430 if (!plname[0]) {
431 askname();
432 plnamesuffix();
433 }
434 }
435 }
436
437 int
438 role_index(pc)
439 char pc;
440 { /* must be called only from u_init() */
441 /* so that rolesyms[] is defined */
442 char *cp;
443
444 if ((cp = strchr(rolesyms, pc)) != NULL)
445 return (cp - rolesyms);
446 return (-1);
447 }