]> git.cameronkatri.com Git - bsdgames-darwin.git/blob - mille/save.c
calloc() arg mistake. it's (nelem, size). from openbsd
[bsdgames-darwin.git] / mille / save.c
1 /* $NetBSD: save.c,v 1.10 1999/09/09 17:30:20 jsm Exp $ */
2
3 /*
4 * Copyright (c) 1983, 1993
5 * The Regents of the University of California. All rights reserved.
6 *
7 * Redistribution and use in source and binary forms, with or without
8 * modification, are permitted provided that the following conditions
9 * are met:
10 * 1. Redistributions of source code must retain the above copyright
11 * notice, this list of conditions and the following disclaimer.
12 * 2. Redistributions in binary form must reproduce the above copyright
13 * notice, this list of conditions and the following disclaimer in the
14 * documentation and/or other materials provided with the distribution.
15 * 3. All advertising materials mentioning features or use of this software
16 * must display the following acknowledgement:
17 * This product includes software developed by the University of
18 * California, Berkeley and its contributors.
19 * 4. Neither the name of the University nor the names of its contributors
20 * may be used to endorse or promote products derived from this software
21 * without specific prior written permission.
22 *
23 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
24 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
25 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
26 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
27 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
28 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
29 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
30 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
31 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
32 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
33 * SUCH DAMAGE.
34 */
35
36 #include <sys/cdefs.h>
37 #ifndef lint
38 #if 0
39 static char sccsid[] = "@(#)save.c 8.1 (Berkeley) 5/31/93";
40 #else
41 __RCSID("$NetBSD: save.c,v 1.10 1999/09/09 17:30:20 jsm Exp $");
42 #endif
43 #endif /* not lint */
44
45 #include <time.h>
46
47 #include "mille.h"
48
49 #ifndef unctrl
50 #include "unctrl.h"
51 #endif
52
53 /*
54 * @(#)save.c 1.2 (Berkeley) 3/28/83
55 */
56
57 typedef struct stat STAT;
58
59 /*
60 * This routine saves the current game for use at a later date
61 * Returns FALSE if it couldn't be done.
62 */
63 bool
64 save()
65 {
66 char *sp;
67 int outf;
68 time_t *tp;
69 char buf[80];
70 time_t tme;
71 STAT junk;
72 bool rv;
73
74 sp = NULL;
75 tp = &tme;
76 if (Fromfile && getyn(SAMEFILEPROMPT))
77 strcpy(buf, Fromfile);
78 else {
79 over:
80 prompt(FILEPROMPT);
81 leaveok(Board, FALSE);
82 refresh();
83 sp = buf;
84 while ((*sp = readch()) != '\n') {
85 if (*sp == killchar())
86 goto over;
87 else if (*sp == erasechar()) {
88 if (--sp < buf)
89 sp = buf;
90 else {
91 addch('\b');
92 /*
93 * if the previous char was a control
94 * char, cover up two characters.
95 */
96 if (*sp < ' ')
97 addch('\b');
98 clrtoeol();
99 }
100 }
101 else {
102 addstr(unctrl(*sp));
103 ++sp;
104 }
105 refresh();
106 }
107 *sp = '\0';
108 leaveok(Board, TRUE);
109 }
110
111 /*
112 * check for existing files, and confirm overwrite if needed
113 */
114
115 if (sp == buf || (!Fromfile && stat(buf, &junk) > -1
116 && getyn(OVERWRITEFILEPROMPT) == FALSE))
117 return FALSE;
118
119 if ((outf = creat(buf, 0644)) < 0) {
120 error(strerror(errno));
121 return FALSE;
122 }
123 mvwaddstr(Score, ERR_Y, ERR_X, buf);
124 wrefresh(Score);
125 time(tp); /* get current time */
126 rv = varpush(outf, writev);
127 close(outf);
128 if (rv == FALSE) {
129 unlink(buf);
130 } else {
131 strcpy(buf, ctime(tp));
132 for (sp = buf; *sp != '\n'; sp++)
133 continue;
134 *sp = '\0';
135 wprintw(Score, " [%s]", buf);
136 }
137 wclrtoeol(Score);
138 wrefresh(Score);
139 return rv;
140 }
141
142 /*
143 * This does the actual restoring. It returns TRUE if the
144 * backup was made on exiting, in which case certain things must
145 * be cleaned up before the game starts.
146 */
147 bool
148 rest_f(file)
149 const char *file;
150 {
151
152 char *sp;
153 int inf;
154 char buf[80];
155 STAT sbuf;
156
157 if ((inf = open(file, O_RDONLY)) < 0) {
158 warn("%s", file);
159 exit(1);
160 }
161 if (fstat(inf, &sbuf) < 0) { /* get file stats */
162 warn("%s", file);
163 exit(1);
164 }
165 varpush(inf, readv);
166 close(inf);
167 strcpy(buf, ctime(&sbuf.st_mtime));
168 for (sp = buf; *sp != '\n'; sp++)
169 continue;
170 *sp = '\0';
171 /*
172 * initialize some necessary values
173 */
174 (void)sprintf(Initstr, "%s [%s]\n", file, buf);
175 Fromfile = file;
176 return !On_exit;
177 }