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cgram: properly handle input errors
[bsdgames-darwin.git] / warp / sig.h
1 /* Header: sig.h,v 7.0 86/10/08 15:13:32 lwall Exp */
2
3 /* Log: sig.h,v
4 * Revision 7.0 86/10/08 15:13:32 lwall
5 * Split into separate files. Added amoebas and pirates.
6 *
7 */
8
9 void sig_init(void);
10 void mytstp(void);
11 __dead void finalize(int status);
12 __dead void sig_catcher(int signo);
13 #ifdef SIGTSTP
14 void cont_catcher(int x);
15 void stop_catcher(int sig);
16 #endif
17 void sig_catcher(int);