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Remove unneeded "mips compiler bug" workaround from original code imported
[bsdgames-darwin.git] / tetris / shapes.c
1 /* $NetBSD: shapes.c,v 1.3 1997/10/12 02:03:47 lukem Exp $ */
2
3 /*-
4 * Copyright (c) 1992, 1993
5 * The Regents of the University of California. All rights reserved.
6 *
7 * This code is derived from software contributed to Berkeley by
8 * Chris Torek and Darren F. Provine.
9 *
10 * Redistribution and use in source and binary forms, with or without
11 * modification, are permitted provided that the following conditions
12 * are met:
13 * 1. Redistributions of source code must retain the above copyright
14 * notice, this list of conditions and the following disclaimer.
15 * 2. Redistributions in binary form must reproduce the above copyright
16 * notice, this list of conditions and the following disclaimer in the
17 * documentation and/or other materials provided with the distribution.
18 * 3. All advertising materials mentioning features or use of this software
19 * must display the following acknowledgement:
20 * This product includes software developed by the University of
21 * California, Berkeley and its contributors.
22 * 4. Neither the name of the University nor the names of its contributors
23 * may be used to endorse or promote products derived from this software
24 * without specific prior written permission.
25 *
26 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
27 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
28 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
29 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
30 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
31 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
32 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
33 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
34 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
35 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
36 * SUCH DAMAGE.
37 *
38 * @(#)shapes.c 8.1 (Berkeley) 5/31/93
39 */
40
41 /*
42 * Tetris shapes and related routines.
43 *
44 * Note that the first 7 are `well known'.
45 */
46
47 #include <sys/cdefs.h>
48 #include "tetris.h"
49
50 #define TL -B_COLS-1 /* top left */
51 #define TC -B_COLS /* top center */
52 #define TR -B_COLS+1 /* top right */
53 #define ML -1 /* middle left */
54 #define MR 1 /* middle right */
55 #define BL B_COLS-1 /* bottom left */
56 #define BC B_COLS /* bottom center */
57 #define BR B_COLS+1 /* bottom right */
58
59 struct shape shapes[] = {
60 /* 0*/ { 7, { TL, TC, MR, } },
61 /* 1*/ { 8, { TC, TR, ML, } },
62 /* 2*/ { 9, { ML, MR, BC, } },
63 /* 3*/ { 3, { TL, TC, ML, } },
64 /* 4*/ { 12, { ML, BL, MR, } },
65 /* 5*/ { 15, { ML, BR, MR, } },
66 /* 6*/ { 18, { ML, MR, 2 } }, /* sticks out */
67 /* 7*/ { 0, { TC, ML, BL, } },
68 /* 8*/ { 1, { TC, MR, BR, } },
69 /* 9*/ { 10, { TC, MR, BC, } },
70 /*10*/ { 11, { TC, ML, MR, } },
71 /*11*/ { 2, { TC, ML, BC, } },
72 /*12*/ { 13, { TC, BC, BR, } },
73 /*13*/ { 14, { TR, ML, MR, } },
74 /*14*/ { 4, { TL, TC, BC, } },
75 /*15*/ { 16, { TR, TC, BC, } },
76 /*16*/ { 17, { TL, MR, ML, } },
77 /*17*/ { 5, { TC, BC, BL, } },
78 /*18*/ { 6, { TC, BC, 2*B_COLS } } /* sticks out */
79 };
80
81 /*
82 * Return true iff the given shape fits in the given position,
83 * taking the current board into account.
84 */
85 int
86 fits_in(shape, pos)
87 struct shape *shape;
88 register int pos;
89 {
90 register int *o = shape->off;
91
92 if (board[pos] || board[pos + *o++] || board[pos + *o++] ||
93 board[pos + *o])
94 return 0;
95 return 1;
96 }
97
98 /*
99 * Write the given shape into the current board, turning it on
100 * if `onoff' is 1, and off if `onoff' is 0.
101 */
102 void
103 place(shape, pos, onoff)
104 struct shape *shape;
105 register int pos, onoff;
106 {
107 register int *o = shape->off;
108
109 board[pos] = onoff;
110 board[pos + *o++] = onoff;
111 board[pos + *o++] = onoff;
112 board[pos + *o] = onoff;
113 }