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1 /* $NetBSD: help.c,v 1.3 1995/04/22 10:59:01 cgd Exp $ */
4 * Copyright (c) 1980, 1993
5 * The Regents of the University of California. All rights reserved.
7 * Redistribution and use in source and binary forms, with or without
8 * modification, are permitted provided that the following conditions
10 * 1. Redistributions of source code must retain the above copyright
11 * notice, this list of conditions and the following disclaimer.
12 * 2. Redistributions in binary form must reproduce the above copyright
13 * notice, this list of conditions and the following disclaimer in the
14 * documentation and/or other materials provided with the distribution.
15 * 3. All advertising materials mentioning features or use of this software
16 * must display the following acknowledgement:
17 * This product includes software developed by the University of
18 * California, Berkeley and its contributors.
19 * 4. Neither the name of the University nor the names of its contributors
20 * may be used to endorse or promote products derived from this software
21 * without specific prior written permission.
23 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
24 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
25 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
26 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
27 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
28 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
29 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
30 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
31 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
32 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
38 static char sccsid
[] = "@(#)help.c 8.1 (Berkeley) 5/31/93";
40 static char rcsid
[] = "$NetBSD: help.c,v 1.3 1995/04/22 10:59:01 cgd Exp $";
47 ** call starbase for help
49 ** First, the closest starbase is selected. If there is a
50 ** a starbase in your own quadrant, you are in good shape.
51 ** This distance takes quadrant distances into account only.
53 ** A magic number is computed based on the distance which acts
54 ** as the probability that you will be rematerialized. You
57 ** When it is determined that you should be able to be remater-
58 ** ialized (i.e., when the probability thing mentioned above
59 ** comes up positive), you are put into that quadrant (anywhere).
60 ** Then, we try to see if there is a spot adjacent to the star-
61 ** base. If not, you can't be rematerialized!!! Otherwise,
62 ** it drops you there. It only tries five times to find a spot
63 ** to drop you. After that, it's your problem.
67 {"first", "second", "third"};
76 /* check to see if calling for help is reasonable ... */
77 if (Ship
.cond
== DOCKED
)
78 return (printf("Uhura: But Captain, we're already docked\n"));
82 return (out(SSRADIO
));
84 return (printf("Uhura: I'm not getting any response from starbase\n"));
86 /* tut tut, there goes the score */
89 /* find the closest base */
91 if (Quad
[Ship
.quadx
][Ship
.quady
].bases
<= 0)
93 /* there isn't one in this quadrant */
94 for (i
= 0; i
< Now
.bases
; i
++)
96 /* compute distance */
97 dx
= Now
.base
[i
].x
- Ship
.quadx
;
98 dy
= Now
.base
[i
].y
- Ship
.quady
;
99 x
= dx
* dx
+ dy
* dy
;
102 /* see if better than what we already have */
110 /* go to that quadrant */
111 Ship
.quadx
= Now
.base
[l
].x
;
112 Ship
.quady
= Now
.base
[l
].y
;
120 /* dematerialize the Enterprise */
121 Sect
[Ship
.sectx
][Ship
.secty
] = EMPTY
;
122 printf("Starbase in %d,%d responds\n", Ship
.quadx
, Ship
.quady
);
124 /* this next thing acts as a probability that it will work */
125 x
= pow(1.0 - pow(0.94, dist
), 0.3333333);
127 /* attempt to rematerialize */
128 for (i
= 0; i
< 3; i
++)
131 printf("%s attempt to rematerialize ", Cntvect
[i
]);
134 /* ok, that's good. let's see if we can set her down */
135 for (j
= 0; j
< 5; j
++)
137 dx
= Etc
.starbase
.x
+ ranf(3) - 1;
138 if (dx
< 0 || dx
>= NSECTS
)
140 dy
= Etc
.starbase
.y
+ ranf(3) - 1;
141 if (dy
< 0 || dy
>= NSECTS
|| Sect
[dx
][dy
] != EMPTY
)
147 /* found an empty spot */
148 printf("succeeds\n");
151 Sect
[dx
][dy
] = Ship
.ship
;
156 /* the starbase must have been surrounded */
161 /* one, two, three strikes, you're out */