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1 /* $NetBSD: def.obj.h,v 1.4 1997/10/19 16:57:09 christos Exp $ */
2
3 /*
4 * Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985.
5 */
6 #ifndef _DEF_OBJ_H_
7 #define _DEF_OBJ_H_
8 struct obj {
9 struct obj *nobj;
10 unsigned o_id;
11 unsigned o_cnt_id; /* id of container object is in */
12 xchar ox,oy;
13 xchar odx,ody;
14 uchar otyp;
15 uchar owt;
16 uchar quan; /* use oextra for tmp gold objects */
17 schar spe; /* quality of weapon, armor or ring (+ or -)
18 number of charges for wand ( >= -1 )
19 special for uball and amulet %% BAH */
20 char olet;
21 char invlet;
22 Bitfield(oinvis,1); /* not yet implemented */
23 Bitfield(odispl,1);
24 Bitfield(known,1); /* exact nature known */
25 Bitfield(dknown,1); /* color or text known */
26 Bitfield(cursed,1);
27 Bitfield(unpaid,1); /* on some bill */
28 Bitfield(rustfree,1);
29 Bitfield(onamelth,6);
30 long age; /* creation date */
31 long owornmask;
32 #define W_ARM 01L
33 #define W_ARM2 02L
34 #define W_ARMH 04L
35 #define W_ARMS 010L
36 #define W_ARMG 020L
37 #define W_ARMOR (W_ARM | W_ARM2 | W_ARMH | W_ARMS | W_ARMG)
38 #define W_RINGL 010000L /* make W_RINGL = RING_LEFT (see uprop) */
39 #define W_RINGR 020000L
40 #define W_RING (W_RINGL | W_RINGR)
41 #define W_WEP 01000L
42 #define W_BALL 02000L
43 #define W_CHAIN 04000L
44 long oextra[1]; /* used for name of ordinary objects - length
45 is flexible; amount for tmp gold objects */
46 };
47
48 extern struct obj *fobj;
49
50 #define newobj(xl) (struct obj *) alloc((unsigned)(xl) + sizeof(struct obj))
51 #define ONAME(otmp) ((char *) otmp->oextra)
52 #define OGOLD(otmp) (otmp->oextra[0])
53 #endif /* _DEF_OBJ_H_ */