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1 /* $NetBSD: torped.c,v 1.4 1997/10/12 21:25:22 christos Exp $ */
4 * Copyright (c) 1980, 1993
5 * The Regents of the University of California. All rights reserved.
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8 * modification, are permitted provided that the following conditions
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11 * notice, this list of conditions and the following disclaimer.
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16 * must display the following acknowledgement:
17 * This product includes software developed by the University of
18 * California, Berkeley and its contributors.
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20 * may be used to endorse or promote products derived from this software
21 * without specific prior written permission.
23 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
24 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
25 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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36 #include <sys/cdefs.h>
39 static char sccsid
[] = "@(#)torped.c 8.1 (Berkeley) 5/31/93";
41 __RCSID("$NetBSD: torped.c,v 1.4 1997/10/12 21:25:22 christos Exp $");
51 ** PHOTON TORPEDO CONTROL
53 ** Either one or three photon torpedoes are fired. If three
54 ** are fired, it is called a "burst" and you also specify
57 ** Torpedoes are never 100% accurate. There is always a random
58 ** cludge factor in their course which is increased if you have
59 ** your shields up. Hence, you will find that they are more
60 ** accurate at close range. However, they have the advantage that
61 ** at long range they don't lose any of their power as phasers
62 ** do, i.e., a hit is a hit is a hit, by any other name.
64 ** When the course spreads too much, you get a misfire, and the
65 ** course is randomized even more. You also have the chance that
66 ** the misfire damages your torpedo tubes.
69 static int randcourse
__P((int));
88 printf("Federation regulations do not permit attack while cloaked.\n");
91 if (check_out(TORPED
))
95 printf("All photon torpedos expended\n");
100 course
= getintpar("Torpedo course");
101 if (course
< 0 || course
> 360)
105 /* need at least three torpedoes for a burst */
108 printf("No-burst mode selected\n");
113 /* see if the user wants one */
116 k
= ungetc(cgetc(0), stdin
);
117 if (k
>= '0' && k
<= '9')
123 burst
= getynpar("Do you want a burst");
127 burst
= getintpar("burst angle");
131 printf("Maximum burst angle is 15 degrees\n");
142 for (; n
&& n
<= 3; n
++)
144 /* select a nice random course */
145 course2
= course
+ randcourse(n
);
146 angle
= course2
* 0.0174532925; /* convert to radians */
155 x
= Ship
.sectx
+ 0.5;
156 y
= Ship
.secty
+ 0.5;
157 if (Ship
.cond
!= DOCKED
)
159 printf("Torpedo track");
161 printf(", torpedo number %d", n
);
162 printf(":\n%6.1f\t%4.1f\n", x
, y
);
167 if (x
< 0.0 || x
>= sectsize
|| y
< 0.0 || y
>= sectsize
)
169 printf("Torpedo missed\n");
172 printf("%6.1f\t%4.1f\n", x
, y
);
173 switch (Sect
[ix
][iy
])
179 printf("Torpedo disappears into a black hole\n");
183 for (k
= 0; k
< Etc
.nkling
; k
++)
185 if (Etc
.klingon
[k
].x
!= ix
|| Etc
.klingon
[k
].y
!= iy
)
187 Etc
.klingon
[k
].power
-= 500 + ranf(501);
188 if (Etc
.klingon
[k
].power
> 0)
190 printf("*** Hit on Klingon at %d,%d: extensive damages\n",
208 killb(Ship
.quadx
, Ship
.quady
);
212 printf("Unknown object %c at %d,%d destroyed\n",
213 Sect
[ix
][iy
], ix
, iy
);
214 Sect
[ix
][iy
] = EMPTY
;
219 if (damaged(TORPED
) || Quad
[Ship
.quadx
][Ship
.quady
].stars
< 0)
230 ** This routine randomizes the course for torpedo number 'n'.
231 ** Other things handled by this routine are misfires, damages
232 ** to the tubes, etc.
242 d
= ((franf() + franf()) - 1.0) * 20;
245 printf("Photon tubes misfire");
249 printf(" on torpedo %d\n", n
);
252 damage(TORPED
, 0.2 * abs(d
) * (franf() + 1.0));
254 d
*= 1.0 + 2.0 * franf();
256 if (Ship
.shldup
|| Ship
.cond
== DOCKED
)
259 r
= 1.0 + r
/ Param
.shield
;
260 if (Ship
.cond
== DOCKED
)