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git.cameronkatri.com Git - bsdgames-darwin.git/blob - battlestar/com5.c
1 /* $NetBSD: com5.c,v 1.12 2000/09/10 10:51:17 jsm Exp $ */
4 * Copyright (c) 1983, 1993
5 * The Regents of the University of California. All rights reserved.
7 * Redistribution and use in source and binary forms, with or without
8 * modification, are permitted provided that the following conditions
10 * 1. Redistributions of source code must retain the above copyright
11 * notice, this list of conditions and the following disclaimer.
12 * 2. Redistributions in binary form must reproduce the above copyright
13 * notice, this list of conditions and the following disclaimer in the
14 * documentation and/or other materials provided with the distribution.
15 * 3. All advertising materials mentioning features or use of this software
16 * must display the following acknowledgement:
17 * This product includes software developed by the University of
18 * California, Berkeley and its contributors.
19 * 4. Neither the name of the University nor the names of its contributors
20 * may be used to endorse or promote products derived from this software
21 * without specific prior written permission.
23 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
24 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
25 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
26 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
27 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
28 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
29 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
30 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
31 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
32 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
36 #include <sys/cdefs.h>
39 static char sccsid
[] = "@(#)com5.c 8.2 (Berkeley) 4/28/95" ;
41 __RCSID ( "$NetBSD: com5.c,v 1.12 2000/09/10 10:51:17 jsm Exp $" );
50 while ( wordtype
[++ wordnumber
] != NOUNS
&& wordnumber
<= wordcount
);
51 if ( wordtype
[ wordnumber
] == NOUNS
&&
52 testbit ( location
[ position
]. objects
, wordvalue
[ wordnumber
])) {
55 switch ( wordvalue
[ wordnumber
]) {
59 puts ( "She squirms and avoids your advances." );
62 puts ( "She is coming around; she didn't fight it as much." );
65 puts ( "She's beginning to like it." );
68 puts ( "She's gone limp." );
73 puts ( "Her lips are warm and her body robust. She pulls you down to the ground." );
76 puts ( "The old man blushes." );
79 puts ( "The dwarf punches you in the kneecap." );
85 puts ( "I'd prefer not to." );
93 while ( wordtype
[++ wordnumber
] != NOUNS
&& wordnumber
<= wordcount
);
94 if ( wordtype
[ wordnumber
] == NOUNS
&& testbit ( location
[ position
]. objects
, wordvalue
[ wordnumber
])) {
95 if ( wordvalue
[ wordnumber
] == NORMGOD
&& ! loved
) {
97 puts ( "She cuddles up to you, and her mouth starts to work: \n 'That was my sister's amulet. The lovely goddess, Purl, was she. The Empire \n captured her just after the Darkness came. My other sister, Vert, was killed \n by the Dark Lord himself. He took her amulet and warped its power. \n Your quest was foretold by my father before he died, but to get the Dark Lord's \n amulet you must use cunning and skill. I will leave you my amulet," );
98 puts ( "which you may use as you wish. As for me, I am the last goddess of the \n waters. My father was the Island King, and the rule is rightfully mine.' \n\n She pulls the throne out into a large bed." );
102 if ( card ( injuries
, NUMOFINJURIES
)) {
103 puts ( "Her kisses revive you; your wounds are healed. \n " );
104 for ( n
= 0 ; n
< NUMOFINJURIES
; n
++)
109 printf ( "Goddess: \n " );
111 setbit ( location
[ position
]. objects
, MEDALION
);
120 if ( wordvalue
[ wordnumber
] == NATIVE
) {
121 puts ( "The girl is easy prey. She peels off her sarong and indulges you." );
130 puts ( "It doesn't seem to work." );
140 if (( snooze
- ourtime
) < ( 0.75 * CYCLE
)) {
141 ourtime
+= 0.75 * CYCLE
- ( snooze
- ourtime
);
143 for ( n
= 0 ; n
< ourtime
- oldtime
; n
++)
146 snooze
+= 3 * ( ourtime
- oldtime
);
147 if ( notes
[ LAUNCHED
]) {
148 fuel
-= ( ourtime
- oldtime
);
149 if ( location
[ position
]. down
) {
150 position
= location
[ position
]. down
;
155 if ( OUTSIDE
&& rnd ( 100 ) < 50 ) {
156 puts ( "You are awakened abruptly by the sound of someone nearby." );
160 n
= rnd ( NUMOFOBJECTS
);
161 while (! testbit ( inven
, n
))
162 n
= rnd ( NUMOFOBJECTS
);
164 if ( n
!= AMULET
&& n
!= MEDALION
&& n
!= TALISMAN
)
165 setbit ( location
[ position
]. objects
, n
);
166 carrying
-= objwt
[ n
];
167 encumber
-= objcumber
[ n
];
169 puts ( "A fiendish little Elf is stealing your treasures!" );
173 setbit ( location
[ position
]. objects
, DEADWOOD
);
176 setbit ( location
[ position
]. objects
, HALBERD
);
190 if (( ourtime
/ CYCLE
+ 1 ) % 2 && OUTSIDE
)
191 switch (( ourtime
% CYCLE
) / ( CYCLE
/ 7 )) {
193 puts ( "It is just after sunrise." );
196 puts ( "It is early morning." );
199 puts ( "It is late morning." );
202 puts ( "It is near noon." );
205 puts ( "It is early afternoon." );
208 puts ( "It is late afternoon." );
211 puts ( "It is near sunset." );
216 switch (( ourtime
% CYCLE
) / ( CYCLE
/ 7 )) {
218 puts ( "It is just after sunset." );
221 puts ( "It is early evening." );
224 puts ( "The evening is getting old." );
227 puts ( "It is near midnight." );
230 puts ( "These are the wee hours of the morning." );
233 puts ( "The night is waning." );
236 puts ( "It is almost morning." );
240 puts ( "I can't tell the time in here." );
246 int obj
= - 1 , result
= - 1 , person
= 0 , firstnumber
, last1
, last2
;
249 firstnumber
= wordnumber
;
250 while ( wordtype
[++ wordnumber
] != OBJECT
&& wordvalue
[ wordnumber
] != AMULET
&& wordvalue
[ wordnumber
] != MEDALION
&& wordvalue
[ wordnumber
] != TALISMAN
&& wordnumber
<= wordcount
);
251 if ( wordnumber
<= wordcount
) {
252 obj
= wordvalue
[ wordnumber
];
253 if ( obj
== EVERYTHING
)
254 wordtype
[ wordnumber
] = - 1 ;
257 wordnumber
= firstnumber
;
258 while (( wordtype
[++ wordnumber
] != NOUNS
|| wordvalue
[ wordnumber
] == obj
) && wordnumber
<= wordcount
);
259 if ( wordtype
[ wordnumber
] == NOUNS
) {
260 person
= wordvalue
[ wordnumber
];
263 /* Setting wordnumber to last1 - 1 looks wrong if last1 is 0, e.g.,
264 * plain `give'. However, detecting this case is liable to detect
265 * `give foo' as well, which would give a confusing error. We
266 * need to make sure the -1 value can cause no problems if it arises.
267 * If in the below we get to the drop("Given") then drop will look
268 * at word 0 for an object to give, and fail, which is OK; then
269 * result will be -1 and we get to the end, where wordnumber gets
270 * set to something more sensible. If we get to "I don't think
271 * that is possible" then again wordnumber is set to something
272 * sensible. The wordnumber we leave with still isn't right if
273 * you include words the game doesn't know in your command, but
274 * that's no worse than what other commands than give do in
276 wordnumber
= last1
- 1 ;
277 if ( person
&& testbit ( location
[ position
]. objects
, person
))
278 if ( person
== NORMGOD
&& godready
< 2 && !( obj
== RING
|| obj
== BRACELET
))
279 puts ( "The goddess won't look at you." );
281 result
= drop ( "Given" );
283 puts ( "I don't think that is possible." );
284 wordnumber
= max ( last1
, last2
) + 1 ;
287 if ( result
!= - 1 && ( testbit ( location
[ position
]. objects
, obj
) || obj
== AMULET
|| obj
== MEDALION
|| obj
== TALISMAN
)) {
288 clearbit ( location
[ position
]. objects
, obj
);
293 puts ( "She accepts it shyly." );
297 if ( obj
== RING
|| obj
== BRACELET
) {
298 puts ( "She takes the charm and puts it on. A little kiss on the cheek is" );
299 puts ( "your reward." );
303 if ( obj
== AMULET
|| obj
== MEDALION
|| obj
== TALISMAN
) {
308 puts ( "The powers of the earth are now legitimate. You have destroyed the Darkness" );
309 puts ( "and restored the goddess to her throne. The entire island celebrates with" );
310 puts ( "dancing and spring feasts. As a measure of her gratitude, the goddess weds you" );
311 puts ( "in the late summer and crowns you Prince Liverwort, Lord of Fungus." );
312 puts ( " \n But, as the year wears on and autumn comes along, you become restless and" );
313 puts ( "yearn for adventure. The goddess, too, realizes that the marriage can't last." );
314 puts ( "She becomes bored and takes several more natives as husbands. One evening," );
315 puts ( "after having been out drinking with the girls, she kicks the throne particularly" );
316 puts ( "hard and wakes you up. (If you want to win this game, you're going to have to \n shoot her!)" );
317 clearbit ( location
[ position
]. objects
, MEDALION
);
324 puts ( "He fingers the coins for a moment and then looks up agape. `Kind you are and" );
325 puts ( "I mean to repay you as best I can.' Grabbing a pencil and cocktail napkin... \n " );
326 printf ( "+-----------------------------------------------------------------------------+ \n " );
327 printf ( "| xxxxxxxx \\ | \n " );
328 printf ( "| xxxxx \\ CLIFFS | \n " );
329 printf ( "| FOREST xxx \\ | \n " );
330 printf ( "| \\\\ x \\ OCEAN | \n " );
331 printf ( "| || x \\ | \n " );
332 printf ( "| || ROAD x \\ | \n " );
333 printf ( "| || x \\ | \n " );
334 printf ( "| SECRET || ......... | \n " );
335 printf ( "| - + - || ........ | \n " );
336 printf ( "| ENTRANCE || ... BEACH | \n " );
337 printf ( "| || ... E | \n " );
338 printf ( "| || ... | | \n " );
339 printf ( "| // ... N <-- + --- S | \n " );
340 printf ( "| PALM GROVE // ... | | \n " );
341 printf ( "| // ... W | \n " );
342 printf ( "+-----------------------------------------------------------------------------+ \n " );
343 puts ( " \n `This map shows a secret entrance to the catacombs." );
344 puts ( "You will know when you arrive because I left an old pair of shoes there.'" );
349 wordnumber
= max ( last1
, last2
) + 1 ;
350 return ( firstnumber
);