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1 /*-
2 * Copyright (c) 1991, 1993
3 * The Regents of the University of California. All rights reserved.
4 *
5 * The game adventure was originally written in Fortran by Will Crowther
6 * and Don Woods. It was later translated to C and enhanced by Jim
7 * Gillogly. This code is derived from software contributed to Berkeley
8 * by Jim Gillogly at The Rand Corporation.
9 *
10 * Redistribution and use in source and binary forms, with or without
11 * modification, are permitted provided that the following conditions
12 * are met:
13 * 1. Redistributions of source code must retain the above copyright
14 * notice, this list of conditions and the following disclaimer.
15 * 2. Redistributions in binary form must reproduce the above copyright
16 * notice, this list of conditions and the following disclaimer in the
17 * documentation and/or other materials provided with the distribution.
18 * 3. All advertising materials mentioning features or use of this software
19 * must display the following acknowledgement:
20 * This product includes software developed by the University of
21 * California, Berkeley and its contributors.
22 * 4. Neither the name of the University nor the names of its contributors
23 * may be used to endorse or promote products derived from this software
24 * without specific prior written permission.
25 *
26 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
27 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
28 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
29 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
30 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
31 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
32 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
33 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
34 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
35 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
36 * SUCH DAMAGE.
37 */
38
39 #ifndef lint
40 static char sccsid[] = "@(#)done.c 8.1 (Berkeley) 5/31/93";
41 #endif /* not lint */
42
43 /* Re-coding of advent in C: termination routines */
44
45 #include "hdr.h"
46
47 score() /* sort of like 20000 */
48 { register int scor,i;
49 mxscor=scor=0;
50 for (i=50; i<=maxtrs; i++)
51 { if (ptext[i].txtlen==0) continue;
52 k=12;
53 if (i==chest) k=14;
54 if (i>chest) k=16;
55 if (prop[i]>=0) scor += 2;
56 if (place[i]==3&&prop[i]==0) scor += k-2;
57 mxscor += k;
58 }
59 scor += (maxdie-numdie)*10;
60 mxscor += maxdie*10;
61 if (!(scorng||gaveup)) scor += 4;
62 mxscor += 4;
63 if (dflag!=0) scor += 25;
64 mxscor += 25;
65 if (closng) scor += 25;
66 mxscor += 25;
67 if (closed)
68 { if (bonus==0) scor += 10;
69 if (bonus==135) scor += 25;
70 if (bonus==134) scor += 30;
71 if (bonus==133) scor += 45;
72 }
73 mxscor += 45;
74 if (place[magzin]==108) scor++;
75 mxscor++;
76 scor += 2;
77 mxscor += 2;
78 for (i=1; i<=hntmax; i++)
79 if (hinted[i]) scor -= hints[i][2];
80 return(scor);
81 }
82
83 done(entry) /* entry=1 means goto 13000 */ /* game is over */
84 int entry; /* entry=2 means goto 20000 */ /* 3=19000 */
85 { register int i,sc;
86 if (entry==1) mspeak(1);
87 if (entry==3) rspeak(136);
88 printf("\n\n\nYou scored %d out of a ",(sc=score()));
89 printf("possible %d using %d turns.\n",mxscor,turns);
90 for (i=1; i<=clsses; i++)
91 if (cval[i]>=sc)
92 { speak(&ctext[i]);
93 if (i==clsses-1)
94 { printf("To achieve the next higher rating");
95 printf(" would be a neat trick!\n\n");
96 printf("Congratulations!!\n");
97 exit(0);
98 }
99 k=cval[i]+1-sc;
100 printf("To achieve the next higher rating, you need");
101 printf(" %d more point",k);
102 if (k==1) printf(".\n");
103 else printf("s.\n");
104 exit(0);
105 }
106 printf("You just went off my scale!!!\n");
107 exit(0);
108 }
109
110
111 die(entry) /* label 90 */
112 int entry;
113 { register int i;
114 if (entry != 99)
115 { rspeak(23);
116 oldlc2=loc;
117 }
118 if (closng) /* 99 */
119 { rspeak(131);
120 numdie++;
121 done(2);
122 }
123 yea=yes(81+numdie*2,82+numdie*2,54);
124 numdie++;
125 if (numdie==maxdie || !yea) done(2);
126 place[water]=0;
127 place[oil]=0;
128 if (toting(lamp)) prop[lamp]=0;
129 for (i=100; i>=1; i--)
130 { if (!toting(i)) continue;
131 k=oldlc2;
132 if (i==lamp) k=1;
133 drop(i,k);
134 }
135 loc=3;
136 oldloc=loc;
137 return(2000);
138 }