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Fix buffer overrun in rogue.
[bsdgames-darwin.git] / rogue / save.c
1 /* $NetBSD: save.c,v 1.6 1999/09/13 17:19:55 jsm Exp $ */
2
3 /*
4 * Copyright (c) 1988, 1993
5 * The Regents of the University of California. All rights reserved.
6 *
7 * This code is derived from software contributed to Berkeley by
8 * Timothy C. Stoehr.
9 *
10 * Redistribution and use in source and binary forms, with or without
11 * modification, are permitted provided that the following conditions
12 * are met:
13 * 1. Redistributions of source code must retain the above copyright
14 * notice, this list of conditions and the following disclaimer.
15 * 2. Redistributions in binary form must reproduce the above copyright
16 * notice, this list of conditions and the following disclaimer in the
17 * documentation and/or other materials provided with the distribution.
18 * 3. All advertising materials mentioning features or use of this software
19 * must display the following acknowledgement:
20 * This product includes software developed by the University of
21 * California, Berkeley and its contributors.
22 * 4. Neither the name of the University nor the names of its contributors
23 * may be used to endorse or promote products derived from this software
24 * without specific prior written permission.
25 *
26 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
27 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
28 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
29 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
30 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
31 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
32 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
33 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
34 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
35 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
36 * SUCH DAMAGE.
37 */
38
39 #include <sys/cdefs.h>
40 #ifndef lint
41 #if 0
42 static char sccsid[] = "@(#)save.c 8.1 (Berkeley) 5/31/93";
43 #else
44 __RCSID("$NetBSD: save.c,v 1.6 1999/09/13 17:19:55 jsm Exp $");
45 #endif
46 #endif /* not lint */
47
48 /*
49 * save.c
50 *
51 * This source herein may be modified and/or distributed by anybody who
52 * so desires, with the following restrictions:
53 * 1.) No portion of this notice shall be removed.
54 * 2.) Credit shall not be taken for the creation of this source.
55 * 3.) This code is not to be traded, sold, or used for personal
56 * gain or profit.
57 *
58 */
59
60 #include <stdio.h>
61 #include "rogue.h"
62
63 short write_failed = 0;
64 char *save_file = (char *) 0;
65
66 void
67 save_game()
68 {
69 char fname[64];
70
71 if (!get_input_line("file name?", save_file, fname, "game not saved",
72 0, 1)) {
73 return;
74 }
75 check_message();
76 message(fname, 0);
77 save_into_file(fname);
78 }
79
80 void
81 save_into_file(sfile)
82 const char *sfile;
83 {
84 FILE *fp;
85 int file_id;
86 char *name_buffer;
87 size_t len;
88 char *hptr;
89 struct rogue_time rt_buf;
90
91 if (sfile[0] == '~') {
92 if ((hptr = md_getenv("HOME")) != NULL) {
93 len = strlen(hptr) + strlen(sfile);
94 name_buffer = md_malloc(len);
95 if (name_buffer == NULL) {
96 message("out of memory for save file name", 0);
97 sfile = error_file;
98 } else {
99 (void) strcpy(name_buffer, hptr);
100 (void) strcat(name_buffer, sfile+1);
101 sfile = name_buffer;
102 }
103 }
104 }
105 if ( ((fp = fopen(sfile, "w")) == NULL) ||
106 ((file_id = md_get_file_id(sfile)) == -1)) {
107 message("problem accessing the save file", 0);
108 return;
109 }
110 md_ignore_signals();
111 write_failed = 0;
112 (void) xxx(1);
113 r_write(fp, (char *) &detect_monster, sizeof(detect_monster));
114 r_write(fp, (char *) &cur_level, sizeof(cur_level));
115 r_write(fp, (char *) &max_level, sizeof(max_level));
116 write_string(hunger_str, fp);
117 write_string(login_name, fp);
118 r_write(fp, (char *) &party_room, sizeof(party_room));
119 write_pack(&level_monsters, fp);
120 write_pack(&level_objects, fp);
121 r_write(fp, (char *) &file_id, sizeof(file_id));
122 rw_dungeon(fp, 1);
123 r_write(fp, (char *) &foods, sizeof(foods));
124 r_write(fp, (char *) &rogue, sizeof(fighter));
125 write_pack(&rogue.pack, fp);
126 rw_id(id_potions, fp, POTIONS, 1);
127 rw_id(id_scrolls, fp, SCROLS, 1);
128 rw_id(id_wands, fp, WANDS, 1);
129 rw_id(id_rings, fp, RINGS, 1);
130 r_write(fp, (char *) traps, (MAX_TRAPS * sizeof(trap)));
131 r_write(fp, (char *) is_wood, (WANDS * sizeof(boolean)));
132 r_write(fp, (char *) &cur_room, sizeof(cur_room));
133 rw_rooms(fp, 1);
134 r_write(fp, (char *) &being_held, sizeof(being_held));
135 r_write(fp, (char *) &bear_trap, sizeof(bear_trap));
136 r_write(fp, (char *) &halluc, sizeof(halluc));
137 r_write(fp, (char *) &blind, sizeof(blind));
138 r_write(fp, (char *) &confused, sizeof(confused));
139 r_write(fp, (char *) &levitate, sizeof(levitate));
140 r_write(fp, (char *) &haste_self, sizeof(haste_self));
141 r_write(fp, (char *) &see_invisible, sizeof(see_invisible));
142 r_write(fp, (char *) &detect_monster, sizeof(detect_monster));
143 r_write(fp, (char *) &wizard, sizeof(wizard));
144 r_write(fp, (char *) &score_only, sizeof(score_only));
145 r_write(fp, (char *) &m_moves, sizeof(m_moves));
146 md_gct(&rt_buf);
147 rt_buf.second += 10; /* allow for some processing time */
148 r_write(fp, (char *) &rt_buf, sizeof(rt_buf));
149 fclose(fp);
150
151 if (write_failed) {
152 (void) md_df(sfile); /* delete file */
153 } else {
154 clean_up("");
155 }
156 }
157
158 void
159 restore(fname)
160 const char *fname;
161 {
162 FILE *fp;
163 struct rogue_time saved_time, mod_time;
164 char buf[4];
165 char tbuf[40];
166 int new_file_id, saved_file_id;
167
168 fp = NULL;
169 if ( ((new_file_id = md_get_file_id(fname)) == -1) ||
170 ((fp = fopen(fname, "r")) == NULL)) {
171 clean_up("cannot open file");
172 }
173 if (md_link_count(fname) > 1) {
174 clean_up("file has link");
175 }
176 (void) xxx(1);
177 r_read(fp, (char *) &detect_monster, sizeof(detect_monster));
178 r_read(fp, (char *) &cur_level, sizeof(cur_level));
179 r_read(fp, (char *) &max_level, sizeof(max_level));
180 read_string(hunger_str, fp);
181
182 (void) strcpy(tbuf, login_name);
183 read_string(login_name, fp);
184 if (strcmp(tbuf, login_name)) {
185 clean_up("you're not the original player");
186 }
187
188 r_read(fp, (char *) &party_room, sizeof(party_room));
189 read_pack(&level_monsters, fp, 0);
190 read_pack(&level_objects, fp, 0);
191 r_read(fp, (char *) &saved_file_id, sizeof(saved_file_id));
192 if (new_file_id != saved_file_id) {
193 clean_up("sorry, saved game is not in the same file");
194 }
195 rw_dungeon(fp, 0);
196 r_read(fp, (char *) &foods, sizeof(foods));
197 r_read(fp, (char *) &rogue, sizeof(fighter));
198 read_pack(&rogue.pack, fp, 1);
199 rw_id(id_potions, fp, POTIONS, 0);
200 rw_id(id_scrolls, fp, SCROLS, 0);
201 rw_id(id_wands, fp, WANDS, 0);
202 rw_id(id_rings, fp, RINGS, 0);
203 r_read(fp, (char *) traps, (MAX_TRAPS * sizeof(trap)));
204 r_read(fp, (char *) is_wood, (WANDS * sizeof(boolean)));
205 r_read(fp, (char *) &cur_room, sizeof(cur_room));
206 rw_rooms(fp, 0);
207 r_read(fp, (char *) &being_held, sizeof(being_held));
208 r_read(fp, (char *) &bear_trap, sizeof(bear_trap));
209 r_read(fp, (char *) &halluc, sizeof(halluc));
210 r_read(fp, (char *) &blind, sizeof(blind));
211 r_read(fp, (char *) &confused, sizeof(confused));
212 r_read(fp, (char *) &levitate, sizeof(levitate));
213 r_read(fp, (char *) &haste_self, sizeof(haste_self));
214 r_read(fp, (char *) &see_invisible, sizeof(see_invisible));
215 r_read(fp, (char *) &detect_monster, sizeof(detect_monster));
216 r_read(fp, (char *) &wizard, sizeof(wizard));
217 r_read(fp, (char *) &score_only, sizeof(score_only));
218 r_read(fp, (char *) &m_moves, sizeof(m_moves));
219 r_read(fp, (char *) &saved_time, sizeof(saved_time));
220
221 if (fread(buf, sizeof(char), 1, fp) > 0) {
222 clear();
223 clean_up("extra characters in file");
224 }
225
226 md_gfmt(fname, &mod_time); /* get file modification time */
227
228 if (has_been_touched(&saved_time, &mod_time)) {
229 clear();
230 clean_up("sorry, file has been touched");
231 }
232 if ((!wizard) && !md_df(fname)) {
233 clean_up("cannot delete file");
234 }
235 msg_cleared = 0;
236 ring_stats(0);
237 fclose(fp);
238 }
239
240 void
241 write_pack(pack, fp)
242 const object *pack;
243 FILE *fp;
244 {
245 object t;
246
247 while ((pack = pack->next_object) != NULL) {
248 r_write(fp, (const char *) pack, sizeof(object));
249 }
250 t.ichar = t.what_is = 0;
251 r_write(fp, (const char *) &t, sizeof(object));
252 }
253
254 void
255 read_pack(pack, fp, is_rogue)
256 object *pack;
257 FILE *fp;
258 boolean is_rogue;
259 {
260 object read_obj, *new_obj;
261
262 for (;;) {
263 r_read(fp, (char *) &read_obj, sizeof(object));
264 if (read_obj.ichar == 0) {
265 pack->next_object = (object *) 0;
266 break;
267 }
268 new_obj = alloc_object();
269 *new_obj = read_obj;
270 if (is_rogue) {
271 if (new_obj->in_use_flags & BEING_WORN) {
272 do_wear(new_obj);
273 } else if (new_obj->in_use_flags & BEING_WIELDED) {
274 do_wield(new_obj);
275 } else if (new_obj->in_use_flags & (ON_EITHER_HAND)) {
276 do_put_on(new_obj,
277 ((new_obj->in_use_flags & ON_LEFT_HAND) ? 1 : 0));
278 }
279 }
280 pack->next_object = new_obj;
281 pack = new_obj;
282 }
283 }
284
285 void
286 rw_dungeon(fp, rw)
287 FILE *fp;
288 boolean rw;
289 {
290 short i, j;
291 char buf[DCOLS];
292
293 for (i = 0; i < DROWS; i++) {
294 if (rw) {
295 r_write(fp, (char *) dungeon[i], (DCOLS * sizeof(dungeon[0][0])));
296 for (j = 0; j < DCOLS; j++) {
297 buf[j] = mvinch(i, j);
298 }
299 r_write(fp, buf, DCOLS);
300 } else {
301 r_read(fp, (char *) dungeon[i], (DCOLS * sizeof(dungeon[0][0])));
302 r_read(fp, buf, DCOLS);
303 for (j = 0; j < DCOLS; j++) {
304 mvaddch(i, j, buf[j]);
305 }
306 }
307 }
308 }
309
310 void
311 rw_id(id_table, fp, n, wr)
312 struct id id_table[];
313 FILE *fp;
314 int n;
315 boolean wr;
316 {
317 short i;
318
319 for (i = 0; i < n; i++) {
320 if (wr) {
321 r_write(fp, (const char *) &(id_table[i].value), sizeof(short));
322 r_write(fp, (const char *) &(id_table[i].id_status),
323 sizeof(unsigned short));
324 write_string(id_table[i].title, fp);
325 } else {
326 r_read(fp, (char *) &(id_table[i].value), sizeof(short));
327 r_read(fp, (char *) &(id_table[i].id_status),
328 sizeof(unsigned short));
329 read_string(id_table[i].title, fp);
330 }
331 }
332 }
333
334 void
335 write_string(s, fp)
336 char *s;
337 FILE *fp;
338 {
339 short n;
340
341 n = strlen(s) + 1;
342 xxxx(s, n);
343 r_write(fp, (char *) &n, sizeof(short));
344 r_write(fp, s, n);
345 }
346
347 void
348 read_string(s, fp)
349 char *s;
350 FILE *fp;
351 {
352 short n;
353
354 r_read(fp, (char *) &n, sizeof(short));
355 r_read(fp, s, n);
356 xxxx(s, n);
357 }
358
359 void
360 rw_rooms(fp, rw)
361 FILE *fp;
362 boolean rw;
363 {
364 short i;
365
366 for (i = 0; i < MAXROOMS; i++) {
367 rw ? r_write(fp, (char *) (rooms + i), sizeof(room)) :
368 r_read(fp, (char *) (rooms + i), sizeof(room));
369 }
370 }
371
372 void
373 r_read(fp, buf, n)
374 FILE *fp;
375 char *buf;
376 int n;
377 {
378 if (fread(buf, sizeof(char), n, fp) != n) {
379 clean_up("read() failed, don't know why");
380 }
381 }
382
383 void
384 r_write(fp, buf, n)
385 FILE *fp;
386 const char *buf;
387 int n;
388 {
389 if (!write_failed) {
390 if (fwrite(buf, sizeof(char), n, fp) != n) {
391 message("write() failed, don't know why", 0);
392 sound_bell();
393 write_failed = 1;
394 }
395 }
396 }
397
398 boolean
399 has_been_touched(saved_time, mod_time)
400 const struct rogue_time *saved_time, *mod_time;
401 {
402 if (saved_time->year < mod_time->year) {
403 return(1);
404 } else if (saved_time->year > mod_time->year) {
405 return(0);
406 }
407 if (saved_time->month < mod_time->month) {
408 return(1);
409 } else if (saved_time->month > mod_time->month) {
410 return(0);
411 }
412 if (saved_time->day < mod_time->day) {
413 return(1);
414 } else if (saved_time->day > mod_time->day) {
415 return(0);
416 }
417 if (saved_time->hour < mod_time->hour) {
418 return(1);
419 } else if (saved_time->hour > mod_time->hour) {
420 return(0);
421 }
422 if (saved_time->minute < mod_time->minute) {
423 return(1);
424 } else if (saved_time->minute > mod_time->minute) {
425 return(0);
426 }
427 if (saved_time->second < mod_time->second) {
428 return(1);
429 }
430 return(0);
431 }