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1 /* $NetBSD: hack.mon.c,v 1.8 2008/01/28 06:55:41 dholland Exp $ */
2
3 /*
4 * Copyright (c) 1985, Stichting Centrum voor Wiskunde en Informatica,
5 * Amsterdam
6 * All rights reserved.
7 *
8 * Redistribution and use in source and binary forms, with or without
9 * modification, are permitted provided that the following conditions are
10 * met:
11 *
12 * - Redistributions of source code must retain the above copyright notice,
13 * this list of conditions and the following disclaimer.
14 *
15 * - Redistributions in binary form must reproduce the above copyright
16 * notice, this list of conditions and the following disclaimer in the
17 * documentation and/or other materials provided with the distribution.
18 *
19 * - Neither the name of the Stichting Centrum voor Wiskunde en
20 * Informatica, nor the names of its contributors may be used to endorse or
21 * promote products derived from this software without specific prior
22 * written permission.
23 *
24 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
25 * IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
26 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
27 * PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER
28 * OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
29 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
30 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
31 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
32 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
33 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
34 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
35 */
36
37 /*
38 * Copyright (c) 1982 Jay Fenlason <hack@gnu.org>
39 * All rights reserved.
40 *
41 * Redistribution and use in source and binary forms, with or without
42 * modification, are permitted provided that the following conditions
43 * are met:
44 * 1. Redistributions of source code must retain the above copyright
45 * notice, this list of conditions and the following disclaimer.
46 * 2. Redistributions in binary form must reproduce the above copyright
47 * notice, this list of conditions and the following disclaimer in the
48 * documentation and/or other materials provided with the distribution.
49 * 3. The name of the author may not be used to endorse or promote products
50 * derived from this software without specific prior written permission.
51 *
52 * THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES,
53 * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
54 * AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
55 * THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
56 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
57 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
58 * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
59 * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
60 * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
61 * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
62 */
63
64 #include <sys/cdefs.h>
65 #ifndef lint
66 __RCSID("$NetBSD: hack.mon.c,v 1.8 2008/01/28 06:55:41 dholland Exp $");
67 #endif /* not lint */
68
69 #include <stdlib.h>
70 #include "hack.h"
71 #include "extern.h"
72 #include "hack.mfndpos.h"
73
74 #ifndef NULL
75 #define NULL (char *) 0
76 #endif
77
78 int warnlevel; /* used by movemon and dochugw */
79 long lastwarntime;
80 int lastwarnlev;
81 const char *const warnings[] = {
82 "white", "pink", "red", "ruby", "purple", "black"
83 };
84
85 void
86 movemon()
87 {
88 struct monst *mtmp;
89 int fr;
90
91 warnlevel = 0;
92
93 while (1) {
94 /* find a monster that we haven't treated yet */
95 /*
96 * note that mtmp or mtmp->nmon might get killed while mtmp
97 * moves, so we cannot just walk down the chain (even new
98 * monsters might get created!)
99 */
100 for (mtmp = fmon; mtmp; mtmp = mtmp->nmon)
101 if (mtmp->mlstmv < moves)
102 goto next_mon;
103 /* treated all monsters */
104 break;
105
106 next_mon:
107 mtmp->mlstmv = moves;
108
109 /* most monsters drown in pools */
110 {
111 boolean inpool, iseel;
112
113 inpool = (levl[mtmp->mx][mtmp->my].typ == POOL);
114 iseel = (mtmp->data->mlet == ';');
115 if (inpool && !iseel) {
116 if (cansee(mtmp->mx, mtmp->my))
117 pline("%s drowns.", Monnam(mtmp));
118 mondead(mtmp);
119 continue;
120 }
121 /* but eels have a difficult time outside */
122 if (iseel && !inpool) {
123 if (mtmp->mhp > 1)
124 mtmp->mhp--;
125 mtmp->mflee = 1;
126 mtmp->mfleetim += 2;
127 }
128 }
129 if (mtmp->mblinded && !--mtmp->mblinded)
130 mtmp->mcansee = 1;
131 if (mtmp->mfleetim && !--mtmp->mfleetim)
132 mtmp->mflee = 0;
133 if (mtmp->mimic)
134 continue;
135 if (mtmp->mspeed != MSLOW || !(moves % 2)) {
136 /* continue if the monster died fighting */
137 fr = -1;
138 if (Conflict && cansee(mtmp->mx, mtmp->my)
139 && (fr = fightm(mtmp)) == 2)
140 continue;
141 if (fr < 0 && dochugw(mtmp))
142 continue;
143 }
144 if (mtmp->mspeed == MFAST && dochugw(mtmp))
145 continue;
146 }
147
148 warnlevel -= u.ulevel;
149 if (warnlevel >= SIZE(warnings))
150 warnlevel = SIZE(warnings) - 1;
151 if (warnlevel >= 0)
152 if (warnlevel > lastwarnlev || moves > lastwarntime + 5) {
153 const char *rr;
154 switch (Warning & (LEFT_RING | RIGHT_RING)) {
155 case LEFT_RING:
156 rr = "Your left ring glows";
157 break;
158 case RIGHT_RING:
159 rr = "Your right ring glows";
160 break;
161 case LEFT_RING | RIGHT_RING:
162 rr = "Both your rings glow";
163 break;
164 default:
165 rr = "Your fingertips glow";
166 break;
167 }
168 pline("%s %s!", rr, warnings[warnlevel]);
169 lastwarntime = moves;
170 lastwarnlev = warnlevel;
171 }
172 dmonsfree(); /* remove all dead monsters */
173 }
174
175 void
176 justswld(mtmp, name)
177 struct monst *mtmp;
178 const char *name;
179 {
180
181 mtmp->mx = u.ux;
182 mtmp->my = u.uy;
183 u.ustuck = mtmp;
184 pmon(mtmp);
185 kludge("%s swallows you!", name);
186 more();
187 seeoff(1);
188 u.uswallow = 1;
189 u.uswldtim = 0;
190 swallowed();
191 }
192
193 void
194 youswld(mtmp, dam, die, name)
195 struct monst *mtmp;
196 int dam, die;
197 const char *name;
198 {
199 if (mtmp != u.ustuck)
200 return;
201 kludge("%s digests you!", name);
202 u.uhp -= dam;
203 if (u.uswldtim++ >= die) { /* a3 */
204 pline("It totally digests you!");
205 u.uhp = -1;
206 }
207 if (u.uhp < 1)
208 done_in_by(mtmp);
209 #if 0
210 flags.botlx = 1; /* should we show status line ? */
211 #endif
212 }
213
214 int
215 dochugw(mtmp)
216 struct monst *mtmp;
217 {
218 int x = mtmp->mx;
219 int y = mtmp->my;
220 int dead = dochug(mtmp);
221 int dd;
222
223 if (!dead) /* monster still alive */
224 if (Warning)
225 if (!mtmp->mpeaceful)
226 if (mtmp->data->mlevel > warnlevel)
227 if ((dd = dist(mtmp->mx, mtmp->my)) < dist(x, y))
228 if (dd < 100)
229 if (!canseemon(mtmp))
230 warnlevel = mtmp->data->mlevel;
231 return (dead);
232 }
233
234 /* returns 1 if monster died moving, 0 otherwise */
235 int
236 dochug(mtmp)
237 struct monst *mtmp;
238 {
239 const struct permonst *mdat;
240 int tmp = 0, nearby, scared;
241
242 if (mtmp->cham && !rn2(6))
243 (void) newcham(mtmp, &mons[dlevel + 14 + rn2(CMNUM - 14 - dlevel)]);
244 mdat = mtmp->data;
245 if (mdat->mlevel < 0)
246 panic("bad monster %c (%d)", mdat->mlet, mdat->mlevel);
247
248 /* regenerate monsters */
249 if ((!(moves % 20) || strchr(MREGEN, mdat->mlet)) &&
250 mtmp->mhp < mtmp->mhpmax)
251 mtmp->mhp++;
252
253 if (mtmp->mfroz)
254 return (0); /* frozen monsters don't do anything */
255
256 if (mtmp->msleep) {
257 /* wake up, or get out of here. */
258 /* ettins are hard to surprise */
259 /* Nymphs and Leprechauns do not easily wake up */
260 if (cansee(mtmp->mx, mtmp->my) &&
261 (!Stealth || (mdat->mlet == 'e' && rn2(10))) &&
262 (!strchr("NL", mdat->mlet) || !rn2(50)) &&
263 (Aggravate_monster || strchr("d1", mdat->mlet)
264 || (!rn2(7) && !mtmp->mimic)))
265 mtmp->msleep = 0;
266 else
267 return (0);
268 }
269 /* not frozen or sleeping: wipe out texts written in the dust */
270 wipe_engr_at(mtmp->mx, mtmp->my, 1);
271
272 /* confused monsters get unconfused with small probability */
273 if (mtmp->mconf && !rn2(50))
274 mtmp->mconf = 0;
275
276 /* some monsters teleport */
277 if (mtmp->mflee && strchr("tNL", mdat->mlet) && !rn2(40)) {
278 rloc(mtmp);
279 return (0);
280 }
281 if (mdat->mmove < rnd(6))
282 return (0);
283
284 /* fleeing monsters might regain courage */
285 if (mtmp->mflee && !mtmp->mfleetim
286 && mtmp->mhp == mtmp->mhpmax && !rn2(25))
287 mtmp->mflee = 0;
288
289 nearby = (dist(mtmp->mx, mtmp->my) < 3);
290 scared = (nearby && (sengr_at("Elbereth", u.ux, u.uy) ||
291 sobj_at(SCR_SCARE_MONSTER, u.ux, u.uy)));
292 if (scared && !mtmp->mflee) {
293 mtmp->mflee = 1;
294 mtmp->mfleetim = (rn2(7) ? rnd(10) : rnd(100));
295 }
296 if (!nearby ||
297 mtmp->mflee ||
298 mtmp->mconf ||
299 (mtmp->minvis && !rn2(3)) ||
300 (strchr("BIuy", mdat->mlet) && !rn2(4)) ||
301 (mdat->mlet == 'L' && !u.ugold && (mtmp->mgold || rn2(2))) ||
302 (!mtmp->mcansee && !rn2(4)) ||
303 mtmp->mpeaceful
304 ) {
305 tmp = m_move(mtmp, 0); /* 2: monster died moving */
306 if (tmp == 2 || (tmp && mdat->mmove <= 12))
307 return (tmp == 2);
308 }
309 if (!strchr("Ea", mdat->mlet) && nearby &&
310 !mtmp->mpeaceful && u.uhp > 0 && !scared) {
311 if (mhitu(mtmp))
312 return (1); /* monster died (e.g. 'y' or 'F') */
313 }
314 /* extra movement for fast monsters */
315 if (mdat->mmove - 12 > rnd(12))
316 tmp = m_move(mtmp, 1);
317 return (tmp == 2);
318 }
319
320 int
321 m_move(struct monst *mtmp, int after)
322 {
323 struct monst *mtmp2;
324 int nx, ny, omx, omy, appr, nearer, cnt, i, j;
325 xchar gx, gy, nix, niy, chcnt;
326 schar chi;
327 boolean likegold = 0, likegems = 0, likeobjs = 0;
328 char msym = mtmp->data->mlet;
329 schar mmoved = 0; /* not strictly nec.: chi >= 0 will
330 * do */
331 coord poss[9];
332 int info[9];
333
334 if (mtmp->mfroz || mtmp->msleep)
335 return (0);
336 if (mtmp->mtrapped) {
337 i = mintrap(mtmp);
338 if (i == 2)
339 return (2); /* he died */
340 if (i == 1)
341 return (0); /* still in trap, so didnt move */
342 }
343 if (mtmp->mhide && o_at(mtmp->mx, mtmp->my) && rn2(10))
344 return (0); /* do not leave hiding place */
345
346 #ifndef NOWORM
347 if (mtmp->wormno)
348 goto not_special;
349 #endif /* NOWORM */
350
351 /* my dog gets a special treatment */
352 if (mtmp->mtame) {
353 return (dog_move(mtmp, after));
354 }
355 /* likewise for shopkeeper */
356 if (mtmp->isshk) {
357 mmoved = shk_move(mtmp);
358 if (mmoved >= 0)
359 goto postmov;
360 mmoved = 0; /* follow player outside shop */
361 }
362 /* and for the guard */
363 if (mtmp->isgd) {
364 mmoved = gd_move();
365 goto postmov;
366 }
367 /*
368 * teleport if that lies in our nature ('t') or when badly wounded
369 * ('1')
370 */
371 if ((msym == 't' && !rn2(5))
372 || (msym == '1' && (mtmp->mhp < 7 || (!xdnstair && !rn2(5))
373 || levl[u.ux][u.uy].typ == STAIRS))) {
374 if (mtmp->mhp < 7 || (msym == 't' && rn2(2)))
375 rloc(mtmp);
376 else
377 mnexto(mtmp);
378 mmoved = 1;
379 goto postmov;
380 }
381 /* spit fire ('D') or use a wand ('1') when appropriate */
382 if (strchr("D1", msym))
383 inrange(mtmp);
384
385 if (msym == 'U' && !mtmp->mcan && canseemon(mtmp) &&
386 mtmp->mcansee && rn2(5)) {
387 if (!Confusion)
388 pline("%s's gaze has confused you!", Monnam(mtmp));
389 else
390 pline("You are getting more and more confused.");
391 if (rn2(3))
392 mtmp->mcan = 1;
393 Confusion += d(3, 4); /* timeout */
394 }
395 not_special:
396 if (!mtmp->mflee && u.uswallow && u.ustuck != mtmp)
397 return (1);
398 appr = 1;
399 if (mtmp->mflee)
400 appr = -1;
401 if (mtmp->mconf || Invis || !mtmp->mcansee ||
402 (strchr("BIy", msym) && !rn2(3)))
403 appr = 0;
404 omx = mtmp->mx;
405 omy = mtmp->my;
406 gx = u.ux;
407 gy = u.uy;
408 if (msym == 'L' && appr == 1 && mtmp->mgold > u.ugold)
409 appr = -1;
410
411 /*
412 * random criterion for 'smell' or track finding ability should use
413 * mtmp->msmell or sth
414 */
415 if (msym == '@' ||
416 ('a' <= msym && msym <= 'z')) {
417 coord *cp;
418 schar mroom;
419 mroom = inroom(omx, omy);
420 if (mroom < 0 || mroom != inroom(u.ux, u.uy)) {
421 cp = gettrack(omx, omy);
422 if (cp) {
423 gx = cp->x;
424 gy = cp->y;
425 }
426 }
427 }
428 /* look for gold or jewels nearby */
429 likegold = (strchr("LOD", msym) != NULL);
430 likegems = (strchr("ODu", msym) != NULL);
431 likeobjs = mtmp->mhide;
432 #define SRCHRADIUS 25
433 {
434 xchar mind = SRCHRADIUS; /* not too far away */
435 int dd;
436 if (likegold) {
437 struct gold *gold;
438 for (gold = fgold; gold; gold = gold->ngold)
439 if ((dd = DIST(omx, omy, gold->gx, gold->gy)) < mind) {
440 mind = dd;
441 gx = gold->gx;
442 gy = gold->gy;
443 }
444 }
445 if (likegems || likeobjs) {
446 struct obj *otmp;
447 for (otmp = fobj; otmp; otmp = otmp->nobj)
448 if (likeobjs || otmp->olet == GEM_SYM)
449 if (msym != 'u' ||
450 objects[otmp->otyp].g_val != 0)
451 if ((dd = DIST(omx, omy, otmp->ox, otmp->oy)) < mind) {
452 mind = dd;
453 gx = otmp->ox;
454 gy = otmp->oy;
455 }
456 }
457 if (mind < SRCHRADIUS && appr == -1) {
458 if (dist(omx, omy) < 10) {
459 gx = u.ux;
460 gy = u.uy;
461 } else
462 appr = 1;
463 }
464 }
465 nix = omx;
466 niy = omy;
467 cnt = mfndpos(mtmp, poss, info,
468 msym == 'u' ? NOTONL :
469 (msym == '@' || msym == '1') ? (ALLOW_SSM | ALLOW_TRAPS) :
470 strchr(UNDEAD, msym) ? NOGARLIC : ALLOW_TRAPS);
471 /* ALLOW_ROCK for some monsters ? */
472 chcnt = 0;
473 chi = -1;
474 for (i = 0; i < cnt; i++) {
475 nx = poss[i].x;
476 ny = poss[i].y;
477 for (j = 0; j < MTSZ && j < cnt - 1; j++)
478 if (nx == mtmp->mtrack[j].x && ny == mtmp->mtrack[j].y)
479 if (rn2(4 * (cnt - j)))
480 goto nxti;
481 #ifdef STUPID
482 /* some stupid compilers think that this is too complicated */
483 {
484 int d1 = DIST(nx, ny, gx, gy);
485 int d2 = DIST(nix, niy, gx, gy);
486 nearer = (d1 < d2);
487 }
488 #else
489 nearer = (DIST(nx, ny, gx, gy) < DIST(nix, niy, gx, gy));
490 #endif /* STUPID */
491 if ((appr == 1 && nearer) || (appr == -1 && !nearer) ||
492 !mmoved ||
493 (!appr && !rn2(++chcnt))) {
494 nix = nx;
495 niy = ny;
496 chi = i;
497 mmoved = 1;
498 }
499 nxti: ;
500 }
501 if (mmoved) {
502 if (info[chi] & ALLOW_M) {
503 mtmp2 = m_at(nix, niy);
504 if (mtmp2 == NULL)
505 panic("error in m_move");
506 if (hitmm(mtmp, mtmp2) == 1 && rn2(4) &&
507 hitmm(mtmp2, mtmp) == 2)
508 return (2);
509 return (0);
510 }
511 if (info[chi] & ALLOW_U) {
512 (void) hitu(mtmp, d(mtmp->data->damn, mtmp->data->damd) + 1);
513 return (0);
514 }
515 mtmp->mx = nix;
516 mtmp->my = niy;
517 for (j = MTSZ - 1; j > 0; j--)
518 mtmp->mtrack[j] = mtmp->mtrack[j - 1];
519 mtmp->mtrack[0].x = omx;
520 mtmp->mtrack[0].y = omy;
521 #ifndef NOWORM
522 if (mtmp->wormno)
523 worm_move(mtmp);
524 #endif /* NOWORM */
525 } else {
526 if (msym == 'u' && rn2(2)) {
527 rloc(mtmp);
528 return (0);
529 }
530 #ifndef NOWORM
531 if (mtmp->wormno)
532 worm_nomove(mtmp);
533 #endif /* NOWORM */
534 }
535 postmov:
536 if (mmoved == 1) {
537 if (mintrap(mtmp) == 2) /* he died */
538 return (2);
539 if (likegold)
540 mpickgold(mtmp);
541 if (likegems)
542 mpickgems(mtmp);
543 if (mtmp->mhide)
544 mtmp->mundetected = 1;
545 }
546 pmon(mtmp);
547 return (mmoved);
548 }
549
550 void
551 mpickgold(mtmp)
552 struct monst *mtmp;
553 {
554 struct gold *gold;
555 while ((gold = g_at(mtmp->mx, mtmp->my)) != NULL) {
556 mtmp->mgold += gold->amount;
557 freegold(gold);
558 if (levl[mtmp->mx][mtmp->my].scrsym == '$')
559 newsym(mtmp->mx, mtmp->my);
560 }
561 }
562
563 void
564 mpickgems(mtmp)
565 struct monst *mtmp;
566 {
567 struct obj *otmp;
568 for (otmp = fobj; otmp; otmp = otmp->nobj)
569 if (otmp->olet == GEM_SYM)
570 if (otmp->ox == mtmp->mx && otmp->oy == mtmp->my)
571 if (mtmp->data->mlet != 'u' || objects[otmp->otyp].g_val != 0) {
572 freeobj(otmp);
573 mpickobj(mtmp, otmp);
574 if (levl[mtmp->mx][mtmp->my].scrsym == GEM_SYM)
575 newsym(mtmp->mx, mtmp->my); /* %% */
576 return; /* pick only one object */
577 }
578 }
579
580 /* return number of acceptable neighbour positions */
581 int
582 mfndpos(mon, poss, info, flag)
583 struct monst *mon;
584 coord poss[9];
585 int info[9], flag;
586 {
587 int x, y, nx, ny, cnt = 0, ntyp;
588 struct monst *mtmp;
589 int nowtyp;
590 boolean pool;
591
592 x = mon->mx;
593 y = mon->my;
594 nowtyp = levl[x][y].typ;
595
596 pool = (mon->data->mlet == ';');
597 nexttry: /* eels prefer the water, but if there is no
598 * water nearby, they will crawl over land */
599 if (mon->mconf) {
600 flag |= ALLOW_ALL;
601 flag &= ~NOTONL;
602 }
603 for (nx = x - 1; nx <= x + 1; nx++)
604 for (ny = y - 1; ny <= y + 1; ny++)
605 if (nx != x || ny != y)
606 if (isok(nx, ny))
607 if (!IS_ROCK(ntyp = levl[nx][ny].typ))
608 if (!(nx != x && ny != y && (nowtyp == DOOR || ntyp == DOOR)))
609 if ((ntyp == POOL) == pool) {
610 info[cnt] = 0;
611 if (nx == u.ux && ny == u.uy) {
612 if (!(flag & ALLOW_U))
613 continue;
614 info[cnt] = ALLOW_U;
615 } else if ((mtmp = m_at(nx, ny)) != NULL) {
616 if (!(flag & ALLOW_M))
617 continue;
618 info[cnt] = ALLOW_M;
619 if (mtmp->mtame) {
620 if (!(flag & ALLOW_TM))
621 continue;
622 info[cnt] |= ALLOW_TM;
623 }
624 }
625 if (sobj_at(CLOVE_OF_GARLIC, nx, ny)) {
626 if (flag & NOGARLIC)
627 continue;
628 info[cnt] |= NOGARLIC;
629 }
630 if (sobj_at(SCR_SCARE_MONSTER, nx, ny) ||
631 (!mon->mpeaceful && sengr_at("Elbereth", nx, ny))) {
632 if (!(flag & ALLOW_SSM))
633 continue;
634 info[cnt] |= ALLOW_SSM;
635 }
636 if (sobj_at(ENORMOUS_ROCK, nx, ny)) {
637 if (!(flag & ALLOW_ROCK))
638 continue;
639 info[cnt] |= ALLOW_ROCK;
640 }
641 if (!Invis && online(nx, ny)) {
642 if (flag & NOTONL)
643 continue;
644 info[cnt] |= NOTONL;
645 }
646 /*
647 * we cannot
648 * avoid
649 * traps of
650 * an unknown
651 * kind
652 */
653 {
654 struct trap *ttmp = t_at(nx, ny);
655 int tt;
656 if (ttmp) {
657 tt = 1 << ttmp->ttyp;
658 if (mon->mtrapseen & tt) {
659 if (!(flag & tt))
660 continue;
661 info[cnt] |= tt;
662 }
663 }
664 }
665 poss[cnt].x = nx;
666 poss[cnt].y = ny;
667 cnt++;
668 }
669 if (!cnt && pool && nowtyp != POOL) {
670 pool = FALSE;
671 goto nexttry;
672 }
673 return (cnt);
674 }
675
676 int
677 dist(x, y)
678 int x, y;
679 {
680 return ((x - u.ux) * (x - u.ux) + (y - u.uy) * (y - u.uy));
681 }
682
683 void
684 poisoned(string, pname)
685 const char *string, *pname;
686 {
687 int i;
688
689 if (Blind)
690 pline("It was poisoned.");
691 else
692 pline("The %s was poisoned!", string);
693 if (Poison_resistance) {
694 pline("The poison doesn't seem to affect you.");
695 return;
696 }
697 i = rn2(10);
698 if (i == 0) {
699 u.uhp = -1;
700 pline("I am afraid the poison was deadly ...");
701 } else if (i <= 5) {
702 losestr(rn1(3, 3));
703 } else {
704 losehp(rn1(10, 6), pname);
705 }
706 if (u.uhp < 1) {
707 killer = pname;
708 done("died");
709 }
710 }
711
712 void
713 mondead(mtmp)
714 struct monst *mtmp;
715 {
716 relobj(mtmp, 1);
717 unpmon(mtmp);
718 relmon(mtmp);
719 unstuck(mtmp);
720 if (mtmp->isshk)
721 shkdead(mtmp);
722 if (mtmp->isgd)
723 gddead();
724 #ifndef NOWORM
725 if (mtmp->wormno)
726 wormdead(mtmp);
727 #endif /* NOWORM */
728 monfree(mtmp);
729 }
730
731 /* called when monster is moved to larger structure */
732 void
733 replmon(mtmp, mtmp2)
734 struct monst *mtmp, *mtmp2;
735 {
736 relmon(mtmp);
737 monfree(mtmp);
738 mtmp2->nmon = fmon;
739 fmon = mtmp2;
740 if (u.ustuck == mtmp)
741 u.ustuck = mtmp2;
742 if (mtmp2->isshk)
743 replshk(mtmp, mtmp2);
744 if (mtmp2->isgd)
745 replgd(mtmp, mtmp2);
746 }
747
748 void
749 relmon(mon)
750 struct monst *mon;
751 {
752 struct monst *mtmp;
753
754 if (mon == fmon)
755 fmon = fmon->nmon;
756 else {
757 for (mtmp = fmon; mtmp->nmon != mon; mtmp = mtmp->nmon);
758 mtmp->nmon = mon->nmon;
759 }
760 }
761
762 /*
763 * we do not free monsters immediately, in order to have their name available
764 * shortly after their demise
765 */
766 struct monst *fdmon; /* chain of dead monsters, need not to be
767 * saved */
768
769 void
770 monfree(mtmp)
771 struct monst *mtmp;
772 {
773 mtmp->nmon = fdmon;
774 fdmon = mtmp;
775 }
776
777 void
778 dmonsfree()
779 {
780 struct monst *mtmp;
781 while ((mtmp = fdmon) != NULL) {
782 fdmon = mtmp->nmon;
783 free((char *) mtmp);
784 }
785 }
786
787 void
788 unstuck(mtmp)
789 struct monst *mtmp;
790 {
791 if (u.ustuck == mtmp) {
792 if (u.uswallow) {
793 u.ux = mtmp->mx;
794 u.uy = mtmp->my;
795 u.uswallow = 0;
796 setsee();
797 docrt();
798 }
799 u.ustuck = 0;
800 }
801 }
802
803 void
804 killed(mtmp)
805 struct monst *mtmp;
806 {
807 #ifdef lint
808 #define NEW_SCORING
809 #endif /* lint */
810 int tmp, nk, x, y;
811 const struct permonst *mdat;
812
813 if (mtmp->cham)
814 mtmp->data = PM_CHAMELEON;
815 mdat = mtmp->data;
816 if (Blind)
817 pline("You destroy it!");
818 else {
819 pline("You destroy %s!",
820 mtmp->mtame ? amonnam(mtmp, "poor") : monnam(mtmp));
821 }
822 if (u.umconf) {
823 if (!Blind)
824 pline("Your hands stop glowing blue.");
825 u.umconf = 0;
826 }
827 /* count killed monsters */
828 #define MAXMONNO 100
829 nk = 1; /* in case we cannot find it in mons */
830 tmp = mdat - mons; /* strchr in mons array (if not 'd', '@', ...) */
831 if (tmp >= 0 && tmp < CMNUM + 2) {
832 u.nr_killed[tmp]++;
833 if ((nk = u.nr_killed[tmp]) > MAXMONNO &&
834 !strchr(fut_geno, mdat->mlet))
835 charcat(fut_geno, mdat->mlet);
836 }
837 /* punish bad behaviour */
838 if (mdat->mlet == '@')
839 Telepat = 0, u.uluck -= 2;
840 if (mtmp->mpeaceful || mtmp->mtame)
841 u.uluck--;
842 if (mdat->mlet == 'u')
843 u.uluck -= 5;
844 if ((int) u.uluck < LUCKMIN)
845 u.uluck = LUCKMIN;
846
847 /* give experience points */
848 tmp = 1 + mdat->mlevel * mdat->mlevel;
849 if (mdat->ac < 3)
850 tmp += 2 * (7 - mdat->ac);
851 if (strchr("AcsSDXaeRTVWU&In:P", mdat->mlet))
852 tmp += 2 * mdat->mlevel;
853 if (strchr("DeV&P", mdat->mlet))
854 tmp += (7 * mdat->mlevel);
855 if (mdat->mlevel > 6)
856 tmp += 50;
857 if (mdat->mlet == ';')
858 tmp += 1000;
859
860 #ifdef NEW_SCORING
861 /*
862 * ------- recent addition: make nr of points decrease when this is
863 * not the first of this kind
864 */
865 {
866 int ul = u.ulevel;
867 int ml = mdat->mlevel;
868
869 if (ul < 14) /* points are given based on present and
870 * future level */
871 for (tmp2 = 0; !tmp2 || ul + tmp2 <= ml; tmp2++)
872 if (u.uexp + 1 + (tmp + ((tmp2 <= 0) ? 0 : 4 << (tmp2 - 1))) / nk
873 >= 10 * pow((unsigned) (ul - 1)))
874 if (++ul == 14)
875 break;
876
877 tmp2 = ml - ul - 1;
878 tmp = (tmp + ((tmp2 < 0) ? 0 : 4 << tmp2)) / nk;
879 if (!tmp)
880 tmp = 1;
881 }
882 /* note: ul is not necessarily the future value of u.ulevel */
883 /* ------- end of recent valuation change ------- */
884 #endif /* NEW_SCORING */
885
886 more_experienced(tmp, 0);
887 flags.botl = 1;
888 while (u.ulevel < 14 && u.uexp >= newuexp()) {
889 pline("Welcome to experience level %u.", ++u.ulevel);
890 tmp = rnd(10);
891 if (tmp < 3)
892 tmp = rnd(10);
893 u.uhpmax += tmp;
894 u.uhp += tmp;
895 flags.botl = 1;
896 }
897
898 /* dispose of monster and make cadaver */
899 x = mtmp->mx;
900 y = mtmp->my;
901 mondead(mtmp);
902 tmp = mdat->mlet;
903 if (tmp == 'm') { /* he killed a minotaur, give him a wand of
904 * digging */
905 /* note: the dead minotaur will be on top of it! */
906 mksobj_at(WAN_DIGGING, x, y);
907 /* if(cansee(x,y)) atl(x,y,fobj->olet); */
908 stackobj(fobj);
909 } else
910 #ifndef NOWORM
911 if (tmp == 'w') {
912 mksobj_at(WORM_TOOTH, x, y);
913 stackobj(fobj);
914 } else
915 #endif /* NOWORM */
916 if (!letter(tmp) || (!strchr("mw", tmp) && !rn2(3)))
917 tmp = 0;
918
919 if (ACCESSIBLE(levl[x][y].typ)) /* might be mimic in wall or dead eel */
920 if (x != u.ux || y != u.uy) /* might be here after
921 * swallowed */
922 if (strchr("NTVm&", mdat->mlet) || rn2(5)) {
923 struct obj *obj2 = mkobj_at(tmp, x, y);
924 if (cansee(x, y))
925 atl(x, y, obj2->olet);
926 stackobj(obj2);
927 }
928 }
929
930 void
931 kludge(const char *str, const char *arg)
932 {
933 if (Blind) {
934 if (*str == '%')
935 pline(str, "It");
936 else
937 pline(str, "it");
938 } else
939 pline(str, arg);
940 }
941
942 void
943 rescham()
944 { /* force all chameleons to become normal */
945 struct monst *mtmp;
946
947 for (mtmp = fmon; mtmp; mtmp = mtmp->nmon)
948 if (mtmp->cham) {
949 mtmp->cham = 0;
950 (void) newcham(mtmp, PM_CHAMELEON);
951 }
952 }
953
954 int
955 newcham(mtmp, mdat) /* make a chameleon look like a new monster */
956 /* returns 1 if the monster actually changed */
957 struct monst *mtmp;
958 const struct permonst *mdat;
959 {
960 int mhp, hpn, hpd;
961
962 if (mdat == mtmp->data)
963 return (0); /* still the same monster */
964 #ifndef NOWORM
965 if (mtmp->wormno)
966 wormdead(mtmp); /* throw tail away */
967 #endif /* NOWORM */
968 if (u.ustuck == mtmp) {
969 if (u.uswallow) {
970 u.uswallow = 0;
971 u.uswldtim = 0;
972 mnexto(mtmp);
973 docrt();
974 prme();
975 }
976 u.ustuck = 0;
977 }
978 hpn = mtmp->mhp;
979 hpd = (mtmp->data->mlevel) * 8;
980 if (!hpd)
981 hpd = 4;
982 mtmp->data = mdat;
983 mhp = (mdat->mlevel) * 8;
984 /* new hp: same fraction of max as before */
985 mtmp->mhp = 2 + (hpn * mhp) / hpd;
986 hpn = mtmp->mhpmax;
987 mtmp->mhpmax = 2 + (hpn * mhp) / hpd;
988 mtmp->minvis = (mdat->mlet == 'I') ? 1 : 0;
989 #ifndef NOWORM
990 if (mdat->mlet == 'w' && getwn(mtmp))
991 initworm(mtmp);
992 /* perhaps we should clear mtmp->mtame here? */
993 #endif /* NOWORM */
994 unpmon(mtmp); /* necessary for 'I' and to force pmon */
995 pmon(mtmp);
996 return (1);
997 }
998
999 void
1000 mnexto(mtmp) /* Make monster mtmp next to you (if
1001 * possible) */
1002 struct monst *mtmp;
1003 {
1004 coord mm;
1005 mm = enexto(u.ux, u.uy);
1006 mtmp->mx = mm.x;
1007 mtmp->my = mm.y;
1008 pmon(mtmp);
1009 }
1010
1011 int
1012 ishuman(mtmp)
1013 struct monst *mtmp;
1014 {
1015 return (mtmp->data->mlet == '@');
1016 }
1017
1018 void
1019 setmangry(mtmp)
1020 struct monst *mtmp;
1021 {
1022 if (!mtmp->mpeaceful)
1023 return;
1024 if (mtmp->mtame)
1025 return;
1026 mtmp->mpeaceful = 0;
1027 if (ishuman(mtmp))
1028 pline("%s gets angry!", Monnam(mtmp));
1029 }
1030
1031 /*
1032 * not one hundred procent correct: now a snake may hide under an invisible
1033 * object
1034 */
1035 int
1036 canseemon(mtmp)
1037 struct monst *mtmp;
1038 {
1039 return ((!mtmp->minvis || See_invisible)
1040 && (!mtmp->mhide || !o_at(mtmp->mx, mtmp->my))
1041 && cansee(mtmp->mx, mtmp->my));
1042 }